Games Mafia Game 127 - Neon Genesis Omongelion - End Game

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🤖 MAFIA GAME 127 - Neon Genesis Omongelion 👼

​

Lore🤖🤖🤖🤖

"Misery. Sadness. Loneliness. These sentiments do not even come close to describing the absurdness underlying human reality. Because man is alone, man is afraid. You keep others at a distance to avoid your trust from being betrayed. While you avoid pain, you endure loneliness. You can not erase this sadness, because all of us are fundamentally alone." - Sad Eva man

We who endure loneliness must tread on holy grounds to stave off the angels. Only by surviving the onslaught by the original inheritors of Earth, can we erase our original sin and become one through Instrumentality. Now get in the Robot and make papa proud.




Ground Rules
Game instructions

Welcome to MH Mafia! These headers represent guidelines that may be consulted by Hosts and Players while participating in games.

Beforehand:

  • Host directions are considered to be absolute while the game is ongoing, however, the Mafia subthread is merely a part of MH, therefore all MH guidelines and staff authority over MH-related matters remain in effect.
  • Mafia is a game of accusation and blaming, and may therefore be at times emotional or distressing. Nonetheless, please remain respectful towards the Hosts and your fellow Players.


Set-up
  • Players are randomly assigned an allegiance along with a role. The main two allegiances are “Town” and “Mafia”. Additionally, there are “Third Party (TP)” roles, which work similarly to the Mafia.
  • “Town” Players know their roles but do not know the roles of other Players.
  • “Mafia” Players know their roles and the roles and identities of their fellow mafia team members. Additionally, they may every night undertake to kill a Player of their choosing.
  • “Third Party” together with Mafia are called “non-town factions” or “scum”.
  • Town’s goal is to eliminate all Mafia and TP Players.
  • The Mafia’s/TP’s goal is to eliminate Town Players till there’s an equal number of living Mafia and Town Players remaining at the start of a day phase. Additionally, they have to eliminate all other non-towns factions.
  • All Players will post on the designated game thread to discuss, question and vote.


Phases
  • The game is conducted in two recurring stages, the “Day Phase” and the “Night Phase”
  • During the day phase, the game is played publicly in the designated game thread. Here Town players try to lynch Non-town players and vice versa. During the night phase, Players with night actions may use these.
  • Players with day actions may use their actions during the Day Phase. However, these powers may not be activated in the last hour of the day phase.
  • At the end of the day phase, the Host tallies the votes. The Player with the most votes is eliminated from the game, and their role is revealed for all to see. Then, the game thread is closed by the Host and the night phase begins.
  • Players with night actions may use their actions during the Night Phase.
  • Town Players may not communicate with other Players about the game during the Night Phase. However, the Mafia confers in a designated mafia discussion pad provided by the Host.
  • At the end of the night, the Host records and processes all night actions. After this, the Host PMs the results to Players, re-opens the game thread, and posts all relevant announcements and night kills that occurred.
  • At the start of the game, generally day phases last 24 hours, and night phases last 12 hours. However, as the game goes on, and the Player count goes down, these phases may be shrunk. Furthermore, phase lengths correspond with Host convenience.


Voting
  • Each Player has to place at least one vote during the day phase. A Player may change their vote once, however, this locks their vote.
  • You cannot vote for yourself.
  • A vote is placed by including in your post: votekill [Player name]. Alternatively, if you wish to lock your vote onto someone, you may post votelock [Player name]. If you votekill after you already voted once, the Host will automatically consider it a lock.
  • After the day phase length has expired, the Host closes the thread and tallies all votes. The Player with the most votes will be lynched, and their role will be revealed.
  • In case of ties, the Player with more votelocks will be lynched. If all lynch candidates have the same amount of votes, the Hosts use coinflips to decide who will be lynched.
  • The Host will keep track of all (relevant) votes per day in the Vote Post pinned at the top of the game. Every Vote Post will be linked in the Opening Post
  • Failing to comply with voting regulations once incurs punishment based on the gravity of the transgression, and therefore is subject to Host discretion. Generally, failing to comply with rules incurs one penalty vote. Failing to do so a second time incurs three penalty votes. Failing to do so a third time in a game results in a Host kill.


Posting
  • Each Player has to post at least three times every Day Phase.
  • You are not allowed to post any screenshots, PMs or any other quotes or information (which are real or could be taken for real) that are considered privileged, game-breaking or otherwise against the spirit of the game. For instance, you may claim “Detective”, but you may not post a screenshot of your PM showing the Host gave you “Detective”. You may also not forge a screenshot stating you received another role.
  • You are not allowed to (majorly) edit your posts. Minor edits (e.g. grammatical or aesthetic changes) must be highlighted or referred to clearly.
  • You are not allowed to spam, derail conversations with irrelevant topics, be abusive or excessively rude to Hosts or fellow Players, or otherwise violate MH rules.
  • You are not allowed to discuss the game outside of the game thread with active Players. This includes the Mafia Discussion thread: this thread is not part of the game and therefore Players are not allowed to discuss live games in that thread.
  • You are not allowed to post about the game during the night phase. The exceptions to this are Host designated spaces where select factions may continue communication during the night.
  • You are not allowed to influence the game once you’re dead by posting on the game thread, liking posts or informing living Players of things they could not have known otherwise.
  • The Host may invite dead players with no actions left in the game to a special chat room where dead players can discuss and spectate the game. However, players who enter this chat room may not discuss its contents outside of the chat room till the game is over.
  • Each of the above rules applies to spectators as well.
  • Failing to comply with posting regulations once incurs punishment based on the gravity of the transgression, and therefore is subject to Host discretion. Generally, failing to comply with rules incurs one penalty vote. Failing to do so a second time incurs three penalty votes. Failing to do so a third time in a game results in a Host kill.

Roles & Actions
  • For a list of all roles and priorities used on this forum, please consult this thread
  • For a list of all role interactions, please consult this thread
  • For a list of all new and experimental roles, or to suggest one yourself, please consult this thread
  • A role is a specific power you are allotted by the Host randomly at the start of the game
  • You cannot use a role to target yourself.
  • Roles may be Active or Passive. Passive roles do not require the Player to send PMs to make use of. Active roles do require a PM by the Player to the Host to activate. Furthermore, roles may be day or night specific.
  • Players with day roles can PM the Hosts during the Day Phase who they wish to target. However, they cannot use their power during the last hour of the day.
  • Players without day roles are not allowed to claim day roles.
  • Players with night actions can PM the Hosts during the night who they wish to target. Alternatively, a Player may submit an action ahead of time. Players may change their minds in the meantime, and Hosts will always take the most recently submitted action.
  • Night actions are governed by priority groups. roles in greater priority groups are processed before than those in lower priority groups, e.g. priority 1 roles are processed before priority 3 roles. Conflicting role actions with the same priority groups are processed through coin flips by the Host.
  • Players may or may not make use of their night action. If the Player fails to submit their action before the deadline, the Host will not process their action.
  • Failing to comply with role regulations once incurs punishment based on the gravity of the transgression, and therefore is subject to Host discretion. Generally, failing to comply with rules incurs one penalty vote. Failing to do so a second time incurs three penalty votes. Failing to do so a third time in a game results in a Host kill.

Mafia & Third Party
  • At the start of the game, Mafia Members are sent a group PM, informing all individual members of their teammates and individual roles. Note that no game-specific comments are allowed to be made in this PM during the day phase.
  • During the day phase, Mafia Members hide among the Town population and generally aim to not get lynched.
  • During the night phase, the Mafia will gather in a Host-designated space. Here they will discuss strategy and who they want to kill and how else they would like to use their night actions.
  • Mafia Members each have the ability to perform a night kill (unless stated otherwise by their role). They can however submit only one killing action per night phase and must decide together who will perform the kill, and who will be killed.
  • Night actions are submitted together, but results are received individually.
  • There may be multiple Mafia teams depending on the set-up of the game.
  • Third Party players similarly aim to defeat all other non-town parties, as well as survive in accordance with their personal win conditions.
  • Lastly, the number of Non-Town Players depends on the number of participants. The following numbers indicate or suggest how many non-towns one may expect in a game, but is not a rigorous guideline:
    • 7 - 10 = 2 non-towns
    • 11 - 13 = 3 non-towns
    • 14 - 17 = 4 non-towns
    • 18 - 20 = 5 non-towns
    • 21 - 24 = 6 non-towns

Penalties, Subs & Hall of Shame
  • If a player learns they will be impaired in the future, preventing them from being active in the game, they are ought to communicate this to the Host in a timely fashion.
  • Generally, the Host aims to maintain a playable and/or enjoyable game state. Therefore, the Host reserves the possibility to host kill and/or substitute players depending on the situation in the game.
  • The general guideline is to host kill or substitute players who have accumulated 4 or more penalty votes, though this may vary and depend on host discretion
  • Particularly players that have been deemed to be too AFK, or at risk of dropping out of the game, may be substituted (depending on player availability). This is Host discretion entirely, and substitution or host killing is used to correct the course of the game if need be according to their judgment.
  • In agreement with the Hosts, a Player may be swapped out for a substitute, should somebody be available.
  • The substituted player starts without any penalty votes.
  • Being Host killed generally results in entering the Hall of Shame. The Mafia Council discusses Host kill cases and decides what kind of punishment is appropriate for the transgressing Player.
  • Generally, they will be subject to the Hall of Shame rulings, which can be read about in this thread.
  • Players may communicate personal circumstances to the Host. However, these circumstances will be judged on a case-by-case basis by the Host. In exceptional cases, a Host Kill will not result in a Hall of Shame entry. Otherwise, Players bear the responsibility to be active in the game and will be penalized for failing to do so.



Mechanic🤖Get in the Fucking Robot 👼

All players begin as "vanilla" members of their respective factions.


👼

Each player starts with 10 Mental Health Tokens (MHT). Due to the stress of war, all players lose 1 MHT at the start of every day phase. Players are shown their current MHT at the beginning of each day phase.

During the day phase, players can bid on an Eva unit using MHT via private PMs in an auction (including
mafia members). Bids can be discussed publicly. In case of a tie, the highest bids are resolved randomly. Losing a bid recoups your MHT. Players can modify their bids throughout the day, but only their final bid is considered.

Evas are assigned at the start of the next night phase and can be used right away.


🤖

A list of all Evas is provided below this post. Available Evas for bidding will be updated in the voting post each day.

Once a player acquires an Eva, they cannot eject voluntarily unless their MHT reaches 0. If the player dies, their Eva becomes available for bidding again immediately.


👼

The functionality of your Eva corresponds to your current MHT. The only role you can use or that is in effect is the one listed in the slot corresponding to your MHT. If a role listed in a slot does not provide a sanity, the sanity of that slot is unknown.

An Eva is considered a secondary role and counts as your action for the night. For example, a mafia player cannot use their Eva and perform the factional kill on the same night.








​

Participants
🤖 HOST(S) 👼



🤖 Pilots 👼







Player Status
🤖 Online 👼
Bran [WINNER]
Demon [WINNER]
Erin [LOST D6]
Evil [WINNER]
Gry [LOST D6]
Misha [LOST D6]
Pigeon [LOST D6]
Sam [WINNER]

🤖 Fallen Pilots 👼
Pomcha | Town | Lynched Day 1
Lawl | Town | Killed Night 1

Holt | Town | Lynched Day 2
DD | Mafia | Killed Day 2 [WINNER]
Van | Town | Killed Night 2

Desu | Town | Lynched Day 3
Baka | Town | Killed Night 3

Marm | Town | Lynched Day 4
Jinx | Mason | Killed Day 4

James | Town | Killed Day 5
Tatsu | Town | Killed Night 5


​


Days Passed
 
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Farfalla

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𓆩✧𓆪 Day 1 Voting/Duration 𓆩✧𓆪

Voting 19/19
James x3
(Erin #109, Marms #198, Demon #298)
Pom x3
(Bran #151, Holt #274, Evil #281)

Demon x3
(DD #37, James #52, Baka #72)
Marms x3 (Sam #205, Jinx #280, Des #295)

Baka x2 (Gry #211, Pom #261)

Erin x1
(Lawl #2)
Misha x1
(Tatsu #154)
Tatsu x1
(Pigeon #174)
Desin x1
(Van #224)
Gry x1 (Misha #282)

Lawl x1
(Evil #78)
Van x0
(Pom #89)
Holt x1
(Demon #159)


​
Ps.: After Day 1, we'll spoiler images in the OP to improve the navigation.


DAY DURATION
☆⋆。𖦹°‧★ ​
 
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Marmalade

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Hello everyone~ I must say you all look really nice. The personal touches are a lot of fun
 

Crescent Jinx

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Why is the Bran character so much hotter than everyone else? And is Evil Gry’s father? They look alike. Don’t know anything about this series other than it was super popular back in the day. Ty Farfalla for the avi.

also welcomes back people who haven’t played on a bit o/ Van, desin, James…is pigeon anime pigeon or Lambu?

So the mech is like a silent auction?
 

Baka Taichou

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i'm here didn't read mech yet except the first line that we're all townies. got scared i'd be useless all game at first.

avis are awesome are they made with AI tho? @Farfalla @Copy Panda
 

Crescent Jinx

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I want to be Mason recruiter o/
 

AwkwardMisha

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Love the avis°​


''All players begin as "vanilla" members of their respective factions'', that sure is one way to counter D1 reveals​

I am still confused on the entire bidding system ngl
 

desin24

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Hello folks, love the avys, wish I was so cool and mentally healthy in real life.

Only slept 3h yesterday so will go to bed soon but the prices for the EVAs are the minimum bids?
 

Erinyes

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Why am i voted in the 1st post of the game, that hate is so scary !





Ai couldnt make my hair red !!!! :sexyarf
--- Double Post Merged, , Original Post Date: ---

But I love my avy <3
 

Vandred

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Did I ever mention the mole on my cheek to either host...? I must have, right? There's no way the machine knows, right...?

...Anyway, very cool mech(anic)s with a lot to process. Must be fun being mafia and trying to coordinate the gameplan based on which role will be available for every day, but thankfully they can't do that today, at least.
It seems to suggest that mafias are also all vanilla with only access to townie roles, so 9 EVAs for 19 players means only half are going to have roles on N1, everyone else will be roleless.


I want to be Mason recruiter o/
I'd say D1 is the best time for all townies to try and snatch a robot but I wouldn't state which one out loud, Jinx-senpai. I don't intend to give mafia ideas but you can't exactly bait preemptively before you get an EVA.
 

Baka Taichou

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so the MHTs deplete each day?

Do they start with D1? @Farfalla @Copy Panda ? or do we start off with 10 MHT on Day 1 and then lose 1 each day starting with Day 2?
 

Baka Taichou

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:wtf are they personalized to the player? like mine having short bob hair with glasses and blue eyes? (i did not see the series so i have no idea of the characters XD)
 

Erinyes

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Did I ever mention the mole on my cheek to either host...? I must have, right? There's no way the machine knows, right...?
Dont trust the machine, it doesnt have updated info, it missed my new hair color and that they are shorter now :sexyarf the system is corrupted.
 
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