Discussion Mafia Game "Discussion" Thread

GrySun

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Scheduling

I‘ve been told that several people are planning to host games, so to avoid any problems like people cutting into each other‘s game signups and other things we may need a schedule of games.

For anyone who plans to host a game, you can either write in this thread for what month/day you‘re planning a game or edit it in the schedule yourself if you can.

Note that there‘s no limit to how many games can be had per month, but try not to have 2 games running at the same time.

MG Schedule 2026Regular Games
January: #137 Pan (Jan 21 - Jan 29)
February: #138 Pan (Feb 22 - Feb 27)
March: #139 Panfalla (Mar 20 - Mar 29)
April: #140 Panfalla (Apr 20 - Apr 27)
May: #141 GryGryff (May 27 - Jun 4)
June: -
July: #142 Panfalla (Jul 12 - Jul 18)
August: #143 Kasakoha (Aug 24 - Sep 1)
September: #144 Parm (Sep 29 - )
October: #145 FarPige
November: #146 CoSam
December:

Speed Games
-


MG Schedules

MG Schedule 2025Regular Games
January: -
February: -
March: #128 Parm (Mar 7 - Mar 15)
April: #129 Gry (Apr 4 - Apr 12)
May: #130 GryPan (May 22 - May 31)
June: #131 Kasakoha (Jun 21 - Jun 28)
July: #132 Jinx & AnimePigeon (Jul 25 - Aug 3)
August: #133 Erin & Juviii (Aug 21 - Aug 29)
September: #134 Panfalla (Sep 13 - Sep 24)
October: -
November: #135 CoSam (Nov 23 - Dec 1)
December: #136 Erin & Farf (Dec 19 - Dec 27)
MG Schedule 2024
January: -
February: #119 CoSam (Feb 13 - Feb 20)
March: #120 Hardy (Mar 25 - Mar 31)
April: -
May: #121 Erin & Farf (May 24 - May 30)
June: #122 Panfalla (Jun 23 - Jul 1)
July: #123 DemonJinxLambu (Jul 11 - Jul 31)
August: -
September: #124 Evilish µ (Sep 14 - Sep 22)
October: #125 Parm and Lawl (Oct 18 - Oct 26)
November: #126 Taisha Michou (Nov 22 - Nov 30)
December: #127 Panfalla (Dec 13 - Dec 20)
MG Schedule 2023
Regular Games
January: #109 Shad (Jan 20 - Jan 25)
February: -
March: #110 Erin (Mar 31 - Apr 9)
April: -
May: #111 Panfalla (May 27 - Jun 1)
June: #112 Panfalla (Jun 3 - jun 10)
July: #113 Sam & Lambu (Jul 21 - Jul 27)
August: #114 Juviii & Erin (Aug 11 - Aug 19)
September: #115 GrySun (Sep 16 - Sep 22)
October: #116 Parm (Oct 12 - Oct 18)
* November: #117 Hermit & Sakura (Nov 17 - Nov 22 )
December: Farf & Lambs (Dec 21 - Dec 30)
MG Schedule 2022
Regular Games
January: #99 Farfalla & Erinyes (Jan 3 - Jan 13)
February: #100 Copan & desin & Evil (Feb 20 - Feb 25)
March: -
April: -
May: #101 SonOfDaws & Tatsumaki & Erinyes (& Juviii) (May 8 - May 16)
June: #102 Panfalla (Jun 15 - Jun 26)
July: #103 CoSam (Jul 16 - Jul 24)
August: #104 GrySun (Aug 20 - Aug 25)
September: #105 Hermit & Tatsumaki (Sep 15 - Sep 26)
October: #106 Crescent & Asako & Lambu (Oct 22 - Oct 31)
* November: #107 Farfalla & Erinyes (Nov 11 - Nov 21)
* December: #108 Crescent & Shad (Dec 10 - Dec 18)

Speed Games
March: #5 SonOfDaws & Asako & Lady Pompom (Mar 20)

* Indicative time when the Mafia Game Awards 2022 may be held
MG Schedule 2021January: #88 Gajeel & Hardy (Jan 20 - Jan 26)
February: #89 Desin24 & Evil3ye & mighty Panda-kun (Feb 19 - Feb 26)
March: #90 SonOfDaws (Mar 26 - Apr 3)
April: #91 sakura-aneki & SirSamuel016 & Panda (Apr 19 - Apr 27)
May: #92 GrySun (May 22 - May 27)
June: #93 Farfalla & Panda & Hardy & MarmaladeSky (Jun 24 - Jul 5)
July: #94 SonOfDaws & Asako & Purity of Magi (Jul 22 - Aug 1)
August: #95 PanFalla (Aug 26 - Sep 6)
September: #96 Evil3ye & Hardy & MArGi (Sep 24 - Oct 2)
October: -
November: #97 Magi & Pando & Lawl (Oct 31 - Nov 16)
December: #98 Lady Bia & Daws & Koko (Dec 9 - Dec 14)
MG Schedule 2020January: #77 Asako & Elusia (Jan 5 - Jan 10)
February: #78 goodboy_lawlett & Purity of Magi & Copy Panda (Feb 8 - Feb 15)
March: #79 gnut & Asako (Mar 22 - Apr 2)
April: #80 Crescent Jinx & Holt & Elusia & Copy Panda (Apr 12 - Apr 21)
May: #81 GrySun (May 4 - May 12)
June: #82 uberfayt & Elusia (Jun 3 - Jun 11)
July: -
August: #83 James Rye & Asako (Aug 8 - Aug 15)
September: #84 Farfalla & Copy Panda (Sep 5 - Sep 14)
October: #85 Gajeel & SonOfDaws (Oct 15 - Oct 28)
November: #86 Evil3ye & desin24 & Copy Panda (Nov 20 - Nov 29)
December: #87 SonOfDaws & Asako (Dec 16 - Dec 24)

Speedgames

January: #4 Crescent Jinx & Takuan (Jan 26 - Jan 26)
MG Schedule 2019
January: -
February: #70 Vandred & Crescent Jinx (Feb 15 - Feb 22)
March: #71 Asako & Elusia & Vandred (Mar 29 - Apr 5)
April: -
May: -
June: #72 Lambu (Jun 27 - Jul 3)
July: -
August: #73 Copy Panda & goodboy_lawlett (Aug 2 - Aug 10)
September: #74 Elusia & Lambu (Sep 7 - Sep 14)
October: #75 Crescent Jinx & Lady pompom & Asako (Oct 17 - Oct 24)
November: #76 GrySun (Nov 9 - Nov 17)
December: -
MG Schedule 2018June: #64 Vandred & Crescent Jinx & Holt (Jun 7 - Jun 14)
July: #65 Emperor Spriggan & Lady pompom & Asako (Jul 13 - Jul 21)
August: #66 Copy Panda & Purity of Magi & goodboy_lawlett (Aug 12 - Aug 22)
September: #67 WithYouInSpirit (Sep 21 - Sep 28)
October: #68 goodboy_lawlett & Copy Panda (Oct 21 - Oct 29)
November: -
December: #69 Elusia & Lambu & WithYouInSpiritOnly (Dec 16 - Dec 22)
MG Schedule 2017
January: #53 GrySun (Jan 17 - )
February:
March:
April: #54 GrySun (Apr 5 - )
May:
June:
July: #55 GrySun co. Spirit (Jul 20 - )
August:
September: #56 Farfalla & Hardy (Sep 9 - )
October: #57 Spirit & Van (Oct 13 - )
November: #58 Copy Panda, Magi, goodboy (Nov 13 - )
December: #59 Spirit, Lambu, Lady Pompom (Dec 17 - )
MG Schedule 2016
January:
February: #48 Ustegius (Feb 27 - )
March:
April: #49 Farfalla & Hardy (Apr 21 - )
May:
June:
July:
August: #50 Panda & Kat (Aug 15 - )
September: #51 Panda & Kat (Aug 27- )
October: #52 Evil & Gry (Oct 24 - )
November:
December:
MG Schedule 2015
January: #42 Ustegius & Magi (Jan 20 - )
February: #43 digitaldude (Feb 10 - )
March: #44 Ustegius & Faust (Feb 22 - )
April:
May:
June: #45 Evil3ye (Jun 10 - )
July:
August: #46 Hardy (Aug 16 - )
September:
October:
November:
December: #47 Evil3ye (Dec 21 - )
MG Schedule 2014
January: #33 Niichan (Jan 2 - )
January: #34 MidoBan & Evil (Jan 7 - )
January: #35 Evil3ye (Jan 26 - )
February: #36 Josef & Evil (Feb 7 - )
February: #37 Xadyu co. Mido & Josef (Feb 17 - )
March: #38 Hardy (Mar 5 - )
April:
May:
June:
July: #39 Nico Brown (Jul 21 - )
August:
September: #40 Evil with Hardy & Josef (Sep 7 - )
October:
November:
December: #41 Evil with Mido & Nuno (Dec 17 - )
MG Schedule 2013
January: #22 digitaldude (Jan 31 - )
February: #23 Evil with Nuno & Niichan (Feb 12 - )
March: #24 Niichan (Mar 10 - )
April: #25 Niichan (Mar 25 - )
May: #26 Niichan (May 20 - )
June: #27 Faust (Jun 9 - )
July:
August: #28 Evil with Nuno & Niichan (Aug 5 - )
September:
October:
November: #29 Faust (Nov 3 - )
December: #30 Evil3ye (Dec 2 - )
December: #31 Faust (Dec 7 - )
December: #32 Faust (Dec 20 - )
MG Schedule 2012
January: -
February: #15 Evil (Feb 23 - Mar 4)
March: -
April: #16 Evil (Apr 2 - Apr 5)
May: -
June: -
July: -
August: -
September: #17 Evil (Sep 3 - Sep 7)
October: #18 digital (Oct 4 - Oct 9)
October: #19 digital (Oct 27- Nov 3)
November: #20 Evil (Nov 27 - Dec 5)
December: #21 digital (Dec 17 - Dec 19)
MG Schedule 2011
January: -
February: #4 Evil (Feb 16 - Feb 17)
February: #5 Cblitz (Feb 17- Feb 23)
February: #6 Evil (Feb 23 - Mar 4)
March: #7 Evil (Mar 9 - Mar 17)
March: #8 Evil (Mar 20 - Mar 21)
March: #9 Evil (Mar 21 - Mar 30)
April: -
May: #10 Evil (May 4 - May 11)
May: #11 blai (May 22 - May 31)
June: -
July: #12 scav (Jul 15 - Jul 29)
August: -
September: #13 kdowns (Sep 26 - Oct 3)
October: #14 Evil (Oct 17 - Oct 22)
November: -
December: -
MG Schedule 2010
November: #1 Evil (Nov 9 - Nov 14)
November: #2 Evil (Nov 16 - Nov 21)
November: #3 Evil (Nov 28 - Dec 3)
December: -
MG Schedule 2023

Sign-ups!

To everyone who usually plays MG or those that don‘t want to miss signups, we‘re testing a new way to alert everyone to a new game instead of mass tags before each game.

All you have to do is go to >>this thread<< and press Watch on the top corner of the thread. I or a host will post there and notify everyone like this whenever a new game starts.

​
MG Scheduling
[Original Post]

While hosting overall isn't necessarily hard, it's very easy to mess things up as we have seen plenty of times already. This naturally happens more often with newer hosts.

In order to get these new hosts familiar with how the game works behind the scenes and make it a smoother experience for everyone (no one wants a cancelled game!), we are establishing these sets of rules that follow the methods that have been used in the last 50 games:

-If it's your first time hosting, it's MANDATORY to have the help of someone that has hosted before. As long as they aren't banned, it doesn't matter if this person hosted twenty times or just once. This experienced host will be the "Main Host", while the new one assumes the role of "co-host".
-Tasks will be split in a rather equal manner so that the Main Host can keep things in check while the Co-host gets hands-on experience to learn properly.
-The Main Host has the final say when it comes to decisions (ideally, this won't need to be enforced heavily, it's mostly to avoid possible issues).

Once the game is over, the co-host can host on their own and even take the role of "experienced host" for a new host in need!
 
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Copy Panda

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🐡 🐟 MG144 - Pan the Diver 🐟🐡


Look, he has panda ears
✦•┈๑⋅⋯ ⋯⋅๑┈•✦

Hosts: Pan & Marm
Start Date: ~28 Sep
Mechanics: perhaps
Theme: Dave the Diver

Divers:
1. Sam
2. Nashy
3. Gry
4. DD
5. Arrow
6. Dego
7. Eri
8. Lawl*
9. Slyth
10. Holt*
11. Tatsu
12. Mazi
13. Pomcha
14. Vali
15. Shino
16. 89Snail
17. Lumi

​
 
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GrySun

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First of all, it ain't 100 roles and you all know it. Even if we were to count all roles suggestions I made over the years we wouldn't get to 50.

Second of all, Quantity and Quality have nothing to do with each other. If there is a role that's good, it is good, no matter by how many other roles it is surrounded, it will stick out. Plus "quality" is objective, there are still plenty players who found the BK role interesting or fun, same goes for the roles suggested, some like, some don't, some make it after testing, others don't. You cannot know what role is 100% a keeper until you suggest it and either face the heat and ridicule of everyone or until it makes it into a couple games to be tested out.

Third, if you don't want me to make any role suggestions anymore then just say so and I stop. And I stop playing Mafia. And I stop the game for November as well. Alright? Good.
Just counted our review sheet and it has 111 roles, not all made by you but it‘s a lot regardless. That’s why the suggestion thread is staying closed until it‘s sorted, because it‘s gotten out of hand and there‘s too much as it is.

It is a quantity problem for sure. Like Farf said you‘re obscuring the good one with other roles because it‘s impossible to even get anyone to care enough to review everything, and like this the good one will never even be seen.

I don‘t mind suggestions but you shouldn‘t disregard the time and effort it takes to review everything, to get everyone else to do it so there‘s a consensus, to discuss many technicalities of the role if it‘s wanted or if there‘s splits in opinion, to update everything and so on.
 

James Rye

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Then just add more rules as how to suggest things. We now have a stickie and 3 ways council members can say they feel about a role with yes no and i don't give a f-. Just write that from now on you can make at most one suggestion per person per day and that after ten new roles have been proposed the thread is closed for the council to review on the ten roles. That way we cannot just blindly suggest things and there is a circle of how many roles in total can even make it to the review before it gets overwhelming.

Given you said 111 roles I assume you are talking about all roles in the entire thread from the past couple years that either didn't got shut down or weren't already implemented into the game? Because I can't remember over a 100 roles being submitted in the weeks before the role suggestion thread was closed.
 

Evil3ye

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The 111 roles up to discussion are a backlog of about 4-5 years, which is frustrating, because some of the roles could have been live for that period already and added value to some games.

Couple notes from my side to further suggestion process.
  • For further suggestions what I noticed, a lot lack general idea of how they would integrate in the existing role pool already. Like one suggested role and description read as followed: "Kaneki (Third Party) Has the ability to eat people and transform into their role each night." What the hell does that even mean? We don't have an eat mechanic. The submitter needs to define it, needs to as well suggest how it would be with certain existing roles, and give a full picture of functionality. Instead here everything is left up for interpretation.

  • Furthermore, there has been role suggestions and then five reworked versions submitted. Usually, if the role sounds unappealing in general, makes hardly sense tweaking one little mechanic/interaction and expect much better acceptance. Can't turn shit into gold, that's not how it work.

  • An other point being, some roles submitted become too complex and feel like being games-in-a-game-in-a-game sort of thing that "mafia" game become unrecognizabel just because of this pair of roles. Like also think of the impact on the game as a whole when doing a suggestion. It's not gonna work. It will be a role used once in a game and everybody will remember it as the game with this role, and then never used again. This kind of shenanigan are best done when you host a game yourself and do it in the setting of "special mechanic" for this game.
Reviewing process should also be optimized, to never again make it as frustrating. It is not favourable to anyone if roles lie around for 5 years and then everyone has to review 111 roles plus variations, but neither is the submitter tagging all reviewers every time there's a new updated variation online. I suggest to either collect all roles for a time period of no longer than half year and then do the batch reviews, or until a certain amount is reach, like 20 roles. Quick review, discussion, bääähm, done. Go use them.

I hope following this broad guideline should give a better idea of what is acceptable suggestion process, as well as outlook on reviewing and implementing of these.
 

Copy Panda

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One role said 'essentially' block (and had another jutsu). When describing a role you can't say "essentially"
--- Double Post Merged, , Original Post Date: ---

I'm still all for (re)writing roles without the flavour text
 

James Rye

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The only flavor text I'd like to see would be stuff like in MtG cards. You know, the stuff that stands below in cursive which then adds something to it, either a quote or like a saying, stuff like that. Though ofc it ain't really needed.^^
 

SonOfDaws

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A backlog of 4 - 5 years is rather... excessive and that's likely in part due to there just not being as many people to care before, but regardless, there's things suggest-ers can do to make the processing easier and improve overall suggestion quality and council opinion of the suggest-er. Things posted to the role suggestion thread get formally submitted to the council, so before that just just shoot another player a PM and ask for some critique and, better yet, play out your own council by thinking about what you would say if you got that suggestion and what the actual council members might say. This requires a bit more effort on the part of the suggest-ers, but putting in that effort disperses the work required and, due to the reduction of the number of repeats in the council's backlog, gets roles in and approved quicker.
--- Double Post Merged, , Original Post Date: ---

The 111 roles up to discussion are a backlog of about 4-5 years, which is frustrating, because some of the roles could have been live for that period already and added value to some games.

Couple notes from my side to further suggestion process.
  • For further suggestions what I noticed, a lot lack general idea of how they would integrate in the existing role pool already. Like one suggested role and description read as followed: "Kaneki (Third Party) Has the ability to eat people and transform into their role each night." What the hell does that even mean? We don't have an eat mechanic. The submitter needs to define it, needs to as well suggest how it would be with certain existing roles, and give a full picture of functionality. Instead here everything is left up for interpretation.

  • Furthermore, there has been role suggestions and then five reworked versions submitted. Usually, if the role sounds unappealing in general, makes hardly sense tweaking one little mechanic/interaction and expect much better acceptance. Can't turn shit into gold, that's not how it work.

  • An other point being, some roles submitted become too complex and feel like being games-in-a-game-in-a-game sort of thing that "mafia" game become unrecognizabel just because of this pair of roles. Like also think of the impact on the game as a whole when doing a suggestion. It's not gonna work. It will be a role used once in a game and everybody will remember it as the game with this role, and then never used again. This kind of shenanigan are best done when you host a game yourself and do it in the setting of "special mechanic" for this game.
Reviewing process should also be optimized, to never again make it as frustrating. It is not favourable to anyone if roles lie around for 5 years and then everyone has to review 111 roles plus variations, but neither is the submitter tagging all reviewers every time there's a new updated variation online. I suggest to either collect all roles for a time period of no longer than half year and then do the batch reviews, or until a certain amount is reach, like 20 roles. Quick review, discussion, bääähm, done. Go use them.

I hope following this broad guideline should give a better idea of what is acceptable suggestion process, as well as outlook on reviewing and implementing of these.
Of the two review process changes, the set time period of no longer than a year seems smarter. More routine means less mess and less stress for everyone. Plus, if all it takes to start a review process is a certain number of roles, then that might encourage flooding the suggestion thread with roles to get a couple looked at.
 

SonOfDaws

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MAFIA GAME 85: Shingeki no Kyojin Final Arc




Hosts: @Gajeel @SonOfDaws
Consultant: @Hardy
Avatar Artist: @Farfalla

Theme: Shingeki no Kyojin (Attack on Titan)

Sign-ups close: October 10th, 2020
Start Date: October 15th, 2020

Players:
1. GrySun
2. Demonspeed
3. Farfalla
4. Lady pompom
5. James Rye

6. Asako
7. desin24
8. Copy Panda
9. goodboy_lawlett
10. Evil3ye
11. BlackTiger
12. MarmaladeSky
13. Raven
14. Lambu
15. Holt
16. gnut
17. Takuan
18. digitaldude
19. Seraph
20. scav
21. Shad
22. Belserion
23. sakura-aneki

24. Vandred
25. Brandish u


sign ups closed

red players are confirmed​
 
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GrySun

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A cute thing you people could do is give everyone who played the first AoT the same character?
 

SonOfDaws

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In.

Here‘s hoping it goes better for me than the first AoT game did.
--- Double Post Merged, , Original Post Date: ---



:mono
lel we knew Hardy didn't want to play, so we could talk about all the details of the game with him. I was actually going to message some tempered hosts later for general tips and advice though.

EDIT: Tempered not tempted lol
 

GrySun

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So Demon would be... Marlowe :XD
--- Double Post Merged, , Original Post Date: ---

lel we knew Hardy didn't want to play, so we could talk about all the details of the game with him. I was actually going to message some tempted hosts later for general tips and advice though.
Will the game have a mechanic, or is that a secret?
 

Gajeel

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Will the game have a mechanic, or is that a secret?
Yes, we will have some interesting mechanics, but it's a secret.

A cute thing you people could do is give everyone who played the first AoT the same character?
The cast is extremely different, not sure if we'll be able to do that, but we'll see.
 

Farfalla

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Give me Armin! :handgun
:gwah ???
That's a colossal mistake from your part, mister, tut tut.
(hope you're Gabi)



I'm iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiin
 

SonOfDaws

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:gwah ???
That's a colossal mistake from your part, mister, tut tut.
(hope you're Gabi)



I'm iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiin
I was wondering what your current avi was because until you posted all I saw was the top half. That's a wholesome one.. and topical
 

Erinyes

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Oh mark me pending pliz, but i should make it. :nod
but giiiiive me the same role i had last Snk game !! :arf:handgun
@scav !!


Mouhahahaha


..............................................

Btw wanted to ask for future hosts...

it would be great to get a One Piece game as celebration, Op is close to 1000 chaps, there's enough characters and material for mechanics and maybe we could attract some new players and force Bob and Ace to play ! :arf
 
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