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Thread: Demon Souls / Dark Souls I / II, prepared to die ?

  1. #1
    Registered User 中級員 / Chuukyuuin / Member BobobVanBlob's Avatar
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    Demon Souls / Dark Souls I / II, prepared to die ?

    Because well, I don't want to spam the RPG thread and well, there is no "Souls" serie thread in there, I'm creating one.

    Plus we have the next one coming up in a few weeks (months ?), so maybe people want a place to talk about it ?

    And well, did some person try the beta on the PS3 ? (I don't have one, and I'm thinking about buying one, to test all the exclusivities it had)





    Okay, and it was also to give my 100th post to these games... And also discuss about the different theories about the Lore.

    Do you think Dark Souls 2 takes place after the "linking the fire" end or the "dark lord" end ?

    I personally think it takes place after the second ending, knowing that anyway, one day, the flame will fade, and only dark will remain.


    PS : I hate upper-blightown !
    WAHAHA~ My anime list - - tsil agnam yM ~AHAHAW

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    Registered User 英雄メンバー / Eiyuu Menbaa / Hero Member KingOfNight's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Why didn't I know this thread exists? This is unbelievable!

    Anyway, I read somewhere that DS2 takes place after the Dark Lord ending, in the Age of Darkness.

    Everybody hates upper Blighttown. It's why the Master Key exists.

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    MangaHelper 伝説メンバー / Densetsu / Legendary Member riki's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Namco Bandai just announced weapons and armor bonuses for those who preorder the game.

    ---------- Post added February 20, 2014 at 08:27 PM ---------- Previous post was February 12, 2014 at 07:08 PM ----------

    A new trailer:


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    Registered User 英雄メンバー / Eiyuu Menbaa / Hero Member KingOfNight's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Love how they are basically explaining how to play this game to those who think it's an "unfair" game. Doing it in an epic way no less.

    P.S Iron Tarkus FTW!

    ---------- Post added February 26, 2014 at 05:04 PM ---------- Previous post was February 21, 2014 at 06:34 AM ----------

    More information about how Dark Souls II will be:

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    MangaHelper 伝説メンバー / Densetsu / Legendary Member riki's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Here is an interesting read on how Demon Souls/Dark Souls influence other games.

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    Registered User 中級員 / Chuukyuuin / Member BobobVanBlob's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    To all the Americans/Canadians who will play Dark Souls on console, in 24 Hours, I'll hate all of you... For the Europeans and Asians, just a few days left.

    If like me, you play on PC, we just have 45 days of waiting left...

    More seriously, have fun, just two things interesting me, tell me if there is a weapon like the claymore or the claymore available in the game (the moveset was awesome) and if the pyromancy is still nice to handle.

    Have fun !
    WAHAHA~ My anime list - - tsil agnam yM ~AHAHAW

  10. #7
    Registered User 英雄メンバー / Eiyuu Menbaa / Hero Member KingOfNight's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Just got it! Turns out it came in my country about 2 days ago.

    Finally...

    EDIT: After playing for a little bit, here's what I think so far.

    Combat seems very "meh" compared to the first Dark Souls. The world(Dranglic) is very beautiful to say the least, and the story seems just about similar to previous games. The menu is quite an eyesore, it's really bothering me for some reason. A couple of new concepts, some I think are nice, others I think are bad.
    Last edited by KingOfNight; March 11, 2014 at 11:08 AM.

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    Registered User 中級員 / Chuukyuuin / Member BobobVanBlob's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Quote Originally Posted by KingOfNight View Post
    Combat seems very "meh" compared to the first Dark Souls. The world(Dranglic) is very beautiful to say the least, and the story seems just about similar to previous games. The menu is quite an eyesore, it's really bothering me for some reason. A couple of new concepts, some I think are nice, others I think are bad.
    It seems that boosting adaptability makes the fighting more interesting (boosts action speed in general), can you post a screenshot of the menu, so that I can puke a bit ?

    Oh and tell me what you don't like, it seems that pyromancy is now linked to intelligence and faith, which is disappointing, I liked my mix Claymore/Pyromancy...
    WAHAHA~ My anime list - - tsil agnam yM ~AHAHAW

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    Registered User 英雄メンバー / Eiyuu Menbaa / Hero Member KingOfNight's Avatar
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    Re: Demon Souls / Dark Souls I / II, prepared to die ?

    Spoiler show


    I don't know why, but it just bothers me...

    I took an interest in Adaptability right off the bat and started increasing it almost every time I level up.

    The the exchange of blows between normal enemies is annoying as you may get hit when you think you've dodged. And it doesn't feel as smooth(for the lack of a better word) as it did in the first Dark Souls. There's a couple of enemies that jump you around every freaking corner, which is kind of annoying if done too many times. Estus Flasks aren't what they used to be There's also the weapon durability. Both weapons have a bar below them that is reduced after every hit(even against walls) and you must rest at a Bonefire to repair it. Though it needs a blacksmith if fully broken. It runs awfully quickly that I had to abandon a level and Homeward Bone to fix it. Also, maybe it's just me, but the animation for some things seem to have really went down. For one, when a fire bomb explodes, it's like an expansion of redness instead of the normal fire in Dark Souls. Projectiles that are fired by enemies in general, are just terribly animated compared to the first game.

    As for Bosses, I've fought three so far. All of them are outrageously easy. First one, almost killed him in the first try, but easily defeated him in the second. It took two times because he one-shotted me the first time after I got cocky. Second one, I don't think he even touched me. It was so easy, I was in denial. Third one, is a nostalgia boss, made his return from Dark Souls. Though the boss battle with him is much easier now. One thing all three of them share is how predictable they are. You can see their next attack from a mile away(especially the second one I fought, which why he couldn't touch me at all). I hope they get tougher as we go, since I'm probably still in the beginning.

    Most weapons and armors are back from the first game, so I'm sure there's a Claymore here or there. Can't say if it's the same as in the first game though(not that I ever used it in the first one anyway).

    ---------- Post added March 13, 2014 at 05:55 PM ---------- Previous post was March 12, 2014 at 12:56 PM ----------

    BobobVanBlob, as far as I can tell, Pyromancy hasn't changed from the first DS. It's strength is still determined by the level of your Pyromancy Flame(fire hand). Although upgrading the flame is much more difficult now.
    Last edited by KingOfNight; March 13, 2014 at 10:28 AM.

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