It’s unlikely that any existing series will have an explosion that huge.
It would likely come from a series that doesn’t even exist yet, and we can’t make predictions on things that don’t exist
It’s unlikely that any existing series will have an explosion that huge.
It would likely come from a series that doesn’t even exist yet, and we can’t make predictions on things that don’t exist
Nasu:
When the first part of "FGO" was finished, I was asked in an interview, "What's your favorite content right now? I remember answering "Kimetsu no Yaiba". I just said, "Read it and you'll understand," because it's definitely interesting to those who read it and have the same sensibilities.
The author, Gotouge, has taken great care in every aspect of the story, and I don't feel dislike for any of the characters, whether they are bad guys or good guys. In addition to that, it's a story that brings out his sensibility, so if you can understand his values, what he wants to say, his kindness, or his beliefs, it will definitely be interesting.
However, there are definitely people who don't like it, so I can't strongly recommend it to them if you ask what makes it interesting as a manga. So just try reading it, and if your sensibilities match, you will definitely be able to keep your eyes on it until the end. I think all the manga readers who read the first volume probably thought that no matter how the story ends, the theme...and the artist's sensibility will never waver.
Matsunaga:
The view of life and death in that world is particularly good, isn't it? Stories in which characters die in absurd ways were popular in the past, but this one goes even further.
Nasu:
That's right. There are some writers who take that view of life and death a little harder and make it more entertaining or explicit, but "Kimetsu no Yaiba" doesn't treat death as entertainment. If you are cut down, you die. If your family is taken from you, your heart dies. It treats it as something quite natural.
It's dry and full of impermanence, but it's also trying to convey very sincerely what we should do and how we should think in the face of such difficulties. The manga is full of both good and bad people, but the reason why you don't feel disgusted no matter where you look is because there is no 'malicious intent to bring people down' in the work. Even the greatest evil, the miserable, has no thought of wanting to defile others because they are happy. He is portrayed as an evil who simply wants to live.
Huh? Is it necessary to talk about this in this interview? No, If you want, I can spend the whole day talking about how amazing Jump in 2020 was (laughs).
(laughs) ─ I'm sorry (laughs). I'm sorry (laughs), but I wanted to ask you since it was such a great opportunity. Which part of the story stuck out to you, Matsunaga-san?
Matsunaga:
After all, it was the unique view of life and death. It's not that dying is exciting, or that dying makes you cry, but that you have lived your whole life.
I don't think it's an easy feeling to understand. I think it's partly because the story is royal and partly because the characters are attractive, but I still think it's amazing that this worldview has been accepted and appreciated by so many users.
Nasu:
I think that the view of life and death and impermanence that underlies "Kimetsu no Yaiba" is something that many people have. I think the wonderful thing about Mr. Gotouge's work is that he portrays it in a "good" way.
I think it's a really good thing that in the medium of "JUMP", a manga that is drawn with so much goodness has been read by so many readers. At the same time, it also shows that life can be heartless.
No one will be kind to you, but that doesn't mean you have the right to be hard on others. In short, the character on the demon side and the expected character of the pillar, "Which do you want to be? "Which do you think is more disgraceful? I think it's great to be able to ask these questions to young people.
-------I think it's great to be able to ask these questions to young people. What are some of the ways in which they were trying to convey this theme?
Nasu:
Technically speaking, I'd say that they use the characters' emotions as dialogue. In "Kimetsu no Yaiba," it's very easy to understand. On the other hand, in the Gotouge short story collection, they clearly did not do that.
I think the fact that the style is so different is due to the fact that it was done on purpose. That's why so many people can understand it. It is inherently difficult to put emotions into dialogue, and it is often the case that "I am very angry right now, but if I say this out loud, the weight of my anger will change." This is especially true in Japanese. In "Kimetsu no Yaiba," I chose to use strong words and cut to the chase. In Shonen Jump, I think that was a very strong move.
I think this grammar is similar to the technique of "incorporating monologues from novels into manga," which was used by Takayuki Yamaguchi, the author of "Kakugo no Susume (Apocalypse Zero)" when he started "Shigurui."
The greatest advantage of a novel is the ability to put emotions into words. You can never do that with images. If you don't use images to express emotions, but say everything with lines, then you don't need to act.
But "Shigurui" was able to do it with such power of art and such a sense of urgency. Many manga artists were shocked and said, "Wow, he's doing something amazing! Many manga artists must have been shocked. Even I, as a writer, was shocked.
I think it was the end of the Chimera Ant Arc in Togashi's HUNTERxHUNTER that made him realize that it was okay to do this and put it into an entertaining story. In the second half of the Chimera Ant Arc, there are clearly more monologues since the series resumed. In addition, I think that "Kimetsu no Yaiba" is the one that proved that it is possible to depict that grammar even if it is based on goodness.
......It's been a long time coming. It's just my own impression, so please don't use it as a source of information.
--------No, no, no, I think it's a great point of view, and very interesting!
Nasu:
But that's how I feel about it.
I feel that "Kimetsu no Yaiba" is not something that just appeared out of nowhere, but is one of the latest manga drawn by a certain manga artist who has grown up eating the various efforts, techniques, and emotions that have been cultivated in the manga world.
---------But it doesn't seem like they calculated this from the beginning.
Nasu:
No, I don't think so. However, I think there was a definite attempt to use emotions as dialogue. Other than that, it's simply a hybrid, and Gotouge is only about 30 years old, right? I think it was because of their age that they were able to run through it.
v - Going in depth into final arc
After the final battle, the series was very tense week after week. That's because if you're not careful, people will die. I used to go to the convenience store at the beginning of each week to buy "Jump", like a schoolboy.
─ Indeed, there was a tremendous sense of urgency, as if people would die if we were not careful.
Matsunaga:
Even though the story is grammatically digestible, the fact that the characters are going to die at this point creates a sense of tension as well as a sense of impermanence.
In the past, the sudden deaths, on the contrary, tried to kill you at the most effective time, so you could read the story in a roundabout way. The way "Kimetsu no Yaiba" is drawn, unless you can grasp the author's worldview, it's hard for the reader to predict.
Nasu:
But it's probably predictable.
Matsunaga:
Oh, is that so?
Nasu:
The breathing technique in "Kimetsu no Yaiba" is a "manga lie", isn't it? Everyone knows that you can't do something like that even if you train your breathing, but they accept it as an absolute requirement in that world.
On the other hand, in "Kimetsu no Yaiba," the reality line is thoroughly established from the beginning. For example, if a human's arm is cut off, they bleed to death. For example, demons are immortal, but if you cut off their heads, they die. For example, if there is a pillar, a newcomer, and an upper string, the weakest one will die first. If you think about it realistically, that's a given, isn't it?
Because this absolute condition was thoroughly understood from the beginning, everyone was able to watch the final battle with excitement, no matter what breathing techniques or strong descriptions were used in the story.
When it comes to fighting, there will be deaths. And the younger and weaker ones die first. This atmosphere was also felt by the readers, which is why the Infinity Castle Arc had such a development that made me want to cover my eyes every week and say, "Stop, stop!". That's why all the readers really knew what was going on. That's why the readers really knew that half of them would not survive.
And that's not a manga technique or anything, it's something Gotouge doesn't want to fool around with.
Reading the interview with Nasu, it strike me that KnY is the perfect example of " complexity of simplicity". The story never go for any overly complex elements, every backstory, plot development, technique and power system is extremely simple, yet it still can have more meaning if you look for it.
-I don't know it's because of translation issues or what but most shounen i read have very weird dialogue, like it difficult to grasp all information from just first read. I generally don't have this issue when reading words in KnY.
-This also reflect in the backstory of the characters, they are very simple with barely any twist, yet they still extremely effective in conveying the emotion which the readers suppose to feel, Wani know how to convey emotion effectively in her writing
- Also help that KnY doesn''t have too much terminology like most Shounen, so readers don't have to remember too much elements of the story.
-As for the plot, yes it predictable but at the same time predictable can create tension, you know where A and B are but you don't know how they will move from A to B, so the journey is the point, not the destination.
Oricon has updates the sales up to December 27 but it only shows me the top 30. can anyone update it with more data if it's available?
Kimetsu 23 sold 301K
Backlog is between 104K-122K for all volumes
Jujutsu 1 sold 86K and there are only 2 more volumes at the backlog selling 82K and 80K to close the top 30
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