So, if you think about it, DH is stronger than 108th Hadoukyuu, so maybe even a little stronger than Daisharin.
Heck, Ryoma with Hyakuren, Yukimura and Sanada will return Duke Homerun. Also, is a special move, Yukimura sees through every shot, DH is no exception, he will return it. The racket frame can also return power shots, with Rai is possible. Don't know why the best power player is that troublesome, when the moment you return Duke Homerun you will win the match.
maybe yuki mura can yips him? keep on doing hard serves and lobs so duke dont power up. just a guess
Fuji can't return Hadoball back in the game against Fudomine. At that point of the story Hado is a decently strong technique.
So relative to the story, Fuji has never been someone who is able to return the hardest power shots head on. This is mostly because he almost never matches up with pure power characters but there's just no reason to assume he can handle power shots. He can't even return Shiraishi's normal smash while using a tech, and Shiraishi is by no means a power player.
Duke Homerun is a top tier power shot. Someone who has a history of difficulty dealing with power shot isn't going to be able to return it unless the story says otherwise.
I don't know why people assume all these fancy techniques in POT is supposed to effect the #3 player in Japan whose power is based on NPOT. Yukimura used to be able to see through any move but he doesn't appear to be able to see through Mach Serve, while the rest of the G10 reaction shows that Mach Serve is at best an annoying shot to return. All the previously invincible techniques just aren't that impressive when you get to NPOT. When Tezuka pulled TnK it certainly wasn't a 'once in a generation' event in POT. In fact it looks like the top tier HSers/coaches pretty much expected that to happen. If TnK isn't even that big of a deal to the top HSers why would you expect far lesser techniques to significantly impact them?
It's far more likely you try yips or Hyakuren or whatever and Duke just says, "Such a weak technique has no effect!" and defeat it unconditionally, the same way Yukimura used to be able to counter techniques by just saying something, because Duke's tier is much higher than any MSer so he gets the benefit of doubt unless he has a specific weakness stated in the manga.
Ultimately, the guys in POT, especially the coaches, know way more about how tennis works in POT than any of us. The fact that they put a guy at #3 at presumably either the S2 or D1 position for the U17 team means this guy either always has someone to cover him against techs (if he's normally the D1) or that there is no way to easily exploit whatever weakness he may have (if he's normally the S2). You can't get hung up on the 'guaranteed' properties. World of Ice is supposed to work everyone, even Yukimura, until Irie came along who has no blind spots.
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I don't see how boss-like ability could possibly work on someone who is much higher tier. It's like saying WoI could beat Duke. He probably has blind spots, but I just see no way of him losing to such low level technique and at the G10 level, even yips is low level technique.
I think Yukimura has the best chance because he is good at exploiting the opponent's weakness even when yips doesn't work. It'd probably be similar of his game against Ryoma with Hyakuren. His goal would just to be hit the ball away from Duke so he can't easily get his power shots in, and Yukimura is flexible enough that he will get out of the way of a DH which I see no way for him to return. Given Duke is shown to NOT possess unlimited stamina to do DH over and over (he was sweating by the time he beat Gin) Yukimura might be able to lure him into hitting too many DHs and tire him out.
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---------- Post added at 09:51 PM ---------- Previous post was at 09:05 PM ----------
I don't know why people always think tech > power. It's really power > tech. Kawamura literally has nothing besides power and yet even Tezuka and Fuji is somewhat envious of Kawamura's tremendously power. Unless the point is that all these guys just decide to play a joke on him, the implication is that power is a great thing to have in POT. In POT pretty much each team somehow knows the order the other team plays in, and Kawamura was picked to play Gin because he's the only one who probably won't get hurt in a straight up match. This is a series that has Tezuka playing at the D1 and Fuji at S3, so if they were only looking for a sure win and power is that easy to overcome, they got two really good tech players to play Gin, but Kawamura was chosen instead.
There's a huge difference between the stronger player and whether someone gets hurt. Tezuka is obviously way stronger than Gin. There's no guaranteed Tezuka wouldn't get hurt playing Gin. Tezuka is also significantly stronger than Kabaji, but he is guaranteed to get hurt against Kabaji in the mirror match if it went on for long enough since Kabaji outclasses him in endurance + power and can copy techs. For the most part POT obviously only shows you the highlights and when not dealing with the highlights, even extremely good players can mess up. In the final point between Shiraishi and Fuji, Fuji didn't hit his counter exactly right. Fuji zoned out against Kirihara and got blinded by a ball. Tezuka put some spin on the final serve against Sanada but obviously the spin wasn't enough to the point Sanada can yell at the ball and make it roll back.
The problem is that the price you pay for a mistake against a power player is nowhere near the same as a tech player. Irie has the highest tech score so far out of characters with known tech scores. If you make a mistake on on Irie he scores a point. If you make a mistake on Duke you'll need a stretcher. This puts a huge burden on the tech player because he must make no mistake in the entire game because the first mistake you make is likely your last. On the other hand the power player has no such weaknesses.
you could argue fuwa was better than yuki mura or the lower 20 pepole of 1st string.
so yips could work on higher tier people. its whether their mental ability is strong enough to counter it. which logcially they should but one shouldn't make that a general rule until konomi proves it.
By U-17 Camp, there must be a way to overcome MS level Power players.
Otherwise Kawamura and Gin would have been Top 10 in that list to face the 1st Stringers.
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Yes Kintaro is high tier but Mental cannot avoid Yips. If Yips is coming, then it's coming.
Sanada and Ryoma have been yipped. If these two can get yipped and needed Auras to cancel it, then that goes for everybody else in the series until proven otherwise.
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Secondly, Power Play moves require big swings. Fuji and Tezuka can work they way around that flaw easily.
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During the Team Shuffle, Konomi changed the direction of his story.
He has clearly decided to make The Top HSers weaker than he intially wanted them to be.
As I see several MSers defeating the No.9.
He is meant to be a Top HSer.
Honestly Phantron, Power cannot be all that is needed to win in this series.
Especially to be at No.3 in the nation.
Of the MSers who can you see being No.3 in the nation?
Duke has to have Technique as well as crazy Power.
Since Power needs big swings. Many MSers can work their way around that.
But I'm assuming Duke can hit Power Serves too. So the majority of his opponents probably do end up on stretchers.
What scares me is that the HSers didn't seem alarmed or surprised to see a HUMAN (Ishida Gin) flying through the air and landing in other peoples arms unconscious.
Krauser's physical appearance isn't that different from those of the more average MSers in the physical area, yet his power stat was 1.5 points higher than Tezuka's, Atobe's and Shiraishi's.
Likewise, Ryoga doesn't look like Duke, but that doesn't mean his power stat can't be high.
Since stats were just a Team Shuffle thing Konomi did, so we will likely never see stats again so I can't go by anything on the Top 10 either.
But do you honestly think Duke's shots cannot be returned unless the opponent hits an even more powerful return back?
But have we ever seen a player use his common sense in the series and go "I don't want to return that Jack Knife or Hadoukyuu, so I'll just wait and work my around the match so I will just dodge the shots that could leave me in critical condition, and then hit winners when I can"?
My original argument was that I see Fuji returning regular Hadoukyuus, but I don't see it as out there that we have guys like him working their way around the 108th Hadoukyuu serve.
It's unlikely but theoritically, now that Kawamura and Gin can hit them on serves, their should be few in the camp that can touch them.
Except they are far from the best in the camp. (Well Kawamura is No.12, but I suppose we know there are 20guys who could finish the guy off).