Kay, I'm nervous lol
After spamming lots of anxious PMs to the hosts, I decided to go with a 'go big or go home' approach, so:
- Troublemaker is active: 2 people will get lynched; 2 votes per player
- D2 mech is active: bottom 2 players will get lynched; 1 extra vote per player
- Town strategem 3 is active: we can move 2 parallel votes freely
- Mafia strategem 1 is active: ties will favor máfia
So the plan is to
cooperate to have 2 to 3 of our top suspects tied. No more and no less. We can use the day phase to discuss and compare lists/reads/opinions.
If there are 2 townies tied, they'll die. If there's at least 1 máfia tied, then we got one and possibly remove Mafia strategem 2.
It sounds like a risky tricky plan that could go wrong easily, and that I should have kept my role for later, but my main goal was to
force people to take stance.
The idea is that based on this day movements and outcome, we'll stress máfia coordination as well and
have a better view on players than what we would with the mech alone.
Hope you don't hate me, but now it's the time for you to explore the power of friendship bs some believe on~ I rly think this can be fruitful if we commit to it.
Please don't let people scramble the voting - we gotta maintain 2 or 3 tied all the time. If we get a "top bottom" voted person, máfia will more easily mess the result of the second Lynch due to the tie rule and vote mobility.
Especially towards the end, people should work together to keep those ties, moving votes to maintain 2 or 3 people together whenever someone attempts something. If we decide to have someone else there, let's do it together and not alone. Imo we should put pressure on the ones that wanna fly solo. FYI, I'm working on a PoC algorithm to analize votes from yday and today and maybe capture a suspicious pattern there.
Let's write an epic tale here
*hosts just triggered my anxiety all over again
*
I write funny and think weirdly cause I'm autistic btw, so please bare with me
I'll bb in a bit