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Added some things to Amparo's appearance and personality. For hunts I'm open to any, but the Roc flight sounds the most interesting (for me and my character) as he could learn about the local's mythology and language.
Height: 182 cm
Weight: 77 kg
Hair Color: Dark Brown
Eye Color: Brown
Appearance: 3 rings are always carried around his own neck, somewhat disheveled, baggy carpenter jeans and hoody, often squinting or wearing sunglasses because eyes are very sensitive to light; kali sticks kept in his sleeves; slender yet muscular build (only did body weight exercises/no weight lifting), decent muscle definition;hair just long enough so the wind can blow it but never obstructs his vision; arms and legs fairly hairy, but chest has very little; very tough, calloused hands (working with sticks, martial arts, part-time jobs); obvious farmer's tan from being outside in the sun (why he wears large baggy clothes - embarrassed by it)
Personality: mover, hates to be in one place too long, works at local carnivals (ring toss) in between hunts, graduated high school mainly for his parents (they never did) but refused college to take the Hunter's Exam; loves and respects his parents desire to give him a better life so he does all he can to be happy (his parents' greatest wish) and repay his parents for everything they did for him (feels a great debt towards them giving up their dreams for him)
Background/History: family immigrated to a foreign country at a fairly young age; considered smart but always bored with school, always good at sports, quickly adjusted to language differences (mother and father taught him their dialects, learned birth country’s language and new country’s language fairly easily); father taught him his island’s local martial art (Pencak Silat); loves reading mythology and wishes to hear mythological stories in their native tongue
Type of Hunter: Language Hunter/Myth Hunter
Licensed Hunter: Yes
If yes, how many years have they had their license?: 3
Primary Nen Type: Emission
Secondary Nen Type: Manipulation
Strongest Advanced Nen Technique: Shu
Weakest Advanced Nen Technique: En, In (both basically non-existant)
Weapons: 3 sharpened titanium rings, kali sticks
Other Equipment and Personal Belongings: cell phone, wallet (pics of family), hunter license
Rings of Saturn (emission, manipulation, transformation/reinforcement)
1 - use 3 solid razor sharp rings in order to manipulate and deal damage; if all 3 rings can be placed around someone's neck that person is now under the user's control for 1 hour (this can only be done after telling the opponent of the ability)
2 - emit rings of nen to use against the enemy; silver rings are razor sharp; gold rings shoot a nen energy cannon, rings can be used as blunt force, more rings means more powerful cannon; crimson rings are used to increase rate of healing (around self or others)
The second ability can only be used if all three rings are around the user's neck.
Commentary on Nen Ability:
3 is used for the first ability and there are 3 colors of rings because the ring toss is the the job he worked before becoming a hunter to help his family ($1 for 3 rings). Final restriction is so that the 2 abilities cannot overlap (which I think would make the character a bit broken). Everything works in threes for this ability. As of now, Amparo can only use up to 3 rings at once (forgot to mention red rings cannot inflict damage, only heal). Hoping there is some type of training scenario that allows the characters to improve their abilities. When creating the character, I imagined at his peak he could be operating 18 rings at one time.
Last edited by Hunter2323; February 09, 2012 at 10:51 AM.
@Hunter2323: Cool Hatsu, but just one question...wouldn't it be Manipulation instead of Emission as a primary type?
The main ability is the second part, three different rings of pure nen, each with their own function. The first ability is fairly weak and has much harder restrictions because the user is not manipulation. Also, because so much nen would have to be detached from the body (the 3 real rings and the nen rings), and because their is an element of transformation (sharpness) along with the pure emission nen cannon, I don't think this could work as manipulation. That leaves emission as the best choice.
Thank you for the reply Tame. I was expecting your answer in order to make a more thoughtful post about Chris' nen-ability. Here is the answer. Also, note that I'm trying mostly to justify the choices I made, so if you are already planning on making me on picking a new one, ignore the spoiler below. =P
On another note, don't feel like you were harsh in the least, since not only you weren't, but this response is needed in order for any change to be made. Too bad you didn't make any comment on the other abilities, but I'll try my best in this post to argue about them.
So, here we go, epic wall of text ahead! (poor Tame if he's going to read this all, uahahauha \o/)
P.S.: Took me the entire afternoon to make the post, holy mother o.O'
Last edited by heron bpv; February 09, 2012 at 08:48 PM.
Well, guess I got some time to think now, let's go on to my character!
Last edited by MegamanX195; February 10, 2012 at 09:39 AM.
Zvane: Sorry for misreading your ability, thanks for clearing it up!
Hunter: Thanks for the extra info!
thatguy: lol, a slightly confusing explanation, but I understand now. There won't be a hunter exam arc, so change him to a licensed hunter if you wish.
Megaman: Thanks for joining! Feedback below!
Wow, this post's taken me three and a half hours so far lol. My brain feels like it's falling apart like a wet cake.
Last edited by Tame; February 10, 2012 at 10:52 AM.
Ok, as promissed, no wall of text this time =P
I'll just jump directly to what may turn this character viable (avoiding an endless discussion on how things work): Reducing his age to the time he passed the hunter exam (20) and having only 3 of the 10 cards developed (Urza's set, Phoenix critter, Nimb's dice). Your thoughts Tame.
As for my own preference for a hunt, using the actual time frame of Chris, it would be either the bodyguard or rescue (those take less to work and/or make it possible to take a time to train).
Also, I have seen some of your posts on the hatsu thread. Can't believe you didn't made any scenario with those crazy circus guys. Thereby I ask you to make one, particularly cause I think the weirdness involved is in touch with this setting =D
Last edited by heron bpv; February 10, 2012 at 01:12 PM.
ok here's my redone profile:
I think I'd like to start on the hostage hunt and I really liked the roc idea, but I assume that ones dead XD
Last edited by thatguy3331; February 10, 2012 at 01:25 PM.
@thatguy3331: so...that would mean that my character knows your character huh? since both took the exam at the same time...could be fun
Thanks for the feedback! I'll be doing the complete rework later, but for now, just some things.
Also, props on the Hostage Rescue hunt! I liked it a lot.
I'm pretty sure conjuration and manipulation only have higher chances of obtaining Specialization, not that they're the only one.
Another fellow 3 year Hunter vet; seems we passed the exam together! Anyway, check spoilers for hatsu commentary (you really don't need to change much).
Sorry I took long to reply, I couldn't find the chapter...Here