Mag Talk Weekly Shonen Jump [2018] - Discussion and TOC Talk

Status
Not open for further replies.

OtterBrigade

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Apr 2, 2018
Messages
2,112
Reaction score
3,057
Age
33
Country
Canada
Why do so many people on twitter seem to think the announcement tomorrow is something Bleach related? Is it blind hope, or do they realize it won't happen but just want to believe?
blind hope. A lot of them probably don't pay attention to Jump stuff outside of official stuff so they see us getting new Jump Starts currently and think Bleach might be coming.
 

xAsum0x

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Dec 4, 2014
Messages
1,763
Reaction score
1,582
Gender
Male
Country
United States
It because of all the bleach news recently and certain youtubers like JaymesHanson and apparently yonkou keep teasing that they know something others don’t.
 

cody

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Nov 5, 2017
Messages
1,929
Reaction score
877
Country
Joker
Why do so many people on twitter seem to think the announcement tomorrow is something Bleach related? Is it blind hope, or do they realize it won't happen but just want to believe?
It's that time of the year again.
 

supercow297

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Dec 5, 2018
Messages
665
Reaction score
745
Country
United States
A break gives writers a chance to get their thoughts together.
Yeah it makes sense in a way. We don't know for sure what would happen but it certainly seems plausible that BnHA could get insanely better after a break, but ehobknoes, since it probably won't happen. Hiatus=death IMO.

I mean anyone agrees that MHA has flaws (like every damn manga in existence) but its demerits are nowhere detrimental as BC's ...
Hey there, interesting reply. It looks like we differ only on opinion and individual enjoyment because to me:
  1. Its progression of character skillsets is paced extremely poorly, with the majority of characters never levelling up except during "class wide training arcs" which showcase them for ten seconds and then are never seen again. Even deku's powerups are getting boring. As opposed to nen and devil friitf which are more flexible yet make internal sense, the powers in boku no hero are getting extremely restrictive IMO which leads to it being tough to make this better as well. Basically too many characters, restrictive skills, is what it is. Also, at this point characters are just pulling moves out of their ass, or training in the background and then pulling moves out of their ass, or doing moves that in-universe make sense but that we've never seen anything about the character before so there's no way it can't make sense. Especially in the recent team fight chapters. So it's literally the same in my eyes as black clover at this point in terms of how ass-pull the attacks are, which is toning down the realism for me.
  2. Up til now, I think the team fights have not been meeting their potential.
 

LuckyJim

Registered User
上級員 / Jyoukuuin / Sr. Member
Joined
Jun 20, 2018
Messages
326
Reaction score
366
Age
30
Country
Buy Moria
What was your top 5 manga (WSJ) for the year?
1: World Trigger (The hype from it coming off hiatus alone is enough to put it up here)

2: Act-Age (The fact that it went from a series that really looked like it would die to a tentative sucess is pretty cool, but it's also really entertaining with likeable characters)

3: My Hero Academia (Would be higher, but this year has been really slow)

4: Black Clover (I've really been enjoying the current developments)

5: Dr. Stone (Really enjoyable, and I'm hyped for world exploration)

Honorary Mention: Shokugeki no Soma (The current arc is hilarious)
 

tirakai

Registered User
MH中毒 / MH Chuudoku / MH Addicted
Joined
Aug 7, 2016
Messages
5,301
Reaction score
7,339
Age
33
Country
Scotland
The crafting and rebuilding and inventing is the fun part. If you dislike the concept of survival/crafting/rebuilding what's lost in general that's fair enough but you need to stop acting like nobody could possibly find that interesting. You're not going to get some deep explanation of it because you're essentially asking "why do you like fun?".

It's like asking what's so fun about comedy.
 

FengarGB

Registered User
下級員 / Kakyuuin / Jr. Member
Joined
Dec 5, 2018
Messages
63
Reaction score
43
Age
32
Country
Brazil
What was your top 5 manga (WSJ) for the year? Mine are:

1. HZ
2. One Piece
3. Kimetsu No Yaiba
4. HxH
5. Jujutsu Kaisen

I haven't really gotten the chance to read Gintama/MHA since Im more anime fans for those. Im curious to see which series you guys enjoyed the most this year. (not overall)
1. Act age
2. Haikyū
3. One piece
4. MHA
5. Jujutsu
 

xAsum0x

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Dec 4, 2014
Messages
1,763
Reaction score
1,582
Gender
Male
Country
United States
Yeah it makes sense in a way. We don't know for sure what would happen but it certainly seems plausible that BnHA could get insanely better after a break, but ehobknoes, since it probably won't happen. Hiatus=death IMO.


Hey there, interesting reply. It looks like we differ only on opinion and individual enjoyment because to me:
  1. Its progression of character skillsets is paced extremely poorly, with the majority of characters never levelling up except during "class wide training arcs" which showcase them for ten seconds and then are never seen again. Even deku's powerups are getting boring. As opposed to nen and devil friitf which are more flexible yet make internal sense, the powers in boku no hero are getting extremely restrictive IMO which leads to it being tough to make this better as well. Basically too many characters, restrictive skills, is what it is. Also, at this point characters are just pulling moves out of their ass, or training in the background and then pulling moves out of their ass, or doing moves that in-universe make sense but that we've never seen anything about the character before so there's no way it can't make sense. Especially in the recent team fight chapters. So it's literally the same in my eyes as black clover at this point in terms of how ass-pull the attacks are, which is toning down the realism for me.
  2. Up til now, I think the team fights have not been
    Yeah it makes sense in a way. We don't know for sure what would happen but it certainly seems plausible that BnHA could get insanely better after a break, but ehobknoes, since it probably won't happen. Hiatus=death IMO.


    Hey there, interesting reply. It looks like we differ only on opinion and individual enjoyment because to me:
    1. Its progression of character skillsets is paced extremely poorly, with the majority of characters never levelling up except during "class wide training arcs" which showcase them for ten seconds and then are never seen again. Even deku's powerups are getting boring. As opposed to nen and devil friitf which are more flexible yet make internal sense, the powers in boku no hero are getting extremely restrictive IMO which leads to it being tough to make this better as well. Basically too many characters, restrictive skills, is what it is. Also, at this point characters are just pulling moves out of their ass, or training in the background and then pulling moves out of their ass, or doing moves that in-universe make sense but that we've never seen anything about the character before so there's no way it can't make sense. Especially in the recent team fight chapters. So it's literally the same in my eyes as black clover at this point in terms of how ass-pull the attacks are, which is toning down the realism for me.
    2. Up til now, I think the team fights have not been meeting their potential.
Not sure who’s pulling what out of their ass in this arc. Also an author doesn’t have to show every single skill developed on screen for a character lol. They’ve been honing and training their quirks for the majority of the series and they’re finally showing them off
 

Nemesis

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Mar 26, 2013
Messages
1,706
Reaction score
1,826
Age
32
Gender
Male
Country
Brazil
What was your top 5 manga (WSJ) for the year? Mine are:

1. HZ
2. One Piece
3. Kimetsu No Yaiba
4. HxH
5. Jujutsu Kaisen

I haven't really gotten the chance to read Gintama/MHA since Im more anime fans for those. Im curious to see which series you guys enjoyed the most this year. (not overall)
I read Black Clover, Mha, one piece, Gintama, saiki, act age, kimetsu no yaiba, yuna, wnl, david-kun, jujutsu, neverland and dr stone on jump. I like all of them but my favorites right now and the ones in which I really want to read the chapter when they're out are in no particular order:

Bokuben
Act age
yuna
David kun
MHA
 

ElJin

Registered User
上級員 / Jyoukuuin / Sr. Member
Joined
Feb 4, 2015
Messages
334
Reaction score
241
Age
28
Gender
Male
Country
Brazil
For me, this year:

- Black Clover
- Yakusoku no Neverland
- Jujutsu Kaisen
- World Trigger
- Boku no Hero Academia
 

iceemperor

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Aug 19, 2014
Messages
1,735
Reaction score
2,734
Gender
Male
Country
Casterly Rock
Special Reprint information announced on 12/6
Most urgent reprints that go directly to bookstores
12/10 ジャンプ Neverland 1~11 出水 ぽすか/白井 カイウ
12/14 ジャンプ るろうにRurouni Kenshin Hokkaido 1 和月 伸宏/黒碕 薫
NEW 12/21 ジャンプ Koisuru One Piece1 伊原 大貴
NEW 12/21 ジャンプ Jujutsu Kaisen 3 芥見 下々
NEW 12/21 ジャンプ Jujutsu Kaisen 0 芥見 下々
NEW 12/25 ジャンプ Heroaca 21 堀越 耕平
NEW 12/25 ジャンプ World Trigger 19 葦原 大介
NEW 12/27 ジャンプ World Trigger 1~17 葦原 大介
NEW 12/27 ジャンプ World Trigger BORDER BRIEFING FILE 葦原 大介

The most striking ones here are for Jujutsu, Heroaca and World Trigger. Those new volumes released on 12/4 so 3 days, including 12/6, after release they're getting urgent reprints.
 

WyldViolet

Registered User
有名人 / Yuumeijin / Celebrity
Joined
Oct 25, 2012
Messages
4,108
Reaction score
5,856
Age
33
Country
United States
Based on the chapters this year from the series I read in Jump.
0. Eden's Zero (in my mind I pretend it's actually Galaxy Gangs and not in Magazine)
1. One Piece (best the series has been in forever).
2. Hunter x Hunter (loved this batch of chapters. This arc might become my favorite)
3. David (on set to be a Manga comedy masterpiece)
4. The Promised Neverland (Goldy Pond so dope)
5. World Trigger (those few chapters made me realize how much I actually missed World Trigger. I really feel the series didn't quite find its groove until shortly before it went on hiatus so it's a shame it'll never have reached its full potential in Jump. Wishing it the best in Sq though)
6. Black Clover (never thought I'd be listing this as one of my favorites of the year. It's been so fun though)
7. Jujutsu Kaisen (definitely not perfect but it''s fun and cool)
8. Noah's Notes (really liked this. Felt like Star Trek esque sci-fi meets JoJo)
9. Robot x Lazerbeam (rip)
10. Golem Hearts (never understood the hate. Really liked it)
11. My Hero Academia (meh. The endeavor hawks stuff was wicked though which raises it a few spots)
12. Hinomaru Sumo (part 2 has been eh)
13. Tanaka Seiji (cool premise but eh)
14. Act-Age (eh)
15. Yuragi (eh)
16. Kimetsu no Yaiba (meh)
17. Dr. Stone (meh)
18. Shokugeki no Soma (blech)
19. Bozebeats (ew)
 
Last edited:

tirakai

Registered User
MH中毒 / MH Chuudoku / MH Addicted
Joined
Aug 7, 2016
Messages
5,301
Reaction score
7,339
Age
33
Country
Scotland
I think my top 5 this year would be

1) Kimetsu no Yaiba
2) Act-Age (only just caught up on this though so it has the benifit of being fresh in my mind)
3) Hinomaru Zumou
4) Shokugeki
5) We Never Learn

Black Clover I enjoy the chapters a lot week to week but I like the others more judging them from the whole year together. Academia's been good as well but it's going so slow.

Otherwise One Piece is decent enough as always, World Trigger returning was great but I can't put it up there with just 5 chapters, HxH sucked, Gintama and Yuragi were okay, Haikyuu was definitely better than last year but I like the series more animated, and I really enjoyed The Comiq but I can't really compare it to long runners.
 

TxxT

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Aug 30, 2018
Messages
563
Reaction score
2,476
Country
Japan
What was your top 5 manga (WSJ) for the year? Mine are:

1. HZ
2. One Piece
3. Kimetsu No Yaiba
4. HxH
5. Jujutsu Kaisen

I haven't really gotten the chance to read Gintama/MHA since Im more anime fans for those. Im curious to see which series you guys enjoyed the most this year. (not overall)
1. Haikyu!!
2. Hunter x Hunter
3. One Piece
4. Kimetsu no Yaiba
5. Act Age
 

supercow297

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Dec 5, 2018
Messages
665
Reaction score
745
Country
United States
A break gives writers a chance to get their thoughts together.
Yeah it makes sense in a way. We don't know for sure what would happen but it certainly seems plausible that BnHA could get insanely better after a break, but ehobknoes, since it probably won't happen. Hiatus=death IMO.

-----

The following is a response on Boku no Hero merits and room for improvement (and slightly, Black Clover).
I wrote way too much. :derp If you could skim it and give me your opinions, I'd be grateful. :hearts Gonna add semi-random emoticons everywhere so you get less bored.

I mean anyone agrees that MHA has flaws (like every damn manga in existence) but its demerits are nowhere detrimental as BC's ...
Hey there, interesting reply. I get annoyed when the debates on series go on too long, so if I can control myself, I think I won't reply after your next response. I'll still read it of course, but it looks like we differ only on opinion and individual enjoyment, which isn't something that we can really reconcile. Here, I'll justify my opinion slightly before I drop the subject, since we don't need the whole "digital sales"-length argument again, IMO. :hi

The following is going to be a bit sassy but tbh I quite like Boku no Hero. Top 10 or Top 5 shonen to be sure. I'm only just saying this so you guys know, that i'm not just trying to bash Boku no Hero.
  1. Its progression of character skillsets is paced extremely poorly, with the majority of characters never levelling up except during "class wide training arcs" which showcase them for ten seconds and then are never seen again. Even deku's powerups are getting boring. We've already seen 100% technically. So what could possibly be next? As opposed to nen and devil fruit which are more flexible yet make internal sense, the powers in boku no hero are getting extremely restrictive IMO which leads to it being tough to make this better as well. :s
    ===> Basically too many characters, restrictive skills, is what it is. Also, at this point characters are just pulling moves out of their ass, or training in the background and then pulling moves out of their ass, or doing moves that in-universe make sense but that we've never seen anything about the character before so there's no way it can't make sense. Especially in the recent team fight chapters. So it's literally the same in my eyes as black clover at this point in terms of how ass-pull the attacks are, which is toning down the realism for me. Especially Manga's attack, like how do you expect to keep the realism in the manga without building that up for a while before introducing a literally sound effect attack. Even Koichi in Jojo built up his sound powers up over a hundred chapters, and even then there was a feeling of shock and discovery of the characters to facilitate that skill growth. :blink
    ===> TLDR: Skillset development could be better. Too many characters, not much freedom once your Quirk is determined, and killing the realism.
  2. Up til now, I think the team fights have not been meeting their potential. In the past, all team fights have been is character A attacks and then character B attacks. There are way more fights that essentially end up being mano a mano despite technically having more people involved. The ones I can think of is Stain, in which the "team" component is both Deku and Iida punching/kicking the guy at the same time, and also when Todoroki wasn't paralyzed he used his powers. I wouldn't call that great team play. When they rescued Bakugou that was making an ice ramp and running on it. Not a creative use of all of their abilities IMO. In the playing with toddlers arc Todoroki did what...? Oh, he made another ice structure. And then the wind guy did what? Oh, he made a hurricane... which is literally all he's done since he was introduced, to break the ice structure. And luckily it looked as beautiful as a lights show. :oh
    ===> It's only in the recent team fights that we see a bit of creative teamwork with fun combos. Hoping this carries on to the future. To me, it feels like this arc is Horikoshi playing with the characters and seeing which combos work best, and thus didn't need to be in the manga. He's basically infodumping the character's attacks and reminding us that the 40 kids exist, via a team battle that plot-wise didn't ever need to happen. I don't have much hope that these team battle tactics will be carried through into the future, even though they have barely just begun developing. (Besides the obvious Shinso's useful ability.) :hip
    ===> TLDR: Teamwork is either nonexistent or basic. Hopefully more fights like the ones in the recent arc will happen from now on.
  3. I honestly find the battle scenes to be hard to understand. I actually agree that the gomu gomu enemy had one of the best battles for fight choreography, but choreography is my next point. Here, I want to point out that it's really convoluted and hard to understand. This image https://s2.mangadex.org/data/4f1aa1421cbd51a6516acb0d9cc4dd5f/A8.png (not picking and choosing too unfairly here) represents the confusion. So panel one, gomu gomu jumps on Deku? But next panel we see Deku has taken a blow to the gut? And next panel he's moving in straight lines all around the panel, which I'd say is logically easy to understand, but not a great way to do it. :hmph
    ===> I think Bellamy's hops around the screen, Luffy's snake mode arm hopping around the screen, and even Speed of Sound Sonic hopping around the screen to an extent is done better than this hopping around the screen in terms of understanding his actual motion. In that panel it just feels like the motion of a bowling ball being launched around, instead of a human having to adjust his landings, actually creating the rubber landing spots, etc. etc. Not all of this is well conveyed to the fullest of its potential. :darn
    ===> TLDR: Human movement is not well portrayed. He is extremely good at drawing poses, but the transition/movement between poses (I'm guessing) is what is throwing some readers off.
  4. In terms of choreography, I would say, check Gintama for amazing hand-to-hand/sword-to-sword fight choreography, which is essentially what 90% of Boku no Hero's battles boil down to anyway, punching and kicking or occasionally launching projectiles. As you can see in the gomu gomu battle the choreography is basically the guy bouncing around in straight lines. Basically Bellamy, and that guy only deserved two pages to take him down. It's simply not interesting for the battle. Also as I've said, the All for One fight was just more and more punches. Might as well just one-panel ORA ORA ORA him (obviously not, for thematic and emotional purposes, it's just a joke guys.) :neutral
    ===> The Endeavor fight was shooting fire, then getting ... actually let me check again, it was so bland I already forgot. Okay so the new model enemy was swinging its limbs. Endeavor blasted the guy with fire. Then he launched himself with fire and punched him. Then he did that again, but extra hard and called it prominence burn. And for teamwork Hawk threw some feathers at the guy. And throughout the whole thing there was linear movement of them chasing each other. Of course, it was presented beautifully, and especially launching Endeavor through the building was jaw-dropping. But the choreography boils down to "punch him away" except it's really hard punches that push you in a straight line through a building now. :teach
    ===> I think it's because I've been pampered by Gintama's choreography that I can look back on this a bit critically now. Check this chapter out, where he starts fighting Oboro in the courtesan of a nation arc. (not gigantic spoilers, in this chapter, but still some) https://mangadex.org/chapter/77940. And around the parts at 1:45 and 2:55 in this amv to see how easily that translates to fluid motion in the anime. Boku no Hero's first and second seasons went crazy with the amount of translating motion but in the 3rd season it's been a little rough especially due to the movie, and it's been a lot more linear in nature, since that's all the original work gave them in terms of motion anyway. :zomg
    ===> TLDR: Too much linear motion, attacks are just harder and harder punches/hits. Powers/settings could be used better.
And all of that is not even considering the untapped potential of the larger world, even within Japan; character development/backstories; pacing and having more cohesive themes throughout; having better flow and transitioning between stories, etc, which I think are bigger issues than all of the above.

Honestly to be the devil's advocate maybe if Horikoshi took a break, and reviewed a bit of what other mangaka are up to, not that he's any less than them, but just as a quick refresher, I think he could come back with a lot more ideas. Because slowly, it does feel like he's, if not writing himself into a corner, making it harder and harder for him to write an interesting story, since he is so burdened by the rigid laws of the society he created, the rigid boundaries of the super powers he created, and the unchanging, constant school setting he locked himself into. The initial setup of a manga is everything, even 300 chapters down the line, and Boku no Hero made a few choices in the beginning that could have been chosen better IMO. :nerd

And if anything reviewing other manga could get him to see if he's inadvertently copying anyone else's ideas. I'm sure he isn't doing it intentionally but he basically took the bridge-building arc in Naruto, that bratty kid's backstory where his parents died, and brought it to boku no hero. There's a saying in the writing profession that authors should read everything there is to read, if not to learn, then to realize what's already been done. Even now, the whole "past generations of the one for all" just reminds me of the Vongola of Reborn. And I'm willing to bet a couple bucks that they have close to zero relevance going forwards, or maybe they'll finally come up again when we forget who they are. :teehee

TLDR: Skillset development, teamwork, direction/choreography of battles, among other things could be better.

And if I'm just to shill Black Clover for a second, it definitely doesn't lack in those four things. It may lack realism, but Boku no Hero's realism has been dropping consistently for me since around the Stain arc. Black Clover's character design, emotional impact, power of its panels, and originality of characters and story is definitely not a match for Boku no Hero. :-_-

However one thing that has changed is, it is developing the world better than Boku no Hero is now, since in Black Clover, the original setting is that they get to go out and adventure randomly, which is nice and unrestrictive, but on Boku no Hero, they literally need an excuse to leave the school since they're trapped in there for security's sake. Horikoshi literally has to write himself out of plot holes just to get them to go out of the school, and the school setting has been getting stale for me. He says he wants to continue it for 30 to 40 volumes but at this rate if the whole time they're in school... anyway that's a digression. :(

Also, mostly simply, "quality" and all aside, Black Clover has just gotten to be more fun to me than Boku no Hero. Which is 100% taste-based, so the majority of you that enjoy Boku no Hero more, are 100% in the right. For me, it's just that Boku no Hero doesn't seem to have a clear direction throughout, and even within smaller arcs. It doesn't paint you a picture of coming events IMO. Like could you expect this progression of events? Raid on training camp -> Fight against the endgame boss -> Another tournament arc -> Attacking a Yakuza's base -> School festival -> Endeavor and Hawks vs ??? -> another tournament arc (basically) -> I don't think I'm being unfair with this, the tone and theme shifts around too much to be realistic, but takes itself too seriously for us to feel that this kind of thing can happen naturally. Right now the simplicity of Black Clover is really to its favor. Each chapter we know that they're going to fight the elves. And then after this arc there is a vs. Diamond Kingdom arc. Etc. :eyeroll

It's more fun, the attacks are more imaginative since there's less restrictions, and you get a team-feel out of it kind of like Haikyuu. Boku no Hero right now, especially recently, feels like the same old characters, in their subdued, realistic manners, but they're using these insane attacks on the most low-scale fights that haven't built up enough for us to care at this point. O0

Imagine Boku no Hero but instead we already know that next, the MC is fighting Big Mom, and then Kaidou, and then Blackbeard, and all the challenges he has to overcome, etc. I think there's a direction that's lacking.

Final TLDR: Boku no Hero set us up for a gritty, realistic, fast-paced, character-centric story but has been tied down by slow large-scale plot development, low character development, an excess of restrictive rules, a restrictive setting, and hopping around thematically and not having a clear direction. I believe it can improve in terms of presentation as well, as discussed in the four points above.

LOL. Sorry for writing so much. Also I just woke up, so I'm sorry for cancerous grammar.

:facepalm And I'm sorry if I sounded way too elitist... I just got here and yet I'm writing books about how "me so smork" and "BCchads > MHAchads". Sorry haha.

Time to study for exams. Thanks for having me. :zomg
 

xAsum0x

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Dec 4, 2014
Messages
1,763
Reaction score
1,582
Gender
Male
Country
United States
Yeah it makes sense in a way. We don't know for sure what would happen but it certainly seems plausible that BnHA could get insanely better after a break, but ehobknoes, since it probably won't happen. Hiatus=death IMO.

-----

The following is a response on Boku no Hero merits and room for improvement (and slightly, Black Clover).
I wrote way too much. :derp If you could skim it and give me your opinions, I'd be grateful. :hearts Gonna add semi-random emoticons everywhere so you get less bored.


Hey there, interesting reply. I get annoyed when the debates on series go on too long, so if I can control myself, I think I won't reply after your next response. I'll still read it of course, but it looks like we differ only on opinion and individual enjoyment, which isn't something that we can really reconcile. Here, I'll justify my opinion slightly before I drop the subject, since we don't need the whole "digital sales"-length argument again, IMO. :hi

The following is going to be a bit sassy but tbh I quite like Boku no Hero. Top 10 or Top 5 shonen to be sure. I'm only just saying this so you guys know, that i'm not just trying to bash Boku no Hero.
  1. Its progression of character skillsets is paced extremely poorly, with the majority of characters never levelling up except during "class wide training arcs" which showcase them for ten seconds and then are never seen again. Even deku's powerups are getting boring. We've already seen 100% technically. So what could possibly be next? As opposed to nen and devil fruit which are more flexible yet make internal sense, the powers in boku no hero are getting extremely restrictive IMO which leads to it being tough to make this better as well. :s
    ===> Basically too many characters, restrictive skills, is what it is. Also, at this point characters are just pulling moves out of their ass, or training in the background and then pulling moves out of their ass, or doing moves that in-universe make sense but that we've never seen anything about the character before so there's no way it can't make sense. Especially in the recent team fight chapters. So it's literally the same in my eyes as black clover at this point in terms of how ass-pull the attacks are, which is toning down the realism for me. Especially Manga's attack, like how do you expect to keep the realism in the manga without building that up for a while before introducing a literally sound effect attack. Even Koichi in Jojo built up his sound powers up over a hundred chapters, and even then there was a feeling of shock and discovery of the characters to facilitate that skill growth. :blink
    ===> TLDR: Skillset development could be better. Too many characters, not much freedom once your Quirk is determined, and killing the realism.
  2. Up til now, I think the team fights have not been meeting their potential. In the past, all team fights have been is character A attacks and then character B attacks. There are way more fights that essentially end up being mano a mano despite technically having more people involved. The ones I can think of is Stain, in which the "team" component is both Deku and Iida punching/kicking the guy at the same time, and also when Todoroki wasn't paralyzed he used his powers. I wouldn't call that great team play. When they rescued Bakugou that was making an ice ramp and running on it. Not a creative use of all of their abilities IMO. In the playing with toddlers arc Todoroki did what...? Oh, he made another ice structure. And then the wind guy did what? Oh, he made a hurricane... which is literally all he's done since he was introduced, to break the ice structure. And luckily it looked as beautiful as a lights show. :oh
    ===> It's only in the recent team fights that we see a bit of creative teamwork with fun combos. Hoping this carries on to the future. To me, it feels like this arc is Horikoshi playing with the characters and seeing which combos work best, and thus didn't need to be in the manga. He's basically infodumping the character's attacks and reminding us that the 40 kids exist, via a team battle that plot-wise didn't ever need to happen. I don't have much hope that these team battle tactics will be carried through into the future, even though they have barely just begun developing. (Besides the obvious Shinso's useful ability.) :hip
    ===> TLDR: Teamwork is either nonexistent or basic. Hopefully more fights like the ones in the recent arc will happen from now on.
  3. I honestly find the battle scenes to be hard to understand. I actually agree that the gomu gomu enemy had one of the best battles for fight choreography, but choreography is my next point. Here, I want to point out that it's really convoluted and hard to understand. This image https://s2.mangadex.org/data/4f1aa1421cbd51a6516acb0d9cc4dd5f/A8.png (not picking and choosing too unfairly here) represents the confusion. So panel one, gomu gomu jumps on Deku? But next panel we see Deku has taken a blow to the gut? And next panel he's moving in straight lines all around the panel, which I'd say is logically easy to understand, but not a great way to do it. :hmph
    ===> I think Bellamy's hops around the screen, Luffy's snake mode arm hopping around the screen, and even Speed of Sound Sonic hopping around the screen to an extent is done better than this hopping around the screen in terms of understanding his actual motion. In that panel it just feels like the motion of a bowling ball being launched around, instead of a human having to adjust his landings, actually creating the rubber landing spots, etc. etc. Not all of this is well conveyed to the fullest of its potential. :darn
    ===> TLDR: Human movement is not well portrayed. He is extremely good at drawing poses, but the transition/movement between poses (I'm guessing) is what is throwing some readers off.
  4. In terms of choreography, I would say, check Gintama for amazing hand-to-hand/sword-to-sword fight choreography, which is essentially what 90% of Boku no Hero's battles boil down to anyway, punching and kicking or occasionally launching projectiles. As you can see in the gomu gomu battle the choreography is basically the guy bouncing around in straight lines. Basically Bellamy, and that guy only deserved two pages to take him down. It's simply not interesting for the battle. Also as I've said, the All for One fight was just more and more punches. Might as well just one-panel ORA ORA ORA him (obviously not, for thematic and emotional purposes, it's just a joke guys.) :neutral
    ===> The Endeavor fight was shooting fire, then getting ... actually let me check again, it was so bland I already forgot. Okay so the new model enemy was swinging its limbs. Endeavor blasted the guy with fire. Then he launched himself with fire and punched him. Then he did that again, but extra hard and called it prominence burn. And for teamwork Hawk threw some feathers at the guy. And throughout the whole thing there was linear movement of them chasing each other. Of course, it was presented beautifully, and especially launching Endeavor through the building was jaw-dropping. But the choreography boils down to "punch him away" except it's really hard punches that push you in a straight line through a building now. :teach
    ===> I think it's because I've been pampered by Gintama's choreography that I can look back on this a bit critically now. Check this chapter out, where he starts fighting Oboro in the courtesan of a nation arc. (not gigantic spoilers, in this chapter, but still some) https://mangadex.org/chapter/77940. And around the parts at 1:45 and 2:55 in this amv to see how easily that translates to fluid motion in the anime. Boku no Hero's first and second seasons went crazy with the amount of translating motion but in the 3rd season it's been a little rough especially due to the movie, and it's been a lot more linear in nature, since that's all the original work gave them in terms of motion anyway. :zomg
    ===> TLDR: Too much linear motion, attacks are just harder and harder punches/hits. Powers/settings could be used better.
And all of that is not even considering the untapped potential of the larger world, even within Japan; character development/backstories; pacing and having more cohesive themes throughout; having better flow and transitioning between stories, etc, which I think are bigger issues than all of the above.

Honestly to be the devil's advocate maybe if Horikoshi took a break, and reviewed a bit of what other mangaka are up to, not that he's any less than them, but just as a quick refresher, I think he could come back with a lot more ideas. Because slowly, it does feel like he's, if not writing himself into a corner, making it harder and harder for him to write an interesting story, since he is so burdened by the rigid laws of the society he created, the rigid boundaries of the super powers he created, and the unchanging, constant school setting he locked himself into. The initial setup of a manga is everything, even 300 chapters down the line, and Boku no Hero made a few choices in the beginning that could have been chosen better IMO. :nerd

And if anything reviewing other manga could get him to see if he's inadvertently copying anyone else's ideas. I'm sure he isn't doing it intentionally but he basically took the bridge-building arc in Naruto, that bratty kid's backstory where his parents died, and brought it to boku no hero. There's a saying in the writing profession that authors should read everything there is to read, if not to learn, then to realize what's already been done. Even now, the whole "past generations of the one for all" just reminds me of the Vongola of Reborn. And I'm willing to bet a couple bucks that they have close to zero relevance going forwards, or maybe they'll finally come up again when we forget who they are. :teehee

TLDR: Skillset development, teamwork, direction/choreography of battles, among other things could be better.

And if I'm just to shill Black Clover for a second, it definitely doesn't lack in those four things. It may lack realism, but Boku no Hero's realism has been dropping consistently for me since around the Stain arc. Black Clover's character design, emotional impact, power of its panels, and originality of characters and story is definitely not a match for Boku no Hero. :-_-

However one thing that has changed is, it is developing the world better than Boku no Hero is now, since in Black Clover, the original setting is that they get to go out and adventure randomly, which is nice and unrestrictive, but on Boku no Hero, they literally need an excuse to leave the school since they're trapped in there for security's sake. Horikoshi literally has to write himself out of plot holes just to get them to go out of the school, and the school setting has been getting stale for me. He says he wants to continue it for 30 to 40 volumes but at this rate if the whole time they're in school... anyway that's a digression. :(

Also, mostly simply, "quality" and all aside, Black Clover has just gotten to be more fun to me than Boku no Hero. Which is 100% taste-based, so the majority of you that enjoy Boku no Hero more, are 100% in the right. For me, it's just that Boku no Hero doesn't seem to have a clear direction throughout, and even within smaller arcs. It doesn't paint you a picture of coming events IMO. Like could you expect this progression of events? Raid on training camp -> Fight against the endgame boss -> Another tournament arc -> Attacking a Yakuza's base -> School festival -> Endeavor and Hawks vs ??? -> another tournament arc (basically) -> I don't think I'm being unfair with this, the tone and theme shifts around too much to be realistic, but takes itself too seriously for us to feel that this kind of thing can happen naturally. Right now the simplicity of Black Clover is really to its favor. Each chapter we know that they're going to fight the elves. And then after this arc there is a vs. Diamond Kingdom arc. Etc. :eyeroll

It's more fun, the attacks are more imaginative since there's less restrictions, and you get a team-feel out of it kind of like Haikyuu. Boku no Hero right now, especially recently, feels like the same old characters, in their subdued, realistic manners, but they're using these insane attacks on the most low-scale fights that haven't built up enough for us to care at this point. O0

Imagine Boku no Hero but instead we already know that next, the MC is fighting Big Mom, and then Kaidou, and then Blackbeard, and all the challenges he has to overcome, etc. I think there's a direction that's lacking.

Final TLDR: Boku no Hero set us up for a gritty, realistic, fast-paced, character-centric story but has been tied down by slow large-scale plot development, low character development, an excess of restrictive rules, a restrictive setting, and hopping around thematically and not having a clear direction. I believe it can improve in terms of presentation as well, as discussed in the four points above.

LOL. Sorry for writing so much. Also I just woke up, so I'm sorry for cancerous grammar.

:facepalm And I'm sorry if I sounded way too elitist... I just got here and yet I'm writing books about how "me so smork" and "BCchads > MHAchads". Sorry haha.

Time to study for exams. Thanks for having me. :zomg
well dude, you win. I aint reading all this shit though lol
 

supercow297

Registered User
英雄メンバー / Eiyuu Menbaa / Hero Member
Joined
Dec 5, 2018
Messages
665
Reaction score
745
Country
United States
Favorite Manga in Jump this year
Spoilers ahead. I read everything that's translated, but I'll leave out the ones that I haven't caught up to in a while.
This ranking is purely based on this year and not each series as a whole.

  1. Gintama. Heading to the final arc, and the storytelling is as clean as ever, both managing to return to its comedic roots, and to switch up the pace to make it seem more final.
  2. Kimetsu no Yaiba. This is amazing. Extremely likable characters, a world that is just large enough, a story that keeps barreling forward, and AMAZING tone ("despair" as Togashi put it) and atmosphere, which as Araki put it, female mangaka tend to excel in.
  3. Act-age. Shonen yet fresh. Characters are extremely likable and the art is beautiful. The story is poignant and self-contained. A strong contender to Jump's rankings.
  4. One Piece. Wano is a bit slower than I'd prefer. Still, having Kaidou body Luffy was pleasantly needed. I may be slightly biased positively just because of how great all of One Piece is. Katakuri's battle was HYPE af though.
  5. Haikyuu. How come I always forget about Haikyuu? The Nekoma match was a slog but ultimately (somehow) SUPER worth it for set 3; AMAZING art and brilliant choreography, super hype and upbeat. Kenma's character arc was a bit predictable but done beautifully. Hyped for new developments. Fukurodani is super fun. It's probably the only sports school that we genuinely care for the other teams to the extent that we want to see their full matches, not to see them stomp others or get stomped, but just because they're that close to protagonist-level.
  6. Black Clover. Simply enjoyable. While it started as literally the most cookie-cutter shonen, it has since become... a really good cookie-cutter shonen. It's really fun, and yet makes sense in-world. The tone and setting and direction is consistent so you don't have to worry and can just relax. You can enjoy the expansion of the world, characters, and scale of the battles. Oda himself said that "the story in a manga shouldn't take itself so seriously" and that he was one of the first that aimed to have a story that was thoroughly consistent and 100% explained. Once I read that, I realized I didn't have to feel guilty about enjoying BC and it's been great fun.
  7. Jujutsu Kaisen. Fresh. Fast-paced. Characters that are shown, not explained. Interesting battle concepts. Has good direction, e.g. telling you to expect training, in-battle training, and then vs. Kyoto school arcs. Great battle direction.
  8. Doctor Stone. Still fun, although we're lacking an antagonist at this point. The constant acceleration is what makes it good. The writer is good at structuring all of his crazy ideas.
  9. Yakusoku no Neverland. Winding down a bit. I think the first arc was its peak and right now it's still pretty good. Promised Neverland is still really good. Shonen Jump is seriously in a golden age right now or something because Ranking Yakusoku so low feels like a crime. Super excited for the anime.
  10. BokuBen. It was really good closer to the start, and is still pretty good for what it is trying to be. It's mostly a fluff series now. The Furuhashi arc was genuine pretty good. It's only ranked here because everything else is just that good.
  11. Shokugeki no Soma. It's just uninspired at this point. Blue could have gone in so many directions. Realism, international, adult pros, super expensive food, etc. Instead it went clowny-bad villains, NTR = motivation for protagonist, and ghetto cooking.
Unranked
Hunter x Hunter. A bit of a chore these days but ... hm, I literally can't remember anything that happened these 10 chapters. Oh I remember. The twins story was actually beautiful. Hyping up Tserriednich was nice and the plot seems to be taking shape...? Honestly 10 chapters is not enough to go off of.
Hinomaru Zumou. Paused the manga to check out the anime, stopped sometime near the end of the high school arc so I could binge later. I remember several fights being fucking amazing but I can't compare it right now.
Yuragi-sou. Stopped reading because No Nut November from last year LOL. I'll binge it one day.
World Trigger. Not enough to go off of here but I'd probably rank it around where Black Clover is. Obviously it's really fun and it's the intellectual, rules-based battles of Hunter x Hunter with better presentation (just because of the billion speech bubbles in Hunter) and less world-building IMO.
David. Not sure how to rank a gag manga plus it's new AF. Really enjoyable.
Boruto. Not sure how to rank this honestly. Probably between Promised Neverland and BokuBen. Surprisingly enjoyable since Kawaki was introduced actually. Just the pacing is killing me.

Miscellany
I honestly thought Full Drive had a lot of potential but Gen Osuka's new one-shot seems meh. I'm sad that Noah's Notes got cancelled but it really wasn't that good compared to everything else. That 19-year old guy who drew all those one shots; I hope he gets a good writer since his art is great. Golem Hearts had a great one-shot, the series was just okay though. I had hope for Ziga. Great art and the story up to chapter 3 was great, what the heck Japan. I genuinely found Kimi wo Shinryaku Seyo to be a great comedy and wish it hadn't been killed off. Secretary Tanaka was creative at first but realistically wasn't that original/high-effort enough. Alice to Taiyo to me was watered down Act-age. Jimoto ga Japan is trying too hard IMO. Too bad Robot x Laserbeam wasn't a success but Kuroko no Basuke outsold Naruto and almost caught up to One Piece in yearly sales at one point so I don't feel too bad for the author.

=====

--- Double Post Merged, , Original Post Date: ---
well dude, you win. I aint reading all this shit though lol
:(

=====

--- Double Post Merged, ---
1 Haikyuu!!
2 BLack Clover
3 Boruto
4 HeroAca
5 Food Wars
Maybe it's just because it's this thread's pastime to beat you up, but I genuinely don't understand how you can actually like Food Wars at this point.

=====

Okay now I'm going to study. :zomg
 

SharkBait

MH Senpai
伝説メンバー / Densetsu / Legendary Member
Joined
Aug 23, 2013
Messages
14,079
Reaction score
6,938
Gender
Male
Country
United States
Maybe it's just because it's this thread's pastime to beat you up, but I genuinely don't understand how you can actually like Food Wars at this point.
SoTaku is still as awesome as ever, Mr. Suzuki is easily my favorite antagonist in the series by far and the recent matches have really been awesome (convenience store was definitely in the top 3 of the entire manga). The series has done a good job of not repeating itself by finally moving to putting meaningful things on the line instead of "soma expelled or not".
 
Status
Not open for further replies.
Top