That is pretty cool. I wonder what kind of game that's going to be? Straight up star fighter or more Freelancer style. I've been waiting for a new Freelancer type game forever.
Uhm, both I guess, if I understand what you mean by star fighter...this guy is the one who developed Freelancer and the Wing Commander series, and he said that he will take the awesome elements of both, and will emulate it to the current level of PC technology that there is...
Here's a quick rundown:
The game will have both offline singleplayer mode and multiplayer mode...
The offline singleplayer mode will be story/mission driven, and you will take the role as a pilot and join Squadron 42 (Star Wars rogue squadron analogy)...basically you will be part of a legend...the important thing about this that it is offline...however you can play it online as well, and you will have the possibility to play co-op...
The multiplayer aspect will be open world, but slightly different than what we have today...the game is not character level driven, but economy driven, and it's more geared towards roaming and exploring the universe and changing it by interacting with it...one example of change/interaction is that you will be able to discover an uncharted place, and you will exclusive stuff that you can do with it, name it after yourself, sell it to corporations who then will make that route public and so on...from the fortune you gather for yourself you can upgrade your ship, modify its specs, etc...this will let you access to bigger ships with multiple functionalities, like having separate turrets, having a personal strike craft...all this would be controlled in co-op as well...you send someone to man the turret, the other guy takes the strike craft, and you will be in the larger cockpit doing your thing...
And you are able to do this, because you have your own character, whom you will be able to move around as you please(in FP or 3rd person), and then interact with whatever you are allowed to interact with...
The connection between SP and MP will be that there will be added story content in bits and pieces, but you will have to find them yourself, just like with the uncharted system...the game won't tell you that the game was updated and how it was updated...the story content will be added in mission packs and will be similar in style to the initial SP mission pack...
Although I guess if you are not aiming for MP gaming, then you will able to get those SP mission packs separately...
What's the most impressive is the level of detail the devs are aiming for...the carrier in the trailer has 7 mil polys that exist in 3D in real time, and players will be able to interact with it...so for instance if I'm in my fighter I will be able to see my friend waving to me from the bridge of the carrier...
The fighter in the trailer has 300k polys, and several hundred components that make up a system, which then interacts the way you tell it to interact...the visual detail is stunning...you can go into your cockpit and manage from there, or you can go 3rd person and see how the different cables of the weapons move around when you move around them, etc...
There are a few more cool aspects to the game...
http://www.youtube.com/watch?v=7vhRQPhL1YU
That's the entire video...it will be partially crowd-funded, so you can sign up give the guy some money...
Oh yeah...theoretical launch date is 2014
---------- Post added at 08:53 PM ---------- Previous post was at 08:47 PM ----------
And FTL is so frustrating...
