Re: Real time strategy Naruto game
Yeah, I could come up with something like that! I can program in flash AS3, and I'm working on a pathing mechanism on my spare time. The bad part is the art: I suck at drawing, and all I've got is Paint to do it. But technically I can make it multiplayer. Technically as in "I know how it can be done but actually never tried it." Since my schedulles are a bit tight, I could perhaps try it after september, as creating new algorithms is very exhausting and takes a lot of me. Putting already written codes together is one thing, writting effective new ones is another.
I'm gonna try and finish my pathing algorithm until then, as it is good for both RTS (unit's movement) and RPGs (single character movement). And if I manage to do it, I'm gonna need someone artistically gifted!