Games Mafia Game 61 - The Lord of the Rings Edition - END GAME

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Lambu

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The Fellowship enjoyed the sunlight after a good day. They got back the One Ring, and then focused in their second higher suspect: Galadriel
They had enough clues so they proceeded with the lynch fast.


Mafia Strongwoman

Afterwards, Haldir decided to confess his true allegiance, since he could not actually kill anyone anymore (and everyone was already losing their minds with this crazy journey)


Mafia Pirate
(Mafia Jesus)

:fan

So with this, all the Nazgul were defeated and the One Ring finally could be destroyed!


-------------------------o-------------------------

And so:

Finally, The Fellowship of the Townies win the Game!
:confetti




Bomb


Hoe


Barkeeper


Spy


Detective


Doctor

Congratulations!!!




Thank you to all the players for participating, from Empi and I :vbunny


Player List
​

  • @Farfalla - Faramir >>>> Recruiting Mason (Killed Night 2)
  • @GrySun - Boromir >>>> Mentor (Daykilled Day 2)
  • @Lady pompom - Pippin >>>> Investigator (Killed Night 2)
  • @gnut - Witchking of Angmar >>>> Mafia Boss (Lynched Day 3)
  • @Crescent_jinxgrace - Eowyn >>>> Mafia Janitor (Lynched Day 6)
  • @BluePegasus - Elrond >>>> Time Bomb (Hostkilled Day 2)
  • @Zasz - Grima >>>> Mafia Strongman (Lynched Day 2)
  • @MarmaladeSky - Theoden >>>> Spy
  • @Vandred - Gollum >>>> Sane Detective >>>> Mentee recruited on Night 1 (Daykilled Day 2)
  • @Cat Sidhe26 - Isildur >>>> Insane Detective (Lynched Day 1)
  • @Asako - Merry >>>> Barkeeper
  • @Gryffindor - Aragorn >>>> Mafia Boss (killed Night 2)
  • @Brandish - Legolas >>>> Bulletproof Townie (killed Night 4)
  • @Xadyu - Denethor >>>> Prostitute
  • @kira - Sauron >>>> DayTime Vigilante (Hostkilled Day 4)
  • @Belserion - Galadriel >>>> Mafia Strongman (Lynched Day 7)
  • @Juviii - Saruman >>>> Insane Doctor
  • @Organizized - Eomer >>>> Mafia Gambler (killed Night 2)
  • @shinobi - Sam >>>> Insane Detective
  • @Shobu_Yoruichi - Frodo >>>> Sane Doctor (Lynched Day 5)
  • @Holt - Bilbo >>>> Jesus >>>> becomes Townie due to role steal (Killed Night 3)
  • @Mononoke - Celeborn >>>> Mafia Poisoner (Hostkilled Day 3)
  • @goodboy_lawlett - Deagol >>>> Bomb
  • @EmptySoul - Arwen >>>> Mafia Escort (Daykilled Day 4)
  • @TSPanda - Gimli >>>> Mafia Bomb Defuser (Killed Night 1)
  • @Shinyarcanine45 - Haldir >>>> Mafia Jesus (Lynched Day 4) >>>> Mafia Pirate (Lynched Day 7)
  • @James Rye - Treebeard >>>> Martyr (Killed Night 5)
 
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Holt

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I'm not confused about the plan per se, but I think full disclosure will be better
 

Brandish μ

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So? We all know it comes with penalty votes. But right now they're not significant enough to doom anyone whatsoever.
Yea I got it. Then, you'd have to make sure you pass it to a townie?
 

Farfalla

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Well, let's do it the other way then, since that's fully allowed with no penalties: I didn't have nor have the One Ring.
An elimination process also works until we get the person's reveal (or if we don't).
 

GrySun

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Alright lets point it all out again:
-Day 1 a townie started with the One Ring.

If that townie used it, mafia already know someone did use it. If he didn't use it but passed it away to someone instead, the by far best course of action is as follows:
-That person comes out and says he had the ring last day.
-Now we have a confirmed townie. If he doesn't die this night, that means whoever he gave it to is also a townie. So 2 confirmed townies.
-This is the bare minimum we can safely find out. We can stop there, and have that 2nd person or a 3rd guy use it to protect himself or do whatever, or we continue chaining this for longer(eventually the number of penalties will make this impossible, among other risks, so better stop at some point).

This all doesn't work if that townie used the ring to protect himself last night though. And if that townie did that, it's honestly a mistake I feel, since you definitely have to give it away this night or go deeper down the hole of penalties and info mafia find out about you. And now the chance of being killed is statistically bigger with less players.
--- Double Post Merged, , Original Post Date: ---
Well, let's do it the other way then, since that's fully allowed with no penalties: I didn't have nor have the One Ring.
An elimination process also works until we get the person's reveal (or if we don't).
But if he used it instead of passing it away that'd be quite a problem for us.. Hence why this can only work if someone comes out and says "I passed it away, and I had it yesterday".
 

Farfalla

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There's no harm in doing what I did, tho. Even tho it's up to others to believe. Any info can be questioned later, if it shows contradicting, so why not.
 

GrySun

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There's no harm in doing what I did, tho. Even tho it's up to others to believe. Any info can be questioned later, if it shows contradicting, so why not.
There kinda is though. If we all say we didn't have it except the guy who had it, but who didn't pass it away and used it instead... And he can't bluff that he had it and gave it away, because the boss got alerted in some way.

So all you get from your plan is everyone saying no, or that guy coming out and being in trouble hard.
 

Vandred

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well saying something about the others could be worth it, especially if you consider death if you pass to mafia..so say x had the one ring and decided to pass to y, I'm not quite sure of the timeline but possible he could die in the night phase without getting to reveal who he passed the ring to, and mafia would have the ring, be able to pass it to the LoTR and we'd only find out when it's too late and there's already a disconnect in how the ring went round
But if you reveal whom you just gave the ring to or whom you intend to pass it to, that player will 100% be killed by the mafia, which I'm assuming has a Strongman to have a one-shot chance at taking the ring if they find out who has it.


Alright lets point it all out again:
-Day 1 a townie started with the One Ring.

If that townie used it, mafia already know someone did use it. If he didn't use it but passed it away to someone instead, the by far best course of action is as follows:
-That person comes out and says he had the ring last day.
-Now we have a confirmed townie. If he doesn't die this night, that means whoever he gave it to is also a townie. So 2 confirmed townies.
-This is the bare minimum we can safely find out. We can stop there, and have that 2nd person or a 3rd guy use it to protect himself or do whatever, or we continue chaining this for longer(eventually the number of penalties will make this impossible, among other risks, so better stop at some point).

This all doesn't work if that townie used the ring to protect himself last night though. And if that townie did that, it's honestly a mistake I feel, since you definitely have to give it away this night or go deeper down the hole of penalties and info mafia find out about you. And now the chance of being killed is statistically bigger with less players.
--- Double Post Merged, , Original Post Date: ---


But if he used it instead of passing it away that'd be quite a problem for us.. Hence why this can only work if someone comes out and says "I passed it away, and I had it yesterday".
I'm confused by how you keep mentioning penalties when there shouldn't be any in that plan. Saying you had the Ring does not give you penalties if you don't have it anymore, does it?
 

Marmalade

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It does give penalties, you can't say you have it, nor that you had it in the past without receiving them.
--- Double Post Merged, , Original Post Date: ---
Oh no nvm. Brainfart. You can't mention who you've passed it too, that's all
 

Vandred

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Okay, before I go crazy:

> The Ring Bearer cannot claim he or she has the ring. Previous Ring Bearers also have a non-disclosure agreement to ensure the safety of the Fellowship, so they cannot reveal who did they pass the ring to.
That clause is for players that were Ring Bearers but they are not anymore. Previous bearers dont have their identities revealed.
They can say they had the ring, but they cannot reveal who did they pass it to.

Well... they can... but that massive penalty will fall on the infractor. :rolleyes:
--- Double Post Merged, , Original Post Date: ---
So @GrySun's plan should be fine as long as it's simply about every bearer coming out once they have passed the ring, but not saying whom they gave it to or anything else.
 

Organizized

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But Gry's plan includes the first bearer indeed revealing who they passed it to, hence the penalties. If that first person doesn't die next night from passing the ring, the player they passed it to is Town and thus two confirmed Townies.

Maybe I'm missing the point of what your problem is but to me Gry's plan makes sense.
--- Double Post Merged, , Original Post Date: ---
Or am I getting Gry wrong as well? :oh
 

Juviii

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Yep, exactly that @Crescent_jinxgrace! Thank you!
Hmmm.....from what I've seen Juvvii's and Kira's statements are.....weird to say the least. :XD
@kira and @Juviii could you at least tell us whetever your roles are active or passive, please?
I already did, but it's not on the list yet.

My role is active.

I also said that my role doesn't quite fit my character except for one thing.

Is it enough?
 

Zasz

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I already did, but it's not on the list yet.

My role is active.

I also said that my role doesn't quite fit my character except for one thing.

Is it enough?
Yes....for now. :kappa
 

kira

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I don't have the one ring.


Also... Votekill Zasz :kappa
 

Zasz

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I don't have the one ring.


Also... Votekill Zasz :kappa
Anything else you want to say kira, other than putting a troll vote? :kappa
 

shinobi

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For myself I don't like this plan, it sounds that it will make it easier for the mafia to finding the ring!! let the previous RBs say they're the previous bearers without saying who they gave it to!!
 

Vandred

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But Gry's plan includes the first bearer indeed revealing who they passed it to, hence the penalties. If that first person doesn't die next night from passing the ring, the player they passed it to is Town and thus two confirmed Townies.

Maybe I'm missing the point of what your problem is but to me Gry's plan makes sense.
The problem is that there's no point in tanking the penalties and you risk revealing who is currently holding the ring if they didn't pass it for some reason. And since it still requires the bearers to wait a day before revealing their target (I assume, since it would be painting a target on that player's back otherwise), said bearers would still die before revealing if they happened to pass it to a mafia.

To summarize with an example:

Day One - the Ring Bearer 1 doesn't say anything, passes to ring to RB2
Day Two - RB1 says they had the ring, not whom they passed it to; RB2 passes the ring to RB3
Day Three - Three things can happen:

1) RB1 says they passed it to RB2; either RB2 confirms and RB1 gets penalties for no reason or RB2 used the ring, mafia knows they did because they get some kind of alert and RB2 is a dead man (Gry's plan?);
2) RB2 confirms they had the ring and no one gets any penalty;
3) RB1 has actually died during Night Two because RB2 was mafia and we still learn nothing.

So correct me if I'm wrong, but there's no point in doing option 1 when option 2 works even better.
 

Brandish μ

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Okay, I'm kinda with the plan. Just hope I've got it right...
D1 - Pass ring
N1 -
D2 - Say you passed the ring in this thread
N2 -
D3 - If you haven't given it to mafia, disclose who you gave the ring to [take penalty].

----

The initial ring bearer doesn't have to cop a penalty. If the person they passed it to is a townie also passes it on the day they received it (D2), and said they received in the following day (D3), then the initial bearer won't have to say anything D3.
 

Marmalade

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I don't see how constantly discussing the same is going to get us any further. In the end, people have to decide for themselves to get involved in that plan or not.

A hint for today about my role:
- I haven't had it before
- I can only use it at night

Who do you guys suspect at the moment and why? I'm curious. Not sure yet myself about possible suspects, if I'm real honest.
 
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