Discussion New Roles and New Rules Suggestion Thread

GrySun

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Submissions for new roles need to follow the next format in order to be considered:

I. [Place Holder Name]

II. [Affiliation]

III. [Short Description]

IV. [Long Description/Idea/Premise/Scope]

V. [Priority/RoleType/Interactions/other Specifics]

I. Troublemaker

II.
Town

III. Can once per game make a Day phase lynch be the top 2 voted people instead of regular 1 top voted person. Every player has 2 votes but cannot vote the same player twice.

IV. PMs the host on the night before the day he wishes to use his power on. Host announces at start of day that the 2 top voted players will be lynched.
Everyone gets 2 votes that they can use on 2 individual players. Both can be moved once like usual. Example:
!votekill1 PlayerX
!votekill2 PlayerY
!votelock2
(locks on PlayerY).

Any other format is also fine as long as players specify who they are voting and if it's a new vote or they are changing their first one.

V. Doesn't have a Priority, happens at the end of night after all other actions. Doesn't target another player. Primary role.

Since it happens at the end of a phase, the player can be both blocked and killed to prevent it happening.


I. Psychiatrist

II. Townie

III. The Psychiatrist investigates one person per night phase to see if the player has a Secondary Role. They get a "Your target has a secondary role" if that is the case, and a "Your target does not have a secondary role" if it's not. The Psychiatrist does not find out the allegiance of the target.

IV. It's a counter for scum secondaries without outright revealing them, leaving room for guess work and player reading.

V. Priority 2, Primary Role.

Current roles Approved for testing here

Rules on including those in a game:
  • A host can take any of these roles and test them in their game. Depending on results from testing the role it will either be included into the Role list or need more changes/testing.
  • A host at the very least has to announce in the opening post of the game that new roles are being tested, or alternatively even more specifically reveal the roles that are being tested.
Link to the last update post with the roles that are either close to approval or were not approved: here.
 
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FrostyMouse

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if he steals from an other mafia or third party, he dies, that's what it says too.

yeah, i know. corrected that directly.
Ah, did you change the wording back to the original wording? In the thing I posted, I changed the wording to "Third Party with a killing ability," as I'm not really sure he'd die from targeting a Townie Lover, although the rest of our abilities all say Mafia or Third Party, so we just ignore that front.

---------- Post added at 05:56 PM ---------- Previous post was at 05:54 PM ----------

While you fixed the ending, my small alteration remains.

Mafia Pirate (Mafia) At a night of his choice the Mafia Pirate may choose a Townie he wants to steal the ability from. From that point in the game, the robbed Townie's role changes to 'Townie' without him knowing it and the Mafia Pirate is free to use it as his own. The Mafia Pirate knows the ability stolen and uses it at the proper Day or Night phase that the stolen role demands. All original clauses of the stolen ability apply. If the Mafia Pirate tries to steal the ability from a Mafia or a Third Party Member with a killing ability, the Mafia Pirate dies. The Mafia Pirate does not have the ability to kill at night like a normal Mafia member, only if the stolen ability allows that. (Game 41) NEW
 

gnut

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if he steals from an other mafia or third party, he dies, that's what it says too.

yeah, i know. corrected that directly.
only a suggestion....
but,if it came to lovers...why couldn't the other lover not targeted by the pirate die and the pirate take on that role of lover.
and the dead lover only reveals if they are townie or mafia...no role.
not only does it confuse town of why a mafia got killed...it also confuses the mafia...cause the pirate is now a lover.
bring some strength to this 3rd party:hmm
 
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xi0

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Lover isn't a secondary role...

The problem with gnut's idea is that it would change the Lover role as well. A Lover dies if the other Lover dies, period.
 

Farfalla

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I recall being a lover and something else. Usually you're not only lover, you have a townie role (sometimes mafia role, that just happened). I consider this to be secondary then.
 

xi0

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I recall being a lover and something else. Usually you're not only lover, you have a townie role (sometimes mafia role, that just happened). I consider this to be secondary then.
Lover can, but doesn't have to have a Townie/Mafia role in addition. But I wouldn't call it a secondary role, since it'll usually override or even prevent you from having other roles. Like, making Strongman, Bulletproof Townie, or Time Bomb a Lover would be so imbalanced...
 

Farfalla

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Got it. Anyway, from what I got, if the Mafia Pirate targets a third party he dies, so if he targets a lover, we might end up with 4 deaths lulz
 

Evil3ye

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i actually would go by the primary roles. if the townie lover were also a detective, then the pirate becomes a detective. obviously its different with the mafia lover.

and why four deaths? only the pirate would die, by going after the mafia/TP
 

FrostyMouse

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i actually would go by the primary roles. if the townie lover were also a detective, then the pirate becomes a detective. obviously its different with the mafia lover.

and why four deaths? only the pirate would die, by going after the mafia/TP
Okay.

Lala meant that you could have two Mafia killings, the Pirate dying, and a third party/ability kill in one night.

I don't know how anyone other than the Pirate would die in that situation, though.
 

Farfalla

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xD Nah
I forgot the party where the pirate dies WHEN he targets the third party xD
Though that he'd die doing that, but would also still the lover role, so the other lover and the threesome candidate would also die.
Looks like I can't read or count, rs.
 

FrostyMouse

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Ah, I see.

Anyway, Evil, go fix the Mafia Pirate role in the list before we forget about it. It still says "Third Party with a killing ability" instead of just "Third Party."
 

Evil3ye

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can someone prepare the wolf thing description?

and any new third party role concepts on somebodys mind?
 

-Ken-

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Mafia Boss’s Heir: When the Mafia Boss’s Heir is killed by any means, the mafia he belongs to can perform two kill the following night.
Something like that? I don't have the best english.

---

Well, these are the roles I found to make the game pretty fun when I play it. So for reference, Villager=townie and werewolf=mafia.

• Ghost: Die the first night, then each night write one letter as a message from the beyond.
• Drunk: You are a villager until the third night, when you remember your real role.
• Vampire (6): Kill a villager each night (they die in the middle of the next day).
• Lycan: Appear falsely to be a werewolf to the Seer.
• Prince: Survive a lynching and reveal your role.
• Tough Guy: You survive an extra day if attacked by werewolves at night.
•
• Cursed: You are a villager until attacked by werewolves, at which time you become a werewolf.
Drunk+another role is awesome.

Vampire is a third party role. I think it works fine as both mafia and third party role though.
 
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Evil3ye

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Drank sounds pretty awesome. we could adopt it as secondary role
 

Faust

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Holmes - Holmes is a variation of Detective/Mason. Holmes and Watson can talk during Night Phases like Masons. Holmes doesn't know his sanity as a Detective. The role of Holmes cannot be claimed.

Watson - Watson is a variation of Doctor/Mason. Watson and Holmes can talk during Night Phases like Masons. Watson doesn't know his sanity as a Doctor. The role of Watson cannot be claimed

Moriarty - Moriarty knows who Holmes is and Moriarty's goal is to get Holmes lynched. Moriarty should have a vote agaisnt Holmes to win. If Moriarty successfully managed to get Holmes lynched he wins the game. The role of Moriarty cannot be claimed
 

xi0

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Holmes - Holmes is a variation of Detective/Mason. Holmes and Watson can talk during Night Phases like Masons. Holmes doesn't know his sanity as a Detective. The role of Holmes cannot be claimed.

Watson - Watson is a variation of Doctor/Mason. Watson and Holmes can talk during Night Phases like Masons. Watson doesn't know his sanity as a Doctor. The role of Watson cannot be claimed

Moriarty - Moriarty knows who Holmes is and Moriarty's goal is to get Holmes lynched. Moriarty should have a vote agaisnt Holmes to win. If Moriarty successfully managed to get Holmes lynched he wins the game. The role of Moriarty cannot be claimed
Nice idea, but WAAAAAAAAAAY too imbalanced.

Firstly, the fact that two powerful roles like Detective and Doctor can also communicate at night and know their roles are confirmed is really OP.

Secondly, Moriarty knowing who Holmes is is fine, but him being able to win just by lynching a single person, who he already knows....that's SUPER OP
 

FrostyMouse

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What if the Mafia kills Holmes? Does the game end that way, too?

Holmes could get Day 1 lynched and the game that had taken a while to create would end just like that.
 

Faust

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Nice idea, but WAAAAAAAAAAY too imbalanced.

Firstly, the fact that two powerful roles like Detective and Doctor can also communicate at night and know their roles are confirmed is really OP.
Well Both Holmes and Watson can be both Naive. :derp

Secondly, Moriarty knowing who Holmes is is fine, but him being able to win just by lynching a single person, who he already knows....that's SUPER OP
What if Moriarty doesn't know Holmes with same goal. Will that make it balanced?

What if the Mafia kills Holmes? Does the game end that way, too?
No. It should be Moriarty. Holmes and Watson are just normal Townies to Mafia.

Holmes could get Day 1 lynched and the game that had taken a while to create would end just like that.
Yeah. Hmm...


Help me get this roles balanced!
 

FrostyMouse

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No. It should be Moriarty. Holmes and Watson are just normal Townies to Mafia.

Yeah. Hmm...

Help me get this roles balanced!
The problem with this Third Party role is that a game can simply end if Holmes gets lynched. We don't have any other roles that can immediately end the game.

We have things like the Freeman and the Burden, which hinder the Townies and the Mafia, respectively, but those only us past a Day or Night phase, not end the Game.

I do understand that without a killing role, Moriarty could not normally win the game. You could have something like, "If Moriarty succeeds in having Holmes lynched, Moriarty joins the Mafia, and if there are multiple remaining Mafia factions, Moriarty joins the larger Mafia faction."
 

xi0

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Yeah, winning the entire game off of killing a single player is stupid
 
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