Game Fan League Discussion Thread

javimgol

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Everything you have said haven't solved that, right now, for example, Hiyoshi and Akutsu are far worse than their 30 points comrades.
 

Kaoz

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Could you please elaborate then in which ways you think they are 'far worse'?

It's easier to adress specific points than all those characters in general.
 

javimgol

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Could you please elaborate then in which ways you think they are 'far worse'?

It's easier to adress specific points than all those characters in general.
Inui, Momo and Kaidoh have very different Effects, so it's quite difficult to guess what are you exactly going to handle. Moreover, they have good benefits in doubles and, if I don't remember wrong, some of them form Tier Pairs.
And I don't want to talk about boosts...just look Inui's boost points (he was able to bit my Yagyyu, a 38 point player!), or Kaidoh's Effects.

It's nice to have such a wonderful players. What it isn't fair is that they cost the same as Akutsu and Hiyoshi, or only 2 points more than Krauser, for example
 

-Ken-

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They have that benefit because they deserve it. It's been shown that it's like that in the manga. I got no idea for Akutsu, but I thought he's already got some special pair. I guess Atobe/Hiyoshi special pair might work.
 

javimgol

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What is exactly "decisive match", sth that appears in several Feats?
Only a S1 with 2-2? Or it's also a D1 with you losing 1-2 or a S2 with 0-2 losing?
 

Kaoz

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What is exactly "decisive match", sth that appears in several Feats?
Only a S1 with 2-2? Or it's also a D1 with you losing 1-2 or a S2 with 0-2 losing?
"Decisive matches" include all matches that would make one player win/lose the round, so all of those you described are decisive matches but not only for the player behind but also for the leading player.

I hope that made things clear, somehow I can't find the right words at the moment.
 

Bowser

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D1 and S1 are always decisive and possibly S2 if you lose the two matches before that.
 

Sai

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I made a poll. Its form the last two characters of the low tier we need to round it to a nice round number. Everyone, please choose 2!
 

javimgol

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Chitose's sis is awesome. Auto-win for her VS her brother and thief-bro
Arai is simply pathetic, we need him

Also, Kadowaki-Richard need a Formation (look at Old Season 2, they were with Sakuno the pillars of my team)
 

Zatono

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Chitose's sis should definitely make the cut since she's basically a complete badass for taking on really old looking middle schoolers and winning a tennis tournament.
 

-Ken-

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I'll won't vote for now, so many interesting character really, quite hard to pick.
 

Bowser

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She got owned by Shishigakus player even though shes not in middle schooler yet.

I propose we make Horio the strongest char in the game and give him a feat "Two Years of experience", in which he drops all stats. Urayama would be awesome.
 

Sai

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yeah I voted for Urayama XD

No one cares for Michiru though...::sigh:: I guess I like him mainly cause he's fun to use in Form the Strongest Team.
 

Kaoz

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Hmm I'd like to have Michiru, but I guess that's not gonna happen... as for Miyuki and Urayama, anyone is better than Horio...
 

Bowser

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Don't underestimate his two years of experience!
 

Kaoz

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Here we go, two new season 3 spoilers:

Matsudaira Chikahiko (7, 7, 8, 7, 32)
Serve and Volley; Right Handed


-Golden Magnum Serve [Serve]:
(1)Matsudaira's Power is boosted by 7 points, his Spin and Speed are boosted by 4 points each.
(2)In Singles, when the opponent's Power and Speed are both 11 or higher, this Serve is negated.

-Dash [Effect]:
Matsudaira's Speed is boosted by 4 points and he can activate an additional Effect.

-Dunk Smash [Effect]:
Matsudaira's Power is boosted by 5 points. Each of the opponent's stats drops by 1 point.


Nakagauchi Sotomichi (9, 9, 9, 9, 36)
Agressive Baseliner; Right Handed


-Overpower [Feat]:
As long as Nakagauchi's Power is higher than his opponent's, his Spin and Control cannot drop and his Serves/Effects cannot be negated.

-Service Mastery [Feat]:
Nakagauchi can activate a second serve in lieu of an Effect.

-Trick Serve [Serve]:
Nakagauchi's Power and Spin are boosted by 4 points each. The Opponent's Control drops by 2 points.

-Controlled Serve [Serve]:
Nakagauchi's Power is boosted by 2, Control by 7 points.

-Full Power Serve [Serve]:
Nakagauchi's Power is boosted by 10 points.

-Power Rising [Effect]:
The opponent's stats drop by 1 point each. When the opponent uses a Serve, that Serve is negated and all of the opponent's stats drop by 2 points instead.
 

javimgol

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Here we go, two new season 3 spoilers:

Matsudaira Chikahiko (7, 7, 8, 7, 32)
Serve and Volley; Right Handed


-Golden Magnum Serve [Serve]:
(1)Matsudaira's Power is boosted by 7 points, his Spin and Speed are boosted by 4 points each.
(2)In Singles, when the opponent's Power and Speed are both 11 or higher, this Serve is negated.

-Dash [Effect]:
Matsudaira's Speed is boosted by 4 points and he can activate an additional Effect.

-Dunk Smash [Effect]:
Matsudaira's Power is boosted by 5 points. Each of the opponent's stats drops by 1 point.


Nakagauchi Sotomichi (9, 9, 9, 9, 36)
Agressive Baseliner; Right Handed


-Overpower [Feat]:
As long as Nakagauchi's Power is higher than his opponent's, his Spin and Control cannot drop and his Serves/Effects cannot be negated.

-Service Mastery [Feat]:
Nakagauchi can activate a second serve in lieu of an Effect.

-Trick Serve [Serve]:
Nakagauchi's Power and Spin are boosted by 4 points each. The Opponent's Control drops by 2 points.

-Controlled Serve [Serve]:
Nakagauchi's Power is boosted by 2, Control by 7 points.

-Full Power Serve [Serve]:
Nakagauchi's Power is boosted by 10 points.

-Power Rising [Effect]:
The opponent's stats drop by 1 point each. When the opponent uses a Serve, that Serve is negated and all of the opponent's stats drop by 2 points instead.
Who is Chitahiko, the goatee or his partner?
 

Bowser

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The one that looks a bit like Matsudaira...goatee guys called Miyako I think.
 

javimgol

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Silver Pair should be upgraded, costing more points of course, next season.

There should be the downgraded version of Golden Pair: if GP costs 50 points,Champion 60 (but they are pretty useful in Singles), and Funny Pair 46, they should cost 46 or 48. Just improve their Feats slighty and make Inducement Formation stop Effects too and impossible to be countered
 

Zatono

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You know, it's funny with these pairs. In a decisive match, the Silver Pair would beat the Comedy Pair, but the Comedy Pair would beat the Champion Pair, and the Champion Pair would beat the Silver Pair. GP just beats all of them.
 
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