Original Work - The Chronicles of Alti: New Fate [Episodes 1-3] [Ongoing] | MangaHelpers



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Original Work The Chronicles of Alti: New Fate [Episodes 1-3] [Ongoing]

TheKindMoose

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初心者/ Shoshinsha / Beginner
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23
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Description:
A young boy sneaks out to have fun with his friend before heading back to bed. In the middle of the night, he is startled awake by a noise greater than any he has ever heard. The town is in disarray at the calamity taking place. The boy narrowly escapes from deathtrap of a town and makes his way into the nearby forest. He meets a mercenary named Kroam... (Late medieval)

Note: These events take place in the same universe as the Legend of Delta series. I will post the episodes in the replies as well.

Link for 1-20 (Current: 3)
https://docs.google.com/document/d/1mi3Wu5lxrGjAZoETOqLgGsQsxKIfnDsIrQpXnL9J7Fo/edit?usp=sharing
 
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TheKindMoose

Registered User
初心者/ Shoshinsha / Beginner
Joined
Feb 14, 2017
Messages
7
Reaction score
7
Age
23
Country
United States
Svelhal rests on his cozy bed as he watches the last of the Teyos’ light fades past the horizon through his window. Without sufficient light to continue his hobby, he stows away his drawing and charcoal stick beneath his bed before awaiting the predictable. With a loud shout of his name coming from the floor below, Svelhal hops up and begins traveling down the sharp flight of stone stairs to the ground floor. The aroma of a soup that only someone who ate it since birth could prefer fills the air as he passes into the dining room, where his mother and father sit at a modest dining table whilst awaiting his arrival. Eieen scolds Rolic as Svelhal takes a seat on one of the smooth stools surrounding the food pedestal.

Eieen: “Would you cut it out?”

Rolic responds sarcastically while continuing to draw shapes on a sheaf of fresh paper, repeatedly glancing back and forth at a reference.

Rolic: “These maps aren’t going to make themselves.”

Svelhal continues to grow impatient at Rolic once again delaying the daily cycle.

Svelhal: “I want to eat!”

Rolic sighs in silence and slides his work to an empty spot on the table while Eieen stares at him, waiting for him to make the mistake of making his sighs verbal so that she may scold him further. With all settled, the three begin to make their way through the loaves of bread and bowls of soup. Svelhal makes sure not to be noticed by his observant parents while leaving his stomach with a suspicious bit of room for the challenges to come. The moment he reaches certainty that his act has been successful, he raises from his seat to return to the comfort of his room. Svelhal rests in bed for a few short hours until he hears both his mother and father take rest in their bed. and remain completely silent for a few minutes after that. With the coast clear, Svelhal pushes his window open and jumps downwards like a great spy, landing without much a sound. He glides his way through the streets and alleys of the massive town as he makes his way to the meeting grounds, where his friend waits and mocks his delay.

Bovos: “What took you so long? I was about to go home!”

Svelhal: “My father was being sluggish.”

Bovos: “Again? Oh well… we still have time.”

Bovos rushes over to a small stash hidden beneath a few broken crates and barrels, returning with two arms-length smoothened sticks. He hands one off to Svelhal before they begin their false training, repeatedly swinging at the other with high speed and little proper technique. The two would have drawn much undesired attention, if not for the hide sleeves on each stick softening the exchange of blows. After only a short while, both begin to strike at the other’s wrist and torso as if truly trying to defeat the other. However hard the strike, the stricken hold their mouth tightly shut to keep their yelps at bay. After a long, grueling battle, their energy had been expelled. The two return their training swords to their resting place and call it for the night.

Svelhal: “See you tomorrow?”

Bovos: “Ya. But, hey, look.”

Bovos peels back one of the rotten panels of a painted blankwood crate, revealing their collection of goodies beneath. A few pouches of alchemical supplies, some miscellaneous tools, and some vials lay the way they’ve been; Nothing seems out of the ordinary in the darkness of night. Bovos’ pointing finger then draws Svelhal’s attention to what’s different: two additional vials.

Bovos: “This one’s got sharmadin dust, and this one has bioren horn shavings.”

This reminds Svelhal that he hasn’t contributed to the stash in quite a while. He stares in silence as his friend continues on.

Bovos: “Just a few more years, and we’ll be old enough to go to The Ancient City. We’re halfway done waiting!”

Svelhal forms a half grin. After all, the completion of a lifelong dream is nearing. To think that only a few years from now that they would be traversing through the ruins of old makes Svelhal near giddy with excitement.

Suddenly, the faint crackling of a torch can be heard, and orange firelight begins to cast a cloud of sight ever nearing the two. Doing as they’ve learned over the years, the two lighten their patter and rush behind one of the worn buildings forming their training grounds. However, unlike the many times before, this time the patrol delves further into the area and closer towards the duo, who are forced to pack tight together and lay behind the shallow cover of broken wooden crates to avoid detection. The torchbearer stops just past the building blocking the view from the main road, scanning the area while the two hold their breaths in absolute silence. Whispers fall from the guard’s low hanging lips.

Patrol: “Damn kids! I know you come here...”

If the torch had been raised any higher by even the most minute distance, the shadow concealing the two delinquents would have cut off at their legs and brought about an end to their tomfoolery for good. The guard grudgingly passes back into his route, before the two rise up and begin their soundless trip back to the safety of their homes. As their paths diverge in the darkness of night, the two give their silent goodbyes before splitting apart. Even while within the shadow of his own home, Svelhal feels the guard clawing at his shivering spine, and it’s until he’d finessed his body back through the open window and into his bed that the rush of near discovery begins to fade. Minutes pass until Svelhal begins to feel safe within his own room, and the exhausting repercussions of both the fatigue of battle and the lightlessness of night begin to set in. He turns to his side with the blanket up to his shoulder, and passes out at halfway from midnight to early dawn…

!!!!!!!!!!!!!!!!!!!!!. Svelhal is startled awake by a noise louder than the mind is capable of comprehending, him leaping from his bed and falling face first onto the unforgiving wooden floor as his heart struggles to keep up with his sudden motions. He struggles to determine whether or not such a noise was truth or lie as he pulls himself to his feet, for the legendary volume of whatever it was has left him deaf to its true sound, as if a keg of black powder had erupted within his ear. Still discombobulated by the ungodly noise, Svelhal hobbles over to his window in search of its cause and to regain his composure. The scene is that of immortal folklore: the city, drawn into chaos by amber flames melting and engulfing the very stone in which the city is built upon. Night and day have merged, as the light of flame has swallowed any and all tellings of time. Svelhal barely catches sight of it, something unmistakable by any not born to be feral: the sky-blackening underside of one of the ancient terrors of the skies, those whom humanity has proven its right to their planet against. It vanishes past the taller buildings in the center of the great city, disappearing as fast as it arrived. Svelhal freezes dead til his father bursts through the door and clenches him by the arm with the strength of an ogre, dashing from the room and out of the building. Upon catching sight of the two, Eieen begins a leading charge through the death and destruction currently taking place. The flames begin spreading and constricting the few paths left, scorching those who pass and choking those who dare take breath. With the most direct paths out of the city being blocked by mystic fire, the group is forced to struggle through the flameless narrow passageways owing their existence to the sluggish spread of the amber fire. The rising smoke - and watering eyes as a result - make it near impossible for the three to even see their own hands, let alone their kin. Hope begins to fill the heart of Eieen as the smoke begins to fade and the flames begins to part, but she stops dead in her tracks at the sight ahead. As father and son catch up, they face the same fate. Above them, on the short building just ahead, lies a massive onyx dragon in the center of the small clearing. Opening its jaw to flood the city with amber doom, a roar echoes as it sprays out a cone of flame aimed at something beyond what the three can see. Shortly after, the shrill screams of doomed townsfolk immensely overpower the sound crackling flames. The onyx dragon strangely whips its head around and gnaws at its own shoulder as the group begins to run back into the parting of flames. Suddenly, the tail of the great beast whips around as it turn its body towards the family, and Eieen lets out a shout as her ribs are crushed and she is thrown near the boiling flames. Rolic, hearing these signs of despair, rushes back to her, and Svelhal tails him. Rolic sprints to Eieen’s side as the dragon begins preparing another blast of flame for the three.

Rolic: “Eieen, we have to go!”

Eieen: “I can’t move! Just go!”

Rolic hooks beneath Eieen’s arm and attempts to raise her to her feet, but she yelps in pain and falls back down to her back. Rolic attempts once more to raise her up, this time ontop his shoulders, but the unconditioned body of a mapmaker simply can’t summon the strength no matter how hard he tries.

Eieen: “Get out of here; remember the promise!”

Rolic’s face turns to that of a raging bioren as he calls to every last bit of will and adrenaline that he has, but it remains insufficient. He reaches beneath his shirt, retrieving a rondel dagger whose edge glows with a power blood red.

Rolic: “Svelhal, my boy, get out of here. Now! Don’t worry about us, just go!”

Svelhal begins galloping back into the clearing, keeping sight of his parents as the smoke begins to once again limit his vision. Tears begins to shed as he listens to the dragon’s roar, and he begins charging down the pass in search for any clearing that he must have missed along this accursed stretch of road. Before long, he reaches a dead end, and begins to make the treacherous rush back and forth in search of any path to survival. As the number of trips reaches greater and greater, and the pass becomes narrower and narrower, Svelhal’s hope drains more and more. As reality becomes clear, Svelhal turns his head towards the sky and screams woes to the gods even a sailor wouldn’t dare, but the gods do little in response. All that he can wish for now is that the flames would burn away his senses so that the pain would die before he. But wait… one final option stands. A small, but deadly journey through flames might yield a possibility of survival, but he must call upon his soul… Damned if gives up without a fight! He begins to channel his soul power, letting his will and hidden rage guide the way to save his life. Using all of the knowledge and experience that his self-taught aeromancy has left him with, he forces the smoke back down into the fire to drain it of clean air. With the minor dampening of fire created by his efforts, Svelhal wastes no time rushing through the path and into the passage through flames on the other side. By now, the flames have crept upon him at both sides, burning his body and igniting his clothes as he continues to pat them down and out. Through the thick billowing smoke of amber fire, the great wall at the edge of town remains the only obstacle to freedom from this vile destruction. He takes the only path he sees possible, using all of his acrobatic prowess to brave the flames and scale the nearby building with impressive speed. Taking one final leap from the corner of the burning building, he can just barely latch onto the upper wall with the tips of his fingers, pulling himself up and over the cobble wall and landing on the favorable bushes beneath. Free from the deathtrap of flame and death, Svelhal raises from the bush and begins to feel the immense pain of the burns on his forearms and sides. Yet, with the dragon likely still in town, Svelhal wastes no time in sprinting through the grasslands and into the concealment of the nearby stonewood forest. The canopy high above would make even a giant invisible to any avian or flying reptilian soaring above. During the trek through the littered forest floor - slowed by the sting of burns and the horrid coughing from the smoke - Svelhal’s mood increases tenfold at the familiar sound of his friend’s voice.

Bovos: “Svelhal!”

Bovos rushes over to Svelhal, giving him an unrelenting hug. Svelhal works through the pain, returning the favor for his… well, possibly only surviving friend. Bovos notices Svelhal’s pain through his stance and form, and eases off before letting go entirely.

Bovos: “Where... are your parents?”

Svelhal: “They…”

Svelhal stops, slowly shutting his failing mouth. Bovos interrupts the silence.

Bovos: “We- we have to get to some place safe… And warn them of the dragon!”

Svelhal’s begins to feel a pitted disgust at the word, but calms himself. Indeed, what must be done must be done.

Svelhal: “Yeah. Vannael Town should be more north than east of here.”

And so, the two begin traveling through the stonewood forest on a course to the nearest town, in hopes of finding shelter and to warn them of the possible threat. However, after a few hours of uneventful travel, they encounter a small camp with pitched tents and a lit fire. A few well armored steel-clad men sit around the small fire on smooth stumps, fallen logs, and soft boulders, awaiting for their meals to finally finish roasting to their preference. Bovos remains by Svelhal’s side as he hobbles closer to the camp, until the two are hailed about twentyheight away by the first member of the group to notice them. He wears a long chainmail shirt under a coat of plates, decorated with red paint detailing two mountains and the valley in between. The two stop in their tracks as the man hailing them rises from his seat and takes a few steps closer, while one of his comrades follows.

???: “Halt. What are you doing in my camp?”

Bovos: “Please, we need help and shelter.”

???: “And why might that be, boy?”

Bovos: “A dragon attacked Yoir!”

???: “Dragons haven’t been seen since Glavi wiped them out over 40 years ago. You’ve got to do better than that, kid.”

Svelhal: “Didn’t you hear that noise?”

The smoke breathed by Svelhal has a continued effect on his lungs, as he lets out a painful cough that feels as if he’s ripping apart his own insides by doing so.

???: “That cracking noise? Of course. But I don’t see how that could be a dragon...”

Svelhal beings getting sick of the man’s doubt. He swiftly raises his shirt, revealing the glistening and glooming red burns along his sides. The man’s eyes open wide, and those surrounding the fire begin to take deep interest. Bovos points to the bright red side burns.

Bovos: “See?”

???: “By the gods… I suppose you musn’t be stretching the truth. Come here, we’ll get you patched up.”

The two begin their relieving stride into the center of the small camp, which the man leads. He turns around and begins a backwards walk to speak to them face to face.

???: “My name is Kroam. I am the captain of this group, we’re bounty hunters. I’ll get you to someplace safe.”
--- Double Post Merged, , Original Post Date: ---
Bovos is alerted to Svelhal’s presence by the sweeping gust air blown throughout the miniscule room by the half-intact plank door. Bovos turns to his friend, who stands tall in the doorway while carrying a massive tan sack that strangles and slices their shoulder to a bright red. Suddenly, Svelhal collapses in the doorframe and begins gasping for air like a freshly beached traveler following a chaotic shipwreck. Seeing his struggle, his friend rushes to his side and takes hold of his arm.

Bovos: “Are you alright?”

Svelhal remains utterly silent except for his endless gasps for air, an act Bovos has gained familiarity with over the years. Svelhal gestures to Bovos for more time to catch his breath, and many seconds pass before Svelhal’s nod instructs Bovos to aid him to his feet and off the hard stone floor. Even after regaining full stature, Svelhal realises himself too fatigued to stand. With a drunk-looking stumble, he topples against the door frame to prevent breaking his jaw or teeth with a fall, giving him a firm knock on the side of his head while his friend hovers near. Bovos backs away to give Svelhal sufficient room to navigate along the inside of the room, but decides against it only seconds after seeing him struggle with the bag still strung over his raw shoulder. Bovos snatches the satchel from the grip his less healthy friend, hauling the bag of solid wood to the other side of the room with relative ease as Svelhal watches in envy at his friend’s lack of effort. Svelhal’s torment isn’t numb to Bovos, who’s worry is far deeper than his voice would suggest.

Bovos: “How about I handle the wood, and you deal with the food from now on?”

Svelhal: “I just need to get stronger, and then I can do it without issue.”

Bovos: “You’re ill. You’ve been so for years.”

Svelhal locks his teeth together and remains silent, as both he and Bovos have given up any further chatter on the subject. Such a conversation often repeats itself without any progress to be made, a fact that has been proven time and time again. To Svelhal, Bovos is simply a worrisome man. Soon, the two are finally able to continue the task at hand, taking seat at opposite sides of a rough workbench that rests just above their knees. The satisfying sound of lumber being filed down to shape fills the air as tiny specks of wooden sand flutter down onto the table. As night begins to fall, the overworked forearms of both the two begin to give, and as their forearms begin to give, the steel file in both their hands fall to the table like Teyos and its cherished light. Bovos brushes over his kempt obsidian hair while leaning back in his rickety seat, before begging a question not far from common in these times.

Bovos: “Tavern?”

Svelhal mirrors his friend’s actions, leaning back in his chair to stretch his shoulders and straighten his hunching back. He glances through the massive cracks in the plank door that act as a window to the realm outside the room. The darkness is near pitch, though much lighter than the usual during this time of day -- almost a moist, saturated darkness reminiscent of a misty dusk. Few sounds from the world that lies beyond the wooden barrier are to be heard; not even an insect dares make a noise, though, oddly, the world doesn’t seem to be teemless of sound. The indifference of tonight induces boredom, and, naturally, boredom calls for action to take its place. With his arms limber, and his back aligned, Svelhal pushes himself from his seat and stretches his legs with a slow waddle towards the doorway. Bovos follows, gradually passing Svelhal as the two initiate travel to the more favorable side of town where the tavern is located. It’s on mystical nights like these that a being knows whether their world is true or false, and it’s when it passes that they either forget their experience or begin an undying doubt of such until the night repeats itself. Upon reaching a majority of the way from their home to the safety of the maintained side of town, the two stop dead in their tracks as an eerie voice sweeps through the hidden streets.

???: “Drop your silver, or face my steel!”

Remaining nearly as motionless as iron statues, the two glance at each other in their complete silence. The voice appears to have been made by someone on the border between apprenticeship age and tavern age -- likely the same age as Svelhal, if not a bit more ripen. Upon catching sight of Svelhal drawing his handmade sword from his side, Bovos reluctantly begins to raise his axe from its holster in preparation for the inevitable. Not soon after, the two are harshly greeted by an unknown number of lightly armored warriors charging in with flailing weapons. Svelhal, nimble and quick despite being quick to fatigue, rushes in before he is pinned to his friend’s back, slashing at the faceless duo his wooden backsword. Upon seeing their ally being stricken at the base of their neck, the other takes their opportunity to attack, lunging at their victim with their blade. Svelhal swerves his own to counter, and the two weapons collide. However, the collision doesn’t produce the faint nipping, crashing sound one would expect from a wood on steel collision. No, this is nothing short of a gnarly crack. Despite his health, Svelhal is far from weak and frail. He grabs the forearm of the attacker, and pulls them both towards his body and sideways. As would be expected in the darkness of night, the thug remains without time to prepare, and is tossed back first onto the indestructible stone road. From the shadows behind Svelhal leap a trio of additional ruffians, all of which are nearly toppled by Bovos’ great stature as he charges forth with the might of a Hevaltan Elite. The ribs of those who dare stand in the way find themselves broken into pieces at either the swing of Bovos’ wooden axe or the flurries of strongman punches being thrown their way. The two allies soon find themselves taking common places in the battle, with Svelhal watching his friend’s back and acting with either grapples or counters, and Bovos striking the enemies down one by one like bugs. Just as the endurance of Svelhal begins to reach it's limit, the ruffians disappear into the soaking shadows from where they came. Svelhal places his hands on his knees and begins to gasp for air, and Bovos also begins doing so to a lesser extreme.

Bovos: “They didn’t get your silver, did they?”

Svelhal: “What silver?”

The two share a dry laugh underneath their gasps, one that quickly turns sour as they realize the depth of their own poverty. However, Bovos interrupts before their giggles can cross over into the realm of awkwardness.

Bovos: “Those bastards were using wooden weapons -- of our creation too I’d bet!”

Svelhal: “‘Face my steel!’... You aren’t hurt, are you?”

Bovos: “Ah’of course not! But they won’t be bothering anyone else for weeks, especially not us.”

Svelhal: “I don’t think they’ll try at all. From the voices and yelps, they couldn’t have been older than us. I think they’ve learned otherwise.”

Bovos: “You sound like you’re talking down to them.”

Svelhal: “How so?”

Bovos: “Like an old man to some thugs, but I shouldn’t hassle you. Let us continue to the tavern, it’s been a long night.”

And so, the two continue on through the unlit streets of the vicious side of Vannael and to their destination. The sharp pain in their eyes begins to ease as they adjust to the everbright interior of the candlelit tavern. As would be expected, the defensive stone architecture domes overhead, ready to protect those who take rest within its walls. The stained wooden bar stretches parallel to the longest side of the building, and cuts through the room at about one third of the way through it’s width, separating the shelves on the tavern keeper’s side with the shoddy tables opposite. The tavern is far from its maximum capacity as of current, although much greater than one would expect given its location and the time of day. However, such could be reasoned knowing that this is the only tavern in this half of town. The two find seats in a space of three, and unavoidably, one of the duo must be forced to sit next to a complete stranger. The two choices: A thick-browed man wearing a mine worker's attire, or an obviously foreign warrior donning composite plant armor and carrying a javelin on his back. For the unknown reason of why many enjoy inconveniencing their best mates, Bovos enters the center seat of the three, and turns to look at his friend with a sly smirk. With neither choice seeming any more appealing than the other, Svelhal makes his decision shortly after hearing the thick-browed man unleash a foul hacking cough. The tavern keeper, who had previously had his back turned to his audience while polishing mugs, rotates towards the new arrivals, revealing himself to be a tall and sturdy bald-headed man with a massive, yet short black beard. He begins speaking to the two in a gruff, yet gentle voice, and tosses the rag in his hands to underneath the bar.

The tavern keeper: “What can I get’cha two?”

Bovos: “Ale.”

For a few moments, the tavern keeper blankly stares at Svelhal, waiting for any response from the lad while questioning whether or not someone of his age is truly there for such a drink. In the Hevaltan Empire, it’s commonplace for parents to keep their young from drinking until they reach independence -- which is strange, given the nature of their emperor. Soon, the tavern keeper makes his decision, reaching under the counter with two mugs and filling them to the brim from the spigoted keg of ale beneath.

The tavern keeper: “Eh, if it was rum you’d said, I’d deny ya.”

The tavern keeper’s experience can be realised by how swiftly he plops down the two mugs, and how little splash or stir he casts upon the liquid inside when doing so. Before long, the tavern keeper returns to his duties, leaving the two undisturbed with their drinks. While Bovos downs his ale with unneeded haste, Svelhal takes his time with a consistent stream of large sips. Svelhal swears to himself that, during a comparatively hearty swig, he narrowly saw the warrior take a hidden glance at him, until Bovos’ draw his attention. Their chatter fills the room for the few people without a conversation of their own.

Bovos: “I’d half expected you to have gotten juice again.”

Svelhal: “And I expected you to go for the mead, you drunkard.”

Bovos: “Ha!... Should’ve…”

Svelhal: “I swear, this town has too many thugs. They keep getting on my nerves.”

Bovos: “It’s the experienced ones you have to worry about. Vannael doesn’t have many of those.”

Svelhal: “I suppose, but Yoir was safe to roam around even in the bad parts of town.”

As Svelhal delves into another sip of his ale, the unknown warrior’s ears begin to open.

Bovos: “Let’s not talk about that.”

Svelhal: “Yeah… but Bovos, I think we need to go back.”

Bovos: “Why would that be?”

Svelhal: “I think I need to go back, just to see it one last time.”

Bovos: “If it’ll help, we can go as soon as possible.”

Svelhal: “Thank you, Bovos.”

After a few short moments, both of the two have already begun to work their way back into their drinks, and after a few more, Svelhal receives an unexpected conversation from the warrior to his side, prompting him to turn and face him while Bovos watches in silence. The stranger’s sharp face and smooth Lowlands accented voice tell that he’s just before his prime, and possibly hasn’t seen true bloodshed yet. When talking to this mysterious warrior, Svelhal begins to feel somewhat exposed, as if someone already knows the answers to what he’s saying.

???: “I’m sorry to intrude, but you lived in the town of Yoir before the attack?”

Svelhal: “I did… why?”

???: “What happened in Yoir is important to me, and I’m very sorry to intrude, truly, but you also said that you wanted to go there soon, correct?”

Svelhal: “Uh… yes? Why do you ask, did you lose someone?”

???: “Me? No. But… M- How are you with magic?”

Svelhal: “I practice aeromancy every now and again.”

???: “Sorry, but I think I must clarify: How are you with non-elemental magic?”

Svelhal: “N-necromancy?”

???: “I suppose not… Let me ask you a question.”

Svelhal: “Okay…”

???: “Many years ago, back in the late parts of the First Siege, how did Emperor Glavi and his army went from slaying only a few dragons each week to suddenly being able to slay that many in a day?”

Svelhal: “I’ve heard about this before from an old man years ago, he said there was some monk that was able to move them in and out of battle instantly.”

???: “Exactly. Now, I don’t know about you, but if I told anyone on the street that there are forms of magic far different than both necromancy and elemental magic, they would most likely call me a fool.”

Svelhal: “Why are you asking me about magic?”

???: “Well… let me ask you another question first, and then I’ll promise to answer yours.”

Svelhal: “Okay.”

???: “What if I told you these forms of magic are not only responsible for Glavi’s success, but for the existence for the dragon that destroyed Yoir?”

Svelhal: “I’d say… I don’t know...”

???: “Well, as to your question, I am asking because I wish to accompany you to Yoir. It‘s important to me and my... master, and I know that it’s important to you as well.”

Svelhal: “What does that have to do with magic? Something to do with that dragon?”

???: “Whether or not you receive the answers you seek will be determined by the choices you make.”

Svelhal: “What does that mean? If I let you come with me to Yoir, you’ll tell me about this magic?”

???: “I can’t guarantee that, but it’s possible… likely, even.”

Svelhal: “I don’t know you.”

???: “My name is Veren. I promise you, nothing bad can come of this.”

Svelhal closes his lips, turning to Bovos in his search for quick advice. A quick shrug of the shoulders tell him that his friend has no wisdom to offer, and Svelhal returns to the mysterious magic man.

Svelhal: “I suppose you can come along, but I can’t offer you a date as of yet.”

Veren: “That would be splendid. Thank you. I will allow you to return to your drink.”

Veren returns back to his previous position, facing forwards and keeping to himself in a contemplative blank stare. For the rest of their short while in the tavern after the strange encounter, the two do nothing but continue their drinks at their regular pace. Unsurprisingly, the first to finish is Bovos, followed by Svelhal about a dozen minutes later. Shortly after Svelhal gets to the bottom of his mug, the two pay for their drinks before silently rising from their seats and continuing on for the night. Taking one last glance at Veren, Svelhal makes his way out the door… but, wait… A mysterious figure - one not noticed before - sits directly next to Veren, wearing the same type of armor as him, with the addition of an unmarked mask. A screaming spark shoots down Svelhal’s spine as he makes the mistake of looking the stranger directly in the eyes through the slits in their mask, before the feeling suddenly shifts to an surreal emptiness. Svelhal wastes no time rushing outside the tavern to catch up with his friend and get away from this terrifying figure. The walk home is filled with chatter between Svelhal and Bovos about the nature of these individual.

Bovos: “He seems like he’s hiding something.”

Svelhal: “I have to say, I’m intrigued. But that other one terrifies me.”

Bovos: “What other one?”

Svelhal: “You didn’t see them? They were sitting next to Veren. I looked in their eyes on the way out of the tavern, and it’s like I felt my entire body scream.”

Bovos: “Was it a shade?”

Svelhal: “No. This is different, like the feeling you get when you have night terrors.”

Bovos: “Well, I can’t say I know what you mean. I, however, am interested in that magic.”

Svelhal: “I can’t argue with that. But they talked about the dragon… I want to know more about it.”

The two silence their speak on the final stretch home, and it is until they have reached the doorstep of their own single room shack that Bovos lets Svelhal know his concern.

Bovos: “Now, I know it’s not my place to determine what’s best for you, but I feel like, if you aren’t careful, this will reopen a wound best left sealed.”

Svelhal: “Frankly, this is too important to me. If what I see opens that wound, then so be it.”

Bovos takes a short sigh before the two pass through the shoddy wooden door one by one, and take seat on their beds at opposite sides of the room.

Bovos: “When should we be leaving?”

Svelhal: “As soon as we have the supplies, I suppose. I’ll head to the markets tomorrow.”
--- Double Post Merged, ---
Svelhal’s eyes form a coat of distorting watery film at the sight of his ruined home. The rubble of the great tragedy still remains undisturbed by those who find time to mourn within the fallen majority of the city. Every stone apart from those found in the centers of the largest roads have warped into a droopy, ugly, dull ash-colored rock. Minutes pass before the two have made their way to their destination: the ruined home of Svelhal. The mysterious Veren silently trails the two within shouting distance, patiently waiting outside as the two enter the ruined building that can hardly be distinguished from the rest. A slab of rotting wood lays at the center of the towering stone crater, one that previously held the center of daily life, now rotten and left to respectless insects. The few collapsed chairs that surround it, along with cabinetry and similar structures, seem the only things that survived the great flames. Bovos speaks in a dull near-whisper while taking view of the remaining structure.

Bovos: “I uh, I’ve never seen the inside of your house before.”

Svelhal responds only with an inaudible sigh as he navigates his feet through the patches of fallen brick before something catches his eye. Beneath a pile of coagulated brick pieces lies a piece of color that breaks up the bland sight, some color unnatural. Svelhal leans forward and attempts to dig through the brick, only to have one of his fingers sliced open by the rough edge of an immobile piece of structure. He instinctively pulls back and squeezes together his exposed flesh, before shortly taking a much stronger stance and attempting to pry the pieces apart with flattened grasping fingers. Svelhal is soon forced to release the brick before dropping to one knee in exhaustion. Taking this opportunity to acquire an axehead shaped stone as he reaches the ground, the connections between stones offer little defense against his new strategy and well-aimed blows. Bovos takes notice and brushes past Svelhal as the pile shrinks to approximately a dozen, lifting the measly stack with ease before tossing it off the side and revealing that which was held below. The mystical texture of aged paper gently caresses Svelhal’s hand as he glares through the portal to memories long forgotten. Despite neither of the two having done anything except theorizing about its appearance, Bovos knows of the idea marked the paper.

Bovos: “That’s The CIty?”

Another sigh leaves Svelhal’s mouth as he folds the well preserved drawing and tucks it inside one of the pockets within his jacket.

Svelhal: “It is… or was.”

Svelhal rolls over to takes seat in shaded corner nearby as he thinks back to how life was before the dragon; how the kitchen smelled each night, how he used to steal paper from his father to draw, and how he used what little coin he made to buy supplies for the journey he had planned with Bovos. Several mournful minutes pass before he collects himself and rises from his seat. Without warning, he is suddenly once again stricken by that unnatural feeling indistinguishable from terror or dread, which continues uninterrupted. A quick blur of motion from an area beyond the ruined walls catches his eye before suddenly vanishing as he turns to view it, followed by muffled speech coming from the abandoned streets outside. Bovos lags not far behind Svelhal as he rises from his seat and passes out the front door to investigate. Veren paces back and forth in the middle of the warped street as Svelhal passes through the doorframe, seemingly distraught by something. As he turns around to face Svelhal, the blush redness begins to drain from his face.

Veren: “Damn birds, right? Rodents with wings!”

Svelhal takes a moment to formulate a response in his confusion, and even then his tone remains unsure.

Svelhal: “I suppose…?”

A few awkward moments pass as both of them wait for the other to respond. Bovos breaks up the silence as he passes through the doorway. Svelhal turns back around to respond.

Bovos: “Are we done here?”

Svelhal: “I think so.”

Bovos: “Well, I think there's still a stop we should make.”

Svelhal: “Where?”

Bovos responds while beginning a hasteful walk towards their future destination.

Bovos: “Our old arena. I bet our stuff is still there.”

The walk to their old meeting grounds is far more difficult than anticipated, as the ruins of this part of the city paint form a completely different landscape from what they remember it to be. Even then, it doesn’t take long for the three to make it to their destination. Throughout their entire journey Svelhal is filled with that same dastardly feeling as before, and not even to a lesser degree. Svelhal glances back at Veren with suspicion as he and Bovos cross into the place of many childhood memories. As opposed to a large portion of this side of the city, most of the buildings around this area are at least partially intact, including the ones that used to conceal many midnight battles. Still, small collections of rubble flood in from beyond. Bovos rushes over to the area where they had their adventuring stash and tosses the ruined panel to the side, revealing the many vials of curatives and adventuring trinkets in their full glory. For the first time since starting the trip back home, Bovos has a smile on his face.

Bovos: “Ha! They’re all here!”

The pure, unrelenting power of Bovos’ jolliness fills Svelhal with the same, and even Veren can’t help but feel his joy. Even then, somehow, the feeling brought on by that mysterious figure lingers like the scent of dung concealed by incense. Bovos takes a prolonged gander at each item be returning them to his ownership, experiencing the memory of each of them as if it was the first time. With all his possessions finally recollected, Bovos jumps to his feet with the pouch full of goodies slung over his shoulder as he shoots an affirmative nod to the others.

A while after their departure and shortly after passing his ruined home, Svelhal begins to slow to a halt. He swiftly turns towards Veren, who quickly catches up the two. Veren is already aware of the incoming conversation.

Veren: “Yes, I suppose it’s about time that we speak. Come, let’s find seats. This will be a long conversation.”

Only a moments pass before they have already made their seats in a crater of one of the larger buildings. From what Svelhal can recall, the indistinguishable rubble they rest upon once formed the walls of a general store. Undoubtedly, Svelhal wouldn’t allow this building’s remains to be used for such a purpose if he thought a single soul would take offense to them doing so. The conversation contains neither the sorrow nor joy felt just minutes ago; the mood is almost purely neutral, yet not missing inflection.

Veren: “So?”

Svelhal: “I propose an idea: Instead of me asking you questions, how about you start with telling me what you think I want to know.”

Veren: “Um… alright… Well, let’s start with… magic. That’s always fun, right?”

Bovos leans in closer.

Bovos: “Indeed.”

Veren: “Well, there are five types of non elemental magic that we know of: time, space, life, soul, and mind. As you may recall, magical manipulation of life usually falls into the category of necromancy, but that’s only part of it.”

Svelhal: “Isn’t elemental magic a form of soul magic?”

Veren: “Indeed it is, however, not true soul magic. Elemental magic is the hybrid of the elements and one’s soul. True soul magic relies entirely on the power of one's soul. As such, someone skilled in an element would likely be skilled in the powers of soul itself as well.”

Bovos: “But what of time and space?”

Veren: “Time manipulation is… less volatile than one would think, and spacial manipulation is equally so. Very few people have the privilege of power in such an art.”

Bovos: “And how might you have learned of such things?”

Veren: “That would be the result of my teachings.”

Bovos: “Why the lack of detail?”

Veren: “Frankly, the danger of such types of magic could end in catastrophe.”

Svelhal: “And what of… the dragon? Is it related to this magic? Is it the type of ‘catastrophe’ you speak of?”

Veren: “The dragon is… I don’t know exactly what. My master hasn't gifted me with such information. However, I’m absolutely certain that such a beast is the result of at least one, if not all of these forms of magic. I dare say that, in fact, this beast can hardly be called a dragon to begin with.”

Svelhal: “Why?”

Veren: “There was once a man who lived in the Idarian section of the Galvian Empire before its collapse, during the resurgence of the Demon of Plague. They say he created artificial life that thinked and acted as its own. If a vessel of his creation were fitted with an immense life, soul, and mind force, which fought against the Demon. That could explain the origins of the beast.”

Svelhal: “And what of this man? Could he have created the dragon?”

Veren: “The man was killed by a powerful warrior during the final parts of the resurgence.”

Svelhal: “But you haven’t explained why it can’t possibly be a true dragon.”

Veren: “Because a dragon’s fire has always been the result of a bodily function instead of their soul. Any fire that could melt stone but not wood is completely unnatural in nature. Phoenixes have the ability to breath soul fire that harms nothing but the life force they choose, and I believe that same idea holds true here.”

Bovos cuts into the conversation before Svelhal can continue questioning about the dragon further. And to some minor degree, Svelhal realizes why.

Bovos: “This is all great, but the question is: Why did you want to come here with us? What do you have to gain?”

Veren takes a moment of silence and deep thought, nervously biting the skin off his lower lip as he struggles for a proper response. Suddenly, his expression draws blank followed by a subtle nod. He stands up and takes a deep breath before seemingly speaking to the air in front of him.

Veren: “Alright.”

The duo’s eyes snap to a previously hidden figure appearing from around the other side of the ruined stone wall. Svelhal immediately recognizes this being as the same person who had been seated next to Veren in the tavern. As Svelhal begins to realize the situation, the dreaded feeling brought about by their presence quickly fades into nonexistence. Svelhal begins to rise from his seat as the result of either fear or… respect? Even then, he avoids contact with the being’s eyes.

Veren: “This is Ishalsha. She manipulates the force of mind, and is my sister. I manipulate space. She has been reading your thoughts… your memories, analyzing them, the both of you.”

While Svelhal’s face and voice show a deep concern, Bovos becomes clearly flustered.

Svelhal: “Why?”

Veren: “We are looking for those strong of will to learn the ways of our master, so that we may prevent destruction.”

Bovos: “There are plenty who are far more suited than us for such a task!”

Suddenly, Ishalsha begins to slowly step forward. Stopping directly in front of Svelhal, who inches back, she raises her arm and gently clasps him on the shoulder. Suddenly, Svelhal nearly loses all strength in his body and begins to fall over before returning to himself and catching his balance. In this moment of frailty, Svelhal experiences… something. Like a memory, only… not his own. More like a dream, a dream of... something... a dream of pure destruction. Something that will destroy all if not contained. It’s at this point that Svelhal looks deeply into Ishalsha’s eyes and gives a quick nod. With almost a commanding tone, he turns and speaks to Bovos.

Svelhal: “We start heading to the tower today.”
 
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