The RPG test thread [closed for new players]

z.5

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I thought I'd better get on it before I lose my motivation.

Players will PM the host their actions each 'turn'
The host will then PM back questions, as well as character specific frames [things other players might/might not know], etc
The host may also post a general story event should all players be witness to it

Players are free to question the host in PM, if specific question about event or character ability, or post in general thread if a general question all players are able to read

All speech must be posted in the form of badly drawn images - thing speech bubbles in comics/manga - Unless, not all characters are there to read/witness it
Don't fret if you can't draw, skill isn't a prerequisite

The host will roll all skill checks in private and will not disclose the results
This means, if you want to perform an action, like open a chest/kick in a door/strangle a malnourished diseased orphan, then the host will test to see how successful you were (or what concequences there are for your henious actions) and will act accordingly.
The host is under no obligation to say if an action succeeded/failed or by how much it did either

Anything said in the main thread, not in picture form, isn't taken as an 'action'/or as something which happened - so is treated as an 'out of game/character' discussion point

More may be added if/when it becomes necessary to do so

For this test, unless people say otherwise, we will be doing a fantasy setting
Think dwarves, hobbits, pantomime wizzards

Anyone who wants to play should think up a character, then draw them
Think up a backstory (but not post it here - it can be PMed to me, then you can choose how much to disclose, once the game begins)

Then they should post their intent to play below - I'll then write more about the backstory, where they are, etc.

Following that, we can get on with testing the shit out of this idea
 

Xadyu

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Oi, you bastard!

I'm in. :nod
--- Double Post Merged, , Original Post Date: ---
Instant first question.

The test run will be limited in participants, but will it also be limited in anything else?
Can I work on a character from right this moment? How much information does the background need to contain for you?
 

Lady pompom

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I'm in!
 

Hardy

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Im iiiin
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Zim, host us an MH dnd too '-'
 

z.5

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The test run will be limited in participants, but will it also be limited in anything else?
Rules, probably - they will be added/set-in-stone when required

Can I work on a character from right this moment? How much information does the background need to contain for you?
Do it!

As much as you wish to add - things like occupation (if have), race (pick usual fantasy ones if unimaginative), gender, name...

And, as I said before, any skills you may have (max 5?) and at least 1 weakness (such as being an alcoholic, being paranoid, having only 1 arm, etc.)

The sooner you guys done with basic character creation (including drawing an avatar), the more I can ask you to do (such as choose a defining characteristic) and the sooner we can start
 

Asako

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I m in i guess.




Will I regret this ?
 

z.5

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Zim, host us an MH dnd too '-'
Ain't got the books - also, the last time I played THACO was a thing (heard it had all changed)

Let's see if this works before we try anything proper, eh?
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Will I regret this ?
Most probably
 

Hardy

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Ain't got the books - also, the last time I played THACO was a thing (heard it had all changed)

Let's see if this works before we try anything proper, eh?
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Most probably
From what I know most people stick to older versions like 3.5, I know shit about it tbh.

I like Tacos.

Sounds good ^^
 

Riku

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Oh, did I just miss the player quota?

1. Xad
2. Farfs
3. Pompom
4. Hardy
5. Asako
 

z.5

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Just a question:
The drawing needs to be digital or by hand ( cuz I don't have a PC for a digital one so the only way for me to play is if I draw by hand )
By hand, digital, claymation, your choice - As long as you can upload it and attach it to the thread via an 'image' link, we're all gravy.

I'm gonna do quick sketches on the pc and upload to some free image hosting site
--- Double Post Merged, , Original Post Date: ---
Oh, did I just miss the player quota?

1. Xad
2. Farfs
3. Pompom
4. Hardy
5. Asako
Nah, 6 is probably ok.

Will stop it there, however.

Step 1 complete - group made
Now onto step 2 - character creation
 

Asako

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I will go on and draw my character.



( it won't be very good )

And also it will be by hand if that's OK.
 

Xadyu

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I won't have time today, but I'm pretty sure I can PM you tomorrow.
 

Temperance

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I honestly can't wait to see how this goes :kappa
 

z.5

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( it won't be very good )
'Not very good' is the exact quality I am looking for - don't expect much better from me
:verily

Obviously, the more detail you put in, the more chance you have to be disappointed later on
 

GrySun

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I don't understand how this is supposed to be played '-' Maybe I'll get it from watching how this game goes?

Either way, have fun with the test run.
 
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z.5

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Had some questions, so here are some quick answers

1. Don't worry about stats at the moment - most important thing is the general character bio + design

2. There are no levels/classes in this game - just skills
you want to role a 'warrior', learn warrior like skills and act like a warrior - you want to be a 'priest', learn to read, write (both not being 'common' skills), and act 'holier than thou'

There is no level 5 warrior, or level 3 ranger - there's just a dwarf who's better with an axe than another, or an elf who knows more about tracking/hunting than an average elf

3. Although magic is a thing in this game, not that it is rare and risky - fuck up a spell, you may well fuck up yourself
Also, the current rules I have made are not so clean as the rules for other things
- there are no fixed spells: spells can be 'created' on the fly, by combining 'traits' (ranged, fire, oil -> a fireball spell which coats a target in a sticky burning substance [so doesn't just burn off immediately])
- spells can be practised and learned, to make a specific combo easier to cast
- more 'traits' combined, harder spell is to cast
- spells require mana, but mana must be generated before it can be used (more generated the more skilled you are)
- mana is dangerous, so if a magic user loses concentration, whilst building up/retaining mana, they can suffer huge issues (they may lose control and explode/gain an affliction [blindness/deafness/paralysis])
- losing concentration can occur just by moving around/performing any action other than casting a spell or building up mana (even talking has a slight risk if enough mana has been built up)
- risk can be reduced through specific ingredients/preparations (such as magic circles)
Not going to ban magic-using characters, but just understand that, at the moment, the experience may be even more subpar than the one you have already signed up for

4. Although I said that there is no point choosing stats at the moment, the basic characteristics which people have are the usual:
Intelligence
Charisma
Willpower
Strength
Dexterity
Constitution

Too much stress causes level punishments to intelligence, charisma and willpower rolls
Too much fatigue causes level punishments to strength, dexterity and constitution rolls
Too much damage causes injury or death

Stress can be caused through many things, but seeing things which your character can't deal with (such as terrifying creatures/mentally scarring scenes) will build this up, should a player fail a willpower check

Fatigue builds up from excess activity, failing certain skill checks, staying awake too long, not eating/drinking enough, having the wrong clothing for certain climates, etc.

Fatigue and stress heal with rest, but can be 'healed' faster under certain conditions - such as a priest praying to deal with stress, or an alcoholic having some cheap booze in a filthy tavern - obviously, people used to luxury may not heal stress/fatigue in filthy venues, and beggars would feel uncomfortable in banquet halls.
 
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