I. Troublemaker
II. Town
III. Can once per game make a Day phase lynch be the top 2 voted people instead of regular 1 top voted person. Every player has 2 votes but cannot vote the same player twice.
IV. PMs the host on the night before the day he wishes to use his power on. Host announces at start of day that the 2 top voted players will be lynched.
Everyone gets 2 votes that they can use on 2 individual players. Both can be moved once like usual. Example:
!votekill1 PlayerX
!votekill2 PlayerY
!votelock2 (locks on PlayerY).
Any other format is also fine as long as players specify who they are voting and if it's a new vote or they are changing their first one.
V. Doesn't have a Priority, happens at the end of night after all other actions. Doesn't target another player. Primary role.
Since it happens at the end of a phase, the player can be both blocked and killed to prevent it happening.
I. Psychiatrist
II. Townie
III. The Psychiatrist investigates one person per night phase to see if the player has a Secondary Role. They get a "Your target has a secondary role" if that is the case, and a "Your target does not have a secondary role" if it's not. The Psychiatrist does not find out the allegiance of the target.
IV. It's a counter for scum secondaries without outright revealing them, leaving room for guess work and player reading.
V. Priority 2, Primary Role.