The Cute Candies
1. Blood Candy - This Candy increases your chance of survival (50%) for tonight but role actions will be stunned the next phase
2. Gummy candy - This candy makes you sick so you cannot vote the next day. Your name will be added to the sticky post as someone who cannot vote.
3. Spicy candy - A permanent secondary role has been added to you - Healthy Townie. You are now immune to candies with illnesses, stuns, and poisons.
——-so would be only Gummy, Blood, and Big Juicy for candy based
4. Peppermint Bark Candy - You now have a temporary special ability to block someone instead of your normal role. You may choose between the two roles but you cannot use both. The block is also First Priority.
5. Bittersweet Candy - For roles with sanity (Detective, Doctor, Apprentice, Spy, etc...) if you eat this candy after Night 3 then you get your sanity confirmed while mafia can become a Substitute and learn a skill from one of their comrades
—- does nothing to third party
6. SweetTea Candy - You may target a player, if they use an action there is a 50% chance of redirecting that action to yourself. This redirected action is Second Priority
7. Ghost Candy - If you die during the current phase, your death will be hidden like a janitor kill. (No color codes, real janitor ???)
8. Jolly Rancher Candy - This Candy helps increase priority level by 1 level
9. Roll-up Candy - Protection from Secondary actions but not Tertiary ones
10. Enchantress Candy - This candy is a bland candy cannot be ingested by a poor Halloween spirit like you.
—-Anyone can eat it but the candy is a troll and has no effects.
11. Big Juicy Candy - Players who eat this candy only be able to post 3 times during the day phase. You will be informed of this at the beginning of the Day Phase it takes effect in. The limit is only for that day phase in the normal thread.. You will still be able to use Day Pads. Your lynch post counts as one of the three. You will return to normal the following day. This is considered as a posting stunning action.
12. Birthday Candy - if a kill action is used against you, it will be frozen and dethaw durng the day before killing you the following night (means it will be frozen and act on you the next night)
13. Chocolate Candy - Your role permanently changes to a randomized role according to your alliance. It is randomize from pre-selected lists. (The lists are not shown to player; only hosts know and will reveal at Endgame) o
- kills sub without mentee
2. Mentee - Serial Killer
- helps to protect mentee from dying if Mentor dies
3. Lone Serial Killer - Shapeshifter
-helps Lone Serial Killer (but also potentially helps upgrades mentee)
it was agreed with mentor group that with upgrades, they should be treated like a mafia group with 1 kill per night quota. Also if mentor eats candy then kills mentee since no Recruiter unless Sub teacher takes mentees place; Originally there was no rule for additional recruit due to the nature of the mechanic as the mentor recruiting would eventually change and be phased out due to being replaced with other third party roles, the decision was made however to give the additional recruit on the night of the chocolate being taken by the mentee
Besides the candies that temporarily changed like prostitute and the ones that permanently changed role changed you like chocolate, if you didn’t like your role, you could use the gambling system to get rid of it. Also there would have been a burden in the game had Lich played. o/
There as never a point to the colors! We just put colors in pm to make it pretty cuz girls like colors. Stop being extra, people!
Also
1. Updated Barkeeper - Farfalla - Takeo: -> becomes Sleeper -> gets role stolen -> Vanilla + (Healthy Townie)
2. Sane Detective - Lambu -M21-> Mentored
3. Sane Doctor - Revo -Yukine
4. Prosecutor - Zasz -Regis
5. Sane Spy - Holt - Rai
6. Insane Detective - Kiki/Hardy -Fujisaki-> Mentored (Jammin teaching these Detectives xD lol)
7. Freeman - Juvia -Hiyori -> changed to prostitute N2 -> changed back to freeman D3
8. Restless Spirit - Gnut -Tao -> Changed to prostitute N2
9. Updated Pirate (Naive Traitor) - Erin-Nora -> stole Sleeper -> changed to Mortician
10. Noble - Gajeel Nashi -Kazuma
11.Townie Bomb - Vandred -Lunark -> became redirecting Bomb
12. Witch - Empty -Kofuku&Daikoku
13. Updated Bodyguard - Panda -Rael
14. Sub Teacher (+ Healthy Townie)
- Son of Daws -Seira>> Sub Mentor
15. Serial Killer - Shino -Alzacks/Rajakpic
16. Mentor - Jammin-Frankenstein
17. Mafia Apprentice (choice: Assassin or Bomb) - DIgiDude-Muzaka
18. Mafia Boss - Seraph -Yato -> became Mafia Detective
19. Mafia Escort - Kato -Dr. Crombel
20. Mafia Gambler - Marma -Kei Ru -> became Bomb
Despite saying Mafia was too weak. Town had a Freeman and a naive traitor also their upgrades candy wasn’t as good as what mafia and third party could have gotten. They also never had a prostitute, having to rely on the candies and Farfalla’s BK only for blocking. And they only had a sane Doc + BG for protection, otherwise had to rely on candies in a game filled with killers. Also the Noble + detectives + doctors were all good candidates for mentoring. Mafia doctor and sleeper were things offered as potential upgrade that could help. And DD had an assassin upgrade. Town had a lot of passive roles to weaken them but also could help them try candies. Why people with important roles immediately wanted to try candies is beyond me since there were bad ones mixed in, even if most were good.
If we have a mafia doctor in the team, you guys would have said we gave unfair advantage to the mafia with the assassin upgrade! And any more mafia would have also been dangerous to the third party. Especially adding a mafia detective from the beginning. Van already got me for town being too weak because Mentor is arguably strongest TP role and also that assassin. Then Lambu in here with mafia being too weak. Make up your mind people!
1. Blood Candy - This Candy increases your chance of survival (50%) for tonight but role actions will be stunned the next phase
2. Gummy candy - This candy makes you sick so you cannot vote the next day. Your name will be added to the sticky post as someone who cannot vote.
3. Spicy candy - A permanent secondary role has been added to you - Healthy Townie. You are now immune to candies with illnesses, stuns, and poisons.
——-so would be only Gummy, Blood, and Big Juicy for candy based
4. Peppermint Bark Candy - You now have a temporary special ability to block someone instead of your normal role. You may choose between the two roles but you cannot use both. The block is also First Priority.
5. Bittersweet Candy - For roles with sanity (Detective, Doctor, Apprentice, Spy, etc...) if you eat this candy after Night 3 then you get your sanity confirmed while mafia can become a Substitute and learn a skill from one of their comrades
—- does nothing to third party
6. SweetTea Candy - You may target a player, if they use an action there is a 50% chance of redirecting that action to yourself. This redirected action is Second Priority
7. Ghost Candy - If you die during the current phase, your death will be hidden like a janitor kill. (No color codes, real janitor ???)
8. Jolly Rancher Candy - This Candy helps increase priority level by 1 level
9. Roll-up Candy - Protection from Secondary actions but not Tertiary ones
10. Enchantress Candy - This candy is a bland candy cannot be ingested by a poor Halloween spirit like you.
—-Anyone can eat it but the candy is a troll and has no effects.
11. Big Juicy Candy - Players who eat this candy only be able to post 3 times during the day phase. You will be informed of this at the beginning of the Day Phase it takes effect in. The limit is only for that day phase in the normal thread.. You will still be able to use Day Pads. Your lynch post counts as one of the three. You will return to normal the following day. This is considered as a posting stunning action.
12. Birthday Candy - if a kill action is used against you, it will be frozen and dethaw durng the day before killing you the following night (means it will be frozen and act on you the next night)
13. Chocolate Candy - Your role permanently changes to a randomized role according to your alliance. It is randomize from pre-selected lists. (The lists are not shown to player; only hosts know and will reveal at Endgame) o
- ( For Town: Vengeful Townie, Sleeper, Mortician, Spirit Medium, Sane Doctor, Paranoid Spy, Vanilla Townie, investigator for janitor candy and janitor upgrade)
- (Mafia: Mafia Doctor, Mafia Bomb, Detective, Janitor, Vanilla mafia)
- For Third party:
- kills sub without mentee
2. Mentee - Serial Killer
- helps to protect mentee from dying if Mentor dies
3. Lone Serial Killer - Shapeshifter
-helps Lone Serial Killer (but also potentially helps upgrades mentee)
it was agreed with mentor group that with upgrades, they should be treated like a mafia group with 1 kill per night quota. Also if mentor eats candy then kills mentee since no Recruiter unless Sub teacher takes mentees place; Originally there was no rule for additional recruit due to the nature of the mechanic as the mentor recruiting would eventually change and be phased out due to being replaced with other third party roles, the decision was made however to give the additional recruit on the night of the chocolate being taken by the mentee
Besides the candies that temporarily changed like prostitute and the ones that permanently changed role changed you like chocolate, if you didn’t like your role, you could use the gambling system to get rid of it. Also there would have been a burden in the game had Lich played. o/
--- Double Post Merged, , Original Post Date: ---
There as never a point to the colors! We just put colors in pm to make it pretty cuz girls like colors. Stop being extra, people!
--- Double Post Merged, ---
Also
1. Updated Barkeeper - Farfalla - Takeo: -> becomes Sleeper -> gets role stolen -> Vanilla + (Healthy Townie)
2. Sane Detective - Lambu -M21-> Mentored
3. Sane Doctor - Revo -Yukine
4. Prosecutor - Zasz -Regis
5. Sane Spy - Holt - Rai
6. Insane Detective - Kiki/Hardy -Fujisaki-> Mentored (Jammin teaching these Detectives xD lol)
7. Freeman - Juvia -Hiyori -> changed to prostitute N2 -> changed back to freeman D3
8. Restless Spirit - Gnut -Tao -> Changed to prostitute N2
9. Updated Pirate (Naive Traitor) - Erin-Nora -> stole Sleeper -> changed to Mortician
10. Noble - Gajeel Nashi -Kazuma
11.Townie Bomb - Vandred -Lunark -> became redirecting Bomb
12. Witch - Empty -Kofuku&Daikoku
13. Updated Bodyguard - Panda -Rael
14. Sub Teacher (+ Healthy Townie)
- Son of Daws -Seira>> Sub Mentor
15. Serial Killer - Shino -Alzacks/Rajakpic
16. Mentor - Jammin-Frankenstein
17. Mafia Apprentice (choice: Assassin or Bomb) - DIgiDude-Muzaka
18. Mafia Boss - Seraph -Yato -> became Mafia Detective
19. Mafia Escort - Kato -Dr. Crombel
20. Mafia Gambler - Marma -Kei Ru -> became Bomb
--- Double Post Merged, ---
Despite saying Mafia was too weak. Town had a Freeman and a naive traitor also their upgrades candy wasn’t as good as what mafia and third party could have gotten. They also never had a prostitute, having to rely on the candies and Farfalla’s BK only for blocking. And they only had a sane Doc + BG for protection, otherwise had to rely on candies in a game filled with killers. Also the Noble + detectives + doctors were all good candidates for mentoring. Mafia doctor and sleeper were things offered as potential upgrade that could help. And DD had an assassin upgrade. Town had a lot of passive roles to weaken them but also could help them try candies. Why people with important roles immediately wanted to try candies is beyond me since there were bad ones mixed in, even if most were good.
--- Double Post Merged, ---
If we have a mafia doctor in the team, you guys would have said we gave unfair advantage to the mafia with the assassin upgrade! And any more mafia would have also been dangerous to the third party. Especially adding a mafia detective from the beginning. Van already got me for town being too weak because Mentor is arguably strongest TP role and also that assassin. Then Lambu in here with mafia being too weak. Make up your mind people!
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