Games Mafia Game 87 - Baccano! - END GAME

Status
Not open for further replies.

SonOfDaws

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Aug 27, 2015
Messages
897
Reaction score
4,978
Gender
Male
Country
Tartaros
MAFIA GAME 87: Baccano!


Hosted by: @SonOfDaws & @Asako
Most avatar and all player icon work done by: @Farfalla


​



If ya wanna take part, then ya would’ve had to of announced ya participation in the Mafia Game "Discussion" Thread. Otherwise, ya gotta wait til next time!

Here’s a refresher on here things work around here:

Game instructions
The MH specific game rules will be explained below. If you would like to play, please announce your participation in the "Mafia Game Discussion" Thread. This thread is strictly for playing the game. Thank you.
Players will be secretly assigned two roles. One group will play the "Mafia" role; the other group will play the "townspeople" role. The townspeople will not know who other townspeople or Mafia members are. However the Mafia members will know who is a Mafia member and who isn't.

During the day phase, all of the players debate the identities of the Mafia members and at the end each person will vote to eliminate a suspect. This is carried out in the "game thread". In the game's "night" phase the Mafia will discuss through PM’s (which will be sent to the host when it’s over) on who they should kill. They will then send the unlucky person’s name onto to the host. Play will then continue until all of the Mafia have been eliminated, or until the Mafia reaches the same number as the townspeople.

A typical game will start with a minimum of 7 players, 5 Townspeople and 2 Mafia members. The members that will be Mafia and Townspeople will be chosen through a random list generator . Whereby the participating player’s names will be put in and after the randomisation the Mafia roles will go to the names at the top of the list. This is to avoid butthurt and favouritism accusations. :'[

Lastly, the numbers of Mafia Members depends on the number of participants! (the numbers are indicative)

7 - 10 = 2 Mafias
11 - 13 = 3 Mafias
14 - 17 = 4 Mafias
18 - 20 = 5 Mafias
21 - 24 = 6 Mafias
etc.
Game Phases
PHASE 1: DAY
This is where you discuss/argue about who is and isn't mafia. As soon as the day phase starts, you are allowed to vote. The day phase will take place strictly inside the “game” thread. Any discussions regarding the day phase outside the thread will be dealt with severely.
VOTE KILL [user]
This will be the manner in which you vote. Make sure it is clearly displayed in your post though caps/coloured or bold font.

You will be only allowed 1 vote change per phase. So use your vote wisely. Day phase will last about 24 hours, or until the host gets a majority on votes for one person (majority = half +1)
PHASE 2: NIGHT
The host closes the game thread during the night phases.
There should be no discussion about the game during the night phase, regardless of the player being still in the game or already out.

During the night phase, the mafia members will collaborate and choose who they want to kill. They will not do this in the thread, but via PM's with each other/other alternative communication channels approved by the host, such as piratepad.

At the beginning of the game the Mafia members will be informed of the other members. The Mastermind (Boss) must PM the host telling them their choice for the night's murder and the murderer from his team. They should also pm the PM discussions separately. There can only be one murder in the night phase therefore the mafia members must come to an agreement.

If the Mafia don't send in their night kill before the night phase ends, then their action will not be performed. The Mafia can also send in their night actions during the previous day phase, if they think they will not be online during the coming night.

The time for the Night phases are set by the host.
MH Specific Game Rules
ACTIVITY RULES

Be active in every day phase and post at least three times. It's a Minor Violation if you don't do that and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame). If you are going to miss out a period of time due to real life events make sure to inform the host, who is going to judge each situation individually and decide whether or not taking the player out of the game is necessary.
Place at least one vote every day phase. It's a Minor Violation if you forget to place a vote and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame).
Don't post more than 100 times per day phase. This is to reduce spam and the volume of posts per game. Nobody has time to go through hundreds of one liner posts with the same content over and over again (Imperium Copyright Rule). If you hit the volume restriction, it's a Minor Violation you will get a Penality Vote per 10 additional posts you make.
No talking during Night Phases, except for some roles that it is explicitly allowed and encouraged to. The Night phases are only to send in Night Actions. The scale of punishment for players who are caught discussing game content in the night may vary from Minor Violation to instand Hostkill, depending on the seriousness of the comment and/or warnings given before. NEW
Dead people can't talk. So don't post once your character is dead; do not help others once you are dead. You can however, lurk the thread. If you post regardlessly, you will be banned from future games (Hall of Shame).

OUTER THREAD RULES

Absolutely DO NOT discuss the game outside of the game thread (unless you are Mafia members discussing it with other mafia through pms/piratepad). This is so that people do not reveal their roles and ruin the game. Players violating this rule will be instantly hostkilled and banned from future games (Hall of Shame).
Do not directly comment on the current game, once you are dead. This is so you don't influence the players that are still playing. Violator of this rule will be banned from future games (Hall of Shame).

OTHER GAME RULES

You are not allowed to post any screenshots, PMs or anything similar that can reveal your role, or the role of others, neither fake host PMs. If you do, you will be hostkilled and banned from future games (Hall of Shame).
You are not allowed to pretend being a Daytime Vigilant, Cowboy, or other roles, that have Day Commands. It's a Minor Violation if you do that regardlessly.
You are not allowed to ignore directions sent in to you by the host, for example a mandatory vote change by the Politician. It's a Minor Violation if you fail to respond accordingly. NEW
You are not allowed to majorly edit the content of your posts, nor delete any of your own or someone else's post without the Host's approval. If you do, you may get a Minor Violation punishment or hostkilled immediately and banned from future games (Hall of Shame).

RULE BREAKING, PUNISHMENT & HALL OF SHAME

Minor Violations are "small rules violations", which do not result in a hostkill instantly, but are sanctioned with Penalty Votes first. For the first Minor Violation you get 1 Penalty Vote, for the second you get 3 Penalty Votes and the third gets you hostkilled. Three Minor Violation of any kind will lead to a hostkill. NEW
If you disobey the roles above that are resulting with you being host killed and/or banned from future games, you will get registered in the Hall of Shame.
One violation bans you from the upcoming game.
A second violation of the same kind will ban you from the next three game.
A third violation and you are out from all upcoming games.
No amnesty or prescription until further notice.
MH Specific Hosting Regulations
DAY PHASES & VOTINGS

Each active player has to vote during a day phase. Each player has the chance to change his vote once.
A day phase can be ended earlier, if and only if one player has collected more than a half+1 of the second votes ("locked votes") of all players and each player has voted at least once (Absolute Majority Voting).
If by the end of the the regular time of the day phase two or more players have the same amount of votes, the second votes ("locked votes") are decisive. The player with the most locked votes is being lynched.
If one or more players have the same amount of votes and locked votes, each player is getting the possibility to change his vote one more time. The regular day phase is being expanded for the means of further discussions.
If the voting result is the same by the end of the expanded day phase, both players are being lynched.

NIGHT PHASES & ACTIONS

During the night phase each player that has a role with a night action may send it in to the host via PM.
The player may or may not make use of his action. If the player misses the deadline and does not submit his action within the given time, it is seen as not used action. It is possible, however, to submit it before the start of the night, if the player already knows he has no time to do it later.
The night actions are listed in Priority groups. The higher the priority ranking, the more likely it is that the night action is being executed successfully. First actions to be performed are those from P1, then P2 and ending with P3.
If two night action roles from the same priority group target the same player at night a coin flip will decide which night action is executed first.

NIGHT ACTIONS PRIORITY GROUPS

PRIORITY - "ROLE BLOCKING"
(Prostitute, Hypnotist, Mafia Escort, etc.)
PRIORITY - "SAVING & INVESTIGATING" (& more)
(Doctor, Detective, Spy, Sickly Townie, Hider, etc.)
PRIORITY - "KILLING & RECRUITING"
(Mafia Member, Mafia Boss, Third Party, Time Bomb, Insane Doctor, Maison Recruiter, Pirate's Robbing, etc.)

Keep in mind the basic behavior rules of the game:

  • Post at least 3 times and Vote at least once every Day Phase.
  • Don't post more than 100 times per day phase.
  • No talking during the Night Phases, no talking about the game outside the game thread and no talking if you are dead.
  • You are not allowed to post any screenshots of PMs or anything similar that can reveal your role or the role of others, whether real or fake, nor to quote the exact words of host PMs.
  • You are not allowed to majorly edit the content of your posts, nor delete any of your own or someone else's post without the Host's approval.
  • You are not allowed to ignore directions sent in to you by the host, for example a mandatory vote change by the Politician.
  • Keep disrespectful behavior in-check.


Passengers:












1. Jacuzzi / @Organizized (Bodyguard) (Traitor)

2. Luck / @Evil3ye (Spy) Died Night 1
3. Maiza / @Copy Panda (Pirate) Died Night 1
4. Isaac / @Shad (Super Mason Bomb Defuser) Died Night 4
5. Dallas / @Goodboy (Detective) Died Night 2
6. Miria / @SirSamuel016 (Badass Cowboy) Lost a Duel Day 1
7. Nicholas / @sakura-aneki (Burden) Hostkilled Day 6
8. Nice / @Farfalla (Spy)
9. Ennis / @Hardy (Mafia Apprentice) Lynched Day 3
10. Keith / @digitaldude (Bulletproof)
11. Firo / @Demonspeed (Doctor) Died Night 3
12. Graham / @GrySun (Necromancer) Died Night 6
13. Chane / @Vandred (Mafia Escort) Lynched Day 6
14. Gustav / @Lambu (Townie) Died Night 4
15. Szilard / @desin24 (Prostitute) Lynched Day 4
16. Berga / @xnut (Prostitute) (Lover) Died Night 5
17. Huey / @Holt (Santa Claus) (Lover) Lynched Day 2
18. Ladd / @Gajeel (Mafia Detective) Lynched Day 5
19. Eve / @Belserion (Noble) (Threesome Candidate) Died Night 6
20. Czeslaw / @Hll (Mason)
21. Elean / @Seraph (Mentor) Lynched Day 1
22. Lua / @Crescent Jinx (Mortician) (Super Mason) Hostkilled Day 2
23. Bartolo / @gnut (Apprentice)
24. Goose / @pudgiePenguin (Mason Recruiter) Died Night 1

25. Rachel / @Raven (Mason)


Day Logs

Day 1 End / Night 1 / Day 2 Start
Day 2 End + Hostkill / Night 2 / Day 3 Start
Day 3 End / Night 3 / Day 4 Start
Day 4 End / Night 4 / Day 5 Start
Day 5 End / Night 5 / Day 6 Start
Day 6 End / Night 6 / CLOSE
Post Game Review

New Roles​
New roles are going to be in play this one. Details on what can show up are posted in the Rules thread: Here


Legends (Special Mechanics) ​
By sacrificing their ability to do any other night actions that night (even if they have no action at the time), a player or players can perform one of two night actions:

Lesser Immortality

Night Ritual
A player can perform a night ritual (priority 0). If performed 3 times, the player obtains an elixir that grants "Lesser Immortality."

Elixir
On a following night, the elixir can be drunk (priority 0) to get Lesser Immortality or passed (priority 0) to another player (whom is notified via a message). Both are bonus actions.

Lesser Immortality
If the Lesser Immortal dies via anything other than a lynch, a strongman kill, or a Rail Tracer kill, then the player shows up dead as “Immortal”, revives the next day (after a day and a night phase), and loses their lesser immortality. This effect does not stack.

Whether as a passable drink or within a lesser immortal, only 4 elixirs can exist at a time. If asked, the hosts can inform a player if the world is at its limit or not.

The Rail Tracer
A player (with or without a group) or multiple players in the same group (masons, mafias, or TP teams) can call upon the Rail Tracer to perform one of three actions on a specified player:
  1. Protect the player from all other actions that night (priority 0).
  2. Block all actions of the player that night. The target player is notified when they are targeted by this action (priority 2).
  3. Kill the player. The target player is notified when they are targeted by this action (priority 4).
The Rail Tracer will only perform each action only once per night (Max: 1 Protect. Max: 1 Block. Max: 1 Kill).

For each of the three, the request that gets fulfilled is the one that had the most sacrifices made for it and gets randomly selected in the case of a tie

Sacrificing and calling for the Rail Tracer occur at the same priority as the action they’re asking to be performed.

A group that does a collective sacrifice for a Rail Tracer action must designate the caller. If none is selected or the selected player is blocked then the action fails.

A player that successfully calls on the Rail Tracer to perform an action cannot sacrifice for that action in the future, even if they're not the caller.
 
Last edited:

Evil3ye

Registered User
MH中毒 / MH Chuudoku / MH Addicted
Joined
Nov 19, 2008
Messages
7,276
Reaction score
28,463
Country
Fun Forum
First of all, amazing avys, good job Farfalla!

And im Luck? Omg, I sure hope so :)
 

Lambu

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Jul 12, 2016
Messages
1,618
Reaction score
14,395
Age
29
Country
Spain
Nice choice for the avatar Daws, so elegant :mono

Thank you @Farfalla for the avis, the card deck design looks awesome.
 

digitaldude

MH's Funniest Member
有名人 / Yuumeijin / Celebrity
Joined
Mar 5, 2009
Messages
4,776
Reaction score
11,672
Gender
Hidden
Country
The Wall
First time mechanics have left me completely clueless.
 

Lambu

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Jul 12, 2016
Messages
1,618
Reaction score
14,395
Age
29
Country
Spain
Sooo Masons and Mentor confirmed for the game? Otherwise the "Protect" option in the Rail Tracer would not make much sense.
 

Hardy

Mangahelper
伝説メンバー / Densetsu / Legendary Member
Mangahelper
Joined
Jun 5, 2012
Messages
11,126
Reaction score
14,102
Age
32
Gender
Male
Country
Argentina
Hm, the mechanics will need some re reading, they are a bit confusing (maybe it's sll the flavour text). They only affect night phases so I'm not awfully concerned rn.

If I got them right it might be a good idea to finally use the "all reveal day one" strat.

Beautiful avies, fun theme, Zasz sus, yada yada.
 

Evil3ye

Registered User
MH中毒 / MH Chuudoku / MH Addicted
Joined
Nov 19, 2008
Messages
7,276
Reaction score
28,463
Country
Fun Forum
Haven't gotten a good read of the mechanic yet, as I'm on the phone travelling home, but seems only the first spoiler is relevant, as I'm not part of any groups.

My role is active.
 

Lambu

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Jul 12, 2016
Messages
1,618
Reaction score
14,395
Age
29
Country
Spain
First time mechanics have left me completely clueless.
Its not that complicated from what I understood, there are two type of "Sacrifices" depending on what you want:

- Jesus elixir (very powerful considering the max limit being 4)
- Extra action: perfect doc, blocker or kill. This second type of sacrifice can only be attained by group parties so lonely towns will have to settle with the first one.

Passive roles can spam "Sacrifice" while actives have to decide whether to do it or not.
 

Evil3ye

Registered User
MH中毒 / MH Chuudoku / MH Addicted
Joined
Nov 19, 2008
Messages
7,276
Reaction score
28,463
Country
Fun Forum
Evil Luck sounds more like bad luck then good luck
Why, you know something I don't? :errr

Think considering amount of players, and that mechanic is relevant to some groups it's save to assume there are two mafia teams. My intuition says each of five, but will look at the numbers in more detail later.
 

Crescent Jinx

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Nov 11, 2016
Messages
2,289
Reaction score
15,384
Gender
Female
Country
Kingdom of Fiore
New roles are being tested too. :uguu
 

Lambu

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Jul 12, 2016
Messages
1,618
Reaction score
14,395
Age
29
Country
Spain
Also Jesus elixir needs to sacrifice 3 nights in order to obtain the result, which would result in a massive coinflip decision for who fills the four spots and who gets out.

Also Mafia will most probably get the second kill right off the bat for its numeric advantage over other possible group parties, which makes me think there are two mafias + Mentor. This would ensure massive nightkill potential that can be balanced through the Jesus elixir.

So for now I expect 9 scum out of 25, might go up with Mentee or possible Sleeper/Traitor or Lovers.
 

Belserion

Queen of Dragons
有名人 / Yuumeijin / Celebrity
Global Moderator
Joined
Jun 13, 2016
Messages
3,149
Reaction score
12,486
Age
31
Gender
Female
Country
Antigua and Barbuda
So a player can become a lesser immortal by drinking the elixir but can be killed by a perfect immortal. What's a perfect immortal?
 
Status
Not open for further replies.
Top