Games Mafia Game 49 - Pokémon: New Adventure - END GAME

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Hardy

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Pokémon: New Adventure

Hosts:

@Farfalla & @Hardy

If you would like to play next time, please announce your participation in the Mafia Game ¨Discussion¨ Thread



Group from KANTO (Group 1):




Group from JOHTO (Group 2):




Group from HOENN (Group 3):




PLAYERS LIST

1- GrySun & Absol Naive Detective, knocked out in Night 1.
2- gnut & Meowth Bomb, lynched in Day 3.
3- Zasz & Flygon Bulletproof.
4- TSPanda & Bulbasaur Insane Detective, lynched in Day 2.
5- Holt & Tyranitar Insane Detective.
6- Demonspeed & Salamence Doctor, knocked out in Night 4.
7- Erinyes & Pikachu Ariana, Rocket Escort, lynched in Day 1.
8- Ustegius & Dragonite Pirate, taken out by Kanto's Elite 4 in Night 3.
9- g01 & Cyndaquil Prostitute, knocked out in Night 3.
10- Xadyu & Togepi Townie, hostkilled in Day 2.
11- Philia & Houndoom Mentor, Red's Follower, knocked out in Night 1 (hostkilled).
12- Mazino & Squirtle Sickly Townie, knocked out by the Rocket Bomb in Day 4.
13- Tatasugoi & Mudkip Proton, Rocket Strongman.
14- Lovemagi & Totodile Archer, Rocket Boss.
15- digitaldude & Torchic Petrel, Rocket Bomb, lynched in Day 4.



Pokémon Specific Rules:

- The adventure starts with groups from different regions gathering in Kanto.

- Whenever a regional group manages to collect 8 badges in the current region (starting in Kanto), the group is able to meet the Elite Four. If more than one group achieves the goal, whoever managed to do it first will be the one meeting the Elite Four. If both groups managed to do it at the same time, then both will take part in the event at the same time.

- The Elite Four event will happen during the night-phase after the badges have been collected. In this event, the members of the group can chose a player (from inside or outside the group) to be 'killed'. Once the event is held, the total badge count of all groups will be reseted, and the groups will move on to a new region (Johto and so on).

- If a mafia/third party gets lynched, whoever voted to get it lynched will be awarded with a badge. This is collective, which means that badges acquired individually will count for the whole regional group that player belongs to.

- If a mafia/third party is killed at the end of any phase (not including lynching), there will be a badge given to every regional group.

- Dealing damage with your signature move will be rewarded with a badge and a vote to whoever got hurt.

- Every Pokémon in the game knows two moves, and one of them is known by them all: Votekill, which has 2 PP, meaning you can use it twice per day-phase (although, the second time cancels the first time and locks your vote).

For example: Charizard votekills Krabby (Farfalla)!

Krabby (Farfalla): 1x (Charizard & Hardy)
- Every Pokémon knows a signature move and their effectiveness depends on the type ("Basic", "Pokémon with no evolution" and "Fully evolved Pokémon") of the pokémon that knows it. These moves can only be used when the Battle Period is on (it will last 1 hour, and there will be 2 per day-phase). If the move succesfully hits, the trainer will be awarded with a badge and the ¨victim¨ will receive a vote.

- Basic Pokémon know signature moves that have a lot of PP (can be used 4 times) but they are the least effective).

- Pokémon with no evolution know signature moves that have 2 PP (can be used twice) and have decent effectiveness.

- Fully evolved Pokémon know signature moves that have only 1 PP (can only be used once) but they are the most effective.

For example: Charizard uses FLAMETHROWER on Krabby (Farfalla)!

*success*

Krabby (Farfalla): 1x (Charizard & Hardy)
- Basic Pokémon: Squirtle, Bulbasaur, Pikachu, Meowth, Cyndaquil, Totodile, Togepi, Torchic, Mudkip.

- Pokémon with no evolution: Absol.

- Fully evolved Pokémon: Dragonite, Houndoom, Tyranitar, Salamence, Flygon.




A member of Team Rocket was recently captured and the news of their plan to capture the legendary pokémons from each region to turn them into terrifying chimeras spreaded throughout the world. Giovanni, their leader, is nowhere to be found, and the police has no clue where to find him. Trainers from different regions gathered to locate the evil grunts and stop them. The Trainers came from Kanto (Group 1), Johto (Group 2) and Hoenn (Group 3). Each group started to work together with the same goal: looking for the criminals, but in reality it's possible that Team Rocket would be among them.

As the groups efforts advance, the Gym Leaders will start to help them, whenever they prove to be worthy of the Leader's recognition. Starting in Kanto, after any successful move to stop Team Rocket, a Gym Leader will award the group with a badge. By achieving all the badges in the region, the groups will be able to meet the Elite Four, wich will provide a bigger help. After a group meets the Elite Four, all the trainers will move to the next region, Johto, to keep looking for Team Rocket. The adventure will go on, passing through all regions, until Team Rocket is finally disbanded - or so we hope.



Time remaining (at 8 PM -3GMT) ~24hs​
 
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Hardy

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Game Instructions
Click here for basic game rules.​
The MH specific game rules will be explained below. If you would like to play, please announce your participation in the "Mafia Game Discussion" Thread. This thread is strictly for playing the game. Thank you.

Players will be secretly assigned two roles. One group will play the "Mafia" role; the other group will play the "townspeople" role. The townspeople will not know who other townspeople or Mafia members are. However the Mafia members will know who is a Mafia member and who isn't.

During the day phase, all of the players debate the identities of the Mafia members and at the end each person will vote to eliminate a suspect. This is carried out in the "game thread". In the game's "night" phase the Mafia will discuss through PM’s (which will be sent to the host when it’s over) on who they should kill. They will then send the unlucky person’s name onto to the host. Play will then continue until all of the Mafia have been eliminated, or until the Mafia reaches the same number as the townspeople.
​
​



Game Phases​
PHASE 1: DAY
This is where you discuss/argue about who is and isn't mafia. As soon as the day phase starts, you are allowed to vote. The day phase will take place strictly inside the “game” thread. Any discussions regarding the day phase outside the thread will be dealt with severely.​
VOTE KILL [user]
This will be the manner in which you vote. Make sure it is clearly displayed in your post though caps/coloured or bold font.

You will be only allowed 1 vote change per phase. So use your vote wisely. Day phase will last about 24 hours, or until the host gets a majority on votes for one person (majority = half +1)​
PHASE 2: NIGHT
The host closes the game thread during the night phases.
There should be no discussion about the game during the night phase, regardless of the player being still in the game or already out.

During the night phase, the mafia members will collaborate and choose who they want to kill. They will not do this in the thread, but via PM's with each other/other alternative communication channels approved by the host, such as piratepad.

At the beginning of the game the Mafia members will be informed of the other members. The Mastermind (Boss) must PM the host telling them their choice for the night's murder and the murderer from his team. They should also pm the PM discussions separately. There can only be one murder in the night phase therefore the mafia members must come to an agreement.

If the Mafia don't send in their night kill before the night phase ends, then their action will not be performed. The Mafia can also send in their night actions during the previous day phase, if they think they will not be online during the coming night.

The time for the Night phases are set by the host.​


MH Specific Game Rules​
ACTIVITY RULES
  • Be active in every day phase and post at least three times. If you don't do that, you will be hostkilled and banned from future games (Hall of Shame). If you are going to miss out a period of time due to real life events make sure to inform the host, who is going to judge each situation individually and decide whether or not taking the player out of the game is necessary.
  • Place at least one vote every day phase. If you forget to place a vote you will get a Penality Vote on the next day phase.
  • Don't post more than 100 times per day phase. This is to reduce spam and the volume of posts per game. Nobody has time to go through hundreds of one liner posts with the same content over and over again (Imperium Copyright Rule). If you hit the volume restriction, you will get a Penality Vote per 10 additional posts you make.
  • Dead people can't talk. So don't post once your character is dead; do not help others once you are dead. You can however, lurk the thread. If you post regardlessly, you will be banned from future games (Hall of Shame).

OUTER THREAD RULES
  • Absolutely DO NOT discuss the game outside of the game thread (unless you are Mafia members discussing it with other mafia through pms/piratepad). This is so that people do not reveal their roles and ruin the game. Players violating this rule will be instantly hostkilled and banned from future games (Hall of Shame).
  • Do not directly comment on the current game, once you are dead. This is so you don't influence the players that are still playing. Violator of this rule will be banned from future games (Hall of Shame).

OTHER GAME RULES
  • You are not allowed to post any screenshots, PMs or anything similar that can reveal your role, or the role of others. If you do, you will be hostkilled and banned from future games (Hall of Shame).
  • You are not allowed to pretend being a Daytime Vigilant, Cowboy, or other roles, that have Day Commands. If you do that regardlessly, you will get a Penality Vote.


RULE BREAKING, PUNISHMENT & HALL OF SHAME
  • If you disobey the roles above that are resulting with you being host killed and/or banned from future games, you will get registered in the Hall of Shame.
  • One violation bans you from the upcoming game.
  • A second violation of the same kind will ban you from the next three game.
  • A third violation and you are out from all upcoming games.
  • No amnesty or prescription until further notice.


MH Specific Hosting Regulations​
DAY PHASES & VOTINGS
  • Each active player has to vote during a day phase. Each player has the chance to change his vote once.
  • A day phase can be ended earlier, if and only if one player has collected more than a half+1 of the second votes ("locked votes") of all players and each player has voted at least once (Absolute Majority Voting).
  • If by the end of the the regular time of the day phase two or more players have the same amount of votes, the second votes ("locked votes") are decisive. The player with the most locked votes is being lynched.
  • If one or more players have the same amount of votes and locked votes, each player is getting the possibility to change his vote one more time. The regular day phase is being expanded for the means of further discussions.
  • If the voting result is the same by the end of the expanded day phase, both players are being lynched.

NIGHT PHASES & ACTIONS
  • During the night phase each player that has a role with a night action may send it in to the host via PM.
  • The player may or may not make use of his action. If the player misses the deadline and does not submit his action within the given time, it is seen as not used action. It is possible, however, to submit it before the start of the night, if the player already knows he has no time to do it later.
  • The night actions are listed in Priority groups. The higher the priority ranking, the more likely it is that the night action is being executed successfully. First actions to be performed are those from P1, then P2 and ending with P3.
  • If two night action roles from the same priority group target the same player at night a coin flip will decide which night action is executed first.

NIGHT ACTIONS PRIORITY GROUPS
  1. PRIORITY - "ROLE BLOCKING"
    (Prostitute, Hypnotist, Mafia Escort, etc.)
  2. PRIORITY - "SAVING & INVESTIGATING" (& more)
    (Doctor, Detective, Spy, Sickly Townie, Hider, etc.)
  3. PRIORITY - "KILLING & RECRUITING"
    (Mafia Member, Mafia Boss, Third Party, Time Bomb, Insane Doctor, Maison Recruiter, etc.)

PRO PLAYER ROLES: If you have any further questions, just PM the host of the game or :police.
 

GrySun

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I really like the concept, I can see this becoming a great game.

So it seems everyone had a choice between a basic pokemon, a non-evolving one and a fully evolved. But since all mine were from Hoenn that probably means the members of the 3 groups were predetermined. I can't wait to test out how balanced the 3 different signature move types are. :kappa
From what I understood, the PP heals during the night phase so it's a limitation in how many times you can use the move during the day. The fully evolved pokemon's signature move can only be used once a day, but has the highest chance of hitting. The basic pokemon have the lowest chance to hit but can be spammed 4 times a day.
Based on potential the basic unevolved pokemon seem to be the strongest as they can hit 4 people(+4 votes every day phase and +4 badges a day) if they're really lucky. Meanwhile the evolved ones have a higher chance to hit, but since it can miss and it only has 1 move it seems to be weaker and to have less potential than 4 lower attempts. This would depend on the actual percentages of each type, although we don't get to know that.
 

gnut

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meowth meowth....my team is being framed....meowth meowth

TEAM ROCKET FOREVER!!!!!!!!!!!!!!!!!
--- Double Post Merged, , Original Post Date: ---
why you keep saying butterfree lala is krabby:gnut

this is a cool set up jose and mari....i bet herms is pissed or will be he didn't play:lmao
--- Double Post Merged, ---
come ust....lets get the ball rolling....

1st hint for me....i've never had this role....meowth
--- Double Post Merged, ---
HOENN group has all those godzilla villan pokies:lmao
 

Riku

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meowth meowth....my team is being framed....meowth meowth

TEAM ROCKET FOREVER!!!!!!!!!!!!!!!!!
Framed you say, that's exactly what Rocket would say when accused of crime :3c
--- Double Post Merged, , Original Post Date: ---
So about the battles, those with more than 1 PP on their signature, can they use the attack on different trainers, or do they have to spam all the attempts on the same trainer?
 

gnut

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Framed you say, that's exactly what Rocket would say when accused of crime :3c
--- Double Post Merged, , Original Post Date: ---
So about the battles, those with more than 1 PP on their signature, can they use the attack on different trainers, or do they have to spam all the attempts on the same trainer?
well,it's in the handbook....

--- Double Post Merged, ---
i think it means we have the same amount of votechages(1)....but some pokies have +3(i think)
may have to have the trainer clarify.
--- Double Post Merged, ---
my bad....yeah,i'm pretty sure we can votechange to multiple targets
 

Copy Panda

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I really like this set-up!

I wonder how they balanced the hit rates (did they?)
 

Riku

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well,it's in the handbook....

--- Double Post Merged, ---
i think it means we have the same amount of votechages(1)....but some pokies have +3(i think)
may have to have the trainer clarify.
--- Double Post Merged, ---
my bad....yeah,i'm pretty sure we can votechange to multiple targets
Oh so you admit your guilt? That was fast mafia scum


Not vote change the actual vote, but use the signature move in different battles. It isn't exactly a vote, but rather a flip to possibly gain a bonus vote.
 

gnut

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I really like this set-up!

I wonder how they balanced the hit rates (did they?)
evolved from a plant eating bear to a bear eating plant...."meowth meowth"
 

Riku

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I really like this set-up!

I wonder how they balanced the hit rates (did they?)
Hmm, the hit rates weren't written publicly, but I got mine in the PM. Are allowed to tell them or is that classified information? @Hardy @Farfalla
 

gnut

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Oh so you admit your guilt? That was fast mafia scum


Not vote change the actual vote, but use the signature move in different battles. It isn't exactly a vote, but rather a flip to possibly gain a bonus vote.


but....my trainers are idiots....meowth
how could they mastermind such a plot....they can't even snatch an electric rodent....meowth meowth
 

Farfalla

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There will be battles starting in around 12hs.
Also, some update: 23hs remaining for the end of the day.

Not vote change the actual vote, but use the signature move in different battles. It isn't exactly a vote, but rather a flip to possibly gain a bonus vote.
Yup, this is correct.

That information isn't classified, dear Trainer, feel free to share your percentage.
And, yes, you're allowed to pick different targets for the battles.

Btw, an addition to the first post:





 

Demonspeed

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Ust and Holt have pseudo-legendaries as well.

Yes the concept is cool indeed. Meowth, Houndoom and Absol(IIRC) are typical mons for Team Rocket/Aqua/Magma, just saying :heh.
 

Erinyes

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Well done Farf & Hardy for the game, that sounds awesome and avy are gorgeous !!
--- Double Post Merged, , Original Post Date: ---
 

Philia

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Zasz

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I must say that I really like this concept and I must thank Lala for coming up with such a great idea!
The Hoenn group is pretty cool by the way.
Why? Because I'm in it! :derp
 

Purity of Magi

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Agreed Flygon! You make your group awesome, indeed!

Suddenly; Flygon flies away and isn't coming back for at least 3 days.
 
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