It was fun and interesting. Interesting to ponder who to pick and how many (3-5) and how could you most effectively change the group at following night, to find out who is who. I decided on keeping the group small, since 33% chance at figuring out roles/or messing with the one you'd want to mess with is always better than 20% chance. Though another way could have been to start with inviting 5 and narrow it down by dicing it to smaller groups the following nights. With a bit longer in game and some luck that could be an effective way to get information/control over the 5.That said, how was it being Barkeeper? My original plan had been to make it a Barkeeper+ Host combo, kinda like lovers but without the kill each other when the other one dies aspect, but thus also dividing the power the current barkeeper has. Useful? Interesting? Any ideas what to tweak on it perhaps?
That said though, I'm not entirely sure how usefull or effective the role in the end is. It's hard to control properly since there are so many random factors. But it certainly a lot of fun to play, and adds a nice spin to the game, even it is kinda about rolling the dice.







But yeah I won't give hints here don't worry.