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Translations: Gintama 507 (2)
In this game, one person is chosen by the group to be the Pope.
Half of the participants will secretly be chosen to pm the pope their "confession". This confession will have to be about a personality trait.
The pope then reads out the confessions one by one. After each confession, the players have to vote who they think the confession is from.
After every round, the confessions are all read out and the true authors revealed. The players who were voted for correctly will be out. The players who have not been voted for, or voted for wrongly will progress.
The aim of the game is for the players to convince each other that they are part of the non-confession half. The players who are not voted on, go on to the next round until the winners remain.
Last edited by Imperium; March 21, 2013 at 11:14 AM.
I actually like this one (even though I don't know why it's called "the pope game", it could be a confessionary game).
I do too, I was going to write a silly one line, but then got a bit carried away. The game mechanics still needs a lot of work, but I think it actually could be fun.
Sounds nice. What kind of a confession will we have to make? Any examples for that?
WOW THIS GAME IS AWESOME!!
That's what I meant by the mechanics. It should be something in which the other players can use to vaguely identify someone but not so specific that it is immediately obvious who they are. I was thinking personality traits or maybe hobbies, for example someone could say
"I enjoy listening to ____"
And of course people will reply with who they think likes that artist/band. I'm open to better ideas as I think this way is still a bit flimsy.
I thought it would be real confessions...
Real confessions would be too difficult to backtrack, though.
People that make more than 3/5 (not sure about this number) wrong guesses will be out of the game.
Cause, you know, it could be endless if you think about it
I am also a player.