This was a nice and quick game I'd say.
And of course by blocking Gryff's kill and this way securing town's win. Very nicely done.
The double-lynch on Day 1 was weird, and very bad for town. Death Miller gets lynched Day 1 almost always
@Takuan gave a hint that was way too good(or too bad?) since pretty much everyone guessed his role, mafia, the pirate, and others likely as well.
The vigilante usage almost won mafia the game right there on Day 2, but they forgot about the votes which led to such a hilarious Holt death. Syx also nicely kept low and didn't let them kill him.
As for night actions, not much to say really.
Night 1:
Gryff investigates Farf -> Vigilante
Holt kills Takuan -> Dead
Takuan investigates Emperor Spriggan -> Innocent
Asako blocks Emperor Spriggan -> Blocked
Emperor Spriggan targets Takuan -> fails
Night 2:
Asako blocks Gryffindor -> Blocked
Gryffindor kills Asako -> fails
- The role list gives mafia a Poisoner to mess with town by delaying a kill if they wanted to, while the Det lets them investigate a few players.
- Didn't want kills to be blocked by too much, so only included a Prostitute that can block a kill if played well, but also mess up other roles' actions. Like @Emperor Spriggan almost saving Takuan's role. Pirate was there to either die or confirm a townie(if they believe his story that is).
- Really wanted a Vigilante for some fun situations. Had prepared different Neymar gifs depending on the outcome(or death before role usage)

- Felt town was too strong here, even with the Death Miller, so gave them a Freeman. With 2 mafias vs 7 town, one mafia dying is already almost game over for the mafia group, so the Freeman/DM would help the last remaining mafia if a mafia died early.
- The Innocent Child works pretty well with a Freeman. If it happens that the Freeman gets lynched D1 or killed N1, as soon as the next day starts town would have a confirmed townie to help them in their pretty bad spot.
And of course by blocking Gryff's kill and this way securing town's win. Very nicely done.The double-lynch on Day 1 was weird, and very bad for town. Death Miller gets lynched Day 1 almost always
@Takuan gave a hint that was way too good(or too bad?) since pretty much everyone guessed his role, mafia, the pirate, and others likely as well.
The vigilante usage almost won mafia the game right there on Day 2, but they forgot about the votes which led to such a hilarious Holt death. Syx also nicely kept low and didn't let them kill him.
As for night actions, not much to say really.
Night 1:
Gryff investigates Farf -> Vigilante
Holt kills Takuan -> Dead
Takuan investigates Emperor Spriggan -> Innocent
Asako blocks Emperor Spriggan -> Blocked
Emperor Spriggan targets Takuan -> fails
Night 2:
Asako blocks Gryffindor -> Blocked
Gryffindor kills Asako -> fails




As if I was going to say I targetted a dead person 
Even if I was votekilled after being day killed 

But I don't "despise" it, that's only Masons. Pirate was about it being super outclassed by Apprentice and being a very bad role. But as you guessed right, I thought Pirate fits better for speedgames than Apprentice does. 
when i'm townie i end up revealing way too much information on D1. I'm just too honest, what can i say 