Yeah, I guess bricking is a little hypberbolic in this case. Still, that they even managed to make a PS4 hard shutdown from the software side is incredible. That's pretty hard to do by accident.
Hearing all the things wrong with it really makes me feel like Frostbite really must have no flexibility at all. Like everything I've heard about loading screens and inability to manage inventory in game, the lack of a general stat screen. They had to know people wouldn't care for that. Contrary to the available evidence right now Bioware isn't stupid. They must have just not been able to do it.
I wonder if the combination of server systems and rpg systems just breaks Frostbite completely and they just realized that too late.
Like a lot of what I'm hearing sounds like stuff they should have fixed and can fix. The drop rates. The loot variety. Repetitive gameplay loops. Bugs. Even the story. That can all get better but it shouldn't be this bad. I wonder if they were in full triage mode and just let that stuff go because they didn't have a choice.
The endless loading screens, rubber banding, AI issues, spawning issues, and restrictive inventory management. Those seem like symptoms of deeper problems. Like they couldn't get it work and were forced to do all of that in order for the game not to be completely non-functional.
Hearing all the things wrong with it really makes me feel like Frostbite really must have no flexibility at all. Like everything I've heard about loading screens and inability to manage inventory in game, the lack of a general stat screen. They had to know people wouldn't care for that. Contrary to the available evidence right now Bioware isn't stupid. They must have just not been able to do it.
I wonder if the combination of server systems and rpg systems just breaks Frostbite completely and they just realized that too late.
Like a lot of what I'm hearing sounds like stuff they should have fixed and can fix. The drop rates. The loot variety. Repetitive gameplay loops. Bugs. Even the story. That can all get better but it shouldn't be this bad. I wonder if they were in full triage mode and just let that stuff go because they didn't have a choice.
The endless loading screens, rubber banding, AI issues, spawning issues, and restrictive inventory management. Those seem like symptoms of deeper problems. Like they couldn't get it work and were forced to do all of that in order for the game not to be completely non-functional.

