Discussion Your Own Hatsu!

emerZone

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Type: Materialization
Name: Pisces
SUMMARY: I can materialize two fishes (white and Black) 5 meters long and floats around. To activate the user should be a Pisces. if my enemy is also a Pisces 2 fishes will also be in his side and he can control it freely. The fishes are super fast and very sturdy. these fishes can receive one's nen and apply one's ability into them. And if WATER is given to the fishes they will grow 5 meters more and be faster and sturdier.

TYPE: Transmutation
Name: Aqua Bearer
SUMMARY: i can transmute my aura into water. Can only be activated if i get in contact with a wet foreign object and is not mine 5 times. This ability cannot be used as offensive but only to support my first ability. I can create a place full of water depending on my EN. create water spheres.

any comment on my abilities ?? I still want to improve it. I think it lacks something ,, any suggestions ?
 
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Uriel

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Interesting, although I believe you'll fall short with those schools. Emission seems to be more fitting.

And the Fishes are a good idea, but you always have to think the conditions for you alone (That means you don't need to say that "the user must be pisces") but I'm not sure I understand correctly the ability. What the white fish does and what the black one does?
 

emerZone

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Interesting, although I believe you'll fall short with those schools. Emission seems to be more fitting.

And the Fishes are a good idea, but you always have to think the conditions for you alone (That means you don't need to say that "the user must be pisces") but I'm not sure I understand correctly the ability. What the white fish does and what the black one does?
ohh i see i will edit them hehe .. :) EMISSION for aqua Bearer ? hmm i think its more on transmutation sir

---------- Post added at 09:11 AM ---------- Previous post was at 09:07 AM ----------

Type: Materialization
Name: Pisces
SUMMARY:
I can materialize two fishes (white and Black) 5 meters long and floats around. To activate the user should be a Pisces. if my enemy is also a Pisces 2 fishes will also be in his side and he can control it freely. These fishes can receive one's nen and apply one's ability into them. And if WATER is given to the fishes they will grow 5 meters more and be faster and sturdier.

White Fish - is for DEFENSE. it is very sturdy but slower than the other.
Black Fish - is for the OFFENSE. very agile and strong but delicate.

TYPE: Transmutation
Name: Aqua Bearer
SUMMARY:
i can transmute my aura into water. Can only be activated if i get in contact with a wet foreign object and is not mine 5 times. This ability cannot be used as offensive but only to support my first ability. I can create a place full of water depending on my EN. create water spheres etc.

HERE ITS ALREADY EDITED .. COMMENTS ??​
 
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Uriel

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I think I didn't explain my point properly:
The whole technique is based on water, right? Remember the Water Divination test? If the volume of the water changes, the user is an Enhancer. If the taste of the water changes, the user is a Transmuter. If the color of the water changes, the user is an Emitter.

You see, you need high amount of water and it will be apart from you. The change on the water is needed, yes, but is not actually the FOCUS of the technique. The focus, I think, is to make water. A lot of water.
Even if you need to change the properties of your aura you need MORE to be able to produce it massively. And you need Intensification as well, but both cases serves you right. And if you're emission you're also able to summon your fishes without falling into what Hisoka calls "insufficient memory".
Of course, you need Transmutation as well but that's a give since it's a complex ability.
 

emerZone

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I think I didn't explain my point properly:
The whole technique is based on water, right? Remember the Water Divination test? If the volume of the water changes, the user is an Enhancer. If the taste of the water changes, the user is a Transmuter. If the color of the water changes, the user is an Emitter.

You see, you need high amount of water and it will be apart from you. The change on the water is needed, yes, but is not actually the FOCUS of the technique. The focus, I think, is to make water. A lot of water.
Even if you need to change the properties of your aura you need MORE to be able to produce it massively. And you need Intensification as well, but both cases serves you right. And if you're emission you're also able to summon your fishes without falling into what Hisoka calls "insufficient memory".
Of course, you need Transmutation as well but that's a give since it's a complex ability.
idont know what "insufficient memory" is but i do get your point :)

---------- Post added at 09:43 AM ---------- Previous post was at 09:38 AM ----------

Type: Materialization
Name: Pisces
SUMMARY:
I can materialize two fishes (white and Black) 5 meters long and floats around. To activate the user should be a Pisces. if my enemy is also a Pisces 2 fishes will also be in his side and he can control it freely. These fishes can receive one's nen and apply one's ability into them. And if WATER is given to the fishes they will grow 5 meters more and be faster and sturdier.

White Fish - is for DEFENSE. it is very sturdy but slower than the other.
Black Fish - is for the OFFENSE. very agile and strong but delicate.

TYPE: Transmutation
Name: Aqua Bearer
SUMMARY:
i can transmute my aura into water. It can immediately be used but cannot be too far from the users body during daylight.. it can only reach 2m in length. Bur during night time and rainy days, it's full potential will be released. it can travel long distances (emitter) to strike or support my first ability.

HOW'S THIS SIR URIEL ??​

---------- Post added at 12:55 PM ---------- Previous post was at 09:43 AM ----------

Type: Materialization/Emission
Name: Pisces
SUMMARY:
I can materialize two fishes (white and Black) 5 meters long and floats around. To activate the user should be a Pisces (this means if this ability is stolen, it cannot be used unless the one who stole this ability is also Pisces). If my enemy is also a Pisces 2 fishes will also be in his side and he can control it freely. These fishes can receive one's nen and apply one's ability into them. And if WATER is given to the fishes they will grow 5 meters more and be faster and sturdier. IN can also be applied to for assassination (possible right?).

White Fish - is for DEFENSE. it is very sturdy but slower than the other.
Black Fish - is for the OFFENSE. very agile and strong but delicate.

TYPE: Materialization/Emission
Name: Aqua Bearer
SUMMARY:
I will materialize a floating fishtail shaped water jar containing unlimited water. During daylight the water cannot be used 2m in radius away from the user but still controllable and can only be used for defense and support. At night time and during rainy days it can reach a maximum of 500m in radius and can now also be used as offense, it also has a great damage boost and defense boost. But when used to support the first ability it cannot be used to defend yourself nor attack the opponent, it can only be used to the fishes at that point of time.

EDITED​
 

Mahado

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Feel free to correct me if I am wrong in any of this.
I think what Uriel is trying to say is that you need to know what category your user belongs to. If the fish are real, then your user is using Materialization (some Manipulation too), while the water ability is from transmutation, where nen is turned into water, and emission, since it is going to be detached from the body.

The "insufficient memory" refer to using a nen type that is far from that person's category. The example is with Kastro using Materialization and Manipulation (both are at 60%) while being an enhancer.

Your newest version might be a bit better in that regard, assuming your character is a Materializer. However, I don't think you need Emission for that. Emission is used to detach nen from your body, and since what is being created are real things, they are not nen anymore and therefor can be as far away from the user (I think).

He also pointed out that the condition that you added to the fish ability isn't a restriction to you at all. In fact, it might be helpful as you explained if someone steals it. Your conditions should be some kind of a restriction to the user to make the ability more powerful.
 

Crude

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How's this for a hatsu?

Type: Emission/Manipulation
Name: No Distractions!
Summary:
The user creates a nen clone of himself, the purpose of the clone being to distract the enemy, mostly by using physical force (attacking and defending). The clone is in no way capable of using any hatsu techinques and its fighting style is relatively simple. The clone's power level is related to how close it is to the user. If the clone and its user are 1 meter away from each other, then the clone will have 90% of its user's power. If the clone and its user are 2 meters away from each other, the clone will then have 80% of its user's power, and so on. Therefore, if the clone and the user are 10 meters (or more) away from eachother, the clone will disappear.

Type: Transmutation
Name: Gooey Ink
Summary:
Gooey Ink is a relatively simple ability. The user basically transmutes his aura into an ink-like gooey substance. Afterwards, the user flicks the goo (or spits it out or whatever...) towards his target. If the goo manages to get close to its target, it will then proceed to cover up the orifice nearest to it. Therefore the goo can effectively blind, deafen or silence its target (among other things).
 

Uriel

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The Clone one seems quite...don't know, watching Goreinu and Razor and what they can achieve I think you're falling short.
 

Crude

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True, the clone is pretty barebones. It's meant to keep the adversary occupied, the clone doing all it can to get its target's attention, but yeah it isn't as advanced as Goreinu's and Razor's Nen Beasts. I think it's a bit more advanced than Kastro's though. And as for Gooey Ink, I'm at a loss for what kind of conditions I can give it.
 

emerZone

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Type: Materialization/Emission
Name: Pisces

SUMMARY: I can materialize two fishes (white and Black) 5 meters long and floats around. To activate this the user will need to be a pisces (this means if this ability is stolen, it cannot be used unless the one who stole this ability is also Pisces) when summoned the user should offer his own pisces blood. If my enemy is also a Pisces 2 fishes will also be in his side and he can control it freely. These fishes can receive one's nen and apply one's ability into them. And if WATER is given to the fishes they will grow 5 meters more and be faster and sturdier. IN can also be applied to for assassination (possible right?).

White Fish - is for DEFENSE. it is very sturdy but slower than the other.
Black Fish - is for the OFFENSE. very agile and strong but delicate.

TYPE: Materialization/Emission
Name: Aqua Bearer
SUMMARY:
I will materialize a floating fishtail shaped water jar containing unlimited water. During daylight the water cannot be used 2m in radius away from the user but still controllable and can only be used for defense and support. At night time and during rainy days it can reach a maximum of 500m in radius and can now also be used as offense, it also has a great damage boost and defense boost. But when used to support the first ability it cannot be used to defend yourself nor attack the opponent, it can only be used to the fishes at that point of time.
 

heehoo10

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I feel like someone has thought of this, but im to lazy to check lolz

hatsu: transformation (or spec, idk)
name: energy conversion (boring... could be cooler)
dets: your aura has the quality of storing energy
you gather aura on your hands (condition that only the hands can do this) and you can gather energy into the and then release it.
This means energy, like kinetic, potential, chemical, electrical, thermal, etc
one hand can only store one type of energy at a time
you can convert between energies by passing the aura from hand to hand
ex) a cannonball is coming at you, aura your right hand (you have to mentally know that ur absorbing the kinetic energy of the cannonball), the cannonball's velocity goes to 0 at your hand, and your aura now contains the energy of a cannonball going fast at you,
you can then:
1) release it at someone (think dials from one piece) - releasing the kinetic energy to the air molecules causing a air shockwave thing with the force of a cannonball
2) coat your left hand with aura (mentally note that your converting to electrical), and pass the aura from right hand to left hand, then release as electricity

condition: there is a time limit based on the amount of energy stored, if the time limit is exceeded, the energy backlashes and concentrates the energy as damage on the hand its in...
t [secs] = A+ln(E [kj]) derived from a gaussian!! (oh god, my classes are driving me insane)
A -> individuals strength constant (A ~ training)
This means the more energy being stored, the less time you have to hold onto it, depending on the persons strength, they can hold on to more energy for longer

and i think i saw someone try and take my transmutation to water ability.... heeelllll no gurl
 

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Alright I'm back for another set of hatsu. The user is a very powerful and smart Transmuter with great knowledge on human anatomy. He is also a very capable and creative martial artist.

Rubberman V1
Type: Transmutation
Ability: Allows the user to transform their body to have the properties of rubber.
Vows and Limits: Once this technique is used it can't be deactivated ever no matter what. The user also can't swim and becomes immobile if at least half his body is submerged in water (the user created this condition because he is a sailor and wanted an extra challenge).
Notes: This technique makes his body very elastic and he is able to stretch his limbs for several kilometers. He has developed an unorthodox and creative free flowing fighting style for this ability and since the user can stretch so far he is one of the best martial artist and fighters in the world because he has an unlimited range to attack with. Since this ability gives the entire body into rubber the user has a substantial amount of knowledge on the anatomy of the human body to be able to give every body part the properties of rubber. Also since his body is rubber it give him immunity to most blunt attacks (that don't use nen) but he is more susceptible to slicing and piercing attacks. He can also bounce back any bullets or missiles that hit his body and survive a fall from any height. Also since he is rubber he is immune to electricity (so Killua is screwed if he fights him lol) but cold temperatures and freezing attacks hurt him more because they ruin the elasticity of his rubber.

Rubberman V2
Type: Enhancement
Ability: Allows the user to increase their speed and power through blood doping.
Vows and Limits: None but it takes away from the users lifespan and life force dramatically when it is used however this is circumvented once the user masters this ability.
Notes: The user pumps nen infused blood through their body (usually through the legs but the arms can be used as well). This increase adrenaline and red blood cell production (similar to blood doping) in the users body to allow him to increase his speed and consequently the power of his attacks greatly. This effect can be increased and extended by using Ren. When used nen is emitted off the body like steam. The users skin and nen appears red when in use. When this technique was first created the user could only use this more a few minutes at a time for a few times per day but once mastered the user can use this at any time with no side effects. He and his attacks in this mode are so fast they shatter the sound barrier and can't be seen by most people. His attacks are so fast they seem to explode with a puff of white smoke and they cause shockwaves on impact.

Rubberman V3 "Bone Balloon"
Type: Enhancement/Transformation
Ability: The user bites his thumb and blows a large amount of air into his bones (which are also rubber) to create giant limbs which are extremely powerful when used to attack. The user can also move the air into different parts of his body.
Vows and Limits: Not really any except he has to bite his thumb to use it.
Notes: When the user first created this technique he couldn't handle the weight of the limbs and they slowed him down greatly. However once mastered this wasn't a problem for user and he is able to move at the same speed he normally would and use the same attacks he would with no problem. "Rubberman V2" can also be used in conjunction with this technique but it uses an extreme amount of nen for the user and would use up all the users nen and leave him fatigued for days after using them both. Once both techniques were mastered however the user can use them both once a day without using all his nen.

Special Enhancement: Hardening/Vulcanization
Type: Enhancement
Ability: Uses nen to enhance the user strength and physical body to the point where the users skin turns jet black. In the users case his rubber skin becomes vulcanized instead of just turning black.
Vows and Limits: None
Notes: This technique incredibly increases the strength of the users attacks and if used in conjunction with "Rubberman V2" the friction from the speed of his attacks cause his limbs to catch on fire and explode on impact.

-These next 2 abilities aren't exactly "hatsu" but they can be considered enhancement. They aren't really hatsu but more like special skills the user has.

Mantra of Observation
Type: Enhancement
Ability: Allows the user to read a persons emotions, feelings, and thoughts by sensing/feeling another persons nen to predict what they will do next.
Vows and Limits: The user must close his eyes and use zetsu to use it (once mastered it is not necessary to use zetsu to activate it). Must be able to read the flow of the intended targets nen.
Notes: The user uses the ability to predict what somebody will do next which is very useful in a fight but it can only really be used if the user can read the flow of the others nen or else it won't work well. Once successfully used however it can be used in a number of different ways. You can read minds, predict how an opponent will attack next, sense an opponents full power etc.

Ambition of the Conqueror
Type: Enhancement
Ability: Increases the power of the users nen and releases a burst that will KO any weak-willed person.
Vows and Limits: None
Notes: This is essentially just a release of killing intent or an expression of your will like with any nen but on a much more powerful and on a larger scale. Once mastered the user can selectively use this ability to KO certain weak-willed people without hurting others. If used on a nen user they may or may not be KO'd depending on how strong their willpower is. Most nen users can resist being KO'd but on weaker nen users it can cause them to mentally breakdown or even commit suicide like what happened Novu and Palm after they felt Pitou's nen. Its basically just a powerful Ren that affects other people.
 
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heehoo10

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^lol its all one piece and why are you making powers for characters? this is YOUR OWN hatsu
 

tupadre97

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^lol its all one piece and why are you making powers for characters? this is YOUR OWN hatsu
lol u dont like how i fanfic those powers into hxh? Slso since I took the nen quiz and I'm a specialist we'll just say my power for now would be the death note. Now that thats out of the way I'll be coming up with some more hatsu for different characters as I see fit.
 
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KingOfNight

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Alright ! Here comes another knew Hatsu !


Name : Gaia Path

Second name: Earth's Best Friend

Category: Manipulation, Emission and Transmutation.

Description : The ability to draw upon the earth's power. With this Nen, the user is capable of manipulating Wood, Rocks and the Life Energy within the earth itself. For the Woods\Rocks, the user can use them for both offence and defense and can also change the shape of the Woods\Rocks to suit his needs. As for the Life Energy stored within the earth, It's used differently. The user can use the LE of the earth to replenish his own Aura whenever he runs out, and even enjoys a long lasting youth. He can also use the Natural Energy (I'm gonna refer to it like that from here and on) to heal his wounds in a matter of seconds (similar to how Kurapica healed his arm against Uvogin), although extremely serious wounds will take time to heal. The natural energy can also be used offensively, by transmuting it from the ground in the form of Aura fruits which explode to damage the opponent. However, the strength of the Aura fruits depend on two things, I will explain one here and the second in the Condition section. The first one, is the amount of time you used to prepare the fruit. If done quickly, it won't be very powerful (almost as powerful as Genthru's little flower.) The longer you take the more powerful it becomes. Keep reading for the second factor in using the Aura Fruits...


Conditions :

- The user can only manipulate the the Rocks\Woods if they are around 100 meter (Can go up to 300 meter with a lot of training) of any direction around himself.

-The Natural Energy however, can be used from a mile around the user (can go up to 3 miles with constant training and meditation.)

-The most important condition, is the environment itself. This is also the second factor that plays in the in the usage of the Aura fruits. The user can't use this ability when and wherever he wants. The environment can alter the strength of the ability as well as it's the main factor to use it. There has to be some trees, grass or even flowers. For example, the user is completely unable to use this power in a desert, but can use it effectively in a park where there is trees and grass. It's worth mentioning that the user is nearly invincible in a forest. The strength and efficiency of the Gaia Path's technique will either increase or decrease depending on the surroundings. For example, the Aura Fruits. While their strength depend on the time you take to prepare them, the main factor is how much Natural energy you will draw from the ground to fuel the fruits. When used in a forest and the user takes a lot of time preparing the Aura fruits, it can blow anything within the range of 100 meter (User not included.)

- When the user draws the natural energy, he's basically stealing the life force of the plants. As such, if he keeps drawing a lot of NE (Natural Energy), the plants around him will wither and die. So his supply of Natural energy isn't unlimited (still takes a long time to run out of NE, and if the user is in a forest, forget it.)

-The user can only replenish his Aura when he's out of it. If he tries to mix the NE and his Aura together, he will turn into a tree himself.


And that's about it. Sure it may seem overpowered, but it's really not. Defeating the user of this ability is a matter of strategy, luck and using your surroundings to your advantage.

Waiting for your opinions...
 
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tupadre97

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These hatsu are for me if I was a conjurer.

Unlimited Ammo
Type: Conjuration
Ability: Allows me to conjure a clip of ammo for the gun I'm using. The bullets are propelled by nen instead of gunpowder and are incredibly fast. Even hypersonic nen users have trouble seeing the bullets and they can kill most nen users. I can also increase the speed and power by applying more nen into the bullets. Also the barrel of the gun doesn't overheat from the use of these bullets.
Vows and Limits: I must know what the ammo and cartridge of the gun looks like and model the clip after it so it can fit into the gun.
Notes: This basically just makes guns dangerous to a nen user. Since I have to know what kind of ammo a gun takes and model the clip after it it takes a long time to do so I don't use that many guns. Also this clips themselves don't have unlimited ammo its just called that because I can conjure any amount of clips I want to use for the gun so in a sense I have unlimited ammo.

Ultimate Silencer
Type: Conjuration
Ability: Conjures a silencer than can be used on any weapon. Any projectile fired from a gun with an ultimate silencer is placed in a state of IN and is rendered soundless and invisible to the naked eye.
Vows and Limits: Can only be used on guns with an "Unlimited Ammo" clip inside of it.
Notes: Since it is a silencer some of the power of the bullets is lessened naturally.

These next few hatsu are for a character who was a former army general and wanted to make guns and equipment for armies, PMC's, paramilitaries and mercenary groups so that they can combat nen users. He grew up a child soldier, became a mercenary as a teenager, and as an adult he joined the army and rose up through all the ranks to become a general. Before he could be recommended to join the joint chiefs of staff in his country he resigned to become a hunter. He then created these hatsu to give ppl weapons that could combat nen users and to give soldiers an edge over other conventional armies and other soldiers with regular guns. He is a very gifted and talented conjurer, he discovered nen while he was on the battlefield and has been developing these powers ever since then. He also has a special unit of elite soldiers he commands himself who are the first to use and test out his new weapons and equipment. His ultimate goal is to create the greatest army of soldiers on the planet equipped by these weapons and control them himself.
Nen Guns
Type: Conjuration
Ability: The user can conjure many different guns that are designed by himself to fire bullets and projectiles with incredible muzzle velocity and power (similar to how powerful my unlimited ammo was). The user has specially designed many types of guns including pistols, machine pistols, smg's, lmg's, assault rifles, snipers, and rocket lauchers. These guns can use custom ammo he creates himself but they are also compatible with conventional ammo. When fired they are coated with nen and are shot at incredible muzzle velocities with great power. They are also compatible with any gun accessory.
Vows and Limits: These guns can only be shot if the person firing can is wearing a nen vest.

Nen Vests
Type: Conjuration
Ability: Conjures a bulletproof vest that surrounds the wearer in a shroud of ten/ken. It also regenerates any wounds inflicted on the wearer.
Vows and Limits: None
Notes: Anybody that wears a nen vest is surrounded by a shroud of the users nen and can fire a nen gun. The vest also functions as En so the user can sense the location of anybody wearing the vest and anything near them within a 50m radius. It also requires a great deal of stamina to be able to wear a shroud of the users nen without passing out (although it is much easier than unlocking your own nen) so only soldiers or ppl of equal physical strength, durability, and endurance can handle using it. It also comes with a stealth function (controlled by the utility tablet) that puts the wearer in a state of Zetsu/IN and gives them adaptive camo.

The Utility Tablet
Type: Conjuration
Ability: A tablet that allows the wearer to store up to 4 guns, up to 300 rounds of 16 different types of ammo, and 32 other materials in a nen space that can be accessed via the wrist tablet itself (u strap it onto ur wrist, it looks like the thing they wear in black ops 2) or via holographic interface (looks like the menu in borderlands 2) can only be seen by wearing a HUD.
Vows and Limits: Can only be activated if wearing a nen vest or if the wearer can use nen and power the tablet via nen. No living things may be stored within the tablet (does not include food). Nothing larger than a rocket launcher may be stored in the tablet.
Notes: Unlike the nen guns and vests this hatsu was co-developed with a hacker hunter who created the interface for the tablet. The tablet also comes with a holster than can be attached to the wearer's belt this is where the items put inside of the tablet actually appear out of, the tablet is just the interface to sort through what items you have inside. It resembles the digistruct of borderlands 2.

Heads-Up Display
Type: Conjuration
Ability: They are a pair of combat goggles that allow the wearer to see nen (as if using gyo). It also has a zoom feature, a picture taking and recording feature, and it can also tag targets which can be seen by any other HUD wearer. They also come with a HUD (obviously) that works in conjunction with the utility tablet that displays the state of your health, how much ammunition you have for a certain weapon and what other ammunition can be used for it, and a mini-map of your surrounding area.
Vows and Limits: Can only be used if wearing a utility tablet.
Notes: This can be used to view your utility tablet via holographic display. This was also co-developed with a hacker hunter. This and the utility tablet can also run certain computer programs and apps. That also was of course put in and designed by the hacker hunter the general worked with to create these two objects.

The Armory
Type: Conjuration
Ability: Conjures an armory which looks like a giant vault room (can be of varying size) that can store any equipment. It is used to store nen guns, vests, utility tablets, and HUD's and any other equipment an army or soldier would need for battle.
Vows and Limits: No living things can be stored inside the armory.
Notes: Takes a TREMENDOUS amount of meditation and prep to conjure the armory (several days or weeks). Especially if a lot of things are stored within the armory (like hundreds of guns, thousands of rounds of ammunition, any tanks or vehicles, etc.). Mainly just used to equip the generals elite unit wherever they are.
 

Uriel

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Alright ! Here comes another knew Hatsu !
Name : Gaia Path
Second name: Earth's Best Friend
Category: Manipulation, Emission and Transmutation.
The issue I have with it is that you can re-fill your aura. That's something we have NEVER seen ANYONE could do, so I bet it's something that will risk your attack power, more being a manipulation type.
 

KingOfNight

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The issue I have with it is that you can re-fill your aura. That's something we have NEVER seen ANYONE could do, so I bet it's something that will risk your attack power, more being a manipulation type.
Well, you do have point. Will it seem more acceptable if I give the user a condition in which he needs to meditate to re-fill his aura ?

Now that I think about it, we saw Killua re-filling his Aura through electricity. So it could be the same as my idea of re-filling Aura through Natural Energy.
 
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Mahado

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These hatsu are for me if I was a conjurer.
Most of these sound like emission/transmutation rather than materialization. Shooting nen is through using emission (much like Franklin), while creating nen items seems to be towards transmutation.


Now that I think about it, we saw Killua re-filling his Aura through electricity. So it could be the same as my idea of re-filling Aura through Natural Energy.
I think that might be true, I remember him doing something like that using shock gun or something. However, what you are using is actually stealing life from living things. That could be a bit too much.
Also this ability reminds me of someone from Fairy Tail :3
 

tupadre97

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Most of these sound like emission/transmutation rather than materialization. Shooting nen is through using emission (much like Franklin), while creating nen items seems to be towards transmutation.



I think that might be true, I remember him doing something like that using shock gun or something. However, what you are using is actually stealing life from living things. That could be a bit too much.
Also this ability reminds me of someone from Fairy Tail :3
No they are just regular bullets. Its just that instead of gunpowder it is filled with nen so that when the hammer of the gun strikes the percussion cap of the bullet it fires like it would normally, its just much faster because its nen detonating instead of the gunpowder and the bullets are also coated with nen making them more powerful. No emission involved here.
 
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