Discussion New Roles and New Rules Suggestion Thread

GrySun

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Submissions for new roles need to follow the next format in order to be considered:

I. [Place Holder Name]

II. [Affiliation]

III. [Short Description]

IV. [Long Description/Idea/Premise/Scope]

V. [Priority/RoleType/Interactions/other Specifics]

I. Troublemaker

II.
Town

III. Can once per game make a Day phase lynch be the top 2 voted people instead of regular 1 top voted person. Every player has 2 votes but cannot vote the same player twice.

IV. PMs the host on the night before the day he wishes to use his power on. Host announces at start of day that the 2 top voted players will be lynched.
Everyone gets 2 votes that they can use on 2 individual players. Both can be moved once like usual. Example:
!votekill1 PlayerX
!votekill2 PlayerY
!votelock2
(locks on PlayerY).

Any other format is also fine as long as players specify who they are voting and if it's a new vote or they are changing their first one.

V. Doesn't have a Priority, happens at the end of night after all other actions. Doesn't target another player. Primary role.

Since it happens at the end of a phase, the player can be both blocked and killed to prevent it happening.


I. Psychiatrist

II. Townie

III. The Psychiatrist investigates one person per night phase to see if the player has a Secondary Role. They get a "Your target has a secondary role" if that is the case, and a "Your target does not have a secondary role" if it's not. The Psychiatrist does not find out the allegiance of the target.

IV. It's a counter for scum secondaries without outright revealing them, leaving room for guess work and player reading.

V. Priority 2, Primary Role.

Current roles Approved for testing here

Rules on including those in a game:
  • A host can take any of these roles and test them in their game. Depending on results from testing the role it will either be included into the Role list or need more changes/testing.
  • A host at the very least has to announce in the opening post of the game that new roles are being tested, or alternatively even more specifically reveal the roles that are being tested.
Link to the last update post with the roles that are either close to approval or were not approved: here.
 
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Evil3ye

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How about he finds out the last person he targeted and all the actions that were used against him(not the players that targeted him just their actions). sounds fairer.
That sounds good! But also, lets make it a night ability.
 

Hardy

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How about he finds out the last person he targeted and all the actions that were used against him(not the players that targeted him just their actions). sounds fairer.
He would receive just a ¨kill¨ message if it was a 3rd party, doctor or mafia?

---------- Post added at 11:59 AM ---------- Previous post was at 11:58 AM ----------

In games 20+ mebe.
Oh yeah sure.

That was super luck though, and insane doctor also murders townies so it balances out.
And the Hypno also confuses townies and ¨kills¨ townies (like I did actually).
 

digitaldude

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He would receive just a ¨kill¨ message if it was a 3rd party, doctor or mafia?
Yeah I think so. It's the same action after all.

---------- Post added at 03:01 PM ---------- Previous post was at 03:00 PM ----------

That sounds good! But also, lets make it a night ability.
Alright makes sense.

---------- Post added at 03:02 PM ---------- Previous post was at 03:01 PM ----------

On the other hand it would be useless until the second night... I think day time is better.
 

Hardy

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It's useless except in some scenearios. I like it though.

What would it being a day time role change?
 

digitaldude

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It's useless except in some scenearios. I like it though.

What would it being a day time role change?
If it's a night role then he investigates the guy being lynched...and what info you get from that? Exactly! If he can use it on day two he will find some useful info, unlike using it on the second night and only putting the info to use on the 3rd dayphase.
 

MidoBan

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How about he finds out the last person he targeted and all the actions that were used against him(not the players that targeted him just their actions). sounds fairer.
Looks a lot better. all the actions in all the game or in the last day?
 

Evil3ye

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What about instead of spy we have some guy that does autopsies during the day on the people killed and he finds all the players they targeted. lets call it the mortician.
Mortician (Townie): The Mortician can investigate a dead player. He gets to know which actions were used on him. He uses his ability by sending a PM to the host at night and gets to know the actions in chronological order. (GAME 37) [highlight]NEW[/highlight]


Investigator (Townie): The Investigator can investigate a dead player, if his role is hidden because of the Janitor. He uses his ability by sending a PM to the host at night so that only he get to know the unknown role. (GAME 24) [highlight]UPDATED[/highlight]
 

Hardy

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If he can use it on day two he will find some useful info
Like what?

¨Uhm , guys, Mido died, and according to my role someone tried to kill him¨.
 

digitaldude

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Like what?

¨Uhm , guys, Mido died, and according to my role someone tried to kill him¨.
And you get who mido targeted at night as well. guess not evil!!!

He can find out if detective target him or something if he is lucky.
 

digitaldude

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Mortician (Townie): The Mortician can investigate a dead player. He gets to know which actions were used on him. He uses his ability by sending a PM to the host at night and gets to know the actions in chronological order. (GAME 37) [highlight]NEW[/highlight]


Investigator (Townie): The Investigator can investigate a dead player, if his role is hidden because of the Janitor. He uses his ability by sending a PM to the host at night so that only he get to know the unknown role. (GAME 24) [highlight]UPDATED[/highlight]
Nice, so the spy is a dead role now yeah?
 

Hardy

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And you get who mido targeted at night as well. guess not evil!!!

He can find out if detective target him or something if he is lucky.
Ok. I'm not gonna re edit my post, lol.

Dunno what the guy could gain knowing the detectives' moves but ok :XD
 

digitaldude

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Ok. I'm not gonna re edit my post, lol.

Dunno what the guy could gain knowing the detectives' moves but ok :XD
That's for when the detective makes a claim and he can back him up or say something is fishy. Same with sickly or hider.
 

Hardy

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The only way I see him being actually useful is finding out if there was a poisoner or a strongman (like mido says he'll protect Evil, evil dies, so he will confirm a doctor protection).

---------- Post added at 12:16 PM ---------- Previous post was at 12:15 PM ----------

That's for when the detective makes a claim and he can back him up or say something is fishy. Same with sickly or hider.
Oh yeah, he could also save his results and screw a lying mafia. Sounds cool ^^
 

digitaldude

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The only way I see him being actually useful is finding out if there was a poisoner or a strongman (like mido says he'll protect Evil, evil dies, so he will confirm a doctor protection).
Well not every role has to be supah useful like evil said mon.
 

MidoBan

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What's exactly the critizism on Spy?
In the "new meta" Spy can confirm what people are doing so its get really op for the way the townies are playing
 
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