Discussion New Roles and New Rules Suggestion Thread

GrySun

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Submissions for new roles need to follow the next format in order to be considered:

I. [Place Holder Name]

II. [Affiliation]

III. [Short Description]

IV. [Long Description/Idea/Premise/Scope]

V. [Priority/RoleType/Interactions/other Specifics]

I. Troublemaker

II.
Town

III. Can once per game make a Day phase lynch be the top 2 voted people instead of regular 1 top voted person. Every player has 2 votes but cannot vote the same player twice.

IV. PMs the host on the night before the day he wishes to use his power on. Host announces at start of day that the 2 top voted players will be lynched.
Everyone gets 2 votes that they can use on 2 individual players. Both can be moved once like usual. Example:
!votekill1 PlayerX
!votekill2 PlayerY
!votelock2
(locks on PlayerY).

Any other format is also fine as long as players specify who they are voting and if it's a new vote or they are changing their first one.

V. Doesn't have a Priority, happens at the end of night after all other actions. Doesn't target another player. Primary role.

Since it happens at the end of a phase, the player can be both blocked and killed to prevent it happening.


I. Psychiatrist

II. Townie

III. The Psychiatrist investigates one person per night phase to see if the player has a Secondary Role. They get a "Your target has a secondary role" if that is the case, and a "Your target does not have a secondary role" if it's not. The Psychiatrist does not find out the allegiance of the target.

IV. It's a counter for scum secondaries without outright revealing them, leaving room for guess work and player reading.

V. Priority 2, Primary Role.

Current roles Approved for testing here

Rules on including those in a game:
  • A host can take any of these roles and test them in their game. Depending on results from testing the role it will either be included into the Role list or need more changes/testing.
  • A host at the very least has to announce in the opening post of the game that new roles are being tested, or alternatively even more specifically reveal the roles that are being tested.
Link to the last update post with the roles that are either close to approval or were not approved: here.
 
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Beatrice

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Yeah, I only know the Witch with a different ability.=/
Controlling a player each night to use their ability on someone else.
But I guess that's the Hypnotist here.
Everything's so different from what I know.
 

Holt

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I second Evil on the blackmailer. Although I think the blackmail should be sent to the host who sends to the chosen player. If its a direct link between the blackmailer and a townie, that's exposing the former as a mafia. Or was this already sorted? And I think there should be some restrictions to what the player can be forced to say so its not too OP IMO.
 

digitaldude

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Blackmailer is too troll! Imagine if lawlett or xadyu got it.
 

Evil3ye

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what do you think is the worst thing he can make you say?

maybe he doesn't need to have killing power then? he's only power is working during the day <_>
 

Faust

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  • Irene Adler - He/She knows Holmes, Watson and Moriarty. Aside from that knowledge Irene is a plain Townie. The Irene Adler role cannot be claimed.
  • Nurse - Night role that can assist any Doctor. The Nurse doesn't know the Doctors and their sanity. The Nurse will choose a target per night. There's no effect if she targets the Sane Doctor because it's already 100% protect. The Insane Doctor will get 75% accuracy on either Kill or Protect, depends on the coin flip if he/she was assisted by the Nurse. The Naive Doctor will get a 25% chance to protect his/her target if he/she was assisted by the Nurse. The Nurse role cannot be claimed.
  • Caporegime - Night role than can assist the Unskilled Mafia. The Caporegime doesn't know who the Unskilled Mafia is. If the Caporegime assisted the Unskilled Mafia he's killing ability will become 75%. The Caporegime role cannot be claimed or discussed by the Mafia.
 
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Holt

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what do you think is the worst thing he can make you say?

maybe he doesn't need to have killing power then? he's only power is working during the day <_>
Well setting restrictions for what one could say is the tough part. Each game is unique so the finding a common ground is difficult. I don't have any experience in the game so its people like you who've hosted and/or played a lot that could know that.
And there are other things to consider. Like is the victim allowed to say later that he was blackmailed and point out the particular post in question? It could be a big hint to older players that are familiar with each others tendencies.
And if the blackmailer is still allowed to kill. There are probably others as well.
 

Evil3ye

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  • Irene Adler - He/She knows Holmes, Watson and Moriarty. Aside from that knowledge Irene is a plain Townie. The Irene Adler role cannot be claimed.
  • Nurse - Night role that can assist any Doctor. The Nurse doesn't know the Doctors and their sanity. The Nurse will choose a target per night. There's no effect if she targets the Sane Doctor because it's already 100% protect. The Insane Doctor will get 75% accuracy on either Kill or Protect, depends on the coin flip if he/she was assisted by the Nurse. The Naive Doctor will get a 25% chance to protect his/her target if he/she was assisted by the Nurse. The Nurse role cannot be claimed.
  • Caporegime - Night role than can assist the Unskilled Mafia. The Caporegime doesn't know who the Unskilled Mafia is. If the Caporegime assisted the Unskilled Mafia he's killing ability will become 75%. The Caporegime role cannot be claimed or discussed by the Mafia.
what is a 100% accuracy if a coinflip decides anyway?

Well setting restrictions for what one could say is the tough part. Each game is unique so the finding a common ground is difficult. I don't have any experience in the game so its people like you who've hosted and/or played a lot that could know that.
And there are other things to consider. Like is the victim allowed to say later that he was blackmailed and point out the particular post in question? It could be a big hint to older players that are familiar with each others tendencies.
And if the blackmailer is still allowed to kill. There are probably others as well.
maybe a restriction on how many words he can make someone say? e.g. 10 words. and i'd handle it the way the politician is handled. this needs a common ground yeah, i believe the regulation in the latter case is still a bit blurry too.
 

Faust

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what is a 100% accuracy if a coinflip decides anyway?
Oh right! :facepalm How about it becomes 100% kill for the Insane Doc no more coin flips if he was assisted by the Nurse?

Your thoughts on Caporegime?
 

Evil3ye

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then it must be a very incompetent nurse. the nurse of death. maybe rather if going with the theme it is saving then, and coinflip (save/no effect) for naive.

---------- Post added at 01:31 PM ---------- Previous post was at 01:27 PM ----------

Your thoughts on Caporegime?
not really needed. he'd always just support the person carrying out the killing, as its only one per night. so he'll always guarantee the success until he dies. dont know, maybe in a veeery big game with like 10 mafia it is of meaning, when there are two unskilled, we didnt grew to that sizes yet though
 

Faust

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not really needed. he'd always just support the person carrying out the killing, as its only one per night. so he'll always guarantee the success until he dies. dont know, maybe in a veeery big game with like 10 mafia it is of meaning, when there are two unskilled, we didnt grew to that sizes yet though
There's 10 Mafia but seperated into two factions in the Naruto Game. 10 Mafia in one team, 40 Player game?
 

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Drama Queen
 

Hardy

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The Mafia Blackmailer sounds quite interesting, the rest not so much.

Jester is already implemented as "Witch", the Executor in a form was discussed a couple of posts ago, first two sounds super overpowered, cant see them work without big tweaking.
I really like the arsonist, it's like a more risky yet more confusing poisoner (it's a mafia role I guess?).

Just use it as ¨cant kill the same night the arsonist works¨ and that's it, right?
 

Xadyu

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I haven't read any of this and I'm not updated on new roles since... a long time.

But in real life we have a Witch (can be called anything really). The Witch's powers are that she gets to know the mafia's target, the one on the chopping block.
She then has the chance to save that person, or not. She can only save 1 person per game. (In RP element she basically gets a potion for this.)

(And a potion for this) She also gets the choice to use her death potion in the night phase, she can kill one person (per game) with this.

She can refuse to use the potions as much as she likes, but she can only use them once.
 

gnut

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evil....how come the hider can be investigated?shouldn't they be hidden from all actions...besides killing,but protection and investigations?
 

Xadyu

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Beatrice;3933972[COLOR="red" said:
Mafia Blackmailer[/COLOR] -A Mafia Member who during Night Phase chooses a player who during Day Phase is forced to say something chosen by the Blackmailer, or forces them to not say something specific.This can only be used once during a game and afterwards he becomes a normal Mafia Member.
This is the best thing ever! :zomg

 
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