3.5 special program
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KARU3RG6NY65
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Three phase banner? Guess that solves the long waits in between reruns.Leaks are saying they're going to be moving towards a 3-phase banner structure with 4.0
Also more 5stars will be added to the standard banner. Unsure if that means existing limited ones or like what they did with Tighnari and will be doing with Dehya.
Just hoping they add the original 5 stars to the Starglitter shop or at least an Epitomized Path-like system for the standard banner.
They've done it at least once before - when they gave Keqing a limited banner sandwiched in between the release of Xiao and Hu Tao. But they haven't done it since switching to the double banner system so idk. It does "solve" the issue of reruns happening more frequently, but it also kind of screws f2p and light spenders over by removing a week from each banner (assuming they'll keep the same 6 week patch structure).Three phase banner? Guess that solves the long waits in between reruns.
Need Childe and Kazuha reruns.
What they should do and should have done from the beginning is what Star Rail has - 300 wishes on the standard banner grants you a selector option to pick any of the 5stars on there that you want.The adding characters into the standard pool thing is something that bones my Mona chances further but they need to do it and honestly should have been doing it long ago. If only to increase the relative value of losing the 50/50. I can understand keeping like high value characters out of it like the various archons but everything else really should be in there already.
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I'm sure they are all different dev teams. And given the demands of live service format I'm sure they have internal teams within those rotating on content. That's what most games like this do. So you'd have had like a team within the Genshin team working on one island in Inazuma and different one working on the next island.I'm impressed they can juggle
Honkai Impact the 3rd
Genshin Impact
Tears of Thesris
Honkai Star Rail
Zenless Zone Zero
I'm assuming each one is basically experimenting feature advancements from each other, as HSR appears to be starting out with features that we only got recently in Genshin.

I’ve been playing Genshin Impact for a while now, and I have to say it’s one of the most engaging free-to-play games out there. The open-world exploration feels rewarding, with beautiful landscapes and tons of hidden secrets. The combat system is fun, especially with elemental reactions that keep battles dynamic. Of course, the gacha system can be frustrating at times, but the free content and regular updates make it worth playing even without spending. Overall, it’s a great mix of story, gameplay, and visuals.Played a bit of this and was curious if anybody else around was too. The description of it as Breath of the Waifu seems pretty dead on.
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I don't agree with you at all. Those games like Genshin it is just a gamblingI’ve been playing Genshin Impact for a while now, and I have to say it’s one of the most engaging free-to-play games out there. The open-world exploration feels rewarding, with beautiful landscapes and tons of hidden secrets. The combat system is fun, especially with elemental reactions that keep battles dynamic. Of course, the gacha system can be frustrating at times, but the free content and regular updates make it worth playing even without spending. Overall, it’s a great mix of story, gameplay, and visuals.