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you know those games everyone loved except you. here my list of the popular games i didn't like
-COD ( no particular reason, just couldn't get into it)
-GTA4 (almost all missions are similar: that guy got my money, find him, watch him get in a car, then get a car and pursue him. couldn't finish the game : too much boredom)
-La NOIRE (gosh that game is a scam, 60$ for the most boring gameplay ever in my opinion. I thought it was a mafia game like MAFIA2, but it turned out to be a police game where all you do is investigate and talk)
-Alan wake (flash the guy with your light and shoot him,repeat. youhoouuu)
-red dead redemption undead nightmare ( it was OK at the beginning, then it became really boring)
-fallout new vegas ( i have a gun to kill bugs? dafuq is that? )
I was disappointed by many games but there is only one which was a huge letdown for me:
Shadow of the collossus: I never understood that game. Basically, the entire game is made of one single thing: "fight vs boss". I don't even consider that a real game. Yes, the fights are good but the game is incredibly empty. The concept was praised but I do think it never deserved the positive critics it received. There was absolutely nothing to do in this game: the gameplay was the same from beginning to end, it was short, no side quests, almost no scenario, ... just fights.
Scav >> I just started Alan Wake. And it seeems more like an interractive movie than a real game. The problem is that it doesn't seem to be as good as Heavy Rain. The trouble with GTA is that the game is the same since GTA 3. GTA 3, vice city, GTA 4 ... it's just too repetitive. I stopped to play GTA4 because it just felt exactly like the 2 previous games.
Last edited by zelllogan; March 29, 2012 at 02:43 AM.
I loved Shadow of the Colossus, but yes the game was incredibly short. There were a lot of cool secrets yet they didn't help make the game that much longer. Thing is that you shouldn't think of SotC as your ordinary game. It, Ico and games like Flow, Flower and Journey are more like interactive pieces of art.
Anyway I've never outright hated a game, but one video game I purchased and that I didn't really like or understand the great reviews was X-Men Legends for the PS2. I tried to like the game but I just couldn't and I'm a pretty big X-Men fan.
So much hype and excitement over a game that had very poor graphics (I felt it was behind in technology updates even at the time of release) and overall game play wasn't that great imo. That "enjoyment factor" left my system after the first mission or two. I always wanted to see a GTA game based and set around London and this game destroyed the image I had of the potential possiblities of such a thing happening. xD
Call of Duty.
Where do I begin!?
I would be able to, repeatedly, play the whole Time Crisis series over and over again and still enjoy every single mission in the game. Whereas with any COD games, I'll wait for it to load...start campaign mission or whatnot and get sick of the intro footage before the "roleplaying" begins.
Keep it simple and you'll have fun for a long long time.
I must admit GTA4 was incredibily repetitive in a very irritating way. The last mission was a total disappointment as well. =(
I thought it was terrible for a hundred reasons. Chief among them was how few immersion elements there were in the final game. You couldn't build a mafia empire or even really buy any property aside from safe houses. The whole game long you were just a lowly errand boy. All of the RPG elements that added so much to the GTA3 experience were tossed out in favor of a humorless and drawn out crime story; which I think was a bad tradeoff.
The driving mechanics were also completely terrible especially combined with how they designed the city layout. It's like they wanted it to be a pain in the ass to get from point A to point B for the sake of lengthening the total playtime.
Final Fantasy XIII
I'm not sure if this really qualifies since probably just as many people hate this game as love it but I definitely hated it. It to me was like a gaint mass of everything that's gone wrong in JRPG game development over the years.
It was style-over-substance, non-immerse, linear, had low difficulty, boring characters, poor dialogue, too many cut scenes, a combat system that makes getting characters to do what you want them to unnecessarily difficult, too much melodrama, and a story that borders on silly.
Last edited by Jammin; April 08, 2012 at 08:48 AM.
I hate Battle field because its not so realistic and it has a very boring gameplay.
Heyy it wasn't that bad, boring campaign but it's got some pretty sweet graphics and destructible system and also online game play.
Battlefield was pretty boring. I recently played some missions in BF3 and I really couldn't get why it is so hyped.
Could be Gats. That aside, I didn't like how it played. I am definitely not trying its online play.
solemain point of this game. The solo mission is just here to show how far the graphic engine can go (if you have a good PC).
Little Big Planet...
I think it's not really the game's fault but mine for being unable to play it properly OTL
Regardless, it was a game I did not enjoy at all...
Same, I somehow did not enjoy it at all. It's just not my type of game...