their criticism seems selective, I never see them criticize Toei for example
I mean, to be fair, throughout the wasteland that is the anime industry, Toei is pretty much the only studio with an actual union and has made several management changes in recent years that have marginally improved their productions and afforded their staff more time. Toei also has a ton of talented staff to highlight!
That's not to say they don't have problems, lol. I don't know about you, but I've seen a fair bit of criticism about Toei from sakuga people and the way they spread talent too thin across productions (despite minor management improvements).
Every studio has its issues, but the scale varies greatly. MAPPA's problem with overbooking projects is a big issue with the industry at large, it makes sense to focus a lot of criticism on that.
same with the pokemon anime, they bent over backward to defend Sun and Moon redesigns and how it's actually smart to abandon the old design for convenient modern day animations
and when they redesigned it again to be closer to the original for Sword and Shield, suddenly the old design are also great and work amazing
I don't really follow the
Pokemon anime closely, so I'm not really clear about the nuances of those productions, but those takes seem pretty compatible? Once again, it's okay to defend a bold creative decision that can give the animators much more freedom (the few cuts I've seen from
Sun and Moon are pretty dang good), and also praise the older (I assume more complex) designs and how the ADs and such were able to make them work. I don't see an issue here.
Okay, I've veered off-topic a bit much, so time to get back on course, lol.
I’m no sakuga enthusiast myself, but I like learning about the animation process. Gained an interest ever since I started watching HeroAca, and wanted to know more.
what would your dream staff and studio be for a Chainsaw Man anime and why?
I pretty much have the same background with getting interested in the production process (just replace
MHA with
Haikyu!!)!
As for a
CSM anime, I agree with the idea that an ideal production would be one that makes use of all the talented freelancers out there.
CSM has so many amazing fan-animations, it would be a waste not to make use of that!
As far as core staff goes, my main wish has always been Takahiro Kishida as character designer. His love of clothing folds and weighty designs would be perfect for bringing Fujimoto's characters to life, lol.
For the director/studio, that's a tough one. I guess my ideal aesthetic for
CSM would be something pretty muted with occasional highly saturated colors used in intense action scenes and to highlight specific elements (look at Fujimoto's color page for an example)? Considering that, I guess Masashi Ishihama at Cloverworks would be able to get the job done? He's currently on
Horimiya though, so that's impossible now...
