After reading about Saulus, i really want him in. Its sounds like a cooler version of what you were suggesting regarding revivals.To balance out power between groups we could add a Mafia cop, and the vampire-ish Saulus is a cool character too.
After reading about Saulus, i really want him in. Its sounds like a cooler version of what you were suggesting regarding revivals.To balance out power between groups we could add a Mafia cop, and the vampire-ish Saulus is a cool character too.
A mixtureHurry up and finish the game already!
Also, who comes up with the killing scenarios? The mafia or Evil, they can be funny sometimes.


I think you could announce the deaths, etc in a more convincing way. Don't go with the same style each time...like "so and so got lynched..."
- I think it was hard for me, but mostly because it's just very difficult for me as a person.I'll like all participants to answer few general questions to improve further games.
-Was it hard for you to uncover the Mafia (Townie question)?
-Was it hard for you to disguise your identity (Mafia question)?
-How well could you play within your own role?
-Is there anything the moderator could do in a different/better way?
-Is there anything else you'd wish to have changed for the next game (ignoring more roles)?
End up reading too deep it to it etc.


-Was it hard for you to uncover the Mafia (Townie question)?
-Was it hard for you to disguise your identity (Mafia question)?
-How well could you play within your own role?
-Is there anything the moderator could do in a different/better way?
-Is there anything else you'd wish to have changed for the next game (ignoring more roles)?




yeah, thats a good point. I think it was Xadyu who tried to do that sth-sth after being killed off.-Is there anything the moderator could do in a different/better way?
You did a great jobbut maybe you could write the deaths of the players in a more dramatic way or maybe you could allow each player to write his/her own death in a role-playing kind of way.


Normally I last pretty long in these kind of games, but I drew attention with posts that weren't meant that way, fail, lol.Was it hard for you to disguise your identity (Mafia question)?
-Is there anything the moderator could do in a different/better way?
-Is there anything else you'd wish to have changed for the next game (ignoring more roles)?

I like the roleplaying idea, it becomes a lot more fun that way. Also yeah, add some narrative to the whole thing, it'll be more interesting to see who dies that wayI'd really love some RP'ing, this will drastically make the game more fun and exciting. Maybe some adjustments to roles, as weaknesses, for example allergies, or phobia's.
Yes, and it was pretty creative and fun to read and in addition it gave his death a whole new feeling, it made it more real if that makes sense.yeah, thats a good point. I think it was Xadyu who tried to do that sth-sth after being killed off.![]()
Reveal too much? I don’t see how. Maybe we could add a few rules so that the writer doesn’t give away too much info.But here I see the problem that it might reveal too much of its writer already -if we'd standardised it-
I like all of those ideas. I’m all for adding a rping element to the game. I think it will make the game more fun and more interesting.You could definitely add more of a story to the deaths of people and maybe an intro the the town and it's happenings.
I'd really love some RP'ing, this will drastically make the game more fun and exciting. Maybe some adjustments to roles, as weaknesses, for example allergies, or phobia's.
This will challenge people more in the RP'ing element, and besides the normal roles, the players could get 'jobs', to define their characters and help the RPing.
Maybe give people even relationships with each others, you know, couple, siblings, etc.
About the relationships part;Normally I last pretty long in these kind of games, but I drew attention with posts that weren't meant that way, fail, lol.
You could definitely add more of a story to the deaths of people and maybe an intro the the town and it's happenings.
I'd really love some RP'ing, this will drastically make the game more fun and exciting. Maybe some adjustments to roles, as weaknesses, for example allergies, or phobia's.
This will challenge people more in the RP'ing element, and besides the normal roles, the players could get 'jobs', to define their characters and help the RPing.
Like, Bugzee could be the baker, Imp the village idiot. Mayor, Storeowner, etc. etc.
Maybe give people even relationships with each others, you know, couple, siblings, etc.
![]()
No limitations between roles, a mafia and a townie could be siblings or a couple. It doesn't matter.About the relationships part;
Is it only the townies or could a townie and a mafia be for example siblings?
) could be given wrong info etc That would be more enjoyable than your typical straight laced game and add the rpg element to it.