Games Mafia Game 141 - Kingdom - End Game

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Brandish μ

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I guess you are roleplaying but you can't vote.
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lock I mean.
Like Ou Sen did when he saw the flaw in Retsubi, I need to confirm 'that'.
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I see, Gyou is perfect
 

Brandish μ

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Ignore my fake fire, the 5 strategms were active...
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It's nearly time for me to turn in for some delicious wine
 

Farfalla

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Yo, morning, freaks.
I still need a couple of hours to finish my early choirs and first meetings, so I'll add avy and stuff later. Tried to offline read the thread in bits but meh @.@ I'll just do it when I can actually process something, especially the mechs. I iz passive btw and dunno who my girl is but she looks badass~
 

Lambu

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Good to play again, many new faces? Dont know much about Kingdom but mechanic seems straightforward. That mafia stratagem is going to help them with claims so its better to be clear from the start so they at least have to lock themselves onto something. The illussion perk is double edged, we might waste night actions and stuff on people already dead...

My role is an old role, active, had it before aswell.
 

Stylether

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Why is Ou Hon showing in all of the avatars? suspicious !!!
Clearly I am the protagonist of this era.

Stylether: Oh, for the record, I too haven't had this role before. :fan: (#28)
I'm honored my nothingburger of a hint is included, considering this is my first game here meaning it eliminates exactly 0 roles. 👍
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Also I just realized that when people are claiming to be 'Active' they're not stating that they'll be an active part of the conversation/game but instead claiming to have an active role. Coming from a role madness community where 100% of roles are active, this took a moment to register.

But yeah, same here, as the heir of the Ou family I too must take an active role in these troubling times.
 

Lambu

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@GrySun @Gryffindor would these special illussions from the mechanic synergize with a a potential shapeshifter?
 

Natasha

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Good to play again, many new faces? Dont know much about Kingdom but mechanic seems straightforward. That mafia stratagem is going to help them with claims so its better to be clear from the start so they at least have to lock themselves onto something. The illussion perk is double edged, we might waste night actions and stuff on people already dead...

My role is an old role, active, had it before aswell.
The stronger edge of that blade is much more in our favour though, since investigatives get to live the same night they may have been silenced otherwise.

The downside is some confusion and potential waste, but the upside is town loses less voices and superpowers our info roles.
 

shinobi

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I don't think investigative roles get results for their actions in the same night they were illusioned. Tho they get to share their earlier nights results I guess if they haven't already done so.
 

Juviii

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I don't think investigative roles get results for their actions in the same night they were illusioned. Tho they get to share their earlier nights results I guess if they haven't already done so.
Why? Killing is lower prio so they should still get results. Unless they count this as a shapeshifter instead which is also prio 2. Killing is prio 3.
 

James Rye

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They have RNG on their side and can find out if a certain roles exist which is good for information gathering. I guess S2 means that they probably don't have a Mafia Detective.

Politician is the only possible Townie role in the game. They can find out if it's there right away.
The real deal with RNG and the politicians, whenever mafia or town, are that on day 2 the least voted will die, meaning its a massive favor for Mafia as long as one town is at 0 votes. Which, with a Mafia politician they can easily achieve. Plus if worst come to worst they can just vote on one of them to get 1 vote and stay above the 0 vote players.
Meaning day 2 is almost a secured town lynch because we towns gotta spread our votes and might hit Mafias by accident. :/
Well, lets leave day 2 for day 2 phase for now.

As for my role:
Hmm, it's okaish? I don't really like it tbh. It doesn't provide much for town. If MR has no clear target for tonight and reads this, I don't mind trading this role for Mason role.
 

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The stronger edge of that blade is much more in our favour though, since investigatives get to live the same night they may have been silenced otherwise.

The downside is some confusion and potential waste, but the upside is town loses less voices and superpowers our info roles.
For that scenario yes, for any other its likely becoming an issue. Town is not known for being communicative but since its not a big game theres a chance it doesnt recoil too much (?)

The real deal with RNG and the politicians, whenever mafia or town, are that on day 2 the least voted will die, meaning its a massive favor for Mafia as long as one town is at 0 votes. Which, with a Mafia politician they can easily achieve. Plus if worst come to worst they can just vote on one of them to get 1 vote and stay above the 0 vote players.
Meaning day 2 is almost a secured town lynch because we towns gotta spread our votes and might hit Mafias by accident. :/
Well, lets leave day 2 for day 2 phase for now.
Could be used to frame another townie if there are multiple sitting at low votes, but thats something to worry about on D2.
 

Juviii

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The real deal with RNG and the politicians, whenever mafia or town, are that on day 2 the least voted will die, meaning its a massive favor for Mafia as long as one town is at 0 votes. Which, with a Mafia politician they can easily achieve. Plus if worst come to worst they can just vote on one of them to get 1 vote and stay above the 0 vote players.
Meaning day 2 is almost a secured town lynch because we towns gotta spread our votes and might hit Mafias by accident. :/
Well, lets leave day 2 for day 2 phase for now.

As for my role:
Hmm, it's okaish? I don't really like it tbh. It doesn't provide much for town. If MR has no clear target for tonight and reads this, I don't mind trading this role for Mason role.
That's what a mafia mason would say!:nah

Nash post liking is scaring me..
 

Natasha

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That's what a mafia mason would say!:nah

Nash post liking is scaring me..
I'm not really being subtle with what I am...

Do you think I shouldn't trust James here?
 

James Rye

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For that scenario yes, for any other its likely becoming an issue. Town is not known for being communicative but since its not a big game theres a chance it doesnt recoil too much (?)



Could be used to frame another townie if there are multiple sitting at low votes, but thats something to worry about on D2.
True and the spy network for Mafia especially gives them a big advantage over us as they can gain town role info in a secure way while we struggle with our hints.
I wonder if the whole numbers thing mean that we got other roles besides MR who can switch jobs like Apprentice or if it even means we got other recruiting roles like Mentor. Then again, mentor would mean like 5 anti-towns, 3 mafia and 1mentor+mentee, and with these strats I highly doubt that to be real so we likely got an apprentice or two who will change roles after a while thus making the info earned by Mafia outdated.

That's what a mafia mason would say!:nah

Nash post liking is scaring me..
Well aware of that, but still, better to offer a target than let the MR shot their shot into the dark and end up recruiting a doc or det.
 

shinobi

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Why? Killing is lower prio so they should still get results. Unless they count this as a shapeshifter instead which is also prio 2. Killing is prio 3.
Yup I was thinking of normal illusions, I thought of it in the same way as the SS kills. I guess you're right they should get results.
 

Farfalla

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Aight, here I am. Still gotta backread but wanted to leave comments on the mech.

So Fire of Will looks like a nice late game mech, but I'm not sure I'm too fond of Vestige of War. I love the concept of having players staying longer in the game, and trusted ones being able to continue to input in the discussions is valuable, even if they can't directly affect phase outcome. But on the other hand, scums are ahead of us at knowing who can't affect a lynch, which is a good advantage that our stategem provides them @.@ For example, maybe they won't have to stick their neck to save a peer cause they have a better glimpse than us at how the lynch is going. We can run elim processes when some players stop getting feedback, or a lynch won't go how it should be and we can narrow down illus, but still. Not sure if I'm being pessimistic here, but nope, this one ain't my cup of tea. Free for all I'm still over the fence about... it can seem nice on paper but we make a ruckus in last mins with 2 votes already, add that to a possible illu fest and voting roles that aren't blocked in the last hour and I rly think we are left with lil agency over our main weapon against scums - lynches.

Preordained and Spy Network are such great perks as well ç.ç By the rules, mafia would have around 4 members so that's 4 role count guesses per day. So here I hope any retrograte planet will make them all guess the same shit this phase and I wish upon them a lot of brainfarts along the game, you can count on bad energy being sent your way '-' Just share the sob stories later, onegai ^_^ That's when I also hope that we have TPs in game so mafos have a small team~

The possible roles being added to the game seem okayish, I guess most have their nice perks but some cons or irrelevant moments, but any of them - even the townie one - could serve to add even more volatily and confusion to the game, so woof.
 
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