Re: Hunter x Hunter by Togashi Yoshihiro
It's not guessing. Not even remotely close to guessing. You are not simply predicting, you are inducing your opponent to do something.
In fencing the accuracy of your "prediction" simply depends on the difference between your strategy level and your opponent's. An olympic fencer should get close to 100% on someone on my level, for example.
No shit Sherlock. Inducing someone to do sth and predicting sth are two completely different things. Of course that action results in reaction from the opponent. That applies to many things. If someone attacks you with a left hook boxer goes to his left and tries to dodge/block it. If I use your reasoning every one of us is predicting, lol.
The area where fencers fight in competitions is very limited and the rules limit also the moves you can make. So of course you will roughly know which body parts you have to defend. And if someone attacks you below you try parrying it by making similar move. But there is no prediction in here. Like I said, it's rock, papers, scissors, i.e. guessing with a bit of thinking and reflexes. Also, in real fight once you stab someone you've practically won because there is no second chance or stopping further attacks and the injured person becomes weaker with every second. And please, give me examples of chess-masters that had noticeable successes in fencing.
And of course that fencers would prefer to think that fencing is a complicated discipline where you have to think a lot. As do boxers and other sportsman. But just because they say so doesn't mean that it is so. Feints are common in many martial arts but what does it have to do with predicting? Or strategy? These are
schematic and limited moves which are very limited but it suffices to win since you can't always guess right or react in time. In the end the fastest and strongest one wins and strategy is only on a basic level.
@chikkychappy
I was perfectly aware of the things you've said. I know we have many unrealistic laws in HxH. I just don't like this particular explanation. You've asked why I think that this was the most ridiculous idea Togashi ever came up with and I answered. He tried to make king's ability believable by referring to real life (in this case - strategic game as a simulation of a fight) and that's what I didn't like. HxH is better without stupid explanations. The same goes for Star Wars, where the "physics" of force was explained. Such stories don't need it and unless it's really reasonable and consistent with the world the author created it only makes things worse.
The appearance of the ants was not consistent with the Togashi's world. They've emerged out of the blue and became the strongest beings in seconds. That's what I call bad writing.
Don't get me wrong, I still love Hunter X Hunter and even the bug arc isn't that bad compared to other shounens. But Togashi can do much better than that.