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In this particular case, I think that the color election for the shadows is good. It gives a particular effect to the whole escene and makes you really think that the characters are in some creepy-deep-down dungeon where nobody's been in a very long time.I have to agree with Shindou and lee-nus, you don't have a good grasp on where your light source is, and its intensity which throws off where you place your shadows. I also have to mention that your color choice was poor for the shadows, you used pure black, which really doesn't show up unless an object is far from any nearby light source, and you should add subtle tone differentials, they're not very noticeable, but they make quite the difference in depth.
I know where you're coming from (I also think you mean selection?), but if you wanted that effect, a very dark hue of a color would have a been a better choice, the eye notices the difference unconsciously and the pure black gives off a flat space and has no depth to it, thus the negative space effect has an unappealing look. Sorry to say, but it's not an exception of the rule this time around. =pIn this particular case, I think that the color election for the shadows is good. It gives a particular effect to the whole escene and makes you really think that the characters are in some creepy-deep-down dungeon where nobody's been in a very long time.
I understand completely why usually shadows shouldn't be black, but IMO this case is the exception of the rule =P
See ya!
Ok, that's your opinion and probably you are right.I know where you're coming from (I also think you mean selection?), but if you wanted that effect, a very dark hue of a color would have a been a better choice, the eye notices the difference unconsciously and the pure black gives off a flat space and has no depth to it, thus the negative space effect has an unappealing look. Sorry to say, but it's not an exception of the rule this time around. =p