Games Mafia Game 107 - ACNH: The ManHel Tale - Game End

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Farfalla

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Aight, here are the game infos (setup and actions):
IDAffiliationPrimary RoleSecondary RoleSanityPlayer
1TownDetectiveInsaneMadNat
2TownSpySaneBrandish
3TownDoctorSaneAsako
4TownBansheeGB
5TownNecromancerShad
6TownPsychiatristBaka Taichou
7TownProstituteEvil3ye
8TownBulletproofLambu
9TownMorticiandigital
10TownPsychiatristHolt
11TownProsecutorLady Pompom
12Third PartySanta ClausKat
13Town/MafiaPirateTraitorJames Rye
13Town/MafiaNobleTraitorCrescent
15MafiaMafia DetectiveSirSamuel
16MafiaStrongmanGrySun
17MafiaMafia EscortCopy Panda
18MafiaPirateMarmalade
GIFTS LIST

❄ Brewster's Gift "Drink it hot or give it up." (Hot Potato)
The Hot Potato explodes at the end of a day designated by the host before the start of the game, killing the player holding it. The holder of the Hot Potato doesn't know when it will explode, but he can pass it to another player at night, separately from any night ability he has. This passing can't be blocked. If the holder gets killed, the Potato explodes killing both the holder and the killer; if the holder is lynched, the Potato [dies with him].
❄ Kicks' Gift "You never know how things might turn out." (single-use Bar Keeper redirect)
One player ends up being the drunkest and uses his night action on a random player.
❄ CJ's Gift "A night cruise is a good way to catch night fish." (single-use Mafia Detective)
The Mafia Detective has the ability to investigate one player per Night and learn the player's Role. Only he is told the role of his target via PM. Whenever the Mafia Detective's investigation ability is performed, he cannot be chosen to go for a kill on the same night.
❄ Wisp's Gift "Tah-Dahh!" (this player's votes are worded as "Ho ho ho" during the next day)

❄ Jingle's Gift "Isn't this the best time of the year, kid?" Mandatory 5th Gift
(Santa Clause: this gift allows the game to go on. At the end of the game, Santa wins with the other winning party. Happy celebration ;)



Now first lemme thank @Erinyes for her massive participation in the game. At first, I got the November slot to host alone, and she asked me to join and I'm so happy she did! She's not only a very curious and interested person so we had a very nice and easy time discussing our ideas, but she also has the strength and endurance of a lion... I was often dead while we were hosting, but Erinchi followed everything and kept the game organized. She barely slept @.@ And that's a testimony I really needed to share with you all, 'cause her dedication and calm deserve lots of appreciation.

Also thanks @Hardy and @Vandred for double-checking the game mech (and in Poop's case, the comp as well) and giving us your honest thoughts, so we could try to present a game that would be fair and entertaining to people.

And finally, even tho some other points were addressed already, I'd like to thank all the players, from the heart. I know this game was too soon because of my availability due to local holidays, and I know you guys were tired - which for sure didn't improve during this time lol. So I really need to commend you all, because you guys were either putting in a lot of time and effort inside the game, analyzing and discussing nonstop, or in the deadpad - you guys also got no rest. As hosts, that's the biggest kind of feedback we could get: to have you guys really onboard. Some moves were questionable, but no one can't say any of those teams weren't trying... it's only natural that drained people will make some mistakes, so to me that's another sign of the praise you guys deserve.

Quick comments about the game that I've mentioned in the deadpad already: in general, the idea with the mech was to add a simple new function (and we tried to map beforehand the main game new considerations we'd need to have it in place) but that could allow a new set of strategical moves to be exploited - now I would reconsider the priority we used since we realize it would have been more adherent to people's preference. The game also had 2 Traitors 'cause Pirate is a VERY weak mafia that can suicide and lose the ability to kill later on, so we wanted to give them better odds (lemme say it one more time in here that the notion that means town had 2 extra people to lynch is wrong, first because town had 2 killing tools in the Prosecutor and the Banshee, and second because they don't need to eliminate unrecruited traitors to win). It had 2 Psys 'cause even tho we wanted mafia to have better chances to recruit, that didn't mean we wanted them to recruit BOTH, so town had more chances to find at least one on the other hand (even if one role would get erased eventually), and at the same time the role could cause some confusion that mafia could exploit. The Mortician came in place to trace stuff like Santa and fake claims/transfers regarding any role/action that got "buried" - imo it's more effective than the SM because it can target antitown and spot unknown stuff that could still be in-game; it was a late game resource that had good chances of being effective with the role transfer mech. The Necromancer was also in there for its recycling capabilities since we'd have roles being lost, and in this setup it would be less OP than it usually is, since his options would still be reduced. The Santa was there for extra fun, imo, since the role could still be used even if the OG player and their wincon was gone: two gifts - that we expected to be the last ones - were clear signs that there was a Santa in-game in case it would fly by too successfully - and even that was just to cause some ruckus since the last gift allowed the game to go on after Santa would win - which to me it's a needed measure so we won't have sudden major frustration with an unexpected game end (I do understand why the game usually has to end when Santa is in it, so people don't ignore the role, but in this case we saw an opportunity to play around that and fix the issue regarding that); Santa's other gifts were there to provide some extra spice but unfortunately, as you can see in the night actions, I made a mistake while processing GB's action with the Hot Potato. GB got blocked by Evil when he tried to pass it to James and I overlooked it that the passing can't be blocked. It would have been simple to fix it during the day by PMing the both of them if Bran didn't spy on GB and, coincidentally, Sam hadn't claimed the exact same action and outcome. After discussing with some people, we reached the conclusion that the attitude that would cause the least interference and damage to a bigger number of players would be to just remove the Hot Potato from the game and inform that to GB, which is what we did.

GG mafia, you fought the long battle and won! GG town, it's never easy to be on the more clueless side, trying to put pieces together. GG Santa cause Santa is always fun~
 

Shad

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Too sleepy to make decision, but noted.
 

Shad

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I'm to tired and killing the conversation with random comment, will stop frequently posting random stuff.

Good luck guys, you too brandish sorry for the 6 Nights comments, wasn't a good time.
 

digitaldude

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Confirmed I got nothing, WHATS GOING ON WHY WAS EVERYONE BLOCKED???
--- Double Post Merged, , Original Post Date: ---

AM I AN ILLUSION?? BUT THERE WAS SANTA IN THE GAME.
--- Double Post Merged, ---

WAIT DID KAT PASS SANTA TO SOMEONE??
 

Evil3ye

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Not everyone sam is def lying
Elaborate.
--- Double Post Merged, , Original Post Date: ---

Give and take

What would I give. If you are sitting on valuable investigation information that incriminates Sam, what is reason not to confirm it? Want room to wiggle?
 

Holt

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Agreed. What is your 2 cents on double sane-Spy setup? Think we need to be careful that this maybe possible and that they don't canibalize each other with furious vote each other and lock out.

In worst case we can lynch Jinx to weaken the lovers.
I am not sure what to make of it. It is suspicious, and I have not yet confirmed Brandish's position on leaving crumbs over the previous days. I will need to verify that eventually, but it is certainly relatable.

I still think Jinx be left for later, but if we are not lynching GB today, then it should be Jinx.

Is James somehow off the hook??
Not quite, but we're hunting the lover, and he isn't one.


I don't believe any one!!!!

Evil/James could be traitor
Holt could be M.det
Brandish: needs 6 Nights
The rest: went together to prostitute club and all got blocked

I'm gonna just read your guys, figure it out.
Normal Shad would find this to be quite the thrill and would be more interested in solving the puzzle that sitting it out. However, I get the fatigue, and frankly I don't want my paranoia to force me to sus everyone. I do sus everyone but there are different levels.


For now, I still stick with GB lynch. He still hasn't said what he is. Panda lurked for a bit (or maybe still is). Not sure what the holdup in joining the fray is. I'm super confused on DD. He lost me along the way so I don't even know wtf is going on with him rn
 

Lawl Po Bia

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Give me your role and i will give you mayhaps mafia detective the Sir
 

digitaldude

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So we just assume james is a townie?
--- Double Post Merged, , Original Post Date: ---

Give me your role and i will give you mayhaps mafia detective the Sir
what
 

Holt

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Give me your role and i will give you mayhaps mafia detective the Sir
If you do not incriminate him, then I don't see the holdup. Please claim, you are already top lynch candidate as it stands
 

digitaldude

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Every player is pulling in their own direction, there is no unity among the townies. If I got it right, sameul and brandish are spies, madnat detective who was blocked, I'm a pirate who was blocked and gb was also blocked?
 
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