Thanks for all the input, everyone. I ended up with this version:
-Mental Assassin [Feat]:
Cannot be copied. Mental cannot decrease. If an opponent's Mental is less than 6, that opponent's Technique decreases by the difference and their Serves/Specials with Lv <= [that opponent's Technique] are negated. Every time a Serve/Special is negated this way, that opponent's Mental permanently decreases by 1.
The reasoning is that while it's a mental attack, it really affects the opponent's accuracy as seen when Atobe missed all those easy shots. Furthermore, it seems logical that players with higher Mental get affected less by this, e.g. Byoudouin wouldn't be phased by his opponent staying calm under pressure. The last part that actually decreases Mental represents someone pressuring themselves as they are unable to perform normally.
---------- Post added December 22, 2014 at 01:22 PM ---------- Previous post was December 21, 2014 at 10:55 PM ----------
I've spent the past few days editing the characters we've used this season, and we will most likely use these versions for the next full season (unless characters need to be updated as a result of new data from the manga).
You can find the updated characters
here.
I've implemented almost all changes that were listed on the change list. In addition I've added abilities to a few characters where I felt it was necessary. The wording of all abilities has (hopefully) been improved as well.
In addition to the general changes, I would like to bring three points to your attention:
- Super Sweet Spot has been removed as a separate ability. Variations of the effects of the first part have been added to some abilities directly, the second part has been removed entirely.
- There are now two versions of Ryoma. The way this is going to work is that whoever picks Ryoma chooses which of the two version they want to use, the other version cannot be used by anyone. I would have done the same for Oni, but from what I can tell there are no benefits to using a TnK build over the Demon build.
- Serves and Specials have slightly different ACE effects in Doubles, namely a Serve only needs to be effective against one opponent whereas a Special needs to be effective against both. In return, Serves can only be used during two points of the match (1&5, 2&6, 3&7 or 4&7).
You will also notice that Reinhardt and Valentine aren't included, this is because we don't have manga data on them yet. They will be added back in as they are now (except that Luna will become a bit less effective) if we don't get any information on them in time.
Obandu however has been updated with information from chapter 134 (I should probably note in this context that Meteor Dunk is an ability I added myself that wasn't shown in any way, shape or form, just the feats are based on the chapter).
Feel free to comment on anything that catches your attention.