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Well I know there are some hardcore fans who are capable of finding the best possible way to start the game blindly, or having one of the best armor in the game only within one hour since the game started, those are guys who don't need no guide lol. But yeah, I agree, I do not think there are beginners who are familiar with Dark Souls's infamous difficulty and still play the game blindly from the beginning till the end.
---------- Post added at 09:22 AM ---------- Previous post was at 09:22 AM ----------
Most boss guides are pretty shitty too.
I've found that most of the "bosses" are actually pretty easy to beat (except for the Wandering Demon), you just need the best tactics against them. At least in comparison to Black Knights or Havel, who are mini-bosses, or mini-mini-bosses technically.
"Easy to beat" as in be persistent in your tactics and execute them consistently... Dodge attack dodge dodge attack rinse and repeat kinda thing right... If only I had the resolve to do the same thing over and over again
Okay, now I'm somewhere around 80-90% of completing this game (minus Ancient Dragon). Hopefully the last boss isn't that difficult, I'm going to finish this by weekend.
As for suddenly showing up, most bosses in Dark Souls 2 are pretty obvious IMHO. Most fog entrances are always boss battle.
You definitely should, it's going to be a frustrating journey, but it's definitely a rewarding one.
---------- Post added May 22, 2014 at 09:41 AM ---------- Previous post was May 19, 2014 at 10:03 PM ----------
Sooo.. Now finally I finished my first playthrough of this game. Overall rating 8/10.
Things I like:
- Several cool bosses like Lost Sinner (definitely the hardest boss and coolest for me personally), The Pursuer, Executioner Chariot, Scorpionness Najka, Ornstein.
- How vast the world is, with different settings. although I have no idea how different terrains could possibly be linked to each other
- Cool phantoms albeit my favorite one has the dumbest A.I. ever
- Majula music is pretty chilling
Things I do not like:
- Bosses that sometimes kinda too boring/dull looking (demon song boss, covetous demon) or bosses that are trying to overpower you through quantity (Ruin sentinels, royal rat vanguard and authority, double dragon riders). I really do not like the latter, it's some sort of adding a "cheap" difficulty if I may say so.
- Dumb A.I phantoms
- Indecipherable story line. Honestly I think From Software could hire a better scriptwriter to make Dark Souls series at least has a decent plot line. Dunno why they think they could not make a game with both good storyline and gameplay though.
I might want to play new game + as Melee Dex/Cleric, they look really fun to play.
Most people like the minimal story line though. You have to figure it out based on talking to NPCs or finding items.
Oh, this is hilarious:
Yeah, I know but.. maybe it's just me, but I believe you can make a minimalist story and still making more sense than DS's plots. Thankfully it doesn't ruin the gameplay experience though.
Its not that the story doesn't make sense... but rather that you have to figure it out yourself.
Comparing the storytelling of Dark Souls with Diablo or Skyrim is like comparing Lost Highway with Transformers.
The videos of VaatiVidya give a really profound and detailed interpretation of the lore:
After finishing DS2 for three times, I'm taking a little time off... but I'm pretty excited about this "PROJECT BEAST"-stuff.
Nah, I didn't make any comparison or whatsoever here, just trying to say they could make a decent story without dazing with themselves. It's not a fatal flaw or nothing, since DS fans already argued they are not playing for the story to begin with. As for Vaati, I used to like his videos for DS, not so much for DS 2.
Imo just because we don't get spoonfed with cutscenes and a cinematic plot does not mean that the actual story has no sense.
It's not Lost Highway vis-à-vis Transformers, it's Lost Highway vis-à-vis Blue Velvet or Mullholland Drive, If we're using your David Lynch analogy here.
Last edited by Doraku; May 26, 2014 at 07:10 PM.
I was really intrigued by the backstory of Nashandra, Vendrick and especially the role of the giants.
DS had a surprise-effect with the world it created... DS2 lacks this to some extend because many main things in Drangleic are based on things we know from Lordran.
I didn't mean to say that the DS-franchise is the ultimate stuff in terms of plot... i just find it very refreshing how they tell it because it demands of the player to think for himself.
I went through some of Vaati's videos...guess I spoiled myself since I'm barely through the game. But I didn't realize the story was that deep, lol
---------- Post added May 30, 2014 at 04:29 PM ---------- Previous post was May 27, 2014 at 03:50 PM ----------
Picked up DS again after a week of not playing. Still can't beat the Stray Demon
Isn't him like the first boss but with a couple more moves?