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Singles Tier List
Only characters that had at least one match (or currently have one) are to be ranked. For Doubles, only players that played together before may be ranked.
Concerning the Tier Lists for Prefecturals, Tokyo, Kanto and Nationals, the above criteria apply to the given time frame.
Last edited by Kaoz; June 18, 2014 at 02:20 AM.
And they are only the lowest of the Genius 10.
Mouri has not dropped a service game of his. Meaning Ochi is holding it down. Look at the links I provided,
This sums up how good Ochi has to be. The Top 10 are a new level. The fact that Ochi is perfectly fine unlike Niou and Atobe shows his stamina is fantastic.
Note that Mouri and Ochi havent even used a specific formation yet. Just one guy is on the left, the other is on the right. Simple.
It doesnt necessarily mean he isnt good at running but I get your point. Also, why does he have to run if he can reach shots impossible for normal schoolers.
He reaches here really nicely. Im sorry but this will defientely reach Houou Gaeshi after the second or third time he sees it.
If 5th Counter took Shiraishi 3 games to break, I think Ochi will break it within such a time. and the games are now 3 set matches. No way is 5th Counter lasting that long.
5th Counter only completely shuts down players in the MSers who are in our Mid tier and downwards. Anyone above that will find a way to break it for sure.
Also, 6th Counter is SPECIFICALLY for Cord Balls. I believe eventually during the match 5th Counter will be able to returned by Ochi without it being a Cord Ball which would null 6th Counter.
Im sorry but since Fuji hasnt improved since Part I, I dont see him as the heavyweight he was before.
Ochi cant suck. Just the fact that he can influence you to fault as one of your abilites. That itself is like a 5th Counter sort of effect.
Ochi's Mental stat I believe is probably higher than most MSers and I think Fuji.
You mention unpredictable play here, and it brings Closed Eye to mind. With Closed Eye, Fuji will probably win as ridiculous as it sounds.
It would be a tight match, with Fuji winning in the end.
I bet he COULD catch Houou Gaeshi and Hakuryuu however. The way Niou completely tore apart Counter's 1-5 was beautiful. Ochi's height would definitely factor in making Hakuryuu easy to return.
Last edited by Airgrimes; May 09, 2012 at 12:24 PM.
That being said, I think Ochi vs Fuji depends on how well Ochi can handle Heca. Just from what we've seen so far and his appearance, I would guess he defends at the net, making Houou Gaeshi and cord balls a non issue. Then he was shown to have good reaction time as well as great reach, which should be enough to beat Hakuryuu and Kagero Zutsumi. Kirin Otoshi I'm not sure about, maybe taking two steps back is enough for him to reach it, but even if not the easy solution is to not smash.
CE!Fuji should be able to return Mach (since Mach is not only about pure speed but mainly that you don't see it coming which doesn't matter with CE) and guard him against The Mental Assassin.
Overall, as long as Ochi can return Heca properly though, Fuji doesn't have anything left and Ochi's stats should be better, so it kinda depends on that I'd say.
. . . The fuck do you even mean?
And this kills my point, how? They're still not in any desperate situation right now.Quote:
They aren't adapting, those techniques simply aren't enough to completly cover everything. This would be a better way to put it:Quote:
Mouri only returned one ZSServe, only one. Ochi can't touch that serve. If you see the next chapters, you can see Niou using ZSS (on chapter 74 I think) continuous ZSServes and scoring points fast. He hit them up to the point he couldn't hit them anymore due to his arm's limit. But. until that happened, they couldn't return ZSserve. just once.
Also, there's no evidence they can deal with Phantom. Only it's a matter that Niou keeps hitting it and his arm gets hurt, but they haven't shown any way to deal with that.
I agree that they're above them in terms of stamina, but they can't deal with Phantom or ZSServe, and it's pretty evident, as Mouri only returned only one and Niou used Phantom succesfully but he went too far, and probably can't play right now.
That page where it says Atobe Kingdom on the bg text doesn't actually say that in the japanese. That translation was a lazy one from the Chinese scan which is what the tl for that group used to make the english translation. I don't happen to have my raw on me at the moment since I'm at work...but I do remember for a fact that Atobe Kingdom is never specifically stated.
The way I see it, Atobe Kingdom is the application of his enchanced Insight to precisely hit the opponents Absolute Dead Angles (Zettai Shikaku). However, the ability to see skeletons is purely just Insight on it's own. I think Atobe's only been using Insight on it's own to be able to even see and react to Mach.
Also, Niou cant react to Mach and Atobe sometimes returns Mach, Ochi has them screwed just as much.
Ochi VS Fuji would be a great match.
Ochi vs Shiraishi
I think people will have their answer of Ochi vs Fuji, somehow, when Fuji ends playing someone higher level than ochi and winning...or not. I'm pretty sure Fuji will be selected to play against the current top 10.
Right now, its possible he could even lose to the No.9.
We are all sure he will be selected to play against the Top 10 and this has been said by a lot of ppl on here. But we are dealing with the players current abilities. And based on what we have been shown, Ochi VS Fuji is a good match up and its not even certain who would win.
Tbh, Shiraishi hasnt actually improved since Nationals. All he did was a remove a weight which is what ppl do. Not improvement at all.
Although Shiraishi's Entaku Shot could take games. Due to both Shiraishi and Fuji not improving since joining the U-17 Camp, I see a Shiraishi win, but a 7-6 win. I think tie-break is appropriate as Mach Serve is yet to be returned w/out Insight yet. Ochi could even win it 7-6 too.
This reminds me how Shiraishi and Fuji may have been fodderized and left to settle with their high popularity.
Last edited by Airgrimes; May 10, 2012 at 11:56 AM.
1-0 Ochi's serve
3-0 Niou's serve
5-0 Mouri's serve
6-0 Atobe's serve
6-1 Atobe's serve
6-3 Ochi's serve (Niou must have returned this one)
-rest of the tiebreak-
It's hard to say how the rest of the tiebreaker went. All we know is that Niou probably scored with every ball he touched until 49-48, using TPhantom (didn't double check, but I'm pretty sure it's implied somewhere), and that Ochi/Mouri have to have scored 4/8 points every service cycle. We can't say though whether those points were simply all shots served from and to Atobe, or whether Ochi got Mach past Niou again after that point and Atobe just happened to not screw up in one of the four chances he had everytime.
Personally I would think that Niou couldn't return more than that one Mach (since we've seen that it's normally too fast for him and Mach's timing can be varied), and that they managed to take four of the remaining seven points each time, but I don't really have anything to prove that.