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Tower of God is known for the interesting tests and challenges in each level of the tower, with the level of hardship rising even higher as it advances. What is/are your most favorite battle(s) or level(s) in the world of the tower? What do you think so? Is it because of the interesting challenge, or because how the participants could react?
Let's see which are the best tests and levels in the mysterious tower of God.
So far I found the Crown Game the most interesting. The different groups clashing with each other without knowing how some particular members will react. The Crown rule offered a huge possibility of different strategies which made the whole thing pretty unpredictable and entertaining to watch.
Second to me is Headons test, I still remember how excited and tense I was when Baam ran into that pool of Shinsoo with the huge Barakuda(?). This tiny little boy, don't knowing anything about Shinsoo and having a huge disadvantage, had the courage to give it his all and to "fight" against this huge beast to destroy the ball. Rachel being scared like sh** reminded me what awesome feet Baam was able to achieve.
The crown test was indeed interesting but I also like the hide and seek part. The difference between both team was really striking but both results were interesting. One with Koon machiavelism the other wis Baam shinsoo talent in action. After that the last test felt quite boring. Hopefully Yuri was there as guest star
One of my favorites is also the crown game. XD I remembered that I read the chapter twice or even more, trying to gasp what the rules actually mean and all the surprises coming along with it. It was unique and complicated, but awesome. After all, it is the important battle for Baam where she actually met Lahel, right? ^^;
My second most favorite game is actually back then, the game with a clock and 12 doors where the participants in team must go and choose one correct door. It was more like a puzzle, and I really liked how the teams who succeeded that round did it. It has a strong message, to push forward when you don't really have something to lose, and believe in yourself and others. ^^
Other games mostly involve strategies, pretty good but a bit boring indeed.
What do you guys think about future tests? Do you want to see more action-based games, strategy-based challenges, or mind-based ones? ^^
my theory is that this test was especially prepared to take care of Anak and Baam and that's why everything else seemed relatively easy.
The second floor is really interesting, the first test was to kill others participants to reduce the numbers, then the test to choose a door in less than 5 minutes.... But the crown game was the best because it was simple and hard, it is complicated to explain.
But this is just the second floor. What about the test Headon gave Baam? Arie Hon gave an interesting test to Urek Mazino as well... There are 134 floors and 134 tests at least, I'm still expecting to see more interesting test and surprises (of course I don't think we will see all the tests... time skip)!
Oh Yeah! I didn't read carefully.... The last test was boring yes, but it was for the sake of the plot....
You guys thought it was easy but the test was meant for Baam and it wasn't easy for him. Getting betray, having your heart broken, and barely making it out alive.
Anyway, I like the Crown Game and the Hide-and-Seek test. Those were interesting set-ups. Though I must admit that the rules to the Crown Games seemed complicated.
I have to say that I like this new test a lot, everytime it's about groups and trust SIU's storytelling is reaching it's peak.
This all vs. Baam concept is quite refreshing and I'm really looking forward to how the test will unfold
that reminds me, I miss Koon and his awesome strategies