Like us on Facebook, follow us on Twitter! Celebrate another year with MH and read our yearbook.
Manga News: Check out this week's new manga (9/8/14 - 9/14/14).
Forum News: Visit new sections for Nisekoi and Kingdom!
BTW its a question from an old chap i didnt ask for some reason. How did the witch of massacre know what is Ji hans title? She said he is The Gamer. They shouldnt be able to know what he is or how his power work. Even his teach doesnt know what his powers are, he just know Ji han accidentally enters into the fields.
Ji han has the observe so he can access the data of the others but thats unique to him thanks to his abilities.
ALSO of the present chap the dream intrigued me. Dont think thats his future but prolly the past stuffs the earth users did and he is seeing it from pov
Last edited by shaheer; May 22, 2014 at 01:19 PM.
At the time, there wouldn't have been any data on Jee-Han, so the Black Summoner would probably just have to speculate.
Jee Han has made a mistake! He can't just maintain Noum indefinitely and continue to level up! That would only count as one casting and would only get the experience doing it once would do. You have to materialize her, then cancel, then materialize and cancel,... continuously to improve that skill. It was a clever idea, but it won't work. Gaia will nerf his exploit.
The Gaia is the world, right? And the major part of the world is Earth...what if Noum is in fact a Gaia's agent...those dreams Han Je Han having now, they must be somehow related to something what hapened in past, the Memories fo Noum or the Earth itself.
Also he compared her to pet in her materialesd form, pets level up on their own, so i gues if she help him fight monsters his affinity with Earth will incrase (each boss kil probly or smthn) and with affinity Noum will become more powerfull.
I cant still hardly imagin how he can use earth affinity to empower his spells (well, maybe his rope will transform into vines or smthn)...basicly i would prefer a water spirit (Ice mages OP, huge cc ability).
And another interesting note is the "conversion" of barriers. They said monsters become real and the problem i see here is if anyone from realworld can escape inst, then a high level Boss should be able too. And about damage, buildings are stay destroyed too? This is actualy sounds troublesome.
And the chapter aside, i hope in couple of next chapter they will form a party and go try new dungeon created by Han with 3 ppls.
you are correct on that part but there are lots of combinations for it to level up
like Shader said the summoned familiar can level up by herself upon summoning it and making it fight (just like the animus from Cora faction in RF)
RF Online Animus
Inana - upon summoning Inana can use his HP to heal you and upon depleting Inana's HP it can level up everytime it dies healing you it will gain EXP for it to level up
Isis - Just like the player it can level up after it kills monsters
Hecate - just like ISIS
Paimon - it can level up tanking there is a way in RF using Paimon to tank other race's tower to level Paimon up just like Inana if Paimon dies tanking it will gain exp to it to level up
I can accept that. It makes sense that the summoned creature would level up by killing mobs, achieving goals, etc. It also makes sense that the summoner would share in the exp that the summoned creature gained. That exp that the summoner gained would improve his general exp level and I would expect his elemental affinity to improve. I wouldn't really expect his elemental summoning ability to improve much from this though. The best way to improve summoning is by actually using the summoning skill repeatedly.
I wonder if elementals get surly if they are 'called' several times a day?
Also: If Gaia is the Administrator of the 'Game' Jee Han is playing, and she can make changes like any Administrator can... Is a Patch Day coming up?
it's really old school what the MC's skill leveling in some newer online games you just put skill points on the skill you want to level up just like the stat points
no it´s the other way round!
stat points for skillz is the old school system (even back in pen and paper)
getting experience for what you do is the newer version.....today even going sometimes so far that you do not see numbers/levels and such things anymore
And if i have to gues, to me, most likely our hero is playing something like TES Morrowind+Skyrim (i didnt played TESO so maybe its an online version).
you do know that roleplay games where there before the internet? so why take a MMO (where O stands for online) as the oldest?
you even say it yourself it is (for you...not for general opinion) the father of all MMOs
also you have to take into account that asia (or south korea to be more precise) has other successfull RPG as the west....here i can only rely on wikipedia.
Ragnarok Online, MapleStory and Lineage II seem to be the most famous there....
Ultima Online, EverQuest and Asheron's Call are the first famous for the US market
And i am from europe....and as an otaku my personal opinion is probably not the best to base a general opinion on what the first famous games where.
But whatever, his "system" is a mix of both types, characteristics with stat points and skills with progress bar...the question i was thinking about, most of games have a restrictions on how many skills you can have or level, plus there is a limited squares on his "skill list"
And he got alot already, if this space is limited then he gonna hit the cap soon and need to consider his skill build aswell.
and now you forget about the thing in between....after tabletop/card games and before the internet was normal we already had roleplay games.
Nicet, its party time!
Wild Han Je Han Appeared! He used Tiger Fur trausers! Its super effective!