Games Mafia Game 141 - Kingdom - End Game

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James Rye

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OMG, this is the best game of my life! I'm so happy I joined! I gonna geek out!

Spy Network - Every mafia member can, once per day phase, PM the host a role. The host responds by telling how many of that role are in the game. This must be done outside of the main mafia PM, just between the host and the individual mafia member. Requires at least 2 Mafia Generals alive.
^that's my Mafia Informant Idea as a game mechanic, awesome!

Mafia Necromancer-The Mafia Necromancer (Mafia) can target a dead player of any alignment with a night action, and use that action to target another (eligible) player. They cannot target the same dead player twice. The Necromancer cannot take a dead player's role that has been used up (e.g. a used-up Kamikaze Bomb).
^this is my Mafia Ghoul idea because I wanted a counter to the Town Necromancer, awesome!

Mafia Consigliere-The Mafia Consigliere (Mafia) can use their ability at night to shield a target of their choice, including dead players, from all investigative actions. Instead all blocked Investigation roles receive a [Classified] result, knowing they were blocked by the Consigliere.
^"GASP!" That's my Mafia Consigliere suggestion that can "protect" from investigative actions, awesome!

Oh my gawd, this game is so awesome!

Ähem.

Okay.
Looking at the 5 strats, the Mafia ones suggests that in a game of 15 we got 4 anti-towns most likely all 4 mafias in one party as their strongest strat implies that they might have 1 maybe even 2, but I doubt it, unskilled Mafias. Winning cointoss in their favors means they are not worried of draws or might even want draws as we wouldn't be able to tell if they were lucky of Mafia.
Their 2nd start helps them a lot, especially after night 1 when they can give each other suggestion what role to write the hosts about, so the sooner we find one mafia general the better. Also means MDet is likely not in the game.
@Gryffindor @GrySun Does the strat still count for the dayphase when a Mafia is lynched during the day? As in if we were to lynch, by luck, one of the 2 mafia generals would their start disappear without getting results or is it that the start counts for the whole day phase once you start the phase with 2 mafia generals?

Town starts are good as well. I assume free-for-all includes Mafia since it says every player. Would have been too easy to have town players switch 3-4 times and watch Mafia sweat not wanting to switch for a 2nd target as that would give them away. XD
Strat 2 is like stronger illusions, whats interesting is, to me, this would imply 2 killing parties at night, so either we got an insane doc or there is a 3rd party in-game, but with 15 players that seems a bit much, so I wouldn't spend too much thinking on that unless the amount of illusions is insanely high at some point.
Strat 1 is our strongest strat, basically makes fail lynches less negative but could still end up with dead town giving mafia votes.

I like this stuff so far.

Also Mafia Masons means we got a Mason Recruiter in our midst as well, which could be good or bad depending on who gets recruited. Also depending on how many Masons the MR starts with he or she might have already a Mafia Mason from the start.

Overall, this seems to become an interesting game. Looking forward to it.^^
 

GrySun

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@Gryffindor @GrySun Does the strat still count for the dayphase when a Mafia is lynched during the day? As in if we were to lynch, by luck, one of the 2 mafia generals would their start disappear without getting results or is it that the start counts for the whole day phase once you start the phase with 2 mafia generals?
That day action resolves immediately during the day, so by the time the lynch happens all day actions have been processed already.
 

Demonspeed

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Hi, I have my avy now. Time to read the thread etc.
 

Brandish μ

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Why hey call her king and no queen ? is this something like HxH princes of kakin ?
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bting it on !

Well Mantanwa, it was not recorded as sucm in the Shiji - fiction has allowed females on the battlefield, my mother included:

 

Demonspeed

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Wow what is this. So all Stratagems are active now.
--- Double Post Merged, , Original Post Date: ---

Well Mantanwa, it was not recorded as sucm in the Shiji - fiction has allowed females on the battlefield, my mother included:

LOL what was the mother doing? Did she throw him there or what.
 

SirSamuel016

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OMG, this is the best game of my life! I'm so happy I joined! I gonna geek out!

Spy Network - Every mafia member can, once per day phase, PM the host a role. The host responds by telling how many of that role are in the game. This must be done outside of the main mafia PM, just between the host and the individual mafia member. Requires at least 2 Mafia Generals alive.
^that's my Mafia Informant Idea as a game mechanic, awesome!

Mafia Necromancer-The Mafia Necromancer (Mafia) can target a dead player of any alignment with a night action, and use that action to target another (eligible) player. They cannot target the same dead player twice. The Necromancer cannot take a dead player's role that has been used up (e.g. a used-up Kamikaze Bomb).
^this is my Mafia Ghoul idea because I wanted a counter to the Town Necromancer, awesome!

Mafia Consigliere-The Mafia Consigliere (Mafia) can use their ability at night to shield a target of their choice, including dead players, from all investigative actions. Instead all blocked Investigation roles receive a [Classified] result, knowing they were blocked by the Consigliere.
^"GASP!" That's my Mafia Consigliere suggestion that can "protect" from investigative actions, awesome!

Oh my gawd, this game is so awesome!

Ähem.

Okay.
Looking at the 5 strats, the Mafia ones suggests that in a game of 15 we got 4 anti-towns most likely all 4 mafias in one party as their strongest strat implies that they might have 1 maybe even 2, but I doubt it, unskilled Mafias. Winning cointoss in their favors means they are not worried of draws or might even want draws as we wouldn't be able to tell if they were lucky of Mafia.
Their 2nd start helps them a lot, especially after night 1 when they can give each other suggestion what role to write the hosts about, so the sooner we find one mafia general the better. Also means MDet is likely not in the game.
@Gryffindor @GrySun Does the strat still count for the dayphase when a Mafia is lynched during the day? As in if we were to lynch, by luck, one of the 2 mafia generals would their start disappear without getting results or is it that the start counts for the whole day phase once you start the phase with 2 mafia generals?

Town starts are good as well. I assume free-for-all includes Mafia since it says every player. Would have been too easy to have town players switch 3-4 times and watch Mafia sweat not wanting to switch for a 2nd target as that would give them away. XD
Strat 2 is like stronger illusions, whats interesting is, to me, this would imply 2 killing parties at night, so either we got an insane doc or there is a 3rd party in-game, but with 15 players that seems a bit much, so I wouldn't spend too much thinking on that unless the amount of illusions is insanely high at some point.
Strat 1 is our strongest strat, basically makes fail lynches less negative but could still end up with dead town giving mafia votes.

I like this stuff so far.

Also Mafia Masons means we got a Mason Recruiter in our midst as well, which could be good or bad depending on who gets recruited. Also depending on how many Masons the MR starts with he or she might have already a Mafia Mason from the start.

Overall, this seems to become an interesting game. Looking forward to it.^^
Ah, a day 1 James wall. Welcome back classic MGs
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Wow what is this. So all Stratagems are active now.
--- Double Post Merged, , Original Post Date: ---



LOL what was the mother doing? Did she throw him there or what.
I think he spawned outta the coochie bruv
 

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Would you like to elaborate on that thought or are you going to be a vagueposter?
They have RNG on their side and can find out if a certain roles exist which is good for information gathering. I guess S2 means that they probably don't have a Mafia Detective.

Politician is the only possible Townie role in the game. They can find out if it's there right away.
 

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Imagine dealing with the Spy Network Stratagem and that Mafia Consigliere role If mafia got that one.
 

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My boi Mouten is a genius, and is one of the younger generals.

Your Shin is also one of the young generals, but he's dumb ~
Ah okay, was just checking if lore related or hint related :hmm

dumb? :gwah
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Eight hinters at this point, here's what we've got so far:

Bran: I am an instinctive warrior who intends to create a great blaze on the night battlefield (= hint: active). (#3)
Teub: insert his nonsense here (#4); New role for me (therefore you can cross out Freeman, Doctor and Necromancer). And to perfectly honest, it is one out of two roles that I was hoping to get for the previous MG, alongside Serial Killer. So I’m satisfied and grateful. A passive role. With an added bonus. :whistle (#35)
Sam: I have experience with my role, not one of my favourites (Active). (#12)
Nash: Hint: I've had my role before, but this time I carry more responsibility (#15)
Shinobi: New role for me, I'm happy to get it ~ (#16)
Juviii: Never had the role before. Now back to bed. 😴 (#26)
Stylether: Oh, for the record, I too haven't had this role before. :fan: (#28)
Erin: as for my role i had it. (#39)
 

shinobi

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Yup ~ His head is for decoration. His men told him that "he's only slightly smarter than a rock"!
Though he's also an instinctive type of general, like an animal :lmao taking after the biggest animal instinctive general in the story, Duke Hyou, Brandish's man.
 

Demonspeed

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Cointosses are always in favor of Mafia and votes can't be locked today so if two people or more have the same number of votes and there is Mafia among them the Townie will die...
 

Brandish μ

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I'm not good at strategy talk, but it's clear as day that warfare is decided by generals. Nonetheless, the battlefield is chaotic.

This mafia mason secondary is why Haku Ki slaughtered 400,000 Zhao prisoners.
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Hmm, okay then, O Lord of vengeance, votelock Demonspeed
 

Juviii

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The town strats ain't great besides the first one. The second has pros and cons and the third is for town and scum both.

Mafia mason can be very troublesome and hints at a nasty role out there: MR. If there is one, they should be very careful with what information they are sharing. And get that stinky role away from me, thank you.

Considerig they need 2 generals, scum must be a single team, if they started with less they would be depleated too soon.

This unlimited vote is gonna be chaotic. Cannot trust anyone to not change. And so is the second day. Heck even the first one might end up with 2 townies dead. Can they refuse to shoot with vengeful? Day 1 is way too soon to risk killing someone.
 

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I'm not good at strategy talk, but it's clear as day that warfare is decided by generals. Nonetheless, the battlefield is chaotic.

This mafia mason secondary is why Haku Ki slaughtered 400,000 Zhao prisoners.
--- Double Post Merged, , Original Post Date: ---

Hmm, okay then, O Lord of vengeance, votelock Demonspeed
I guess you are roleplaying but you can't vote.
--- Double Post Merged, ---

lock I mean.
 

Juviii

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Town generals please not hint your general status in any way, the Mafia will try to murder you first.
 
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