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Translations: Gintama 510 (2)
I was told to post >.>
Whoever told you deserves a pat on the back.
Looks like nobody else is interested, so let's get started.
I'll be playing too of course, my alphanumeric string will be 5J4G.
The list randomizer gave us this order:
So the draft order is as follows:
When it's your turn, please pick any character that has not yet been claimed by another player. I will provide updated lists of which characters are still available over the course of the draft.
If you want, feel free to leave a list with picks with someone else to speed up the drafting process, and if you don't, make sure you pick your characters in a timely manner.
Philia picks first, all characters are still available.
Aw, Miyagi didn't want to join? And crap, I'm last
And I'm just before you Hardy
And well, at least you're getting a good S2 this way.
Wait, that was a totally arbitrary number, and I didn't realize I happened to be sixth. It's just that because of how a snake draft works, being eighth can, in certain situations, provide a better outcome because you'll get one player who's slightly worse, but a second player who's probably a good bit better.
I think it's my turn to pick right? I will Choose Atobe Keigo
I'll choose Tokugawa Kazuya.
FrostyMouse is next.
Also, since I got this question twice already, "permanently" in the context of stat increases/decreases means for the rest of the match, not for the entire season.
---------- Post added at 12:20 PM ---------- Previous post was at 08:11 AM ----------
Ok, so the one thing that's been really bugging me about the new system (it's great that I'm criticizing it before we even started, isn't it) is that you gotta pick all your moves when sending the line-up, which basically means you have to predict how your Stamina will be managed through tiebreakers and such. I can think of a possible solution to this (the matches themselves would take longer though), the question is if you guys think this is a big issue or not.
Basically the solution would be that we all send our line-ups as normal, but without abilities. Then the matches get revealed one by one, and we only pick abilities for the upcoming game each time. Of course this takes longer in real time, but should make planning feel less "random".
Opinions on this?
Last edited by Kaoz; April 16, 2014 at 01:27 AM.
Even though I like the idea, I think the matches will take way waayyyyyyyy too much (like... 1 week for a team's round).
It would basically rely on how fast you guys update moves, given that I'm around most of the day (and processing a single game takes like five minutes). But yeah, that's really the main issue.
Yeah it'll take too long, and not everybody isn't around always so it would mostly depend on that.