Games Mafia Game 70 - Fumetsu no Anata e - END GAME

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SonOfDaws

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Vandred: Time for roles.. Asako doctor, Demonspeed innocent child, SonOfDaws lover and something else idc, Zasz janitor...

Jinx: Wouldn't it be kind of suspect if Daws ended up being a lover AGAIN right after Valentine's Day?

Vandred: ...

Jinx: (((ON IT.)))



Joking aside, I actually like this set of mechanics, although, who knows how having this many in a game would work out haha.

Either way, I'd definitely like to see partners as a replacement for lovers in future Mafia Games. Lovers is just plain painful, but as partners, you have WAY more of an immeadiate incentive to be mutually beneficial to one another since there's more to it than just "yOu CAn waN 2geTterr! You just have to kill EVERYONE ELSE... or both of you are fucked. Idk which I'm drunk."
 

Jammin

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The real question is who to randomly lynch today.

I'm feeling like @Zasz to continue the meme and because a delirious kappa is dangerous for everybody. Or @Lambu because his eyes look guilty. :lambirb
 

syx

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In my view, the mechanics seem to be more beneficial for Mafia, at least for the time being. Things will get interesting once both partners are confirmed Townies. Depending on the roles, you can do quite some awesome stuff together. But I fear it will take way too much time and luck until such scenario arises...
 

Lady pompom

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Hey didn’t have much time this first day and prolly won’t have much more for today,bit mechanic seems fun. Will read more about it, but so far it seems everyone can get gifts if they work as pals <_>/
 

Nietz

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:mono
 

Belserion

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You won't die if they die.
Work with them for enough time and you'll unlock a perk, work against them or see them get killed by someone else and you'll unlock another.
​
Mafia can reveal whatever they want to their team. They also probably should, since having a partner doesn't change your winning conditions. :rolleyes:
So basically it would really suck if someone with an important role was partnered with a mafia member because the scum benefit anyway.
 

Jammin

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In my view, the mechanics seem to be more beneficial for Mafia, at least for the time being. Things will get interesting once both partners are confirmed Townies. Depending on the roles, you can do quite some awesome stuff together. But I fear it will take way too much time and luck until such scenario arises...
We also are starting with a lot more information than usual though. And that's always good. I mean, if a partner's role is a lie and they are mafia. Even if they fake it brilliantly by day 3 it's going to get noticeable. Especially with any active roles.

As long as we don't get unlucky and our crucial roles don't all get paired with mafia.:sweatdrop

And even that is going to be something we can trace back to the perpetrator because eventually we're going to figure out who is still paired up and who's not. So, if an important role dies, that's going to point to his or her partner being mafia right?

With that in mind I wonder if the right move here to say on D1 or D2 who our partners are? Thereby exposing any mafia that try to delete important roles early. Thoughts?
 

syx

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How I imagine today's night pad:




--- Double Post Merged, , Original Post Date: ---

We also are starting with a lot more information than usual though. And that's always good. I mean, if a partner's role is a lie and they are mafia. Even if they fake it brilliantly by day 3 it's going to get noticeable. Especially with any active roles.

As long as we don't get unlucky and our crucial roles don't all get paired with mafia.:sweatdrop

And even that is going to be something we can trace back to the perpetrator because eventually we're going to figure out who is still paired up and who's not. So, if an important role dies, that's going to point to his or her partner being mafia right?

With that in mind I wonder if the right move here to say on D1 or D2 who our partners are? Thereby exposing any mafia that try to delete important roles early. Thoughts?
It depends though. Day 3 could be already too late when some crucial town roles are annihilated because they were paired with a Mafia member. As I said, Town is going to profit later on, but I'm somehow not as optimistic as you. Really looking forward to all the possible fuck ups.
 

James Rye

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Hey guys. Sorry I'm late, was working night shift and slept till now. Not gonna post that much because I have to send in a paper for my studies till 22.02 so I gonna work on that most of the time. Will ofc post enough, vote and give hints.

I think this "partner" system is both advantageous and disadvantageous for all sides as townies now might start with several little groups and mafia might know several townie roles from the start. I however believe that there are either 2 mafias in here or a mafia with a couple 3 parties as then there is a good chance that mafia gets a partnership with another mafia or a 3 party meaning both sides only got fake townie role information to work with. What we gotta hope is that no det or doc ended with a mafia as partner else they are dead for sure. There is no way mafia or 3 party gonna let a det live when there is a risk that said det might investigate their partner first to get a clue on their sanity assuming that they are sane/insane and their partner really townie.
 

Seraph

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Ight homie, tell me in the night pad :hip
You got it man.:verily

The mechanic is going to cut Town into the Flesh early on,wether we lynch the fellow Townies ourselves 2 days in a row or lose them to the Mafia has the same results for the Team. We'll have to try hard.
 

Jammin

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It depends though. Day 3 could be already too late when some crucial town roles are annihilated because they were paired with a Mafia member. As I said, Town is going to profit later on, but I'm somehow not as optimistic as you. Really looking forward to all the possible fuck ups.
I mean, we could mess up just fine with or without these rules.:p

That said sometimes in chess you have to bait the trap with your queen. If they make a move on strong roles tonight I feel like with these rules we're at least going to be able to make them pay dearly for it without the usual early role exposing fiasco. And get ourselves a very small mafia suspect list very quickly.
--- Double Post Merged, , Original Post Date: ---

Well I gotta go but before I do. I'm going to put my vote on Zasz because I'm not making the mistake of leaving him alive again. He's too dangerous. To everybody.

Votekill Zasz

Should be back before the day ends if I need to change that for some reason.
 

GrySun

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The game system is interesting, and I believe the best plan for us is to reveal who our partners are. Because the mafias already know the partner groups of their team, and because I do not see any downside to it, only upsides. I‘ll write up the more significant things I know so far about the game:

1. Everyone starts with a pair, even mafias. And the pairs are randomized, so anything is possible, even 2 mafias being a pair. But generally we can assume we have plenty of 2-townie duos with a few ones that are paired with a mafia.

2. The non-townies can‘t fake their roles this game. They need to play with whatever fake role the hosts put in their PM. I find this pretty significant, because that would mean the hosts made 24 roles, all townie roles that would „make sense“ if all revealed, to not put mafia into disadvantage. So they need to not only fake a convenient claim but fake a claim given to them by the hosts, which is both good and bad depending on the player.

3. The bonus power is kinda minor for townies, but very strong for mafias. A PGO for a night, and a Strongman, are both insane. This means mafias will want to get 10 RP with their partner.
Which means, that they will not kill their partners. Which in turn means, the partner of whoever is killed at night is very likely another townie. So, we either force them to kill their own partners and lose out on strong extra powers, or we let them gather the powers but get confirmed townies out of that. This is a big thing.

4. The day powers aren‘t anything impressive, at least not early. Sickly/Noble power will be huge late game, but nothing to worry over yet.
 

Seraph

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3. The bonus power is kinda minor for townies, but very strong for mafias. A PGO for a night, and a Strongman, are both insane. This means mafias will want to get 10 RP with their partner.
Which means, that they will not kill their partners. Which in turn means, the partner of whoever is killed at night is very likely another townie. So, we either force them to kill their own partners and lose out on strong extra powers, or we let them gather the powers but get confirmed townies out of that. This is a big thing.
Not necessarily though right? Depending on their Town Partners Role they may very well take them out early on. Say you were a Mafia(Which we'll know if you survive the First Night or not :teehee:3c) wouldn't you get rid of your Town Doctor Partner for example? It's depending on sanities i know,but take care of a Doc and you'll have an easier time as the game moves on.
--- Double Post Merged, , Original Post Date: ---

Other than that,the Partner Reveal Plan does have it's benefits. I'd be on board if others agree to it as well.
 

digitaldude

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So is it possible the mafia know 4-5 roles already...oh noooo
 

syx

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Old:
Wouldn't the partner reveals give the Mafia the chance to tear apart the couples, hence minimizing that a Townie receives 10P?


New:
Wouldn't the partner reveals give the Mafia the chance to tear apart the couples, hence minimizing the chance that a Townie receives 10P?
 

Asako

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So is it possible the mafia know 4-5 roles already...oh noooo
Yes and no, the mafia still have to be careful with the scrum x scrum paring so it doesn't necessary mean they sure that you are legit.
But Maybe it also doesn't matter considering mafia team are enemy
 

GrySun

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Not necessarily though right? Depending on their Town Partners Role they may very well take them out early on. Say you were a Mafia(Which we'll know if you survive the First Night or not :teehee:3c) wouldn't you get rid of your Town Doctor Partner for example? It's depending on sanities i know,but take care of a Doc and you'll have an easier time as the game moves on.
--- Double Post Merged, , Original Post Date: ---

Other than that,the Partner Reveal Plan does have it's benefits. I'd be on board if others agree to it as well.
That would depend on the partner more than on their role, no? Since they will discuss night actions and stuff I believe. So good targets like Doctors/Dets may not be that strong if you know who they target.

At least so far I see no downsides to revealing all partner-pairs, unless I missed something.
--- Double Post Merged, ---

So is it possible the mafia know 4-5 roles already...oh noooo
Exactly.
--- Double Post Merged, ---

Old:
Wouldn't the partner reveals give the Mafia the chance to tear apart the couples, hence minimizing that a Townie receives 10P?


New:
Wouldn't the partner reveals give the Mafia the chance to tear apart the couples, hence minimizing the chance that a Townie receives 10P?
There‘s 12 couples, say 5-6 of those are mafias. They would still need to kill 6 players to „neutralize“ the other couples, which is too long for that strat to be viable, especially if their own partners become vary of them and unlock their powers. Mafias shooting randomly for 3 phases will still most likely tear apart 3 couples regardless, this only gives us more info and things to track.

Also, the townie powers really aren‘t that good to actively try and neutralize, especially since it‘d take like 3-4 phases to gather enough points. Unlike the mafia powers that are just lots better.
--- Double Post Merged, ---

Also why went to Van and not Gry for the design. _ Can you imagine going to Gry for this idea?
Absolutely disgusting ideas :notrust
--- Double Post Merged, ---

I also think my partner could be a mafia, their uncommon role and playstyle dont go in hand so far, but of course its still too early to tell.
Oh this is very interesting, if you feel like delving further into this.
 

Crescent Jinx

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Absolutely disgusting ideas :notrust
:hee Gry’s tsundere side not letting him admit that he’s intrigued. Maybe partner will be a new role for future games? :o
 

Lady pompom

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hm. We also need to know if among partners there is a 3rd party and if we are dealing with one or 2 mafias, but it will be easier to know that as days passes. Specially if we don’t keep lynching townies <_>

For the partner system, altho it can be complicated and looks good for mafia/3rd party to mingle in crowd,can also have bad outcomes for mafia, tho its true townie always starts with no information and mafia has a bit more. The good part is that townies may have someone they can talk to during night and that can be helpful depending on how partners can use their skills and on how good they are at finding mafia :XD

For now a random vote on my rival @Vandred
Votekill digitaldude

And I might as well drop my daily hint I am active.

I won’t have much time for the rest of the day prolly, but may come if I do.
 
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