GENERAL RULES
- Could a list of every role's priority group be compiled? Some of them, like Townie/Mafia Bomb Defuser, Barkeeper or Santa Claus, are not easily assigned to one group over another.
- Is the priority of all night actions that would interact decided by a coin flip? For example, if a Mafia Escort decides to block a player and a Prostitute blocks the Escort, does the Escort's target get blocked?
- Can a mafia member other than the Boss send the host a PM with a different target or perpetrator than what was "democratically" decided during the night phase, or is it an infraction punishable by the host? If it's not an infraction, what happens if two mafia members other than the Boss both send the host a PM with the mafia's night actions, but indicating conflicting targets or perpetrators?
INVESTIGATING ROLES
1) Does the Spy receive a result if his target didn't target anyone, or do they receive no result as if the Spy's action was blocked?
2) Does the Paranoid Spy get a result even if the player they target has a passive role or didn't target anyone on the same night?
3) Does the Mortician get to learn every action that was used on his target since the beginning of the game? If so, does the chronological order include the day and night number of the phase when the actions were performed (Example: N1 - investigated, D2 - forced to vote, N2 - blocked, killed)?
4) Following the previous example, how detailed are the results? Example: would a result say "D2 - forced to vote" or "D2 - forced to vote by Politician"? What about "N2 - blocked by Mafia Escort, killed by PGO"?
PROTECTING ROLES
5) Does a Doctor's ability prevent any kill on that night? For example, does using it on a Mafia member who tries to kill a Bomb or PGO save the Mafia member?
6) Does the Naive Doctor still use a night action when he tries to save someone, or is he like a passive Regular Townie? For instance, would they be shot by a PGO if they tried to save him, or would a Spy detect the Naive Doctor's action?
7) If a Strongman uses his ability on a target protected by a Bodyguard, who dies? The target, the Bodyguard or both?
8) Can a Martyr send the host a PM saying he wants to sacrifice himself for more than one possible target (for instance, to circumvent last-minute votechanges from one likely lynch target to another)?
BLOCKING ROLES
9) Does the Hider get killed when the target he's hiding behind is poisoned, or when the target dies from the poison (or in both cases, or in neither)?
10) Does the Hider get shot by the PGO if he tries to hide behind him?
11) If a player with a night action has a temporary (or permanent) Bulletproof role, is he protected from "accidental deaths" such as triggering a Bomb or targeting a PGO?
12) Do daykills work on Bulletproofs?
13) Is the 3-5 limit to the number of players the Barkeeper can invite decided by the Barkeeper himself, or by the host depending, for example, on the game's size?
14) Can the Barkeeper redirect a night action on himself? Even a kill?
EFFECT-ADDING ROLES
15) If a Freeman dies and makes the game skip a day phase, are any abilities that would have taken place in that day phase (like a Restless Spirit's vote) postponed to the next available day phase, or are they nullified?
16) In order to determine the last person who cast his vote on a Bomb, if Player A votes on a Bomb, then Player B votes after him, and then Player A locks his vote, who is considered to have voted last?
17) Is a Miller or Death Miller always guilty upon a Detective's investigation, or is the result adapted to the Detective's sanity (so that Sane and Paranoid Dets will get a "guilty" result, and Insane and Naive Dets will get an "innocent" result)?
18) Can an Investigator detect a Death Miller's true role and affiliation by investigating his body? If not, if a Death Miller is killed by a Janitor and an Investigator investigates his body, does he learn the fake result or the Death Miller's real role?
19) Is a player who dies from a Witch's curse able to use a night action on the night of his death? Also, does the Witch's curse work as a normal nightkill, thus being avoidable by a Bulletproof or with a Doctor's protection (and thus belonging to the "killing and recruiting" priority group, which means the cursed player can use an ability from the same priority group if he wins a coin flip)? Or does it override the target's protection and abilities as a Lover's suicide does?
20) Is the Apprentice notified of his progression every time he tries to learn from someone? Are previous progressions overwritten if he chooses a new teacher halfway? If his teacher gets blocked, does he learn nothing even if his teacher has a passive role?
21) If he targets a Third Party (Serial Killer, Mentor, Mentee), does the Sane Apprentice die upon his third try just as if he had targeted a Mafia member? If so, does the Insane Apprentice learn the Third Party player's role instead (and join the Mentor and Mentee couple if he learns from the Mentee, like a Threesome Candidate)?
22) What happens to the Apprentice if he tries to learn a recruitable role (Traitor, Naive Traitor, Sleeper, Threesome Candidate)? What about a Recruiting Mason (and does he join the existing Masons if he learns from a non-recruiting Mason)?
23) If an Apprentice learns from a player with a single-use action that's already been used or nullified (such as a Daytime Vigilante who has already daykilled someone, a PGO who has already been targeted, or a defused Bomb), can he use the ability normally or does the Apprentice learn a worthless role?
24) When it's said that the Insane Apprentice "becomes an unskilled Mafia Member", does it mean that his role become "Unskilled Mafia" (so with a 50% chance to fail at killing), or that he becomes a "Regular Mafia" with no additional skills?
VOTING-RELATED ROLES
25) Does a player who gets forced to vote by the Politician have to lock his vote right away, or is it sufficient for him to "soft-vote" as long as he doesn't change it until the end of the day phase?
26) Can a Politician force a player to change his vote even if the player has already locked his vote?
27) If the day phase gets a time extension because of a lynch draw, can a player whose vote was corrupted by the Politician change his vote like every other player who had locked their votes in order to break the tie? If so, in the same scenario, could the Politician choose another player (or the same one) to corrupt a vote a second time?
KILLING ROLES
28) Does the Paranoid Gun Owner kill anyone who targets him at night, regardless of the action (so even a Spy, Doctor, Barkeeper, Recruiting Mason, Santa, or an Apprentice on his first try)?
RECRUITABLE ROLES
29) If a mafia has a Traitor working for them in the game, are they made aware of this at the start of the game?
30) In order to determine when a game ends, does a Traitor who didn't get recruited count as a townie or as a mafia member? For example, if at the start of D4 there are three mafia members alive, three townies and an unrecruited Traitor, does the mafia win right away? Conversely, if every mafia member is killed but an unrecruited Traitor is still alive, does the town win?
31) If more than one mafia target a Sleeper on the same night, does he die? If so, once the following day phase starts, is his role revealed as a townie Sleeper, or belonging to the mafia who won or lost the coin flip for the priority conflict?
MAFIA ROLES
32) Is the Mafia Boss always innocent upon a Detective's investigation, or is the result adapted to the Detective's sanity (so innocent for Sane and Naive Dets, and guilty for Insane and Paranoid Dets)?
33) When a Mafia Detective investigates a player, does the rest of the mafia he belongs to learn the result of his investigation at the end of the same night, or does only the Mafia Detective learn it?
34) If a player becomes a Bulletproof after getting poisoned by the Poisoner, will he still die the night after the poisoning took place?
35) Does the Assassin choose his day targets in autonomy?
36) Can the mafia "store" a nightkill in order to have the Assassin kill during the next day and be able to kill on the following night? For example, if they decide not to kill anyone on N1 to let the Assassin kill someone on D2, can the mafia send someone to kill on N3?
37) Can the Assassin send a PM to the host with instructions to make his kill happen at a certain time, or does the kill always happen immediately after the PM is sent?
38) If a Burden dies and makes the game skip a night phase, can the Assassin strike on both days or only on one of them?
38) If a Burden dies and makes the game skip a night phase, are any abilities that would have taken place in that night phase (like a Lover's suicide) postponed to the next available night phase, are they nullified, or do they take place between the end of the first day and the start of the next one?
39) Can the Mafia Bomb Defuser only defuse Time Bombs and regular Bombs (so not a Kamikaze Bomb or a Mafia Bomb), or is his role equivalent to the townie Bomb Diffuser? Can he be chosen as his mafia's killer on the same night he uses his ability?
40) Does the Mafia Pirate die if he tries to steal the ability of one of his teammates?
41) Can the Mafia Pirate kill before he steals a role, or is he unable to from the start?
THIRD PARTIES
42) In order to determine when a game with two or more mafias ends, does one mafia need to eliminate every member of the rival mafia before they can win, or is it sufficient for the sum of the townies and rival mafia members to be equivalent or inferior to their own? What about the presence of other Third Parties?
43) Does the Mentor die even if he recruits another Third Party, such as the Serial Killer or Santa?
44) Can the Mentor and his Mentee communicate during the day as well as during the night?
45) If a Mentee's Mentor dies, when does the Mentee die?
46) Even if he cannot choose which ones to hand out, is Santa Claus informed of what his presents are? And when he chooses to hand out a present, is he informed of which present was randomly picked by the host right away (or at any time)?
47) What kind of presents can Santa Claus hand out? Are they only temporary roles, or can they be whatever the host chooses?
48) If Santa Claus has already given a present to every remaining player in the game but not enough to win the game (so less than five presents), is he unable to give any more presents and thus unable to win, or does it count as a victory for him?
49) If Santa Claus successfully delivers his last present on the same night he gets killed, does he win the game (and thus save Christmas)?
LOVERS (yes, they deserve a category all of their own)
50) Does the Lover role influence a Detective's investigation? In other words, does a townie Lover produce a "guilty" result if investigated by a Sane Detective?
51) Does the Lover role get revealed alongside the player's main role upon a Mafia Detective investigation? Does it get revealed by an Investigator's investigation?
52) Does a Lover role get revealed by a Prosecutor's accusation? If so, does a townie Lover get lynched if he's targeted by the Prosecutor, or does the Prosecutor get lynched instead?
53) Can the Lover reveal his Lover role to a Barkeeper? If so, does he reveal both his Lover role and his main one, or is that decided by a coin flip?
54) Does a Mason Recruiter die if he targets a townie Lover? If not, does the townie Lover lose the Lover role upon becoming a Mason?
55) On the night of his suicide, can a Lover perform a night action before dying (thus only being able to perform an action of the "killing and recruiting" priority group if he wins a coin flip)?
56) Is a Lover's suicide preventable in any way, or will he always die on the first night after his Lover's death?
57) Can an Innocent Child be a Lover?
58) Can Jesus be a Lover? If so, can his resurrection prevent his Lover's suicide (for example, if both Jesus and a Burden are killed on N1, thus making Jesus resurrect on D3 before the other Lover has a chance to commit suicide)?
59) Can the townie or mafia Lover be a recruitable role (other than Threesome Candidate)?
60) Are the Lovers always one townie and one mafia, or can they belong to different mafias? Can one of them have a Third Party main role, such as a Serial Killer being paired with a townie (or mafia) Lover?