ANBU4U
October 06, 2009, 08:13 PM
Here's a question that has popped up on and off of these forums...could any of the strawhats, aside from Luffy himself, survive this war?
And I don't mean survive in a "be their and live to see another day" sort of way (Coby is managing that...but clearly he isn't up to scruff), but rather in a more practical sense:
Could the other strawhats jump into the melee and (given an average draw, i.e.- none are so unfortunate as to have Kizaru hunt them down, or any other "commander/general" types.) survive until its conclusion?
My answer is yes and no...I'll answer one by one.
**NOTE**
My rational assumes that all of the strawhats are in a semi-circle separated equidistantly from the execution platform (and each other) on the bay-side of Marineford.
I. Capable of changing the tide of battle:
The addition of these crewmen would force Sengoku to redistribute his forces (likely two Vice Admirals) to address their advancement. If left unchecked they would cut a swath to the execution platform while all of the big wigs were distracted elsewhere.
Zorro- Absolutely, he is himself a "commander/General" type. While he may be incapable of beating the truly big wigs (just as Luffy is) he IS capable of slaughtering any of the Elite Marines found here as well as at least entertaining a fight with the likes of Moria, or the Vice Admirals. Its worth noting that Zorro is almost certainly stronger (much stronger even) than Luffy was when he beat Crocodile. So while Zorro may not be favored to take any Shichi one on one, he is likely well enough within their league to entertain the thought of victory in a protracted battle (as was the case with Luffy vrs. Crocodile), given of course a feasible matchup (no logia)
Sanji- Pretty much the same as Zorro, though perhaps measurably less due largely to his inability to hit women, which would almost certainly be an issue eventually.
II. Capable of drawing attention:
The addition of these crewman would not have an immediate impact on the battle, but would require all marines in their immediate vicinity to address them as a top priority, Their presence may ultimately help the pirates in their region push forward towards the execution platform, and in general, reduce pirate casualties.
Franky- Quite simply, until he runs out of Cola, Franky is a nightmare in mass combat...its like dropping a tank into the middle of infantry combat. Just not fair. Cannon balls, Coup de Burst, Bean Shooter, Weapons left, Strong right, Napalm.....until someone lucks upon his weakness Franky is golden.
Brook- He was the Captain of "His Kingdoms Surprise Assault Squad" so I imagine he has experience in this sort of combat, plus his style is suited to quickly moving between multiple opponents in a confined area.
III: Capable of holding the line:
These crew members can survive and keep the Marines from advancing towards Whitebeard, but the probably wont be able to be the primary focus of a push towards Ace. They should be capable of following the strongest of their region forward at a slow pace.
Robin- Robin is actually quite strong....so long as they aren't plot protected she can essentially one hit most marines regardless of level (within reason) like she did Tashigi. But what really puts her here is that she can do it in mass. Robin showed in Ennis Lobby that shes capable of taking out dozens of marines at once. I considered bumping her up....but upon second thought I'm not sure how long Robin could take the brunt of the marines in her areas attack...perhaps for a bit, but I think shes best served in the long run by holding back and letting the combatants come to her.
VI. Capable of surviving
These crew members may survive the battle, but they won't have any real effect on its outcome, they will be pushed around by the tide of battle.
Chopper- Chopper could survive this, as long as he conserves his rumble balls for dangerous opponents and remembers not to go postal. If Chopper went Moster Point one of two things would happen:
He'd rampage killing friend and for until he died
He'd catch the attention of a big wig, and they'd kill him (on either side)
Still if he fights within himself he could hold his own, but he wouldn't be leading any charges, or progressing forward, or thinking about other things (where is everybody). He be surviving, single mindedly.
V. Would be killed
Let me makes this clear. I DON'T THINK THESE CREW MEMBERS ARE WEAK. I don't even think these crew members are necessarily weaker than those in the two tiers above them. But I DO think that their fighting styles are inconducive to surviving a mass brawl of this level for an extended period of time (the fighters here can be more powerful than the Ennis Lobby Captains, they are more numerous, and the fight will last longer). Without help. they'll eventually fall.
Nami- The Navigator is actually good...really good. And I think that by the end of One Piece she'll be a top 5 strawhat fighter (and that's with my belief that Hancock will join), but shes not ready for this sort of fight. Her Perfect Clima-Tact deals good damage and over a large area....but she needs time to set it up, which she won't have here. Usually Nami lets the rest of the crew distract the crowd or opponent to she can set up her attacks...or shes in an one on one battle where she can also play for time...here she can't do that (remember we're assuming shes in the thick of things). She may last for awhile, but someone will catch her off-guard sooner rather than later, and then things will spiral from there. Nami needs to improve her melee abilities with the Clima-tact (its still a bo staff) before shes ready for this.
Ussop- Same deal really. Ussop will always be the weakest Strawhat, but he's still formidable in his own way; either one on one, at a distance, or with the ability to set up his attacks beforehand as he did against Luffy....but here, surrounded on all sides by enemies he can't last. He has a better shot than Nami though because of his use of Dials when at close range (impact). Still, Ussop needs running room for when he gets pinned in (like with Perona). Here he has none.
Well thats it, post your own opinions and lets discuss.
And I don't mean survive in a "be their and live to see another day" sort of way (Coby is managing that...but clearly he isn't up to scruff), but rather in a more practical sense:
Could the other strawhats jump into the melee and (given an average draw, i.e.- none are so unfortunate as to have Kizaru hunt them down, or any other "commander/general" types.) survive until its conclusion?
My answer is yes and no...I'll answer one by one.
**NOTE**
My rational assumes that all of the strawhats are in a semi-circle separated equidistantly from the execution platform (and each other) on the bay-side of Marineford.
I. Capable of changing the tide of battle:
The addition of these crewmen would force Sengoku to redistribute his forces (likely two Vice Admirals) to address their advancement. If left unchecked they would cut a swath to the execution platform while all of the big wigs were distracted elsewhere.
Zorro- Absolutely, he is himself a "commander/General" type. While he may be incapable of beating the truly big wigs (just as Luffy is) he IS capable of slaughtering any of the Elite Marines found here as well as at least entertaining a fight with the likes of Moria, or the Vice Admirals. Its worth noting that Zorro is almost certainly stronger (much stronger even) than Luffy was when he beat Crocodile. So while Zorro may not be favored to take any Shichi one on one, he is likely well enough within their league to entertain the thought of victory in a protracted battle (as was the case with Luffy vrs. Crocodile), given of course a feasible matchup (no logia)
Sanji- Pretty much the same as Zorro, though perhaps measurably less due largely to his inability to hit women, which would almost certainly be an issue eventually.
II. Capable of drawing attention:
The addition of these crewman would not have an immediate impact on the battle, but would require all marines in their immediate vicinity to address them as a top priority, Their presence may ultimately help the pirates in their region push forward towards the execution platform, and in general, reduce pirate casualties.
Franky- Quite simply, until he runs out of Cola, Franky is a nightmare in mass combat...its like dropping a tank into the middle of infantry combat. Just not fair. Cannon balls, Coup de Burst, Bean Shooter, Weapons left, Strong right, Napalm.....until someone lucks upon his weakness Franky is golden.
Brook- He was the Captain of "His Kingdoms Surprise Assault Squad" so I imagine he has experience in this sort of combat, plus his style is suited to quickly moving between multiple opponents in a confined area.
III: Capable of holding the line:
These crew members can survive and keep the Marines from advancing towards Whitebeard, but the probably wont be able to be the primary focus of a push towards Ace. They should be capable of following the strongest of their region forward at a slow pace.
Robin- Robin is actually quite strong....so long as they aren't plot protected she can essentially one hit most marines regardless of level (within reason) like she did Tashigi. But what really puts her here is that she can do it in mass. Robin showed in Ennis Lobby that shes capable of taking out dozens of marines at once. I considered bumping her up....but upon second thought I'm not sure how long Robin could take the brunt of the marines in her areas attack...perhaps for a bit, but I think shes best served in the long run by holding back and letting the combatants come to her.
VI. Capable of surviving
These crew members may survive the battle, but they won't have any real effect on its outcome, they will be pushed around by the tide of battle.
Chopper- Chopper could survive this, as long as he conserves his rumble balls for dangerous opponents and remembers not to go postal. If Chopper went Moster Point one of two things would happen:
He'd rampage killing friend and for until he died
He'd catch the attention of a big wig, and they'd kill him (on either side)
Still if he fights within himself he could hold his own, but he wouldn't be leading any charges, or progressing forward, or thinking about other things (where is everybody). He be surviving, single mindedly.
V. Would be killed
Let me makes this clear. I DON'T THINK THESE CREW MEMBERS ARE WEAK. I don't even think these crew members are necessarily weaker than those in the two tiers above them. But I DO think that their fighting styles are inconducive to surviving a mass brawl of this level for an extended period of time (the fighters here can be more powerful than the Ennis Lobby Captains, they are more numerous, and the fight will last longer). Without help. they'll eventually fall.
Nami- The Navigator is actually good...really good. And I think that by the end of One Piece she'll be a top 5 strawhat fighter (and that's with my belief that Hancock will join), but shes not ready for this sort of fight. Her Perfect Clima-Tact deals good damage and over a large area....but she needs time to set it up, which she won't have here. Usually Nami lets the rest of the crew distract the crowd or opponent to she can set up her attacks...or shes in an one on one battle where she can also play for time...here she can't do that (remember we're assuming shes in the thick of things). She may last for awhile, but someone will catch her off-guard sooner rather than later, and then things will spiral from there. Nami needs to improve her melee abilities with the Clima-tact (its still a bo staff) before shes ready for this.
Ussop- Same deal really. Ussop will always be the weakest Strawhat, but he's still formidable in his own way; either one on one, at a distance, or with the ability to set up his attacks beforehand as he did against Luffy....but here, surrounded on all sides by enemies he can't last. He has a better shot than Nami though because of his use of Dials when at close range (impact). Still, Ussop needs running room for when he gets pinned in (like with Perona). Here he has none.
Well thats it, post your own opinions and lets discuss.