Games Mafia Game 102 - Genswap Impact: End Game

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Evil3ye

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The roles are hidden in the pads, because otherwise if a mafia turns green, he would know who was red.
I also thought of something else, if you're red and turn green, you can literally throw the person you just swapped with under the bus lmao.
Wait a minute what, that means we could become different alliance by day 3?

The most important thing before any roles is who traded weapons with whom, I think from Day 2 already we need to keep track on who traded with whom on N1.
Somebody trying to be fishy about it and refuses to cooperate will directly have my vote.
 

gnut

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Sorry...cant get sig to work
 

Asako

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this mechanic seems like it will create a lot of chaos
at first, I thought that the swap would keep the same alliance but reading the day make it seem like it is possible to be a different alliance, that's rather spicy

its... tempting
the only problem is that it's so tempting that it makes it too obvious that this one here will wanna be the alliance that she has been dreaming about
and i dunno if i wanna join their gang in the mid of the day... it's not as exciting






but it's tempting
btw this mechanic makes it seem like a good one to add mason gang, or maybe its too op i dunno, but if there one after you get your family going

i wanna swap with one of you

 

Brandish μ

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Have a 'role' and will be swapping.

Spy should be able to detect 2 targets on town swappers and clear them?
--- Double Post Merged, , Original Post Date: ---

Spy should be able to detect 2 targets on town swappers and clear them?
For active towns who swap on the same night
 

Marmalade

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Add the link between the image code, like so:
[ img] image link here [/ img] (remove the spaces) :nod Hope that helps a little?
 

James Rye

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The weapon swapping means that after N3 a Town could end up becoming Mafia/TP permanently and vice versa? I guess that's why they can choose not to reveal their roles on the pad?
It say green-only. That means there are red and blue weapons as well, maybe even orange if we got a 2nd mafia team. Doesn't make sense if everyone has green weapons and roles between factions can be switched. Like if a mafia loses his role and gets a townie one he can already tell everyone who his role was. Plus how would night killing work? After all the mafia usually comes together in night 1 for the first time to discuss their first kill and 2nd day strategy. The whole switcheroo mechanic would be the end for that.

No, this green weapon stuff is for us townie only from what I read. Meaning we all got a free "confirmation" action so to say.

That said I got a great role for switching, it can only go upwards for me, lol. XD
So I will swap. And whoever is my target gonna hate me for sure. Though with this mechanic I doubt I am the only one with this kind of role.
 

Marmalade

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Have a 'role' and will be swapping.

Spy should be able to detect 2 targets on town swappers and clear them?
--- Double Post Merged, , Original Post Date: ---



For active towns who swap on the same night
I think so, on the other hand the spy only sees the target of their own target - if the person they spy on didn't swap but used their role it doesn't really clear anything right? (except confirm that they did something)
 

James Rye

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Ah, now I get why you guys are worried about allegiance swaps, due the whole anon talk at night for the groups. Not sure how well that gonna work, but k. Still believe only some towns start with green-only weapons for swapping. Like no way a det or doc start with a green-only weapon. Or even if they wouldn't dare use it.
 

Brandish μ

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Green-only means town imo, the weapon is allegiance + role. Well, I guess I'll find out if this is true.

The pads are anon but surely the first thing they do in there is id themselves. If they have the same avatar they'll have to id themselves every time they post on there, lol.
 

Crescent Jinx

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stay away from swapping with me if you have a sucky role to trade like Kamikaze bomb or restless spirit :pls

however I am opened to any of these roles -> prosecutor, Jesus, necromancer, maybe spirit medium…. Never been any of these before

IMO half the roles are PGO and everyone dies trying to swap
 

James Rye

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Yeah, but like if you got a good role you don't wanna swap and red and blues cannot swap their weapon they can only be taken and have their role replaced.

I wanted to use this mechanic for the next three nights to confirm townies with, as in the more greens swap with greens the easier we find the not green ones. Problem with that is ofc if a green hits a red and had announced the day before who his target was then the new red is as good as dead as the new green can out that person asap.
Might still be worth that risk if you die with a green heart as a mafia though. XD
 

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The most important thing before any roles is who traded weapons with whom, I think from Day 2 already we need to keep track on who traded with whom on N1.
Somebody trying to be fishy about it and refuses to cooperate will directly have my vote.
I agree we should try to keep track as much as possible of the swappings, however with the multiple swap that happen when multiple people choose the same target, it is easier to lie.

IMO half the roles are PGO and everyone dies trying to swap
That would be very funny.
--- Double Post Merged, , Original Post Date: ---

So only townies can try to swap but they can end up with any role of any allegiance that's the final version of it ?
 

James Rye

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stay away from swapping with me if you have a sucky role to trade like Kamikaze bomb or restless spirit :pls

however I am opened to any of these roles -> prosecutor, Jesus, necromancer, maybe spirit medium…. Never been any of these before

IMO half the roles are PGO and everyone dies trying to swap
Lol, I might wanna swap with you just to annoy you. xD

I agree we should try to keep track as much as possible of the swappings, however with the multiple swap that happen when multiple people choose the same target, it is easier to lie.



That would be very funny.
--- Double Post Merged, , Original Post Date: ---

So only townies can try to swap but they can end up with any role of any allegiance that's the final version of it ?
Nah, until night 3 they can still be swapped with by someone else with a green weapon. So it's only final after night 3.
 

Brandish μ

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Any townie worth their salt should swap with no regard to ruining mafia teams by making claims now that would make them easy lynch targets in the future due to inconsistency.

Imo.

It would be the first respectable town.
--- Double Post Merged, , Original Post Date: ---

The pads are anon but surely the first thing they do in there is id themselves. If they have the same avatar they'll have to id themselves every time they post on there, lol.
Can understand now why they would remain anon until N3.
 

Demonspeed

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Despite the anonymity it shouldn't be too hard to identify who is who for players have been on pads a lot don't you think?
--- Double Post Merged, , Original Post Date: ---

It say green-only. That means there are red and blue weapons as well, maybe even orange if we got a 2nd mafia team. Doesn't make sense if everyone has green weapons and roles between factions can be switched. Like if a mafia loses his role and gets a townie one he can already tell everyone who his role was. Plus how would night killing work? After all the mafia usually comes together in night 1 for the first time to discuss their first kill and 2nd day strategy. The whole switcheroo mechanic would be the end for that.

No, this green weapon stuff is for us townie only from what I read. Meaning we all got a free "confirmation" action so to say.

That said I got a great role for switching, it can only go upwards for me, lol. XD
So I will swap. And whoever is my target gonna hate me for sure. Though with this mechanic I doubt I am the only one with this kind of role.
I had missed that swapping was only possible for Greens only on my first read but of course I knew there were Red and Blue weapons.
 

James Rye

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My top 3 for swapping are Jinx, gnut and Tatsumaki.^^
 
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