Game Fan League Discussion Thread

javimgol

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Dunno, I'd rather see a bit of improvement for the 5th counter instead of adding the 6th, I must say. Maybe something like halving all stats except Spin and being negated when opponent's Spin is X or higher...
Hoshi Hanabi is awesome. And Fuji needs a boost. Hoshi Hanabi is a good usual option for Fuji's coaches. If he predicts than he is going to play VS a player of a known style, the he'll use one of other counters.
And I don't know what is the link between Hecatoncheiros and Hoshi Hanabi...
 
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-Ken-

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Hoshi Hanabi should be something like

If Hecatoncheiros is negated, Fuji become awesome, or something like that. You make it so if any of his counter is negated, it occur, too.

Or maybe if it's the base total related effect? He seemed to evolve everytime he faced some tough opponent
 

Kaoz

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I'm not sure, other than the usual "I evolve when all my other counters are broken and develop a new one" thing, is there any actual evidence that Hodhi Hanabi is triggeredwhen Hecatoncheiros is broken?
I don't think so and the evolving stuff is already covered in his feat.
 

-Ken-

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In fact, in the manga, it stated that Hoshi Hanabi trigger on cord ball.

http://www.onemanga.com/Prince_of_Tennis/364/16/

The reason that I stated Hecatoncheiros is because it put enough spin that it's hard to put the ball across the net, so there's a high chance that it'll be cord ball.

You can't really know when the opponent is going to do cord ball through, it's quite rare, except in POT.
 

Kaoz

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Oh right, I forgot about that, thanks.

How about this one then

Hoshi Hanabi [Effect]:
This Effect cannot be used. It triggers automatically once Hecatoncheiros is negated and doubles Fuji's Spin. This Effect can neither be copied nor can it be negated.
 

-Ken-

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I like it, not sure about others, through.
 

Sherlock Holmes

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Oh right, I forgot about that, thanks.

How about this one then

Hoshi Hanabi [Effect]:
This Effect cannot be used. It triggers automatically once Hecatoncheiros is negated and doubles Fuji's Spin. This Effect can neither be copied nor can it be negated.
What's with you and "this effect cannot be copied"?

There's no logical reason for it not to be copied lol.
 

Kaoz

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Actually this time it's pretty logical (at least it wouldn't make sense to copy it).
The requirement that has to be met for this effect is that Hecatoncheires got negated before and I believe no other character has that effect, no?
 

javimgol

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Oh right, I forgot about that, thanks.

How about this one then

Hoshi Hanabi [Effect]:
This Effect cannot be used. It triggers automatically once Hecatoncheiros is negated and doubles Fuji's Spin. This Effect can neither be copied nor can it be negated.
It's an effect only useful VS Shiraishi.
Ok, Fuji used it VS Niou-Shiraishi, but I think it could be used anywhere.
And why the hell do you link to Hecatoncheiros?? I don't know the link.
You could also say that Kagero Zutsumi is activated when the other 3 are cancellled, and Hecatoncheiros is activated when the other 4 are countered

My opinion:
this thread has been created to destroy my team. First Golden Pair, and now Shiraishi
The next one will reduce the points of Irie to 35 :D
 

Kaoz

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It's an effect only useful VS Shiraishi.
Ok, Fuji used it VS Niou-Shiraishi, but I think it could be used anywhere.
And why the hell do you link to Hecatoncheiros?? I don't know the link.
You could also say that Kagero Zutsumi is activated when the other 3 are cancellled, and Hecatoncheiros is activated when the other 4 are countered

My opinion:
this thread has been created to destroy my team. First Golden Pair, and now Shiraishi
The next one will reduce the points of Irie to 35 :D
This:

In fact, in the manga, it stated that Hoshi Hanabi trigger on cord ball.

http://www.onemanga.com/Prince_of_Tennis/364/16/

The reason that I stated Hecatoncheiros is because it put enough spin that it's hard to put the ball across the net, so there's a high chance that it'll be cord ball.

You can't really know when the opponent is going to do cord ball through, it's quite rare, except in POT.
Hoshi Hanabi requires a cord ball to activate which is usually archieved through Hecatoncheiros.

Also, where the heck is your team destoyed, GP wasn't nerfed and we didn't even touch Shiraishi.
 

Sai

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the reason you need to link hecatoncheiros is because the only possible return is a cord ball.

Hoshi Hanabi is a counter specifically for cord balls. It only works on a cord ball.

EDIT: You people are way to fast...
 

javimgol

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the reason you need to link hecatoncheiros is because the only possible return is a cord ball.

Hoshi Hanabi is a counter specifically for cord balls. It only works on a cord ball.

EDIT: You people are way to fast...
I don't understand it very well
It can only be used when the oponent hits a cord ball (to return Hecatoncheiros)?

Also, the first 3 counters (or, at less, Higuma Otoshi) should be possible to be copied by all the people. Atobe, Oshitari or even Kirihara (with Muga)spammed it. Hecatocheiros and Kagero Zutsumi is another story
 

Kaoz

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I don't understand it very well
It can only be used when the oponent hits a cord ball (to return Hecatoncheiros)?

Also, the first 3 counters (or, at less, Higuma Otoshi) should be possible to be copied by all the people. Atobe, Oshitari or even Kirihara (with Muga)spammed it. Hecatocheiros and Kagero Zutsumi is another story
It's like so: Fuji spams Hecatoncheiros and the return hits the net for a large number of points. Now if people (like Shirashi) happen to get it over the net, it's usually a cord ball => Hoshi Hanabi which can only be sued on cord balls (maybe because of a special spin put on the ball, no idea).

Also, Fuji currently doesn't posess the Triple Counters themselves but their evolved versions which weren't used by anyone else. I don't know whether it's copyable though.
 

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Well all of Fuji's counters are jsut that. They counter styles and shots

Higuma Otoshi is a counter for smashes
Tsubame Gaeshi is a counter for Baseline Returns
Hakugei is a counter for Volleys
Kagerou Zutsumi is a counter for speed players (or players that can cover the court in general)
Hecatoncheires no Monban is a counter for general all rounders who can supposedly return everything else)
Hoshi Hanabi is a counter for cord balls (which is the main way of returning the 5th counter)
 

Kaoz

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Well all of Fuji's counters are jsut that. They counter styles and shots

Higuma Otoshi is a counter for smashes
Tsubame Gaeshi is a counter for Baseline Returns
Hakugei is a counter for Volleys
Kagerou Zutsumi is a counter for speed players (or players that can cover the court in general)
Hecatoncheires no Monban is a counter for general all rounders who can supposedly return everything else)
Hoshi Hanabi is a counter for cord balls (which is the main way of returning the 5th counter)
That sums it up pretty much.

Now that I look at it, he still needs a counter for serves, no? :p
 

KuwabaraTheMan

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Also, Fuji currently doesn't posess the Triple Counters themselves but their evolved versions which weren't used by anyone else. I don't know whether it's copyable though.
Why wouldn't they be copyable? They're the same basic shots, just better than they were before.
 

Sherlock Holmes

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Also, Fuji currently doesn't posess the Triple Counters themselves but their evolved versions which weren't used by anyone else. I don't know whether it's copyable though.
Okay, you need to check-in in a rehabilitation clinic for people who suffer of clinical "it's not copyable" syndrome.
 

Kaoz

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I have no idea but everything can be (im)possible in PoT.

No seriously, it's highly likely that they can be copied.


Okay, you need to check-in in a rehabilitation clinic for people who suffer of clinical "it's not copyable" syndrome.
Again?
I want my money back for the last time I was there then.
 
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-Ken-

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The reason that Hoshi Hanabi work only on cord ball might be because once the ball hit cord there rarely any spin left on the ball, I guess. So it's easier to control the direction. I really can't think of any other reason, but this is POT anyway.
 

Sherlock Holmes

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-Black Jack Knife [Effect]:
(1) Oni’s Power gets boosted by 15. If the opponent has a Spin stat of 10 or more, this effect is negated.
(2) The opponent’s Effects are nullified.
(3) This effect cannot be copied.

...Cannot be copied...Because?


-Intimidation [Effect]:
The opponent’s Control and Power drop by 5 points each. This effect cannot be copied.

Shouldn't this be a feat?


-Total Control [Opening Effect]:
Unless the opponent has a Control of at least 15 he cannot use any effects or aura’s that increase his power, speed or spin. This effect cannot be copied.

...Feat?

-The Strongest [Effect]:
Ryoga’s Power and Control get boosted by 5 points each.
This effect cannot be copied.

Feat?


-Yips [Effect]:
All of the opponent’s Effects and Auras are negated with the exception of Pinnacle of Perfection and Pinnacle of Destruction.
This effect cannot be copied.

Why? No evidence so far that someone can't copy it.

-Samurai Drive [Effect]:
Echizen Spin is boosted by 10. This effect is negated if the opponent’s Power and Speed stats are both 20 or above. In that case, Echizen loses the match. This effect cannot be copied by anyone nor can it be negated.

If anyone is going to copy something, they are going to copy Hadokyuu. Samurai Drive not being copyable just makes Niou weaker. It being copyable wouldn't make the game broken at all.

-Laser Shot [Effect]:
Yagyuu’s Power is boosted by 2.

Can I just complain about how much Yagyuu costs and his very useless effect?

-Crucify [Final Effect]:
If the opponent’s Speed is within 2 points of Krauser’s, Krauser automatically wins. (Singles only)
This effect cannot be copied.

I agree that the potential for abuse is too great but the copy trio(Wakato, Niou and Kabaji) should be able to copy it. 3 characters whose ONLY ability is to copy(they don't even have feats other than that!), copying a good effect is not an abuse. It's what they are supposed to do!
 
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