Ochi and Mouri didn't use Synchro because they can't. I think from now on, every pair who can use Synchro will start using it if they have it on demand as soon as they feel slightly pushed.
Like Washio/Suzuki and Mutsu² did. As soon as they felt pushed, they brought out Synchro.
Oh yay... like we need more separation of Sanada from the others
So Ochi Mouri are 1st String Doubles simply due to sheer power. I thought they were holding back for whatever odd reason, thanks.
Just how I felt. The MSers now have massive gaps between each set of players.
Konomi has distributed significant improvement just here and there lol.
Ochi showed his stuff with Mental Pressure and Mach. Tezuka!Niou couldn't do a thing against it. Atobe could sometimes return it.
Mental Pressure takes games too. Ochi is easily dangerous at Singles.
Mouri we only know wiped Kenya.
I honestly expected more from Mouri too, but it wasn't to be.
I still don't think he was that good of a player to be part of what is famed as ''G10''.
What's happened is that the strongest pairs are all makeshift pairs, so they cannot perform Synchro unless Niou is involved.
All the Synchro pairs are just best friends that are average Singles players. (Oishi being below average).
Your right though, Ochi and Mouri did let Atobe/Niou pair have the first set after Cabbage interrupted and got kicked out. So the first set could have been won by them.
It's a pity... unless we can get some good Synchro/extreme teamwork formations, Doubles has essentially turned into Singles.
Another question: What's so great about Saiki Kanpatsu no Kiwami? Maybe I'm not getting exactly how it works... does it run a bunch of sims like a computer till the player can win?
It's a way to counter somebody who can overpower you I believe.
I think its great, but overhyped. It has its limits, but Tezuka was able to use it for 6games straight. However he had Hyakkuren Jitoku no Kiwami at the same time.
Not sure on how to explain it though.
Saiki Kanpatsu no Kiwami allows the player to focus the power of Muga into their brain to accelerate mental processes to the point where the player can almost instantaneously simulate all of the possibilities for a point and determine the minimum amount of shots needed to win the point at their current ability.
It can only be used in singles because presumably, the addition of an uncontrolled variable onto your side to too much for your brain to process.
I've brought this up before but I'd like to again but, Saiki Kanpatsu's prediction has only been exceeded and not the inverse. Why is that? You see Chitose make a prediction, then Tezuka exceeds the prediction. Same with Tezuka!Niou and Fuji. Is that one of the cardinal rules of PoT? That SKnK's prediction will always predict the minimum number of shots before the point ends?
I reckon your theory is bang on.
But, Saiki Kanpatsu has been neglected so far in PoT.
Tezuka decided to only use Hyakku Ren Jitoku against Yamato and we haven't seen Ryoma in action.
And we haven't seen Niou in Singles match yet.
But yeah, we haven't seen a guy call 9shots in Saiki, thenthe opponent breaks it in 5shots.
But we did see Yips interfere with it. Ryoma called like... 6 shots, then I think it ended in 6 shots but not for him winning the point.
Would be good to see Muga in action again. I loved seeing Muga and its doors in matches.
Really want Konomi to go back and focus on his MSers properly again.
He's done a good job on Atobe/Niou and he's been okay with Marui/Kite.
Maybe SKnK has been abandoned because if it worked every time it would be hax. Every SKnK user would win 6-0 if the opponent didn't have an unpredictability skill such as In or Closed Eyes.
Here's something, if Yips interfered with SKnK, will Ochi's eye do the same?
Also, what would happen if the SKnK user were to face BJK? "6 shots until my wrist breaks" XD
I guess Konomi didn't think this through as much :S
---------- Post added at 02:25 AM ---------- Previous post was at 02:03 AM ----------
This is the problem with absolute techniques. (SKnK isn't completely absolute but it is in the fact that its prediction of minimum shots is always correct.) Absolute techniques break the storyline. You say, "Hey Byodouin, take my Atobe Kingdom," then the point is over. If the technique is guaranteed to work every time then the plot is broken -_-
Last edited by Fuji Shusuke; October 15, 2012 at 01:08 PM.
SKnK is something you won't see so much because it doesn't really do anything. It doesn't predict what move the person wiil do next, it just tells how many shots until the next point. It's only something Konomi really put in the story for what I call "empty dramatic effect." When we first seen it, it was a big deal, but when you think about it, it doesn't really do anything except give the characters a reason to say "Wow! His prediction was spot on!"
I believe SKnK has been abondoned because the only guys left are Niou, Chitose and Ryoma.
Konomi has been throwing constant doubles matches which are making me sick personally. No SKnK in Doubles lol.
Chitose, I think despite his popularity will not be shown in a Singles match.
This isn't PoT where Konomi wonderfully gifted us with all kinds of play styles and abilities in Singles over the course of the series with Low tier guys like Kikumaru, Kamio, Sengoku, Kai, Ibu in Singles or Mid tier guys like Akutagawa, Yushi, Hiyoshi, Gin to Lower High guys like Inui, Yanagi and Kite in Singles.
Where we had a variety of guys where there will definetely be people susceptible to losing to SKnK.
And we could still enjoy a good match out of it.
Only the really strong will be in Singles from now I reckon which is a bit boring for me since I enjoyed the lesser abilities.
Niou as the best Doubles player in the series likely won't be in Singles again either.
And I reckon with Ryoma left, the limits of SKnK will show against the only possible opponents he has who are Ryoga, Tokugawa and Byoudouin.
Facing men who could all contend for the best in the camp wouldn't show opportunities to use SKnK I reckon.
Konomi probably just didn't make Tezuka use SNsK because he don't know much way to break it. It's just a broken skill. If Tezuka CAN use SNsK back then, it'll probably will calculated that he'll have to use the bottom of Racket to return Rai, and that's probably why Sanada block it using In.
Give a character too broken of a skill and, to beat it? you just can't use the tech.
Which is simply called sealing it in PoT.
In and Closed Eyes sealed SKnK.
For those MSers, they are known as best friends for a long time. Doubt Ochi and Mouri could have been friends for a long time given that Mouri was in Rikkai til just last year.
And here's the results of that last calculation:
Of course this is far from conclusive, but still kinda interesting.
---------- Post added at 02:34 PM ---------- Previous post was at 12:33 PM ----------
I guess technically it should only be 145 players since Tanegashima didn't play... shouldn't change the numbers too much though.
Last edited by Kaoz; October 18, 2012 at 05:44 AM.