Game Fan League Discussion Thread

-Ken-

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That sound better and a lot more powerful. I seemed more accurate to the series as well, because it's how it is described in the manga. If this is the case, would other copy skill become better as well?
 

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If you are refering to 'other copy skill', are you talking about Niou etc?
Also do you mean more powerfull or more manga like?
 

-Ken-

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I do mean Niou and Kabaji, to be exact. It's both more powerful and more manga like, copying in the manga doesn't seem to have a drawback like 'less powerful' than the original, (maybe Echizen Zero Drop against Hiyoshu). At least that's the impression that I'm getting from. Maybe Niou copy of Tezuka is not perfect, but the move that he can copy, he can do it perfectly.

Also, it's not really matter at this time, but can you consider this guy http://www.onemanga.com/New_Prince_of_Tennis/2/13/ to be add to the League next season?

He's the only high schooler that really fight (I mean we saw his move, the magnum serve) beside Oni. I don't think he's a bad choice to add. What do you think?
 
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Kaoz

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Hmm, I'll think about those two, maybe Niou could copy everything at full power but wouldn't get the stat boost?

Also, if I remember correctly, Echizen didn't use any special technique to copy Zeroshiki, his was just worse than Tezuka's.

About the high schooler, we shall see, maybe there will be more players introduced till we finish this season.
 

javimgol

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I like the previous Muga. Muga is not as good as we thought in the beginning, only Ryoma spams it, and it's a doubled edged sword beacuse of how tired is the user after using it. The other known Muga users don't use consciously (Sanada, Yukimira, Chitose, Tezuka and Kirihara), so it should be worse than their other effects.

If you make Muga broken, the Muga user won't use their Pinnacles, Yips or special abilities. The only who should use Muga as a good option is maybe Akaya
 

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I like the previous Muga. Muga is not as good as we thought in the beginning, only Ryoma spams it, and it's a doubled edged sword beacuse of how tired is the user after using it. The other known Muga users don't use consciously (Sanada, Yukimira, Chitose, Tezuka and Kirihara), so it should be worse than their other effects.

If you make Muga broken, the Muga user won't use their Pinnacles, Yips or special abilities. The only who should use Muga as a good option is maybe Akaya
First of all, you know that only the boost OR the copying can be activated, yes?

Secondly, I believe it's still worse than the other Auras, the only Effect where copying might become problematic is Hadokyuu and you would have to face a Hadokyuu user before you can copy it, so I don't think it'd be broken.
 

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I feel like Akaya Muga should only be activate when he faced opponent with higher base total. He has it, no doubt, but he cannot activate it whenever he want. The character that can activate it whenever he want in the series is only Echizen, Sanada, and Yukimura (I'm unsure about Tezuka and Chitose)
 

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I feel like Akaya Muga should only be activate when he faced opponent with higher base total. He has it, no doubt, but he cannot activate it whenever he want. The character that can activate it whenever he want in the series is only Echizen, Sanada, and Yukimura (I'm unsure about Tezuka and Chitose)
I'm pretty sure they can, for once it'd be pathetic if they couldn't, for seconds they can activate their Pinnacles at will, as those are doors of Muga, they have to activate it too, no?
 

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Here's a breakdown on Muga and copying in general from the manga as far as I can recall

Ryoma - Full Control over Muga (he seems to even be able to control the moves he uses in it)
Akaya - Unconcious use of Muga
Chitose, Yukimura, Sanada - I assume Full control, out of the 3 we have only seen sanada use it and he never actually copied anything with it. Yukimura would never use it since he thinks it's a waste of energy. Chitose wouldn't use it since he has Saiki.

Tezuka - I would assume he has it, but we have never had a confirmed instance of him using it. However, he has copied techniques while use Hyakuren before. Int he match against Sanada when he return Ka with it, he returns with another doubled Ka.

Kabaji can/should be able copy pretty much everything except feats

I still hold by the belief that Niou needs time to set up his illusion on his opponents (which is why he lost to Yagyuu, who he had no clue he would be needing to face).

Change Over guy (wakato?), I think he should really only be able to copy playstyles and get a certain boost depending on the play style

I like the new version of Muga, but I'm for Akaya's having a limit on it.

Akaya's muga needs to have either an activation only against higher level opponents (and he can't activate Devil Mode if he uses Muga. The reasoning behind this is simply that Devil Mode is kind of the opposite of Muga, where he wants revenge and is full of self. Muga on the other hand is a selfless state) or a bit of randomness thrown into it. For example, maybe have the user choose 2 moves and flip a coin, whichever wins is the move he uses.

I would also like to add a stipulation to Niou's illusion. If Niou correctly predicts the opponent he will be facing then keep his current illusion (or even make it stronger). If he incorrectly predicts, cut the points further by 1/2 (I have a feeling that Sherlock may like this just to prove how badass he is at predictions lol)

I'm against having Muga added to the other characters mainly cause all of them have reasons for not using it. Yukimura thinks it's a waste of stamina, Tezuka has never shown an official use of it, I have a feeling Sanada only used it against the last point with Ryoma cause he had Rai and In sealed on himself, Chitose has Saiki and deems Muga beneath him it seems. They all don't need to have it.
 

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Here's a breakdown on Muga and copying in general from the manga as far as I can recall

Ryoma - Full Control over Muga (he seems to even be able to control the moves he uses in it)
Akaya - Unconcious use of Muga
Chitose, Yukimura, Sanada - I assume Full control, out of the 3 we have only seen sanada use it and he never actually copied anything with it. Yukimura would never use it since he thinks it's a waste of energy. Chitose wouldn't use it since he has Saiki.

Tezuka - I would assume he has it, but we have never had a confirmed instance of him using it. However, he has copied techniques while use Hyakuren before. Int he match against Sanada when he return Ka with it, he returns with another doubled Ka.

Kabaji can/should be able copy pretty much everything except feats

I still hold by the belief that Niou needs time to set up his illusion on his opponents (which is why he lost to Yagyuu, who he had no clue he would be needing to face).

Change Over guy (wakato?), I think he should really only be able to copy playstyles and get a certain boost depending on the play style

I like the new version of Muga, but I'm for Akaya's having a limit on it.

Akaya's muga needs to have either an activation only against higher level opponents (and he can't activate Devil Mode if he uses Muga. The reasoning behind this is simply that Devil Mode is kind of the opposite of Muga, where he wants revenge and is full of self. Muga on the other hand is a selfless state) or a bit of randomness thrown into it. For example, maybe have the user choose 2 moves and flip a coin, whichever wins is the move he uses.

I would also like to add a stipulation to Niou's illusion. If Niou correctly predicts the opponent he will be facing then keep his current illusion (or even make it stronger). If he incorrectly predicts, cut the points further by 1/2 (I have a feeling that Sherlock may like this just to prove how badass he is at predictions lol)

I'm against having Muga added to the other characters mainly cause all of them have reasons for not using it. Yukimura thinks it's a waste of stamina, Tezuka has never shown an official use of it, I have a feeling Sanada only used it against the last point with Ryoma cause he had Rai and In sealed on himself, Chitose has Saiki and deems Muga beneath him it seems. They all don't need to have it.
1)About Niou's prediction:It's easier to guess in PoT that in our game, so no handicaps if Niou fails.Niou was sure he was going to face Fuji, or Golden Pair.Here, he only depends of lucky a Sherlock's mind. If he is right, he could use the full points or use the effect at 100%
2)So, Muga only for Ryoma and Akaya? And Muga for Ryoma will be always worse than Pinnacle of Perfection or Samurai Drive, except if he plays VS Gin. Akaya has Devil Mode...We could simply erase it. If TPhantom and Heactoncherios are not here, I won't miss Muga
 

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http://www.onemanga.com/Prince_of_Tennis/309/06-07/
Chitose do use Muga, I kind of forgot about it.

Everyone except Akaya should be able to use Muga freely in my opinion. Akaya should have some restriction(like when playing with higher base total only).

I also want to propose some change on the pinnacle of wisdom as it is doesn't show what it is in the manga exactly, I think it should be more on the line of what Zero Drop is right now (+point depending on the playstyle). On this note, I think that world of ice should negate your opponent effect instead of what it's doing right now, wouldn't it make more sense that way?
 

Kaoz

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First of all, thanks for that overview, Sai.
Based on that, let me suggest the following to you guys:

Echizen:
-Muga no Kyouchi [Aura]:
Choose one:
(1) All of Echizen's stats are boosted by 1.5 points.
(2) Echizen can copy any one Effect of a player, whom he faced in this season.


Kirihara (7, 8, 8, 7, 30) 33
Aggressive Baseliner

-Knuckle Serve [Effect]:
Each of the opponent’s stats besides Spin drops by 2.

-Muga no Kyouchi [Final Aura]:
Kirihara can copy any one Effect of a player, whom he faced that season. This Aura is negated if the opponent's total is lower than Kirihara's.

-Devil Mode [Final Aura]:
If the opponent’s total is higher than Kirihara’s, all of Kirihara's stats are boosted by 1.5 points.


Yukimura, Sanada and Chitose have their Mugas deleted, Kabaji stays the way he is at the moment.

Wakato (4, 4, 4, 7, 19) 16
All-rounder

-Change Over! [Feat]:
Wakato has to choose one player before the match, his playstyle and dominant hand change accordingly. Depending on whether the copied playstyle has an advantage/disadvantage against the opponent's playstyle the following bonus is applied:
-Advantage -> +1.5 to all stats
-Neutral -> +0
-Disadvantage -> -0.5 to all stats
The order of advantages is:
-Serve&Volley advantage vs Defensive Baseliner
-Defensive Baseliner advantage vs Aggressive Baseliner
-Aggressive Baseliner advantage vs Serve&Volley
-All-rounder always counts as Neutral

-Buggy Whip Shot [Effect]:
Wakato's Spin is boosted by 2 points.


Niou:
-Unpredictable [Feat]:
If the opponent would use a Feat or an Effect called ‘Data Tennis’, that Feat/Effect is negated.

-Illusion [Effect]:
When playing Singles, Niou can copy one Effect OR Aura from any chosen player. He also copies that players playstyle and dominant hand. This effect cannot be copied or negated.

So, what do you think?


http://www.onemanga.com/Prince_of_Tennis/309/06-07/
Chitose do use Muga, I kind of forgot about it.

Everyone except Akaya should be able to use Muga freely in my opinion. Akaya should have some restriction(like when playing with higher base total only).

I also want to propose some change on the pinnacle of wisdom as it is doesn't show what it is in the manga exactly, I think it should be more on the line of what Zero Drop is right now (+point depending on the playstyle). On this note, I think that world of ice should negate your opponent effect instead of what it's doing right now, wouldn't it make more sense that way?
Chitose does... well I suppose his version would be the same as Echizen's, maybe only a 1 point boost though.

As for the Pinnacle, I'm aware that it's not really accurate but it doesn't work with playstyles either, I think. If you have a suggestion, feel free to post it.
 
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Sai

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That works for me.

What about the changes to Atobe and Yagyuu we talked about before???


and yeah, I completely forgot about the fact he actually used ti against tachibana....
 
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Kaoz

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For Yagyuu, I'd propose this:
-Guess Who? the 2nd [Effect]
Yagyuu copies the Effect of any player he already played or partnered with in this season. If that Effect would increase/decrease any stats, those changes apply only to 30%.

It's a variation of the cosplay skill you suggested.

Atobe:
-Real Form [Opening Feat]:
When playing an opponent with a higher base total, Atobe's playstyle changes to Aggressive Baseliner and all of his stats are boosted by 2 points.

If this were to be included, Atobe's base stats would lower quite a bit though.
 

Sai

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I would be for renaming the feat for Atobe to Super Attack Style.

It shouldn't change him to an aggressive baseliner though. The point of the style is mainly to make Atobe serious in a match. I think it should be a final feat and if the opponents stats end up being higher than Atobe's in the end he boosts his total by 2-5 (you can choose by however many). That way it isn't too over powered.

The reasoning for the final feat is mainly because in the match against Ryoma he didn't really go into until Ryoma got the upperhand on WoI.
 

Kaoz

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I don't mind the name but simply giving him some points wouldn't be Atobe's style, now would it? I'll think it over though.
 

Sai

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I think that's actually the point though. When he goes into it, he throws away his style of wanting to crush his opponents mentally and physically and goes straight for a win.
 

Kaoz

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I know but that doen't change that I'm unhapppy with only a boost (at least such a small one).
How about we lowqer his base stats, change his playstyle to Baseliner (I think it was, no?) and have him gain a huge stat boost and playstyle change through the Feat?
 

Sai

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Atobe's always been an All Rounder type. Pair Puri said so.

I don't mind if we lower his stats by a bit and give him a huge boost, it works out to be the same either way.

I don't see a reason to make him any other style than all rounder though.
 

Kaoz

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Well, there isn't actually any reason, I just caught a liking to playstyle changes haha.

Let's get this done then:

Atobe (7, 9, 9, 10, 36) 45
All-rounder

Super Attack Style [Final Feat]:
If the opponent's total is higher than Atobe's, all of Atobe's stats are boosted by 2 points. In doubles, this applies to both team's totals.
 
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