I‘ve been told that several people are planning to host games, so to avoid any problems like people cutting into each other‘s game signups and other things we may need a schedule of games.
For anyone who plans to host a game, you can either write in this thread for what month/day you‘re planning a game or edit it in the schedule yourself if you can.
Note that there‘s no limit to how many games can be had per month, but try not to have 2 games running at the same time.
Sign-ups!
To everyone who usually plays MG or those that don‘t want to miss signups, we‘re testing a new way to alert everyone to a new game instead of mass tags before each game.
All you have to do is go to>>this thread<<and press Watch on the top corner of the thread. I or a host will post there and notify everyone like this whenever a new game starts.
While hosting overall isn't necessarily hard, it's very easy to mess things up as we have seen plenty of times already. This naturally happens more often with newer hosts.
In order to get these new hosts familiar with how the game works behind the scenes and make it a smoother experience for everyone (no one wants a cancelled game!), we are establishing these sets of rules that follow the methods that have been used in the last 50 games:
-If it's your first time hosting, it's MANDATORY to have the help of someone that has hosted before. As long as they aren't banned, it doesn't matter if this person hosted twenty times or just once. This experienced host will be the "Main Host", while the new one assumes the role of "co-host".
-Tasks will be split in a rather equal manner so that the Main Host can keep things in check while the Co-host gets hands-on experience to learn properly.
-The Main Host has the final say when it comes to decisions (ideally, this won't need to be enforced heavily, it's mostly to avoid possible issues).
Once the game is over, the co-host can host on their own and even take the role of "experienced host" for a new host in need!
Nevermind that previous question. I looked at the speed games that already happened. I kinda get the gist of it. Edit: thank you for your answer GrySun.
The reason why I asked though is because I would like to try hosting a MG.
The GryGryff incoming game is not until the end of the month, and I thought that, maybe, if it was not overloading the calendar, that I could try hosting one in the meantime.
But given the way a speed game goes, it seems somewhat more difficult to host than a regular game.
So, I don’t know. Would it make sense to host another regular game between now and the GryGryff game? Wouldn't it be too much?
Nevermind that previous question. I looked at the speed games that already happened. I kinda get the gist of it. Edit: thank you for your answer GrySun.
The reason why I asked though is because I would like to try hosting a MG.
The GryGryff incoming game is not until the end of the month, and I thought that, maybe, if it was not overloading the calendar, that I could try hosting one in the meantime.
But given the way a speed game goes, it seems somewhat more difficult to host than a regular game.
So, I don’t know. Would it make sense to host another regular game between now and the GryGryff game? Wouldn't it be too much?
they should be there the whole time, teach you about roles, balance, interaction and after all that write a review citing what you should learn before hosting solo
they should be there the whole time, teach you about roles, balance, interaction and after all that write a review citing what you should learn before hosting solo
Okay. I thought I could manage the issue of role / balance / interaction, especially since I can get some help from AI. I did a simulation for a 15 players game and it was rather balanced imo. I was more anxious about technicalities regarding the posts (OP, votes, etc), and the creativity that comes with it.
But I will wait indeed. Thanks CoPan.
they should be there the whole time, teach you about roles, balance, interaction and after all that write a review citing what you should learn before hosting solo