Also yeah, there were a ton of lowbies during the last free weekend. Though, it felt like a huge chunk of those were people taking advantage of the sale to get a smurf.
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I usually like Jeff and I think he's good for the game, but the logic going on here is nonsense IMO.
Blaming slow development on toxic players? How was bad behavior in an online game not something that was already accounted for? How did the console version ship without the report function already included? Jeff worked on World of Warcraft for years, is he really going to sit there and act surprised that people act like idiots in online games? And saying that the people working on the report function on console has taken away from development of other features sounds more like a problem in his decision making rather than anything else. You're not going to hear him complaining about using resources on cosmetics are you? No, because it makes them a shitload of money. A report system won't, as people will almost always buy a game whether that exists or not.
This whole thing reminds me of Riot's anti-toxicity crusade from some years ago. But even then, they never blamed "slow development" on dealing with player behavior... and they were technically an Indie company and would have far less manpower than a place like Blizzard.
The reality is, Blizzard has always been more hands-off/lazy when it comes to player behavior. Anyone who's played WoW for any decent length of time can see that.
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Okay, maybe I'm inviting people (@Vici) to flame me again, but is anyone else annoyed by new Mercy 10x more than they ever used to be?
I'd say she's probably more engaging to play now, but that 30 second rez cooldown feels way too short most of the time when you're playing against her. To my noob self, I somehow prefer the feeling from ateam getting completely rez'd at the point/payload over actually being able to outduel Genji multiple times during an entire match and have it not matter 3 out of the 4 times. But maybe I've just been a solo-minded, hardstuck dumbass.
I've Heard that people were saying that " she now requires skill to play " << she requires the same among of skill as previously and now with the new buff ( it's not a rework let's be honest it's a buff " )...
The most annoying problem here is that she can do job of almost every Support ( bar Lucio ) and also her Healing is the strongest one on top of that << Making her a way ahead of other Supports ( Blizzard is great at balancing things
)
Dat Res Is annoying ( RIP Mayhem and 3vs3 ) but people with better game sense etc. will know when to Res and that will make a difference not only extend the match without any meaning in that.
Overall I see Mercy still as easiest Support Hero and the easiest one to climb with ( especially now ) so more and more people will play her but the changes itself are bad IMO and completely not balanced...
I can already see that one man Res. will later become a reason for Toxic players to further blame Mercy players.
I've Heard that people were saying that " she now requires skill to play " << she requires the same among of skill as previously and now with the new buff ( it's not a rework let's be honest it's a buff "...
She requires more skill to play IMO. Simply because there's more things to do mechanically. The first time I played her and Ulted, I went full fucking potato and accomplished nothing.
Yeah, I'd say she's the easiest and most reliable simply because her throughput is so high. Before this change I'd say a really good Ana could match Mercy's usefulness, but now I'm not sure. She's much less of a sitting duck now, and her rez being up so often only makes that spell more useful. It's harder to fuck it up now too since you have more of them to work with, even though it's not AoE anymore IMO.
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New D.Va is indeed pretty fun, but I'm still getting used to her new play pattern. Being able to actually do things while boosting is an amazing QoL change, but she does feel a lot less durable. Not that she shouldn't be with all her new tools though.
I've Heard that people were saying that " she now requires skill to play " << she requires the same among of skill as previously and now with the new buff ( it's not a rework let's be honest it's a buff "...
The most annoying problem here is that she can do job of almost every Support ( bar Lucio ) and also her Healing is the strongest one on top of that << Making her a way ahead of other Supports ( Blizzard is great at balancing things
)
Dat Res Is annoying ( RIP Mayhem and 3vs3 ) but people with better game sense etc. will know when to Res and that will make a difference not only extend the match without any meaning in that.
Overall I see Mercy still as easiest Support Hero and the easiest one to climb with ( especially now ) so more and more people will play her but the changes itself are bad IMO and completely not balanced...
I can already see that one man Res. will later become a reason for Toxic players to further blame Mercy players.
Soundslike the Mercy Circlejerk has come out to play. In my experience Mercy is by far the easiest support to play, and now even more so, she's the most powerful? Blizzard is biased as hell and everyone knows it lol. As Sir Swag once said describing Mercy players, "I aim as well as an obesse sheep with parkinsons, but my team still loves me".
She requires more skill to play IMO. Simply because there's more things to do mechanically. The first time I played her and Ulted, I went full fucking potato and accomplished nothing.
Maybe slightly higher but don't forget that it was your first time ( ) but overall it's pretty easy to get used to it and it's too rewarding ( DMG buff for party members or Heal them + you can Res 4 people I think with it timing good )
Still, even if the skill cap has increased it isn't for that much.
I believe people said Ana's hps was higher prior to this? Probably not usually in practice, but statistically. But the skillfloor is way higher. No aiming vs pure aiming, after all.
Well, I guess regardless of where they came out, two-healers became meta for a reason.
She requires more skill to play IMO. Simply because there's more things to do mechanically. The first time I played her and Ulted, I went full fucking potato and accomplished nothing.
Yeah, I'd say she's the easiest and most reliable simply because her throughput is so high. Before this change I'd say a really good Ana could match Mercy's usefulness, but now I'm not sure. She's much less of a sitting duck now, and her rez being up so often only makes that spell more useful. It's harder to fuck it up now too since you have more of them to work with, even though it's not AoE anymore IMO.
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New D.Va is indeed pretty fun, but I'm still getting used to her new play pattern. Being able to actually do things while boosting is an amazing QoL change, but she does feel a lot less durable. Not that she shouldn't be with all her new tools though.
She does require more skill because her ult is basically a buffed up version of her so you have to do more hold one button the entire game but fly to everyone. The single res prevents against "hording" or saving it which is like a hail Mary at theend of the game. It helps throughout the game but one has to chose who to res and think of the timing.
Being Invincible, I used to time the res when a Junkrat or DVa on the other team ulted so they waste it and my team gains players. It took some luck and the right timing but when done successfully it can make the game. I don't like the vulnerability because dying post res I find is more likely.
Katya you dirty slut can't wait when Sombra will tell Zarya real reason why she was sent after her
" Something nobody had before " Sombra true Identity/Family revealed
Come to think of it Sombra have got Bear inside her room ( Dunno if this the same Zarya picking out from her boxes but I will look at it now more carefully :P )
Now everything makes sense Zarya is going After Sombra because she stole her Teddy Bear
Hey I was right that we will discover Sombra real name
And the last line of Zarya looks like she has believed Sombra words.. Dunno whatever Sombra was talking about Talon Plans or about the Eye she's hunting
So that's why they changed it so Sombra can't translocate out of Graviton Surge. I take it the yellow speech bubble in the last page is Zarya and blue is Sombra? or Katya?
I think the blue one was Katya ( the start fits more for Sombra tbh but the end pointing out at Katya ) <<< It was probably the conversation that took place after Zarya returned to Russia and asked Katya about everything Sombra tell her " Friends should not lie to each other " So yeah she believed Sombra and confirmed it with Katya that Sombra was telling true.
Well basically it's still doesn't make sense for me tbh ok here the Graviton Surge was shot directly at translocator but in game you should be able to translocate when you had translocator deployed prior Graviton << But that just my opinion either way it doesn't change much because you would still need to wait for your team
Well basically it's still doesn't make sense for me tbh ok here the Graviton Surge was shot directly at translocator but in game you should be able to translocate when you had translocator deployed prior Graviton << But that just my opinion either way it doesn't change much because you would still need to wait for your team
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